ladybird/Userland/Libraries/LibGPU
2023-01-30 13:49:52 -05:00
..
CMakeLists.txt LibVirtGPU: Add a new GPU device that talks to our VirtIO-GPU driver 2022-12-26 09:39:20 +01:00
Config.h Everywhere: Fix order of includes and #pragma once 2022-09-18 18:30:05 -07:00
Device.h Everywhere: Remove unused includes of AK/Array.h 2023-01-02 20:08:35 +00:00
DeviceInfo.h AK+Everywhere: Rename String to DeprecatedString 2022-12-06 08:54:33 +01:00
Driver.cpp LibGPU: Remove DeprecatedString usage 2023-01-30 13:49:52 -05:00
Driver.h LibGL+LibGPU+LibSoftGPU: Load SoftGPU driver dynamically 2022-04-06 11:32:24 +02:00
Enums.h LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00
Image.cpp Userland: Add missing Math.h and IntegralMath.h header includes 2023-01-19 11:29:48 +00:00
Image.h LibGPU+LibSoftGPU: Move size and pixel format information to GPU::Image 2022-12-26 09:39:20 +01:00
ImageDataLayout.h LibGL+LibGPU+LibSoftGPU: Implement flexible pixel format conversion 2022-08-27 12:28:05 +02:00
ImageFormat.h LibGPU+LibSoftGPU: Add PixelFormat::Intensity 2022-08-27 12:28:05 +02:00
IR.h LibGPU: Add inputs and outputs to GPU shader IR 2022-12-17 22:39:09 -07:00
Light.h LibGL+LibGPU+LibSoftGPU: Move Light.h to LibGPU 2022-04-06 11:32:24 +02:00
LightModelParameters.h LibGPU+LibSoftGPU: Move LightModelParameters into LibGPU 2022-04-06 11:32:24 +02:00
Material.h LibGL+LibGPU+LibSoftGPU: Move Material.h to LibGPU 2022-04-06 11:32:24 +02:00
RasterizerOptions.h Everywhere: Remove unused includes of AK/Array.h 2023-01-02 20:08:35 +00:00
RasterPosition.h LibGPU+LibSoftGPU: Move RasterPosition into its own header in LibGPU 2022-04-06 11:32:24 +02:00
SamplerConfig.h LibGL: Implement GL_TEXTURE_ENV_COLOR 2023-01-01 23:33:26 +01:00
Shader.h LibGL+LibSoftGPU: Add GPU side shader infrastructure 2022-12-17 22:39:09 -07:00
StencilConfiguration.h Libraries: Add missing includes, add namespace qualifiers 2022-09-18 13:27:24 -04:00
TextureUnitConfiguration.h LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00
Vertex.h LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00