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Everywhere: Remove unused includes of AK/Array.h
These instances were detected by searching for files that include Array.h, but don't match the regex: \\b(Array(?!\.h>)|iota_array|integer_sequence_generate_array)\\b These are the three symbols defined by Array.h. In theory, one might use LibCPP to detect things like this automatically, but let's do this one step after another.
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parent
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a8391d5a60
Notes:
sideshowbarker
2024-07-17 11:30:05 +09:00
Author: https://github.com/BenWiederhake Commit: https://github.com/SerenityOS/serenity/commit/a8391d5a60 Pull-request: https://github.com/SerenityOS/serenity/pull/16778 Reviewed-by: https://github.com/kleinesfilmroellchen ✅
9 changed files with 0 additions and 9 deletions
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@ -5,7 +5,6 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Array.h>
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#include <AK/Hex.h>
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#include <AK/StringBuilder.h>
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#include <AK/Types.h>
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@ -7,7 +7,6 @@
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#pragma once
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#include <AK/Array.h>
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#include <AK/Concepts.h>
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#include <AK/Function.h>
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#include <AK/Types.h>
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@ -10,7 +10,6 @@
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#pragma once
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#include "Music.h"
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#include <AK/Array.h>
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#include <AK/FixedArray.h>
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#include <AK/Noncopyable.h>
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#include <AK/NonnullOwnPtr.h>
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@ -7,7 +7,6 @@
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#pragma once
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#include <AK/Array.h>
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#include <AK/NonnullRefPtr.h>
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#include <AK/Vector.h>
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#include <LibGPU/DeviceInfo.h>
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#pragma once
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#include <AK/Array.h>
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#include <LibGPU/Config.h>
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#include <LibGPU/Enums.h>
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#include <LibGfx/Rect.h>
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@ -5,7 +5,6 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Array.h>
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#include <AK/Debug.h>
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#include <AK/Endian.h>
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#include <AK/Vector.h>
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@ -7,7 +7,6 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Array.h>
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#include <AK/DateConstants.h>
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#include <AK/DeprecatedString.h>
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#include <AK/Function.h>
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@ -7,7 +7,6 @@
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#pragma once
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#include <AK/Array.h>
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#include <LibJS/Heap/GCPtr.h>
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#include <LibWeb/DOM/NodeList.h>
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#include <LibWeb/Forward.h>
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@ -7,7 +7,6 @@
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#define __USE_MISC
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#define TTYDEFCHARS
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#include <AK/Array.h>
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#include <AK/DeprecatedString.h>
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#include <AK/Optional.h>
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#include <AK/Result.h>
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