I botched this in 859e5741ff, the check
was supposed to be with Process::is_kernel_process().
This fixes an issue with zombie processes hanging around forever.
Thanks tomuta for spotting it! :^)
This isn't particularly useful yet because the underlying LibRegex
engine doesn't support unicode matching yet. But the debt of FIXMEs
related to AdvanceStringIndex have added up, so let's get this out of
the way.
This implementation closely follows the StringIterator object in that
the abstract closure meant to be created in CreateRegExpStringIterator
is instead unrolled into RegExpStringIterator.prototype.next.
When loading libraries, it is required that each library uses the same
instance of each symbol, and that they use the one from the executable
if any. This is barely noticeable if done incorrectly; except that it
completely breaks RTTI on Clang. This switches the hash map to be
ordered; tested to work for Clang by @Bertaland
Reimplement directory traversal in terms of read_bytes() instead of
doing direct block access. This lets us avoid taking the inode lock
while iterating over the directory contents.
Once we've finalized all the file system metadata in flush_writes(),
we no longer need to hold the file system lock during the call to
BlockBasedFileSystem::flush_writes().
Ext2FS::get_inode() will remember unknown inode indices that it has
been asked about and put them into the inode cache as null inodes.
flush_writes() was not null-checking these while iterating, which
was a bug I finally managed to hit.
Flushing also seemed like a good time to drop unknown inodes from
the cache, since there's no good reason to hold to them indefinitely.
The file system lock is meant to protect the file system metadata
(super blocks, bitmaps, etc.) Not protect processes from reading
independent parts of the disk at once.
This patch introduces a new lock to protect the *block cache* instead,
which is the real thing that needs synchronization.
Forcing users of a FileDescription to seek before they can read/write
makes it inherently racy. This patch adds variants of read/write that
simply ignore the "current offset" of the description in favor of a
caller-supplied offset.
This matches basically all other Spider implementations I've played,
and makes playing much easier :)
I have left click-to-reveal in place, but mostly incase there is a
condition I've forgotten about.