Commit History

Author SHA1 Message Date
  Stephan Unverwerth bb28492af0 LibSoftGPU: Make output in PixelQuad generic 2 years ago
  Stephan Unverwerth c008b6ce18 LibSoftGPU: Make input in PixelQuad generic 2 years ago
  Jelle Raaijmakers 00d46e5d77 LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2 years ago
  Jelle Raaijmakers a20bf80b05 LibGL+LibGPU+LibSoftGPU: Implement point and line drawing 3 years ago
  Jelle Raaijmakers 526390ec06 LibSoftGPU: Move back to `i32`-based subpixels 3 years ago
  Stephan Unverwerth 5d2740217f LibGL+LibGPU+LibSoftGPU: Move Vertex.h to LibGPU 3 years ago
  Jelle Raaijmakers 37dd10fbbe LibSoftGPU: Use `float` instead of `int` for triangle screen coords 3 years ago
  Stephan Unverwerth 7571ef0343 LibGL+LibSoftGPU: Add multiple texture coordinates to vertex struct 3 years ago
  Stephan Unverwerth 178a57bbf7 LibSoftGPU: Add PixelQuad struct that holds data for each rendered quad 3 years ago