Prior to this, we wrote to the log every time the << operator
was used, which meant that only these parts of the log statement
were serialized. If the thread was preempted, or especially with
multiple CPUs the debug output was hard to decipher. Instead, we
buffer up the log statements. To avoid allocations we'll attempt
to use stack space, which covers most log statements.
- Use emojis instead of the pass/fail text
- Fix the new version of the script to run inside Serenity
- Don't print erroneous output after 'Output:'; start on a newline
instead
- Skip 'run-tests.sh' while testing
This stops servers from crashing when a client's socket buffer becomes
full and we can't post any more messages to it. Normally this means the
client process is hanged/spinning, but I suppose this could also happen
under severe system load.
It's unclear to me what a better solution here would be. We can't keep
buffering messages indefinitely if the client is just never going to
receive them anyway. At some point we have to cut our losses, and it
seems pretty reasonable to let the kernel socket buffer be the cutoff.
It will be the responsibility of the individual server implementations
to avoid sending messages to clients that may be unable to handle them.
If a partial write succeeded, we could then be in an unexpected state
where the file description was non-blocking, but we could no longer
write to it.
Previously, the kernel would block in that state, but instead we now
handle this as a proper short write and return the number of bytes
we were able to write.
Fixes#2645.
posix_spawn() has a bit of a whacky API in that it doens't return
0 on success and -1 on failure while writing the error code to
errno -- it instead returns 0 on success and the error code on
error.
So assign the return value to errno so that perror() does the
right thing.
We now show a list of running processes that the user can choose from.
After choosing one, we start profiling it and show a timer with a stop
button that the user has to press to stop profiling.
If SERENITY_BUILD is not set or empty, SERENITY_BUILD is treated as if
it was set to '.'.
`run.sh` will cd to SERENITY_BUILD before running the emulator.
Also, export SERENITY_BUILD in `Meta/CLion/run.sh` since we are using it
in `Meta/run.sh`.
Also, allow using a different bochs configuration file by setting the
SERENITY_BOCHSRC variable.
The run script is not in Kernel/ anymore, let's move `.bochsrc` in Meta/
so that it can be used with the new build system.
Also make bochs use `grub_disk_image` instead of `_disk_image`
We don't need to copy `run.sh` and modify it: we can just set
environment variables.
Now, we don't have to modify two files everytime we make a change to the
run.sh script.
Also make SERENITY_BUILD overridable with environment variables,why not?