Fix excessive dots in ellipses in several mainline scenarios

[ci skip]
This commit is contained in:
Iris Morelle 2018-07-08 04:20:17 -04:00
parent b8b403185e
commit de8d468b14
5 changed files with 7 additions and 7 deletions

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@ -773,7 +773,7 @@ Soooo... It is you who sent your subordinates to attack us. Now when weve des
[/message]
[message]
speaker="Li'sar"
message= _ "Whatever.... I still think we should make an effort to rescue him from the unfortunate position he is in. If you help him, Ill do my best to convince him that you are not his enemies but his friends..."
message= _ "Whatever... I still think we should make an effort to rescue him from the unfortunate position he is in. If you help him, Ill do my best to convince him that you are not his enemies but his friends..."
[/message]
[message]
speaker=Konrad
@ -911,7 +911,7 @@ Soooo... It is you who sent your subordinates to attack us. Now when weve des
[/message]
[message]
speaker="Li'sar"
message= _ "That is so very encouraging...."
message= _ "That is so very encouraging..."
[/message]
[message]
speaker=Delfador

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@ -216,7 +216,7 @@
[message]
speaker=Hamel
message= _ "Ahhhh, quit with the formality, me lad. Now, first things first. One of the most important things about being a leader is...."
message= _ "Ahhhh, quit with the formality, me lad. Now, first things first. One of the most important things about being a leader is..."
[/message]
[unlock_view][/unlock_view]

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@ -30,7 +30,7 @@
[/background_layer]
story= _ "9 VI, 23 YW
To become a lich, one must first die. The spells of necromancy bind the spirit, but only once it has been unbound from the body. To become a lich, the mage must make the necessary incantations with his dying breaths. He thus binds his own spirit in much the same way he binds the spirits of others.... An altar serves to hold his soul in the physical plane long enough to make the transition, and a suitable object must be found to hold the consciousness for one crucial moment when the body expires."
To become a lich, one must first die. The spells of necromancy bind the spirit, but only once it has been unbound from the body. To become a lich, the mage must make the necessary incantations with his dying breaths. He thus binds his own spirit in much the same way he binds the spirits of others... An altar serves to hold his soul in the physical plane long enough to make the transition, and a suitable object must be found to hold the consciousness for one crucial moment when the body expires."
[/part]
[part]
[background_layer]

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@ -331,7 +331,7 @@
[/filter]
[message]
speaker=narrator
message= _ "This monolith was erected by me, ― (<i>chipped away</i>), first Mage of the good people of the Green Isle. By its power the Lich-Lord is bound in stone. To end the spell a noble of the line of Kings should utter the following...."
message= _ "This monolith was erected by me, ― (<i>chipped away</i>), first Mage of the good people of the Green Isle. By its power the Lich-Lord is bound in stone. To end the spell a noble of the line of Kings should utter the following..."
image=wesnoth-icon.png
[/message]

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@ -153,7 +153,7 @@ He was in for quite a shock. As soon as he saw the Basilisk, Blum Duk cowered in
# wmllint: local spelling Ihn Terowydlithrol
{UNIT_PETRIFY "Armageddon Drake" _"Rah Ihn Mar" 8 13}
[+unit]
description=_ "Rah Ihn Mar, Champion of the Burning Hills, made his way to the Ruaskkolin Lake region in pursuit of the Elvish Hero Terowydlithrol, known among Elves as The Dragonbane. It was said that Terowydlithrol had killed a Dragon of Fire that threatened an Elvish village, and initiated a counterattack in which some 37 Drakes, camping in a nearby ravine and believed to be in allegiance with the Dragon, were slaughtered. Knowing that these Drakes were innocent, Rah Ihn Mar came to Ruaskkolin Lake to hunt down and slay Terowydlithrol, who had been seen entering the region but a day ago. Burning for vengeance, Rah Ihn Mar began the hunt....."
description=_ "Rah Ihn Mar, Champion of the Burning Hills, made his way to the Ruaskkolin Lake region in pursuit of the Elvish Hero Terowydlithrol, known among Elves as The Dragonbane. It was said that Terowydlithrol had killed a Dragon of Fire that threatened an Elvish village, and initiated a counterattack in which some 37 Drakes, camping in a nearby ravine and believed to be in allegiance with the Dragon, were slaughtered. Knowing that these Drakes were innocent, Rah Ihn Mar came to Ruaskkolin Lake to hunt down and slay Terowydlithrol, who had been seen entering the region but a day ago. Burning for vengeance, Rah Ihn Mar began the hunt..."
[/unit]
# wmllint: local spelling Turin
@ -209,7 +209,7 @@ He was taken quite unawares by the Basilisk, and turned to stone before he even
facing=sw
description=_ "The last words spoken by Grand Marshal Aethec Corryn: “Talael Ryndoc! I am through searching for you! I shall make my way back to Haldrics Hall, and inform the court that you were too much of a coward to attend our duel! Your disgrace shall be more agonizing than the death Id have given you!”
Perhaps he should not have shouted quite so loudly...."
Perhaps he should not have shouted quite so loudly..."
[/unit]
# wmllint: local spelling Rilhon Eloralduil Paterson