The [UTF-8](https://datatracker.ietf.org/doc/html/rfc3629#page-5)
standard says to reject strings with upper or lower surrogates. However,
in many standards, ECMAScript included, unpaired surrogates (and
therefore UTF-8 surrogates) are allowed in strings. So, this commit
extends the UTF-8 validation API with `AllowSurrogates`, which will
reject upper and lower surrogate characters.
Note: We keep locale parsing and syntactic validation as-is. ECMA-402
places additional restrictions on locales above what is required by the
Unicode spec. ICU doesn't provide methods that let us easily check those
restrictions, whereas LibLocale does. Other browsers also implement
their own validators here.
This introduces a locale cache to re-use parsed locale data and various
related structures (not doing so has a non-negligible performance impact
on Intl tests).
The existing APIs for canonicalization and display names are pretty
intertwined, so they must both be adapted at once here. The results of
canonicalization are slightly different on some edge cases. But the
changed results are actually now aligned with Chrome and Safari.
Instead of attempting a stack use-after-free by reading an out-of-scope
object's data member, let's keep a flag that checks if the destructor
had been called in the outer scope.
Fixes#64
We don't need intrinsic scale factors for Gfx::Bitmap in Ladybird,
as everything flows through the CSS / device pixel ratio mechanism.
This patch also removes various unused functions instead of adapting
them to the change.
The main intention of this change is to have a consistent look and
behavior across all scrollbars, including elements with
`overflow: scroll` and `overflow: auto`, iframes, and a page.
Before:
- Page's scrollbar is painted by Browser (Qt/AppKit) using the
corresponding UI framework style,
- Both WebContent and Browser know the scroll position offset.
- WebContent uses did_request_scroll_to() IPC call to send updates.
- Browser uses set_viewport_rect() to send updates.
After:
- Page's scrollbar is painted on WebContent side using the same style as
currently used for elements with `overflow: scroll` and
`overflow: auto`. A nice side effects: scrollbars are now painted for
iframes, and page's scrollbar respects scrollbar-width CSS property.
- Only WebContent knows scroll position offset.
- did_request_scroll_to() is no longer used.
- set_viewport_rect() is changed to set_viewport_size().
This was used to convert markdown into HTML for display in the browser,
but no other browser behaves this way, so let's simplify things by
removing it.
(Yes, we could implement all kinds of "convert to HTML and display" for
every file format out there, but that's far outside the scope of a
browser engine.)
The DocumentTimeline constructor used the current millisecond time to
initialize its currentTime, but that means that a newly created timeline
would always have a different time value than other timelines that have
been through the update_animations_and_send_events function.
Implements `table.get`, `table.set`, `elem.drop`, `table.size`,
and `table.grow`. Also fixes a few issues when generating ref-related
spectests. Also changes the `TableInstance` type to use
`Vector<Reference>` instead of `Vector<Optional<Reference>>`, because
the ability to be null is already encoded in the `Reference` type.
The color indexing transform shouldn't make single-channel images
larger (by needlessly writing a palette). If there <= 16 colors
in the single channel, it should make the image smaller.
GC-allocated objects should never have JS::SafeFunction/JS::Handle
fields.
For now the plugin only emits warnings here, as there are many cases
of this occurring in the codebase that aren't trivial to fix. It is also
behind a CMake flag since it is a _very_ loud warning.
`Painting::paint_all_borders()` only uses `.draw_line()` for simple
borders and `.fill_path()` for more complex cases. These are both
already supported by the `RecordingPainter` so removing this command
simplifies the painting API.
Two test changes:
css-background-clip-text: Borders are now drawn via the AA painter
(which makes them closer to how they appear in other browsers).
corner-clip-inside-scrollable: Borders removed (does not change test)
due to imperceptible sub-pixel changes.
Previously, we always cast to a HTMLInputElement when getting the value
of an auto directionality form associated element. This caused
undefined behavior when determining the directionality of an element
that wasn't a HTMLInputElement.
Previously, we assumed that all label control paintables were of type
`LabelablePaintable`. This caused a crash when clicking on a label with
a text input control.
This initializes 'arrayBuffer' to an UInt8Array so that we can
manipulate the contents of 'arrayBuffer'. The test verifies that the
internal buffer is an ArrayBuffer.
Also:
* Correct comparison in test so that we compare arrayBuffer to
arrayClone, not to itself.
* Remove FIXME, this outputs [object ArrayBuffer] in Firefox and Chrome
too.
All painting commands except SetClipRect are shifted by scroll offset
before command list execution. This change removes scroll offset
translation for sample/blit corner commands in
`PaintableWithLines::paint` so it is only applied once in
`CommandList::apply_scroll_offsets()`.
...and use a different color name until a (relatively harmless) bug
writing fully-opaque frames to an animation that also has transparent
frames is fixed. (I've had a local fix for that for a while, but
I'm waiting for #24397 to land.)
The if statement in the dispatch implies we are in the idle state, so of
course the active time will always be undefined. If this was cancelled
via a call to cancel(), we can save the time at that point. Otherwise,
just send 0.
This patch fixes two issues:
- Animation events that should go to the target element now do
(some were previously being dispatched on the animation itself.)
- We update the "previous phase" and "previous iteration" fields of
animation effects, so that we can actually detect phase changes.
This means we stop thinking animations always just started,
something that caused each animation to send 60 animationstart
events every second (to the wrong target!)
Now that the lambda capture plugin isn't full of false-positives, we can
make the jump and start halting builds for these errors. It also allows
these plugins to be useful in CI.
Instead of being opt-out with NOESCAPE, it is now opt-in with ESCAPING.
Opt-out is ideal, but unfortunately this was extremely noisy when
compiling the entire codebase. Escaping functions are rarer than non-
escaping ones, so let's just go with that for now.
This also allows us to gradually add heuristics for detecting missing
ESCAPING annotations and emitting them as errors. It also nicely matches
the spelling that Swift uses (@escaping), which is where this idea
originally came from.
This change adds the `width` and `height` properties to
`HTMLVideoElement` and `HTMLSourceElement`. These properties reflect
their respective content attribute values.
This returns the secondary target of a mouse event. For `onmouseenter`
and `onmouseover` events, this is the EventTarget the mouse exited
from. For `onmouseleave` and `onmouseout` events, this is the
EventTarget the mouse entered to.
For now, this slot is always 0 - (the default value per spec). But
once we start actually processing audio streams this internal slot
should be changed correspondingly.
To determine the palette of colors we use the median cut algorithm.
While being a correct implementation, enhancements are obviously
existing on both the median cut algorithm and the encoding side.
This is useful to find the best matching color palette from an existing
bitmap. It can be used in PixelPaint but also in encoders of old image
formats that only support indexed colors e.g. GIF.
For example, for 7z7c.gif, we now store one 500x500 frame and then
a 94x78 frame at (196, 208) and a 91x78 frame at (198, 208).
This reduces how much data we have to store.
We currently store all pixels in the rect with changed pixels.
We could in the future store pixels that are equal in that rect
as transparent pixels. When inputs are gif files, this would
guaranteee that new frames only have at most 256 distinct colors
(since GIFs require that), which would help a future color indexing
transform. For now, we don't do that though.
The API I'm adding here is a bit ugly:
* WebPs can only store x/y offsets that are a multiple of 2. This
currently leaks into the AnimationWriter base class.
(Since we potentially have to make a webp frame 1 pixel wider
and higher due to this, it's possible to have a frame that has
<= 256 colors in a gif input but > 256 colors in the webp,
if we do the technique above.)
* Every client writing animations has to have logic to track
previous frames, decide which of the two functions to call, etc.
This also adds an opt-out flag to `animation`, because:
1. Some clients apparently assume the size of the last VP8L
chunk is the size of the image
(see https://github.com/discord/lilliput/issues/159).
2. Having incremental frames is good for filesize and for
playing the animation start-to-end, but it makes it hard
to extract arbitrary frames (have to extract all frames
from start to target frame) -- but this is mean tto be a
delivery codec, not an editing codec. It's also more vulnerable to
corrupted bytes in the middle of the file -- but transport
protocols are good these days.
(It'd also be an idea to write a full frame every N frames.)
For https://giphy.com/gifs/XT9HMdwmpHqqOu1f1a (an 184K gif),
output webp size goes from 21M to 11M.
For 7z7c.gif (an 11K gif), output webp size goes from 2.1M to 775K.
(The webp image data still isn't compressed at all.)
Truncating the value is mathematically incorrect, this error made the
conversion to grayscale unstable. In other world, calling `to_grayscale`
on a gray value would return a different value. As an example,
`Color::from_string("#686868ff"sv).to_grayscale()` used to return
#676767ff.
We are often trying to click the image before it has finished loading.
This results in us trying to click a 0x0 rect. Instead, wait until the
image load event.
This fixes a flake with form-image-submission.html often seen on CI.
Two bugs:
1. Correctly set bits in VP8X header.
Turns out these were set in the wrong order.
2. Correctly set the `has_alpha` flag.
Also add a test for writing webp files with icc data. With the
additional checks in other commits in this PR, this test catches
the bug in WebPWriter.
Rearrange some existing functions to make it easier to write this test:
* Extract encode_bitmap() from get_roundtrip_bitmap().
encode_bitmap() allows passing extra_args that the test uses to pass
in ICC data.
* Extract expect_bitmaps_equal() from test_roundtrip()
If this turns out to be too strict in practice, we can replace it with
a `dbgln("VP8X and VP8L headers disagree about alpha; ignoring VP8X");`
instead.
ALso update catdog-alert-13-alpha-used-false.webp to not trigger this.
I had manually changed the VP8L alpha flag at offset 0x2a in
da48238fbd to clear it, but I hadn't changed the VP8X flag.
This changes the byte at offset 0x14 from 0x10 (has_alpha) to 0x00
(no alpha) as well, to match.