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ANL_utils
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ANL: remove superfluous temp variables
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2018-09-10 00:37:51 +02:00 |
2p_Aethermaw.cfg
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Add team colouring to some Aethermaw props missing it
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2018-04-12 06:04:29 -03:00 |
2p_Arcanclave_Citadel.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
2p_Caves_of_the_Basilisk.cfg
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Fix excessive dots in ellipses in several mainline scenarios
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2018-07-08 04:49:37 -04:00 |
2p_Clearing_Gushes.cfg
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Fix 2p - Clearing Gushes team names
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2018-02-10 01:58:52 +11:00 |
2p_Cynsaun_Battlefield.cfg
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update mainline for #1846
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2017-07-26 16:43:49 +02:00 |
2p_Dark_Forecast.cfg
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Dark Forecast: fix untranslatable string by
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2018-04-23 15:31:11 +02:00 |
2p_Dark_Forecast.lua
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Lua code: replace deprecated helper.[gs]et_variable_array() calls
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2018-05-13 20:52:17 -07:00 |
2p_Den_of_Onis.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
2p_Elensefar_Courtyard.cfg
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Refactored the time of day schedule related images and macros.
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2013-12-22 07:32:12 +01:00 |
2p_Fallenstar_Lake.cfg
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Map update for Fallenstar Lake
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2017-02-27 19:51:58 +02:00 |
2p_Hamlets.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
2p_Hellhole.cfg
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Used the brazier embellishment terrain instead of ANIMATED_BRAZIER
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2017-02-27 19:59:36 +02:00 |
2p_Hornshark_Island.cfg
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Made Hornshark Island Lua file an actual Lua file
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2017-10-31 09:35:27 +11:00 |
2p_Hornshark_Island.lua
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Lua code: replace deprecated wesnoth.set_variable() calls
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2018-05-13 20:35:20 -07:00 |
2p_Howling_Ghost_Badlands.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
2p_Ruined_Passage.cfg
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Added several new multiplayer maps
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2017-02-27 19:45:26 +02:00 |
2p_Ruphus_Isle.cfg
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Added several new multiplayer maps
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2017-02-27 19:45:26 +02:00 |
2p_Sablestone_Delta.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
2p_Silverhead_Crossing.cfg
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MP: 2p Silverhead Crossing - minor adjustments
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2018-02-05 21:26:30 +01:00 |
2p_Sullas_Ruins.cfg
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MP: add alot of xxx_lock setting
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2018-02-05 20:32:26 +01:00 |
2p_Swamp_of_Dread.cfg
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MP/Swamp of Dread: fixed incorrect case in map path (bug #25546)
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2017-02-28 16:12:26 +11:00 |
2p_The_Freelands.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
2p_The_Walls_of_Pyrennis.cfg
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correct side names in on of the new MP maps (the last of them)
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2018-03-12 03:54:08 +01:00 |
2p_Thousand_Stings_Garrison.cfg
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slight text edits
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2018-07-05 08:38:26 +02:00 |
2p_Tombs_of_Kesorak.cfg
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MP Tombs of Kesorak: adjust comment, avoid darkening overlay
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2018-09-10 00:37:50 +02:00 |
2p_Weldyn_Channel.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
3p_Alirok_Marsh.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
3p_Island_of_the_Horatii.cfg
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multiplayer maps: descriptions: cleanup
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2017-05-10 11:11:51 +11:00 |
3p_Morituri.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
4p_A_New_Land.cfg
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ANL: fix village gold being too low
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2018-09-15 01:12:12 +02:00 |
4p_Bath_of_Glory.cfg
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Added several new multiplayer maps
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2017-02-27 19:45:26 +02:00 |
4p_Blue_Water_Province.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
4p_Castle_Hopping_Isle.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
4p_Clash.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
4p_Geothermal.cfg
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Added several new multiplayer maps
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2017-02-27 19:45:26 +02:00 |
4p_Hamlets.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
4p_Isars_Cross.cfg
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use & to denote team setup in MP
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2018-08-11 01:49:45 +02:00 |
4p_King_of_the_Hill.cfg
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multiplayer maps: descriptions: cleanup
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2017-05-10 11:11:51 +11:00 |
4p_Loris_River.cfg
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use & to denote team setup in MP
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2018-08-11 01:49:45 +02:00 |
4p_Morituri.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
4p_Paths_of_Daggers.cfg
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use & to denote team setup in MP
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2018-08-11 01:49:45 +02:00 |
4p_Ruins_of_Terra-Dwelve.cfg
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multiplayer maps: descriptions: cleanup
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2017-05-10 11:11:51 +11:00 |
4p_Siege_Castles.cfg
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multiplayer maps: descriptions: cleanup
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2017-05-10 11:11:51 +11:00 |
4p_Underworld.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
4p_Xanthe_Chaos.cfg
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multiplayer maps: descriptions: cleanup
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2017-05-10 11:11:51 +11:00 |
5p_Auction-X.cfg
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multiplayer maps: descriptions: cleanup
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2017-05-10 11:11:51 +11:00 |
5p_Forest_of_Fear.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
5p_The_Wilderlands.cfg
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update mainline for #1846
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2017-07-26 16:43:49 +02:00 |
6p_Crusaders_Field.cfg
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update mainline for #1846
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2017-07-26 16:43:49 +02:00 |
6p_Hexcake.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
6p_Team_Survival.cfg
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MP 6p Team Survival: lock teams in standard gameplay
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2018-02-05 20:32:26 +01:00 |
6p_The_Manzivan_Traps.cfg
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multiplayer maps: descriptions: cleanup
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2017-05-10 11:11:51 +11:00 |
6p_Volcano.cfg
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multiplayer maps: descriptions: cleanup
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2017-05-10 11:11:51 +11:00 |
6p_Waterloo_Sunset.cfg
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multiplayer maps: descriptions: cleanup
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2017-05-10 11:11:51 +11:00 |
8p_Mokena_Prairie.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
8p_Morituri.cfg
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Revert "Added "controller_lock=no" for multiplayer maps."
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2013-10-27 09:13:14 +00:00 |
9p_Merkwuerdigliebe.cfg
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update mainline for #1846
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2017-07-26 16:43:49 +02:00 |
Random_Scenario.cfg
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fix bug #22484 (fix random map generation in mp create)
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2014-11-05 18:40:45 -05:00 |
Random_Scenario_Desert.cfg
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MP Random map (Desert): Use new desert mountains.
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2016-06-08 00:30:03 -04:00 |
Random_Scenario_Marsh.cfg
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fix bug #22484 (fix random map generation in mp create)
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2014-11-05 18:40:45 -05:00 |
Random_Scenario_Winter.cfg
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fix bug #22484 (fix random map generation in mp create)
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2014-11-05 18:40:45 -05:00 |
Wesbench_AI.cfg
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Convert benchmark scenario maps to new format
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2015-10-08 05:09:14 +11:00 |
Wesbench_Scroll.cfg
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Convert benchmark scenario maps to new format
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2015-10-08 05:09:14 +11:00 |
Wesbench_Shroud_Walk.cfg
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Convert benchmark scenario maps to new format
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2015-10-08 05:09:14 +11:00 |