MP: add alot of xxx_lock setting
In these cases they have only in limited situations an effect: In normal play the sides are hidden, if not using map settings they are ignored, so this mostly only has an effect if starting the game in debug mode an using map settings. Other ones revert acidental changes caused by force_lock_settings. fore_lock_settings does not only disallow the player to modify the settings, but does also serve as default value for all the other lock settings.
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2dc4352845
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4 changed files with 30 additions and 4 deletions
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@ -79,6 +79,12 @@
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disallow_observers=yes
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no_leader=yes
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hidden=yes
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controller_lock=yes
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faction_lock=yes
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leader_lock=yes
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team_lock=yes
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gold_lock=yes
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income_lock=yes
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team_name=statues
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user_team_name= _ "teamname^Statues"
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@ -30,6 +30,10 @@
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apply_to=movement
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set=0
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[/effect]
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[effect]
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apply_to=ellipse
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ellipse=none
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[/effect]
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[/trait]
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[/modifications]
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[/unit]
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@ -81,6 +85,12 @@
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disallow_observers=yes
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no_leader=yes
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hidden=yes
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controller_lock=yes
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faction_lock=yes
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leader_lock=yes
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team_lock=yes
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gold_lock=yes
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income_lock=yes
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team_name=statues
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user_team_name= _ "teamname^Statues"
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@ -81,6 +81,12 @@
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disallow_observers=yes
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no_leader=yes
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hidden=yes
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controller_lock=yes
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faction_lock=yes
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leader_lock=yes
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team_lock=yes
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gold_lock=yes
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income_lock=yes
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team_name=statues
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user_team_name= _ "teamname^Statues"
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@ -56,7 +56,7 @@
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team_name=settlers
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user_team_name= _ "teamname^Settlers"
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team_lock=yes
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income_lock=yes
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gold_lock=no
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shroud=no
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fog=yes
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recruit=Peasant,Mage
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@ -70,7 +70,7 @@
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team_name=settlers
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user_team_name= _ "teamname^Settlers"
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team_lock=yes
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income_lock=yes
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gold_lock=no
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shroud=no
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fog=yes
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recruit=Peasant,Mage
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@ -84,7 +84,7 @@
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team_name=settlers
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user_team_name= _ "teamname^Settlers"
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team_lock=yes
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income_lock=yes
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gold_lock=no
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shroud=no
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fog=yes
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recruit=Peasant,Mage
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@ -98,7 +98,7 @@
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team_name=settlers
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user_team_name= _ "teamname^Settlers"
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team_lock=yes
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income_lock=yes
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gold_lock=no
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shroud=no
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fog=yes
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recruit=Peasant,Mage
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@ -120,6 +120,7 @@
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income=20
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village_gold=2
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team_lock=yes
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gold_lock=no
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income_lock=yes
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type=Death Knight
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name= _ "Mal Sevu"
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@ -150,6 +151,7 @@
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income=20
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village_gold=2
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team_lock=yes
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gold_lock=no
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income_lock=yes
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type=Orcish Sovereign
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name= _ "Gol Goroth"
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@ -180,6 +182,7 @@
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income=20
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village_gold=2
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team_lock=yes
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gold_lock=no
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income_lock=yes
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type=Orcish Sovereign
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name= _ "Greg"
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@ -210,6 +213,7 @@
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income=20
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village_gold=2
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team_lock=yes
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gold_lock=no
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income_lock=yes
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type=Death Knight
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name= _ "Mal Shiki"
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