This was a silly mistake on my end and percentages values are not
covered by device-independent color space, so I had to add support for
srgb to run a WPT test that made me realize the mistake.
This makes the following test pass:
- css/css-color/predefined-002.html
It makes the following WPT tests pass:
- css/css-color/predefined-001.html
- css/css-color/xyz-003.html
- css/css-color/xyz-d50-003.html
- css/css-color/xyz-d50-004.html
- css/css-color/xyz-d65-003.html
Also we now render the reference of color-mix-currentcolor-nested-for-
color-property.html properly. Which means that it's now different from
the actual test, that is still rendered incorrectly. In other word, the
false positive for this test is now turned into a true negative.
Now that the heap has no knowledge about a JavaScript realm and is
purely for managing the memory of the heap, it does not make sense
to name this function to say that it is a non-realm variant.
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.
As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
Selectors like `:is(.valid, &!?!?!invalid)` need to keep the invalid
part around, even though it will never match, for a couple of reasons:
- Serialization needs to include them
- For nesting, we care if a `&` appeared anywhere in the selector, even
in an invalid part.
So this patch introduces an `Invalid` simple selector type, which simply
holds its original ComponentValues. We search through these looking for
`&`, and we dump them out directly when asked to serialize.
These operations should still apply even if they are off screen, because
they affect painting of things outside of their bounding rectangles.
This commit makes us always apply these, regardless of if they are in
the visible region. However, if they are outside that region, we
replace them with simple clip-rect commands, which have the same
effect (not painting anything) but are cheaper than computing a full
mask bitmap.
The insertion steps for iframes were following an old version of the
spec, where it was checking if the iframe was "in a document tree",
which doesn't cross shadow root boundaries. The spec has since been
updated to check the shadow including root instead.
This is now needed for Cloudflare Turnstile iframe widgets to appear,
as they are now inserted into a shadow root.
Previously, the inclusive descendant, which is the node that
for_each_shadow_including_inclusive_descendant was called on, would not
have it's shadow root traversed if it had one.
This is because the shadow root traversal was in the `for` loop, which
begins with the node's first child. The fix here is to move the shadow
root traversal outside of the loop, and check if the current node is an
element instead.
This was preventing https://ubereats.com/ from fully loading, because
they are attempting to overwrite setItem. They seem to be trying to add
error logging to setItem if it throws, as all they do is add a
try/catch block that emits an error log to their monitoring service if
it throws.
However, because Storage is a legacy platform object with a named
property setter (setItem), it will call setItem with the stringified
version of the function. This is actually expected as per the spec,
Firefox (Gecko) and Epiphany (WebKit) does this too, but Chromium does
not as it actually overwrites the function with the new function and
does not store the stringified function.
The problem is that we had the LegacyOverrideBuiltIns flag accidentally
set, so it would return the stored string instead of the built-in
function (hence the name), then it would try and call it and throw a
"not a function" error. This prevented their JS from going any further.
This fix allows their UI to fully load and be fully interactive, though
it is quite slow at the moment!
compute_inset() was incorrectly retrieving the containing block size
because containing_block() is unaware of grid areas that form a
containing block for grid items but do not exist in the layout tree.
With this change, we explicitly pass the containing block into
compute_inset(), allowing it to correctly provide the containing block
sizes for grid items.
If available space is definite it should always match the size of the
containing block. Therefore, there is no need to do containing block
node lookup.
The example shows how to write a test that depends on custom HTTP
headers in the response. This will be useful for testing browser JS
that depends on how Ladybird processes response headers, eg CORS
headers like Access-Control-Allow-Origin and others.
This allows us to simulate HTTP responses from Browser JS tests.
Instead of using hacks like data URLs to "load" external data,
we can now generate an actual HTTP response that contains
arbitrary headers, body, and has a defined response delay.
Gap values are now represented by Variant<LengthPercentage, NormalGap>.
NormalGap is just an empty struct to represent the `normal` keyword.
This fixes a long-standing issue where we were incorrectly storing gaps
as CSS::Size, which led to us allowing a bunch of invalid gap values.
This also adds support for `xyz` as it defaults to `xyz-d65`. We now
pass the following WPT tests:
- css/css-color/xyz-001.html
- css/css-color/xyz-002.html
- css/css-color/xyz-004.html
- css/css-color/xyz-d65-001.html
- css/css-color/xyz-d65-002.html
- css/css-color/xyz-d65-004.html
If a & simple selector is on a style rule with no parent style rule,
then it behaves like :scope - but notably, :scope provides 1
specificity in the class category, but & is supposed to provide 0.
To solve this, we stop replacing it directly, and just handle the & like
any other simple selector. We know that if the selector engine ever
sees one, it's equivalent to :scope, because the nested ones will have
been replaced with :is() before that point.
This gets us one more subtest pass. :^)
When we first parse a nested CSSStyleRule's selectors, we treat them as
relative selectors and then patch them up with an `&` as needed.
However, we weren't doing this when assigning the `cssText` attribute.
So, let's do that!
This gives us a couple of subtest passes. :^)