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There are several steps involved, which are not at all obvious unless you already know them. So now they're written down. :^)
1.6 KiB
1.6 KiB
Adding a new IDL file
Serenity's build system does a lot of work of turning the IDL from a Web spec into code, but there are a few things you'll need to do yourself.
For the sake of example, let's say you're wanting to add the HTMLDetailsElement
.
- Create
LibWeb/HTML/HTMLDetailsElement.idl
with the contents of the IDL section of the spec. In this case, that would be:
[Exposed=Window]
interface HTMLDetailsElement : HTMLElement {
[HTMLConstructor] constructor();
[CEReactions] attribute boolean open;
};
-
If the IDL starts with
[Exposed=Window]
, remove that line from the .idl file, and add the following toLibWeb/Bindings/WindowObjectHelper.h
:#include <LibWeb/Bindings/HTMLDetailsElementConstructor.h>
and#include <LibWeb/Bindings/HTMLDetailsElementPrototype.h>
to the includes list.ADD_WINDOW_OBJECT_INTERFACE(HTMLDetailsElement) \
to the macro at the bottom.
-
Add a
libweb_js_wrapper()
call toLibWeb/CMakeLists.txt
-
Forward declare the generated classes in
LibWeb/Forward.h
:HTMLDetailsElement
in its namespace.HTMLDetailsElementWrapper
in theWeb::Bindings
namespace.
-
If your interface is an Event type:
- Add
#import <DOM/Event.idl>
at the top of the IDL file. - Open
LibWeb/Bindings/EventWrapperFactory.cpp
and add an#include
directive andif
statement for your new Event type.
- Add