This patch introduces the SQLServer system server. This service is
supposed to be the only process/application talking to database storage.
This makes things like locking and caching more reliable, easier to
implement, and more efficient.
In LibSQL we added a client component that does the ugly IPC nitty-
gritty for you. All that's needed is setting a number of event handler
lambdas and you can connect to databases and execute statements on them.
Applications that wish to use this SQLClient class obviously need to
link LibSQL and LibIPC.
This patch introduces the ability execute parsed SQL statements. The
abstract AST Statement node now has a virtual 'execute' method. This
method takes a Database object as parameter and returns a SQLResult
object.
Also introduced here is the CREATE SCHEMA statement. Tables live in a
schema, and if no schema is present in a table reference the 'default'
schema is implied. This schema is created if it doesn't yet exist when
a Database object is created.
Finally, as a proof of concept, the CREATE SCHEMA and CREATE TABLE
statements received an 'execute' implementation. The CREATE TABLE
method is not able to create tables created from SQL queries yet.
The Order enum is used in the Meta component of LibSQL. Using this enum
meant having to include the monster AST/AST.h include file. Furthermore,
they are sort of basic and therefore can live in the general SQL
namespace. Moved to LibSQL/Type.h.
Also introduced a new class, SQLResult, which is needed in future
patches.
By making sure the PhysicalPage instance is fully destructed the
allocators will have a chance to reclaim the PhysicalPageEntry for
free-list purposes. Just pass them the physical address of the page
that was freed, which is enough to lookup the PhysicalPageEntry later.
By moving the PhysicalPage classes out of the kernel heap into a static
array, one for each physical page, we can avoid the added overhead and
easily find them by indexing into an array.
This also wraps the PhysicalPage into a PhysicalPageEntry, which allows
us to re-use each slot with information where to find the next free
page.
We already use PAE for the NX bit, but this changes the PhysicalAddress
structure to be able to hold 64 bit physical addresses. This allows us
to use all the available physical memory.
This fixes a build issue where `compiler-rt` tried to declare its own
version of the `FE_*` macros, and included `float.h` in order to get the
constants. `compiler-rt` tried to declare these as an enum, and failed
with a syntax error when the constant's literal values were substituted.
Clang does not like that we are trying to refer to our own size while
our declaration is not yet complete, and fails to compile this file.
This is fixed by introducing a function which returns the correct
sizeof. This only gets evaluated in the `requires` clause after the
whole class has been parsed, so it will compile fine.
GCC likely has a builtin intrinsic that evaluates the operation at
compile-time, even if the `LibM` is not declared as constexpr. Clang,
however, does not like it, and it failed to compile this code.
`using enum` statements will only be supported by the upcoming Clang 13
compiler, so the current code can't be built with the almost-ready Clang
toolchain yet.
`fpu_get` returns a long double and `fpu_set` expects a long double as
its parameter, and the X87 FPU uses long doubles as its internal
storage, meaning the `FABS` operates on them. This means the correct
intrinsic function for implementing it is `__builtin_fabsl`.
Without these attributes present on these custom formatting functions,
Clang would warn use about nonliteral format strings. As an added bonus,
we now get type checking on these.
We use these to prevent UB from being optimized away in `/bin/crash` and
to make the compiler not warn about the many implicit floating point
type promotions in LibM.
We already do this in most places, so the style should be consistent.
Also, Clang does not like it, as this could cause an unexpected compile
error if some statements are added to the default label or a new label
is added above it.
While structs being forward declared as classes is not strictly an
issue, Clang complains as this is not portable code, since some ABIs
treat classes declared as `class` and `struct` differently.
It's easier to fix these than to reason about explicitly disabling
another warning.
It might be the case that we are passing non-movable/non-copyable things
through IPC. In this case, Clang will emit a warning as it can't
generate the requested default move/copy ctor for the IPC message.
To fix this, we use a `#pragma` to make the compiler silently ignore our
request.
The same was the case with the three-way comparison in `Screen`. Since
we don't use the three-way comparison operator anywhere else in our
codebase, we simply use the `==` operator instead.
The `float => double => float` round trip seen in a couple of places
might pessimize the code. Even if it's truncated to an int in the end,
it's weird not to use the functions with the `f` suffixes when working
with single precision floats.
Previously, in LibGFX's `Point` class, calculated distances were passed
to the integer `abs` function, even if the stored type was a float. This
caused the value to unexpectedly be truncated. Luckily, this API was not
used with floating point types, but that can change in the future, so
why not fix it now :^)
Since we are in C++, we can use function overloading to make things
easy, and to automatically use the right version.
This is even better than the LibC/LibM functions, as using a bit of
hackery, they are able to be constant-evaluated. They use compiler
intrinsics, so they do not depend on external code and the compiler can
emit the most optimized code by default.
Since we aren't using the C++ standard library's trick of importing
everything into the `AK` namespace, this `abs` function cannot be
exported to the global namespace, as the names would clash.
If a non-const lvalue reference is passed to these constructors, the
converting constructor will be selected instead of the desired copy/move
constructor.
Since I needed to touch `KResultOr` anyway, I made the forwarding
converting constructor use `forward<U>` instead of `move`. This meant
that previously, if a lvalue was passed to it, a move operation took
place even if no `move()` was called on it. Member initializers and
if-else statements have been changed to match our current coding style.
These functions are only used from within `dbgln_if` calls, so in
certain build configurations, they go unused. Similarly to variables, we
now signal to the compiler that we understand that these are not always
in use.
This fixes a bug with menu keyboard navigation. If you pressed the right
arrow to enter a submenu, then the left arrow to exit the submenu, then
right and left again it would leave no menu item selected.
Because descending into the submenu wasn't making it the current menu,
when you press the left arrow it couldn't find the "current menu" in the
stack, so didn't know what menu to pop back to.
It was an accident that it worked the first time you navigated into the
menu. Selecting the parent item also opened the submenu, and opening
an already open menu sets it as the current menu. After closing the
submenu with the left arrow, it is no longer already open, so it wasn't
getting set as the current menu.
This is supposed to be its own AO, but since it was only used in one
place, we inlined it. Now that it's also being used in the Temporal
proposal (Date.prototype.toTemporalInstant() specifically), it makes
sense to have it as a standalone function.
A small difference is that we now construct the SignedBigInteger without
casting to i32 but instead take the (known to be integral) double and
cast it to i64. Not perfect, but slightly better.
Also clean up the BigInt constructor a bit while we're here and sprinkle
some spec comments.
Before this change, invalidating any rect in a WindowFrame would cause
the entire window (including frame & drop shadow) to get invalidated,
leading to copious amounts of overdraw when mousing over menubars,
titlebars, and window buttons.
We now simply allow the partial frame invalidations through to the
window's dirty rects collection and the compositor takes care of it.
ec6debb changed item_index_at to return -1 when hovering over a
separator. The intent was to not send the separator to clients for
MenuItemEntered.
However, this had the unintented consequence of not closing the submenu
when you hover over a separator. Submenus ignore when the item index is
-1 in order to leave the menu open when you move the mouse outside. This
ends up leaving the submenu open without the highlight to show what menu
item the submenu belongs to.
A slightly less severe consequence is that pressing the up or down arrow
key in such a situation would now go the top or bottom of the menu
rather than the item above or below the separator.
We now push the special casing of separators into set_hovered_index so
that the rest of the code behaves as it did before ec6debb.