625 lines
14 KiB
Text
625 lines
14 KiB
Text
# #-#-#-#-# wesnoth-editor.cpp1.po (Battle for Wesnoth VERSION) #-#-#-#-#
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# Korean translations for Battle for Wesnoth package.
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# Copyright (C) 2006 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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# Automatically generated, 2006.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.1.1+dev\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2017-09-21 23:27+0300\n"
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"PO-Revision-Date: 2011-11-14 21:31+0900\n"
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"Last-Translator: mistzone <drier22@gmail.com>\n"
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"Language-Team: none\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=1; plural=0;\n"
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#. [brush]: id=brush-1
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#: data/core/editor/brushes.cfg:6
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msgid "Single Hex"
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msgstr "단일 칸"
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#. [brush]: id=brush-2
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#: data/core/editor/brushes.cfg:16
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msgid "Radius 1 Hex"
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msgstr "반경 1칸"
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#. [brush]: id=brush-3
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#: data/core/editor/brushes.cfg:26
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msgid "Radius 2 Hex"
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msgstr "반경 2칸"
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#. [brush]: id=brush-nw-se
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#: data/core/editor/brushes.cfg:47
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msgid "Hex Line NW-SE"
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msgstr "북서-남동 라인"
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#. [brush]: id=brush-sw-ne
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#: data/core/editor/brushes.cfg:63
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#, fuzzy
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#| msgid "Hex Line NW-SE"
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msgid "Hex Line SW-NE"
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msgstr "북서-남동 라인"
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#. [editor_group]: id=all
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#: data/core/editor/terrain-groups.cfg:11
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msgid "all"
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msgstr "모든 타일"
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#. [editor_group]: id=water
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#: data/core/editor/terrain-groups.cfg:17
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msgid "water"
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msgstr "수상 타일"
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#. [editor_group]: id=flat
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#: data/core/editor/terrain-groups.cfg:24
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msgid "flat"
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msgstr "평지 타일"
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#. [editor_group]: id=desert
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#: data/core/editor/terrain-groups.cfg:31
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msgid "desert"
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msgstr "사막 타일"
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#. [editor_group]: id=embellishments
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#: data/core/editor/terrain-groups.cfg:38
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msgid "embellishments"
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msgstr "타일 장식"
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#. [editor_group]: id=forest
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#: data/core/editor/terrain-groups.cfg:45
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msgid "forest"
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msgstr "삼림 타일"
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#. [editor_group]: id=fall
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#: data/core/editor/terrain-groups.cfg:52
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msgid "fall"
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msgstr ""
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#. [editor_group]: id=frozen
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#: data/core/editor/terrain-groups.cfg:59
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msgid "frozen"
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msgstr "냉동 타일"
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#. [editor_group]: id=rough
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#: data/core/editor/terrain-groups.cfg:66
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msgid "rough"
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msgstr "구릉 타일"
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#. [editor_group]: id=cave
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#: data/core/editor/terrain-groups.cfg:73
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msgid "cave"
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msgstr "동굴 타일"
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#. [editor_group]: id=obstacle
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#: data/core/editor/terrain-groups.cfg:80
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msgid "obstacle"
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msgstr "장애 타일"
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#. [editor_group]: id=village
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#: data/core/editor/terrain-groups.cfg:87
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msgid "village"
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msgstr "마을 타일"
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#. [editor_group]: id=castle
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#: data/core/editor/terrain-groups.cfg:94
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msgid "castle"
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msgstr "성채 타일"
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#. [editor_group]: id=bridge
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#: data/core/editor/terrain-groups.cfg:101
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msgid "bridge"
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msgstr "다리 타일"
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#. [editor_group]: id=special
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#: data/core/editor/terrain-groups.cfg:108
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msgid "special"
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msgstr "특수 타일"
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#. [editor_times]: id=empty
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#: data/core/editor/time-of-day.cfg:5
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msgid "None"
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msgstr ""
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#. [editor_times]: id=test
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#: data/core/editor/time-of-day.cfg:10
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msgid "Test"
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msgstr ""
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#. [editor_times]: id=default
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#: data/core/editor/time-of-day.cfg:21
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msgid "Default"
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msgstr ""
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#. [editor_times]: id=summer
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#: data/core/editor/time-of-day.cfg:27
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msgid "Summer"
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msgstr ""
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#. [editor_times]: id=winter
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#: data/core/editor/time-of-day.cfg:33
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msgid "Winter"
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msgstr ""
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#. [editor_times]: id=underground
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#: data/core/editor/time-of-day.cfg:39
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msgid "Underground"
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msgstr ""
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#. [editor_times]: id=deep_underground
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#: data/core/editor/time-of-day.cfg:45
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msgid "Deep Underground"
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msgstr ""
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#. [editor_times]: id=indoors
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#: data/core/editor/time-of-day.cfg:51
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msgid "Indoors"
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msgstr ""
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#. [editor_times]: id=24
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#: data/core/editor/time-of-day.cfg:57
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msgid "24 Hour Schedule"
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msgstr ""
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#. [editor_times]: id=after_the_fall
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#: data/core/editor/time-of-day.cfg:63
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msgid "After the Fall"
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msgstr ""
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#. [theme]: id=editor
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#: data/themes/editor.cfg:11
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#, fuzzy
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#| msgid "Quit Editor"
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msgid "theme^Editor"
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msgstr "에디터 종료"
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#. [menu]: id=menu-editor-file, type=turbo
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#: data/themes/editor.cfg:61
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msgid "File"
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msgstr "파일"
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#. [menu]: id=menu-editor-recent
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#: data/themes/editor.cfg:72
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msgid "Load Recent"
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msgstr ""
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#. [menu]: id=menu-editor-map
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#: data/themes/editor.cfg:90
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msgid "Map"
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msgstr ""
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#. [menu]: id=menu-unit-facing
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#: data/themes/editor.cfg:98
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msgid "Unit Facing"
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msgstr ""
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#. [menu]: id=menu-editor-transitions
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#: data/themes/editor.cfg:104
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msgid "Transition Update"
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msgstr ""
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#. [menu]: id=menu-editor-window
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#: data/themes/editor.cfg:111
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msgid "Window"
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msgstr "창"
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#. [menu]: id=menu-editor-areas
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#: data/themes/editor.cfg:120
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msgid "Areas"
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msgstr ""
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#. [menu]: id=menu-editor-local-time
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#: data/themes/editor.cfg:128
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msgid "Assign Local Time"
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msgstr ""
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#. [menu]: id=menu-editor-local-schedule
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#: data/themes/editor.cfg:134
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msgid "Assign Local Time Schedule"
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msgstr ""
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#. [menu]: id=menu-editor-side
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#: data/themes/editor.cfg:142
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msgid "Side"
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msgstr ""
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#. [label]: id=villages-icon
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#: data/themes/editor.cfg:159
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msgid "villages"
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msgstr ""
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#. [label]: id=units-icon
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#: data/themes/editor.cfg:175
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msgid "units"
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msgstr ""
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#. [menu]: id=switch_time
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#: data/themes/editor.cfg:454
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msgid "Time Schedule Menu"
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msgstr ""
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#. [menu]: id=menu-playlist
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#: data/themes/editor.cfg:465
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msgid "Playlist"
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msgstr ""
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#. [menu]: id=menu-editor-schedule
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#: data/themes/editor.cfg:471
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msgid "Assign Time Schedule"
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msgstr ""
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#: src/editor/action/mouse/mouse_action_unit.cpp:62
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msgid "Identifier: "
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msgstr ""
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#: src/editor/action/mouse/mouse_action_unit.cpp:63
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msgid "Name: "
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msgstr ""
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#: src/editor/action/mouse/mouse_action_unit.cpp:64
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msgid "Type: "
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msgstr ""
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#: src/editor/action/mouse/mouse_action_unit.cpp:65
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msgid "Level: "
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msgstr ""
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#: src/editor/action/mouse/mouse_action_unit.cpp:66
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msgid "Cost: "
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msgstr ""
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#: src/editor/action/mouse/mouse_action_unit.cpp:67
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msgid "Recruit: "
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msgstr ""
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#: src/editor/controller/editor_controller.cpp:177
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msgid "Fatal error"
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msgstr ""
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#: src/editor/controller/editor_controller.cpp:206
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msgid "Do you really want to quit?"
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msgstr "정말로 종료하시겠습니까?"
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#: src/editor/controller/editor_controller.cpp:208
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#, fuzzy
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#| msgid ""
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#| "Do you really want to quit? Changes in the map since the last save will "
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#| "be lost."
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msgid ""
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"Do you really want to quit? Changes to this map since the last save will be "
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"lost."
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msgstr ""
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"정말로 종료하시겠습니까? 마지막 저장 이후에 행한 맵 변경사항을 잃게 됩니다."
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#: src/editor/controller/editor_controller.cpp:210
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msgid ""
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"Do you really want to quit? The following maps were modified and all changes "
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"since the last save will be lost:"
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msgstr ""
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"정말로 종료하시겠습니까? 다음의 맵이 수정되어 있으며 종료하면 변경한 부분은 "
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"사라집니다:"
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#: src/editor/controller/editor_controller.cpp:220
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msgid "No editor time-of-day found."
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msgstr ""
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#: src/editor/controller/editor_controller.cpp:1141
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msgid "Change Unit ID"
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msgstr ""
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#: src/editor/controller/editor_controller.cpp:1142
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msgid "ID:"
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msgstr ""
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#: src/editor/controller/editor_controller.cpp:1158
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msgid "Rename Unit"
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msgstr ""
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#: src/editor/controller/editor_controller.cpp:1159
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msgid "Name:"
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msgstr ""
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#: src/editor/map/context_manager.cpp:214
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msgid "Load Map"
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msgstr ""
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#: src/editor/map/context_manager.cpp:280 src/editor/map/map_context.cpp:828
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msgid "New Map"
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msgstr ""
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#: src/editor/map/context_manager.cpp:291 src/editor/map/map_context.cpp:828
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#, fuzzy
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#| msgid "Save the Map As"
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msgid "New Scenario"
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msgstr "저장할 곳을 선택하십시오"
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#: src/editor/map/context_manager.cpp:347
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msgid "No Recent Files"
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msgstr ""
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#: src/editor/map/context_manager.cpp:385
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msgid "Unnamed Area"
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msgstr ""
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#: src/editor/map/context_manager.cpp:416
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#, fuzzy
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#| msgid "Save the Map As"
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msgid "New Side"
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msgstr "저장할 곳을 선택하십시오"
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#: src/editor/map/context_manager.cpp:472
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msgid "Apply Mask"
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msgstr ""
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#: src/editor/map/context_manager.cpp:481
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msgid "Error loading mask"
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msgstr ""
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#: src/editor/map/context_manager.cpp:501
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msgid "Identifier:"
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msgstr ""
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#: src/editor/map/context_manager.cpp:501
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msgid "Rename Area"
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msgstr ""
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#: src/editor/map/context_manager.cpp:515
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#, fuzzy
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#| msgid "Choose a Map to Open"
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msgid "Choose Target Map"
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msgstr "불러올 맵을 선택하십시오"
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#: src/editor/map/context_manager.cpp:524
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#: src/editor/map/context_manager.cpp:932
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msgid "Error loading map"
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msgstr ""
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#: src/editor/map/context_manager.cpp:648
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#, fuzzy
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#| msgid "Save the Map As"
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msgid "Save Map As"
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msgstr "저장할 곳을 선택하십시오"
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#: src/editor/map/context_manager.cpp:669
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#, fuzzy
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#| msgid "Save the Map As"
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msgid "Save Scenario As"
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msgstr "저장할 곳을 선택하십시오"
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#: src/editor/map/context_manager.cpp:701
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msgid "No random map generators found."
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msgstr ""
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#: src/editor/map/context_manager.cpp:715
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#: src/editor/map/context_manager.cpp:720
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msgid "Map creation failed."
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msgstr ""
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#: src/editor/map/context_manager.cpp:735
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msgid "Unsaved Changes"
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msgstr ""
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#: src/editor/map/context_manager.cpp:736
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#, fuzzy
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#| msgid ""
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#| "Do you really want to quit? Changes in the map since the last save will "
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#| "be lost."
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msgid "Do you want to discard all changes made to the map since the last save?"
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msgstr ""
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"정말로 종료하시겠습니까? 마지막 저장 이후에 행한 맵 변경사항을 잃게 됩니다."
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#: src/editor/map/context_manager.cpp:792
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#, fuzzy
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#| msgid "This map is already open."
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msgid "This scenario is already open."
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msgstr "해당 맵은 이미 열려 있습니다."
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#: src/editor/map/context_manager.cpp:815
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#: src/editor/map/context_manager.cpp:878
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msgid "This map is already open."
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msgstr "해당 맵은 이미 열려 있습니다."
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#: src/editor/map/context_manager.cpp:839
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#, fuzzy
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#| msgid "Map saved."
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msgid "Scenario saved."
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msgstr "맵이 저장되었습니다."
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#: src/editor/map/context_manager.cpp:854
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msgid "Map saved."
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msgstr "맵이 저장되었습니다."
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#: src/editor/map/context_manager.cpp:911
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msgid "Loaded embedded map data"
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msgstr ""
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#: src/editor/map/context_manager.cpp:912
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#: src/editor/map/context_manager.cpp:925
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msgid "Map loaded from scenario"
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msgstr ""
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#: src/editor/map/context_manager.cpp:922
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msgid ""
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"Loaded referenced map file:\n"
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"$new"
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msgstr ""
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#: src/editor/map/editor_map.cpp:149
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#: src/editor/palette/location_palette.cpp:111
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#, fuzzy
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#| msgid "Player $player_number"
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msgid "Player $side_num"
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msgstr "$player_number 번 플레이어"
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#: src/editor/map/editor_map.cpp:264
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msgid "The size of the target map is different from the current map"
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msgstr ""
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#: src/editor/map/map_context.cpp:146
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msgid "File not found"
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msgstr ""
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#: src/editor/map/map_context.cpp:153
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msgid "Empty file"
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msgstr ""
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#: src/editor/map/map_context.cpp:209
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msgid ""
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"The map file looks like a scenario, but the map_data value does not point to "
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"an existing file"
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msgstr ""
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#: src/editor/map/map_context.cpp:597
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#, fuzzy
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#| msgid "Could not save the map: $msg"
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msgid "Could not save the scenario: $msg"
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msgstr "맵을 저장 할 수 없습니다: $msg"
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#: src/editor/map/map_context.cpp:629
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msgid "Could not save into scenario"
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msgstr ""
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#: src/editor/map/map_context.cpp:639
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msgid "Could not save the map: $msg"
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msgstr "맵을 저장 할 수 없습니다: $msg"
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#: src/editor/palette/editor_palettes.cpp:51
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msgid "(Unknown Group)"
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msgstr ""
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#: src/editor/palette/editor_palettes.cpp:284
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msgid "(non-core)"
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msgstr ""
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#: src/editor/palette/editor_palettes.cpp:285
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msgid "Will not work in game without extra care."
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msgstr ""
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#: src/editor/palette/location_palette.cpp:248
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msgid "Go To"
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msgstr ""
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#: src/editor/palette/location_palette.cpp:255
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msgid "Add"
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msgstr ""
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#: src/editor/palette/location_palette.cpp:257
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msgid "New Location Identifer"
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msgstr ""
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#: src/editor/palette/location_palette.cpp:261
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msgid "Delete"
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msgstr ""
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#: src/editor/palette/terrain_palettes.cpp:231
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msgid "FG: "
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msgstr ""
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#: src/editor/palette/terrain_palettes.cpp:232
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msgid "BG: "
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msgstr ""
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#: src/gui/dialogs/editor/custom_tod.cpp:139
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msgid "Clipboard support not found, contact your packager"
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msgstr ""
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|
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#: src/gui/dialogs/editor/custom_tod.cpp:203
|
||
msgid "Choose File"
|
||
msgstr ""
|
||
|
||
#: src/gui/dialogs/editor/custom_tod.cpp:204
|
||
msgid "Select"
|
||
msgstr ""
|
||
|
||
#: src/gui/dialogs/editor/set_starting_position.cpp:88
|
||
msgid "player^None"
|
||
msgstr "선택 해제"
|
||
|
||
#: src/gui/dialogs/editor/set_starting_position.cpp:101
|
||
msgid "Player $player_number"
|
||
msgstr "$player_number 번 플레이어"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Choose a Map to Open"
|
||
#~ msgid "Choose a File to Open"
|
||
#~ msgstr "불러올 맵을 선택하십시오"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Choose a Map to Open"
|
||
#~ msgid "Choose a Mask to Apply"
|
||
#~ msgstr "불러올 맵을 선택하십시오"
|
||
|
||
#~ msgid "The file already exists. Do you want to overwrite it?"
|
||
#~ msgstr "파일이 이미 존재합니다. 덮어 씌우시겠습니까?"
|
||
|
||
#~ msgid "Player"
|
||
#~ msgstr "플레이어"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Battle for Wesnoth Map Editor"
|
||
#~ msgid "The Battle for Wesnoth"
|
||
#~ msgstr "Battle for Wesnoth Map Editor"
|
||
|
||
#~ msgid "Edit"
|
||
#~ msgstr "수정"
|
||
|
||
#~ msgid "Undo"
|
||
#~ msgstr "물리기"
|
||
|
||
#~ msgid "Can’t Undo"
|
||
#~ msgstr "물리기 불가"
|
||
|
||
#~ msgid "Redo"
|
||
#~ msgstr "재실행"
|
||
|
||
#~ msgid "Can’t Redo"
|
||
#~ msgstr "재실행 불가"
|
||
|
||
#~ msgid "Settings"
|
||
#~ msgstr "설정"
|
||
|
||
#~ msgid "Draw tiles"
|
||
#~ msgstr "타일 그리기"
|
||
|
||
#~ msgid "Fill"
|
||
#~ msgstr "채우기"
|
||
|
||
#~ msgid "Set player's starting position"
|
||
#~ msgstr "플레이어 시작 지점 표시"
|
||
|
||
#~ msgid "Zoom in"
|
||
#~ msgstr "화면 확대"
|
||
|
||
#~ msgid "Zoom out"
|
||
#~ msgstr "화면 축소"
|
||
|
||
#~ msgid "Zoom to default view"
|
||
#~ msgstr "초기 화면"
|
||
|
||
#~ msgid "Toggle grid"
|
||
#~ msgstr "격자 표시"
|
||
|
||
#~ msgid "Resize the map"
|
||
#~ msgstr "맵 크기 설정"
|
||
|
||
#~ msgid "Flip map"
|
||
#~ msgstr "맵 뒤집기"
|
||
|
||
#~ msgid "Language"
|
||
#~ msgstr "언어"
|
||
|
||
#~ msgid "Choose your preferred language:"
|
||
#~ msgstr "원하시는 언어를 선택하십시오:"
|
||
|
||
#~ msgid "Which player should start here?"
|
||
#~ msgstr "어떤 플레이어가 이 곳에서 시작합니까?"
|
||
|
||
#~ msgid "Do you want to save the map before quitting?"
|
||
#~ msgstr "나가기 전에 맵을 저장하시겠습니까?"
|
||
|
||
#~ msgid "Error: Illegal character in filename."
|
||
#~ msgstr "에러: "
|