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WindowServer: Unify Window restore rects

Previously, different rects were used to restore tiled and maximized
windows, creating edge cases for inconsistent restoration. All states
now restore m_floating_rect, which saves the last valid size and
location of a window while free-floating.
thankyouverycool 3 years ago
parent
commit
1607fd511f

+ 9 - 5
Userland/Services/WindowServer/Window.cpp

@@ -159,6 +159,9 @@ void Window::set_rect(const Gfx::IntRect& rect)
         m_backing_store = Gfx::Bitmap::try_create(format, m_rect.size()).release_value_but_fixme_should_propagate_errors();
     }
 
+    if (m_floating_rect.is_empty())
+        m_floating_rect = rect;
+
     invalidate(true, old_rect.size() != rect.size());
     m_frame.window_rect_changed(old_rect, rect);
     invalidate_last_rendered_screen_rects();
@@ -481,7 +484,7 @@ void Window::set_maximized(bool maximized, Optional<Gfx::IntPoint> fixed_point)
     m_maximized = maximized;
     update_window_menu_items();
     if (maximized) {
-        m_unmaximized_rect = m_rect;
+        m_unmaximized_rect = m_floating_rect;
         set_rect(WindowManager::the().maximized_window_rect(*this));
     } else {
         if (fixed_point.has_value()) {
@@ -1090,10 +1093,10 @@ bool Window::set_untiled(Optional<Gfx::IntPoint> fixed_point)
 
     if (fixed_point.has_value()) {
         auto new_rect = Gfx::IntRect(m_rect);
-        new_rect.set_size_around(m_untiled_rect.size(), fixed_point.value());
+        new_rect.set_size_around(m_floating_rect.size(), fixed_point.value());
         set_rect(new_rect);
     } else {
-        set_rect(m_untiled_rect);
+        set_rect(m_floating_rect);
     }
 
     Core::EventLoop::current().post_event(*this, make<ResizeEvent>(m_rect));
@@ -1111,8 +1114,9 @@ void Window::set_tiled(Screen* screen, WindowTileType tile_type)
     if (resize_aspect_ratio().has_value())
         return;
 
-    if (m_tile_type == WindowTileType::None)
-        m_untiled_rect = m_rect;
+    if (is_maximized())
+        set_maximized(false);
+
     m_tile_type = tile_type;
 
     set_rect(tiled_rect(screen, tile_type));

+ 4 - 1
Userland/Services/WindowServer/Window.h

@@ -123,6 +123,9 @@ public:
     void check_untile_due_to_resize(Gfx::IntRect const&);
     bool set_untiled(Optional<Gfx::IntPoint> fixed_point = {});
 
+    Gfx::IntRect floating_rect() const { return m_floating_rect; }
+    void set_floating_rect(Gfx::IntRect rect) { m_floating_rect = rect; }
+
     void set_forced_shadow(bool b) { m_forced_shadow = b; }
     bool has_forced_shadow() const { return m_forced_shadow; }
 
@@ -436,7 +439,7 @@ private:
     bool m_invalidate_last_render_rects { false };
     Vector<i32> m_stealable_by_client_ids;
     WindowTileType m_tile_type { WindowTileType::None };
-    Gfx::IntRect m_untiled_rect;
+    Gfx::IntRect m_floating_rect;
     bool m_occluded { false };
     RefPtr<Gfx::Bitmap> m_backing_store;
     RefPtr<Gfx::Bitmap> m_last_backing_store;

+ 6 - 0
Userland/Services/WindowServer/WindowManager.cpp

@@ -740,6 +740,9 @@ bool WindowManager::process_ongoing_window_move(MouseEvent& event)
 
         dbgln_if(MOVE_DEBUG, "[WM] Finish moving Window({})", m_move_window);
 
+        if (!m_move_window->is_tiled() && !m_move_window->is_maximized())
+            m_move_window->set_floating_rect(m_move_window->rect());
+
         m_move_window->invalidate(true, true);
         if (m_move_window->is_resizable()) {
             process_event_for_doubleclick(*m_move_window, event);
@@ -824,6 +827,9 @@ bool WindowManager::process_ongoing_window_resize(MouseEvent const& event)
     if (event.type() == Event::MouseUp && event.button() == m_resizing_mouse_button) {
         dbgln_if(RESIZE_DEBUG, "[WM] Finish resizing Window({})", m_resize_window);
 
+        if (!m_resize_window->is_tiled() && !m_resize_window->is_maximized())
+            m_resize_window->set_floating_rect(m_resize_window->rect());
+
         const int vertical_maximize_deadzone = 5;
         auto& cursor_screen = ScreenInput::the().cursor_location_screen();
         if (&cursor_screen == &Screen::closest_to_rect(m_resize_window->rect())) {