Make messages which should be fatal, actually fail the build.
- FATAL is not a valid mode keyword. The full list is available in the
docs: https://cmake.org/cmake/help/v3.19/command/message.html
- SEND_ERROR doesn't immediately stop processing, FATAL_ERROR does.
We should immediately stop if the Toolchain is not present.
- The app icon size validation was just a WARNING that is easy to
overlook. We should promote it to a FATAL_ERROR so that people will
not overlook the issue when adding a new application. We can only make
the small icon message FATAL_ERROR, as there is currently one
violation of the medium app icon validation.
Note that the changes to IPv4Socket::create are unfortunately needed as
the return type of TCPSocket::create and IPv4Socket::create don't match.
- KResultOr<NonnullRefPtr<TcpSocket>>>
vs
- KResultOr<NonnullRefPtr<Socket>>>
To handle this we are forced to manually decompose the KResultOr<T> and
return the value() and error() separately.
The make<T> factory function allocates internally and immediately
dereferences the pointer, and always returns a NonnullOwnPtr<T> making
it impossible to propagate an error on OOM.
The make<T> factory function allocates internally and immediately
dereferences the pointer, and always returns a NonnullOwnPtr<T> making
it impossible to propagate an error on OOM.
Modify the API so it's possible to propagate error on OOM failure.
NonnullOwnPtr<T> is not appropriate for the ThreadTracer::create() API,
so switch to OwnPtr<T>, use adopt_own_if_nonnull() to handle creation.
The Acid1 test has a bit of an unusual background - the html and body
tags have different background colors. Our painting order of the DOM was
such that the body background was painted first, then all other elements
were painted in-phase according to Appendix E of CSS 2.1. So the html
element's background color was painted over the body background.
This removes the special handling of the body background from
InitialContainingBlockBox and now all boxes are painted in-phase. Doing
this also exposed that we weren't handling Section 2.11.2 of the spec;
when the html background is unset, the body's background should be
propagated to the html element.
The ListItemMarker gets its index 1-based while the
String::bijective_base_from expects its index to be 0-based. This patch
adjusts the index passed around accordingly.
Currently, when passing buffers into VirtIOQueues, we use scatter-gather
lists, which contain an internal vector of buffers. This vector is
allocated, filled and the destroy whenever we try to provide buffers
into a virtqueue, which would happen a lot in performance cricital code
(the main transport mechanism for certain paravirtualized devices).
This commit moves it over to using VirtIOQueueChains and building the
chain in place in the VirtIOQueue. Also included are a bunch of fixups
for the VirtIO Console device, making it use an internal VM::RingBuffer
instead.
We want to move this out of the AHCI subsystem into the VM system,
since other parts of the kernel may need to perform scatter-gather IO.
We rename the current VM::ScatterGatherList impl that's used in the
virtio subsystem to VM::ScatterGatherRefList, since its distinguishing
feature from the AHCI scatter-gather list is that it doesn't own its
buffers.
This untangles several concepts in the rasterizer and makes it possible
to toggle different stages on a per-block level rather than having to
check whether the feature is enabled for every pixel.
This makes the software rasterizer use integers for triangle coverage
calculations. The previously used floating point algorithm was not
precise enough in certain situations and showed gaps between triangles.
This is not yet subpixel accurate.
Unfortunately adopt_ref requires a reference, which obviously does not
work well with when attempting to harden against allocation failure.
The adopt_ref_if_nonnull() variant will allow you to avoid using bare
pointers, while still allowing you to handle allocation failure.
Unfortunately adopt_own requires a reference, which obviously does not
work well with when attempting to harden against allocation failure.
The adopt_own_if_nonnull() variant will allow you to avoid using bare
pointers, while still allowing you to handle allocation failure.
For Kernel OOM hardening to work correctly, we need to be able to
call a "nothrow" version of operator new. Unfortunately the default
"throwing" version of operator new assumes that the allocation will
never return on failure and will always throw an exception. This isn't
true in the Kernel, as we don't have exceptions. So if we call the
normal/throwing new and kmalloc returns NULL, the generated code will
happily go and dereference that NULL pointer by invoking the constructor
before we have a chance to handle the failure.
To fix this we declare operator new as noexcept in the Kernel headers,
which will allow the caller to actually handle allocation failure.
The delete implementations need to match the prototype of the new which
allocated them, so we need define delete as noexcept as well. GCC then
errors out declaring that you should implement sized delete as well, so
this change provides those stubs in order to compile cleanly.
Finally the new operator definitions have been standardized as being
declared with [[nodiscard]] to avoid potential memory leaks. So lets
declares the kernel versions that way as well.
This avoids some of the the shortest-lived allocations in the kernel:
StringImpl::create_uninitialized(unsigned long, char*&)
StringImpl::create(char const*, unsigned long, ShouldChomp)
StringBuilder::to_string() const
String::vformatted(StringView, TypeErasedFormatParams)
void Kernel::KBufferBuilder::appendff<unsigned int>(...)
JsonObjectSerializer<Kernel::KBufferBuilder>::add(..., unsigned int)
Kernel::procfs$all(Kernel::InodeIdentifier, ...) const
Kernel::procfs$all(Kernel::InodeIdentifier, Kernel::KBufferBuilder&)
This avoids allocations for initializing the Function<T>
for the NetworkAdapter::for_each callback argument.
Applying this patch decreases CPU utilization for NetworkTask
from 40% to 28% when receiving TCP packets at a rate of 100Mbit/s.
We already have another limit for the total number of packet buffers
allowed (max_packet_buffers). This second limit caused us to
repeatedly allocate and then free buffers.
This patch adds some rudimentary tests for InodeWatcher. It tests the
basic functionality, but maybe there are corner cases I haven't caught.
Additionally, this is our first LibCore test. :^)