The free block list now gets populated on opening a database file.
Ideally we persist this list inside the heap itself, but for now this
prevents excessive heap growth.
Previously, only the first block in a chain of blocks would be
overwritten while all subsequent blocks would be appended to the heap.
Now we make sure to reuse all existing blocks in the chain.
Move the long storage test from TestSqlStatementExecution into a new
test unit called TestSqlHeap. Split it up into a flushed and non-flushed
variant so we test the write-ahead log as well.
We now create a flex container inside the input element's UA shadow tree
and add the placeholder and non-placeholder text as flex items (wrapped
in elements whose style we can manipulate).
This fixes the visual glitch where the placeholder would appear below
the bounding box of the input element. It also allows us to align the
text vertically inside the input element (like we're supposed to).
In order to achieve this, I had to make two small architectural changes
to layout tree building:
- Elements can now report that they represent a given pseudo element.
This allows us to instantiate the ::placeholder pseudo element as an
actual DOM element inside the input element's UA shadow tree.
- We no longer create a separate layout node for the shadow root itself.
Instead, children of the shadow root are treated as if they were
children of the DOM element itself for the purpose of layout tree
building.
We know what types and identifiers a property can accept, so we can use
that information to only parse things that can be accepted. This solves
some awkward ambiguity problems that we have now or will face in the
future, including:
- Is `0` a number or a length with no unit?
- Is `3.5` a number or a ratio?
- Is `bottom` an identifier, or a custom-ident?
Two CSS Parser methods are introduced here:
`parse_css_value_for_property()` attempts to parse a StyleValue that the
property can accept, skipping any types that it doesn't want.
`parse_css_value_for_properties()` does the same, but takes multiple
PropertyIDs and additionally returns which one the parsed StyleValue is
for. This is intended for parsing shorthands, so you can give it a list
of longhands you haven't yet parsed.
Subsequent commits will actually use these new methods.
We don't yet have generic parsing support for `<filter-value-list>` or
`<paint>`, so listing them here confuses the new StyleValue parsing code
I'm working on. For now, let's skip `<filter-value-list>` since it's
only used in one pkace which manually parses it, and list the parts of
`<paint>` instead which are taken from here:
https://www.w3.org/TR/SVG2/painting.html#SpecifyingPaint
This class takes on the duties of CLOCK_MONOTONIC, a time without a
defined reference point that always increases. This informs some
important design decisions about the class API: MonotonicTime cannot be
constructed from external time data, except as a computation based on
other monotonic time, or the current monotonic time. Importantly, there
is no default constructor, since the reference point of monotonic time
is unspecified and therefore without meaning as a default.
The current use of monotonic time (via Duration) includes some potential
problems that may be caught when we move most to all code to
MonotonicTime in the next commit.
The API restrictions have one important relaxation:
Kernel::TimeManagement is allowed to exchange raw time data within
MonotonicTime freely. This is required for the clock-agnostic time
accessors for timeouts and syscalls, as well as creating monotonic time
data from hardware in the first place.
This is a clear sign that they want to use a UnixDateTime instead.
This also adds support for placing durations and date times into SQL
databases via their millisecond offset to UTC.
"Wherever applicable" = most places, actually :^), especially for
networking and filesystem timestamps.
This includes changes to unzip, which uses DOSPackedTime, since that is
changed for the FAT file systems.
This is a generic wrapper for a time instant relative to the unix epoch,
and does not account for leap seconds. It should be used in place of
Duration in most current cases.
This is a trivial change, and since this batch of commits will make a
large-scale rebuild necessary anyways, it seems sensible. The feature is
useful for e.g. building compound constant durations at compile time in
a readable way.
That's what this class really is; in fact that's what the first line of
the comment says it is.
This commit does not rename the main files, since those will contain
other time-related classes in a little bit.