wesnoth/data/multiplayer/scenarios
Severin Glöckner 09f418bdd8 ANL: fix village gold being too low
[ci skip]
2018-09-15 01:12:12 +02:00
..
ANL_utils ANL: remove superfluous temp variables 2018-09-10 00:37:51 +02:00
2p_Aethermaw.cfg Add team colouring to some Aethermaw props missing it 2018-04-12 06:04:29 -03:00
2p_Arcanclave_Citadel.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
2p_Caves_of_the_Basilisk.cfg Fix excessive dots in ellipses in several mainline scenarios 2018-07-08 04:49:37 -04:00
2p_Clearing_Gushes.cfg Fix 2p - Clearing Gushes team names 2018-02-10 01:58:52 +11:00
2p_Cynsaun_Battlefield.cfg update mainline for #1846 2017-07-26 16:43:49 +02:00
2p_Dark_Forecast.cfg Dark Forecast: fix untranslatable string by 2018-04-23 15:31:11 +02:00
2p_Dark_Forecast.lua Lua code: replace deprecated helper.[gs]et_variable_array() calls 2018-05-13 20:52:17 -07:00
2p_Den_of_Onis.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
2p_Elensefar_Courtyard.cfg Refactored the time of day schedule related images and macros. 2013-12-22 07:32:12 +01:00
2p_Fallenstar_Lake.cfg Map update for Fallenstar Lake 2017-02-27 19:51:58 +02:00
2p_Hamlets.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
2p_Hellhole.cfg Used the brazier embellishment terrain instead of ANIMATED_BRAZIER 2017-02-27 19:59:36 +02:00
2p_Hornshark_Island.cfg Made Hornshark Island Lua file an actual Lua file 2017-10-31 09:35:27 +11:00
2p_Hornshark_Island.lua Lua code: replace deprecated wesnoth.set_variable() calls 2018-05-13 20:35:20 -07:00
2p_Howling_Ghost_Badlands.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
2p_Ruined_Passage.cfg Added several new multiplayer maps 2017-02-27 19:45:26 +02:00
2p_Ruphus_Isle.cfg Added several new multiplayer maps 2017-02-27 19:45:26 +02:00
2p_Sablestone_Delta.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
2p_Silverhead_Crossing.cfg MP: 2p Silverhead Crossing - minor adjustments 2018-02-05 21:26:30 +01:00
2p_Sullas_Ruins.cfg MP: add alot of xxx_lock setting 2018-02-05 20:32:26 +01:00
2p_Swamp_of_Dread.cfg MP/Swamp of Dread: fixed incorrect case in map path (bug #25546) 2017-02-28 16:12:26 +11:00
2p_The_Freelands.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
2p_The_Walls_of_Pyrennis.cfg correct side names in on of the new MP maps (the last of them) 2018-03-12 03:54:08 +01:00
2p_Thousand_Stings_Garrison.cfg slight text edits 2018-07-05 08:38:26 +02:00
2p_Tombs_of_Kesorak.cfg MP Tombs of Kesorak: adjust comment, avoid darkening overlay 2018-09-10 00:37:50 +02:00
2p_Weldyn_Channel.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
3p_Alirok_Marsh.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
3p_Island_of_the_Horatii.cfg multiplayer maps: descriptions: cleanup 2017-05-10 11:11:51 +11:00
3p_Morituri.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
4p_A_New_Land.cfg ANL: fix village gold being too low 2018-09-15 01:12:12 +02:00
4p_Bath_of_Glory.cfg Added several new multiplayer maps 2017-02-27 19:45:26 +02:00
4p_Blue_Water_Province.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
4p_Castle_Hopping_Isle.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
4p_Clash.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
4p_Geothermal.cfg Added several new multiplayer maps 2017-02-27 19:45:26 +02:00
4p_Hamlets.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
4p_Isars_Cross.cfg use & to denote team setup in MP 2018-08-11 01:49:45 +02:00
4p_King_of_the_Hill.cfg multiplayer maps: descriptions: cleanup 2017-05-10 11:11:51 +11:00
4p_Loris_River.cfg use & to denote team setup in MP 2018-08-11 01:49:45 +02:00
4p_Morituri.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
4p_Paths_of_Daggers.cfg use & to denote team setup in MP 2018-08-11 01:49:45 +02:00
4p_Ruins_of_Terra-Dwelve.cfg multiplayer maps: descriptions: cleanup 2017-05-10 11:11:51 +11:00
4p_Siege_Castles.cfg multiplayer maps: descriptions: cleanup 2017-05-10 11:11:51 +11:00
4p_Underworld.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
4p_Xanthe_Chaos.cfg multiplayer maps: descriptions: cleanup 2017-05-10 11:11:51 +11:00
5p_Auction-X.cfg multiplayer maps: descriptions: cleanup 2017-05-10 11:11:51 +11:00
5p_Forest_of_Fear.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
5p_The_Wilderlands.cfg update mainline for #1846 2017-07-26 16:43:49 +02:00
6p_Crusaders_Field.cfg update mainline for #1846 2017-07-26 16:43:49 +02:00
6p_Hexcake.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
6p_Team_Survival.cfg MP 6p Team Survival: lock teams in standard gameplay 2018-02-05 20:32:26 +01:00
6p_The_Manzivan_Traps.cfg multiplayer maps: descriptions: cleanup 2017-05-10 11:11:51 +11:00
6p_Volcano.cfg multiplayer maps: descriptions: cleanup 2017-05-10 11:11:51 +11:00
6p_Waterloo_Sunset.cfg multiplayer maps: descriptions: cleanup 2017-05-10 11:11:51 +11:00
8p_Mokena_Prairie.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
8p_Morituri.cfg Revert "Added "controller_lock=no" for multiplayer maps." 2013-10-27 09:13:14 +00:00
9p_Merkwuerdigliebe.cfg update mainline for #1846 2017-07-26 16:43:49 +02:00
Random_Scenario.cfg fix bug #22484 (fix random map generation in mp create) 2014-11-05 18:40:45 -05:00
Random_Scenario_Desert.cfg MP Random map (Desert): Use new desert mountains. 2016-06-08 00:30:03 -04:00
Random_Scenario_Marsh.cfg fix bug #22484 (fix random map generation in mp create) 2014-11-05 18:40:45 -05:00
Random_Scenario_Winter.cfg fix bug #22484 (fix random map generation in mp create) 2014-11-05 18:40:45 -05:00
Wesbench_AI.cfg Convert benchmark scenario maps to new format 2015-10-08 05:09:14 +11:00
Wesbench_Scroll.cfg Convert benchmark scenario maps to new format 2015-10-08 05:09:14 +11:00
Wesbench_Shroud_Walk.cfg Convert benchmark scenario maps to new format 2015-10-08 05:09:14 +11:00