pot-update and regenerate doc files

This commit is contained in:
loonycyborg 2017-09-21 23:55:53 +03:00
parent ef0d4602e7
commit 8293965999
1710 changed files with 298192 additions and 287008 deletions

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@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Bitva o Wesnoth \- síťový server pro hru více hráčů"
.TH WESNOTHD 6 2017 wesnothd "Bitva o Wesnoth \- síťový server pro hru více hráčů"
.
.SH NÁZEV
.
@ -33,9 +33,9 @@ Bitva o \fBWesnoth\fP \- síťový server pro hru více hráčů
.
.SH POPIS
.
Součást Bitvy o Wesnoth spravující hry více hráčů. Na
http://www.wesnoth.org/wiki/ServerAdministration lze nalézt příkazy, které
server akceptuje, a to jak přes fifo, tak přímo od klienta wesnoth.
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH VOLBY
.
@ -113,9 +113,9 @@ metaznaky \fB*\fP a \fB?\fP. Více viz. \fBglob\fP(7). Implicitní hodnota je:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
Cesta k fifo, do nějž můžete posílat příkazy serveru (stejně jako pomocí
/query z klienta). Pokud není explicitně určena, je použita výchozí hodnota
určená při kompilaci (běžně \fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
Maximální počet zpráv, které jsou přijaty během
@ -278,11 +278,11 @@ Cyril Bouthors <cyril@bouthors.org>. Překlad Oto 'tapik' Buchta
<tapik@buchtovi.cz> a Vladimír Slávik
<slavik.vladimir@seznam.cz>.
.br
Navštivte oficiální stránky: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Toto je Svobodný Software; je licencován pod licencí GPL verze 2, tak jak je
publikována nadací Free Software Foundation. Tento program je bez záruky, a

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@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Battle for Wesnoth\-Mehrspielernetzwerkdaemon"
.TH WESNOTHD 6 2017 wesnothd "Battle for Wesnoth\-Mehrspielernetzwerkdaemon"
.
.SH NAME
.
@ -33,9 +33,9 @@ wesnothd \- Battle for \fBWesnoth\fP Mehrspielernetzwerkdaemon
.
.SH BESCHREIBUNG
.
Verwaltet Battle for Wesnoth Mehrspieler Partien. Siehe auf
http://www.wesnoth.org/wiki/ServerAdministration für die Befehle, die der
Server von Wesnoth (/query ...) oder über die FIFO entgegennimmt.
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH KOMMANDOZEILENOPTIONEN
.
@ -117,10 +117,9 @@ Platzhalter unterstützt. Siehe \fBglob\fP(7) für mehr Details. Standardwerte
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
Der Pfad zur FIFO\-Datei, in die Befehle für den Server geschrieben werden
können (das gleiche wie /query ... aus Wesnoth selbst heraus). Falls nicht
angegeben, wird die einkompilierte Voreinstellung verwendet (Standard:
\fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
Die Anzahl der erlaubten Nachrichten in \fBmessages_time_period\fP. (Standard:
@ -295,11 +294,11 @@ Laberenz <Jan\-Heiner@arcor.de>, Nils Kneuper
Diese Beschreibung stammt im Original von Cyril Bouthors
<cyril@bouthors.org>.
.br
Besuchen Sie auch die offizielle Webseite: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Dieses Programm ist freie Software. Sie können es unter den Bedingungen der
GNU General Public License, wie von der Free Software Foundation

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@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2013 wesnoth "Battle for Wesnoth"
.TH WESNOTH 6 2017 wesnoth "Battle for Wesnoth"
.
.SH NAME
wesnoth \- Battle for Wesnoth, a turn\-based fantasy strategy game
@ -43,7 +43,7 @@ scenarios or campaigns, and share them with others.
.SH OPTIONS
.
.TP
\fB\-\-bunzip\fP\fI\ infile.gz\fP
\fB\-\-bunzip\fP\fI\ infile.bz2\fP
decompresses a file which should be in bzip2 format and stores it without
the .bz2 suffix. The \fIinfile.bz2\fP will be removed.
.TP
@ -52,8 +52,8 @@ compresses a file in bzip2 format, stores it as \fIinfile\fP.bz2 and removes
\fIinfile\fP.
.TP
\fB\-c[\fP\fIid_campaign\fP\fB],\ \-\-campaign[\fP\fI=id_campaign\fP\fB]\fP
goes directly to the campaign with id <id_campaign>. A selection
menu will appear if no id was specified.
goes directly to the campaign with id \fIid_campaign\fP. A selection menu will
appear if no id was specified.
.TP
\fB\-\-campaign\-difficulty[\fP\fI=difficulty\fP\fB]\fP
The difficulty of the specified campaign (1 to max). If none specified, the
@ -70,14 +70,14 @@ overrides the loaded core with the one whose id is specified.
overrides the data directory with the one specified
.TP
\fB\-\-data\-path\fP
print the path of the data directory and exits.
prints the path of the data directory and exits.
.TP
\fB\-d, \-\-debug\fP
enables additional command mode options in\-game (see the wiki page at
http://www.wesnoth.org/wiki/CommandMode for more information about command
https://www.wesnoth.org/wiki/CommandMode for more information about command
mode).
.TP
\fB\-e,\ \-\-editor\fP\fI\ file\fP
\fB\-e[\fP\fIfile\fP\fB],\ \-\-editor[\fP\fI=file\fP\fB]\fP
start the in\-game map editor directly. If \fIfile\fP is specified, equivalent
to \fB\-l \-\-load\fP
.TP
@ -100,7 +100,7 @@ compresses a file in gzip format, stores it as \fIinfile\fP.gz and removes
displays a summary of command line options to standard output, and exits.
.TP
\fB\-l,\ \-\-load\fP\fI\ file\fP
loads the savegame \fIfile\fP from the standard save game directory. If the
loads the savegame \fIfile\fP from the standard save game directory. If the
\fB\-e\fP or \fB\-\-editor\fP option is used as well, starts the editor with the map
from \fIfile\fP open. If it is a directory, the editor will start with a load
map dialog opened there.
@ -109,7 +109,7 @@ map dialog opened there.
uses language \fIlang\fP (symbol) this session. Example: \fB\-\-language
ang_GB@latin\fP
.TP
\fB\-\-log\-level=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
sets the severity level of the log domains. \fBall\fP can be used to match any
log domain. Available levels: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP.
By default the \fBerror\fP level is used.
@ -123,12 +123,12 @@ this level or more severe will cause the unit test to fail regardless of the
victory result. Only relevant when used with \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filter\fP\fB]\fP
lists defined log domains (only the ones containing \fBfilter\fP if used) and
lists defined log domains (only the ones containing \fIfilter\fP if used) and
exits
.TP
\fB\-\-max\-fps\fP\fI\ fps\fP
the number of frames per second the game can show, the value should be
between the 1 and 1000, the default is \fB50\fP.
between \fI1\fP and \fI1000\fP, the default is the monitor's refresh rate.
.TP
\fB\-m, \-\-multiplayer\fP
runs a multiplayer game. There are additional options that can be used
@ -138,7 +138,7 @@ together with \fB\-\-multiplayer\fP as explained below.
load the test mp scenarios.
.TP
\fB\-\-no\-delay\fP
runs the game without any delays for graphic benchmarking. This is
runs the game without any delays for graphic benchmarking. This is
automatically enabled by \fB\-\-nogui\fP.
.TP
\fB\-\-noaddons\fP
@ -148,7 +148,8 @@ disables loading of user add\-ons.
disables caching of game data.
.TP
\fB\-\-nogui\fP
runs the game without the GUI.
runs the game without the GUI. Only availaible in combination with
\fB\-\-multiplayer\fP or \fB\-\-screenshot\fP or \fB\-\-plugin\fP.
.TP
\fB\-\-nomusic\fP
runs the game without music.
@ -161,74 +162,76 @@ don't try to validate replay of unit test. Only relevant when used with
runs the game without sounds and music.
.TP
\fB\-\-password\fP\fI\ password\fP
uses <password> when connecting to a server, ignoring other
uses \fIpassword\fP when connecting to a server, ignoring other
preferences. Unsafe.
.TP
\fB\-\-path\fP
prints the name of the game data directory and exits.
.TP
\fB\-p,\ \-\-preprocess\fP\fI\ source\-file/folder\fP\fB\ \fP\fItarget\-directory\fP
preprocesses a specified file/folder. For each file, a plain .cfg file and a
processed .cfg file will be written in the specified target directory. If a
preprocesses a specified file/folder. For each file(s) a plain .cfg file and
a processed .cfg file will be written in specified target directory. If a
folder is specified, it will be preprocessed recursively based on the known
preprocessor rules. The common macros from the "data/core/macros" directory
will be preprocessed before the specified resources. Example: \fB\-p
~/wesnoth/data/campaigns/tutorial ~/result.\fP For details regarding the
preprocessor, visit:
http://wiki.wesnoth.org/PreprocessorRef#Command\-line_preprocessor
preprocessor rules. The common macroses from the "data/core/macros"
directory will be preprocessed before the specified resources. Example:
\fB\-p ~/wesnoth/data/campaigns/tutorial ~/result.\fP For details regarding the
preprocessor visit:
https://wiki.wesnoth.org/PreprocessorRef#Command\-line_preprocessor
.TP
\fB\-\-preprocess\-defines=\fP\fIDEFINE1\fP\fB,\fP\fIDEFINE2\fP\fB,\fP\fIetc\fP
comma\-separated list of defines to be used by the '\-\-preprocess' command. If
\fBSKIP_CORE\fP is in the define list the "data/core" directory won't be
preprocessed.
\fB\-\-preprocess\-defines=\fP\fIDEFINE1\fP\fB,\fP\fIDEFINE2\fP\fB,\fP\fI...\fP
comma separated list of defines to be used by the \fB\-\-preprocess\fP
command. If \fBSKIP_CORE\fP is in the define list the "data/core" directory
won't be preprocessed.
.TP
\fB\-\-preprocess\-input\-macros\fP\fI\ source\-file\fP
used only by the '\-\-preprocess' command. Specifies a file that contains
[preproc_define]s to be included before preprocessing.
used only by the \fB\-\-preprocess\fP command. Specifies a file that contains
\fB[preproc_define]\fPs to be included before preprocessing.
.TP
\fB\-\-preprocess\-output\-macros[\fP\fI=target\-file\fP\fB]\fP
used only by the '\-\-preprocess' command. Will output all preprocessed
used only by the \fB\-\-preprocess\fP command. Will output all preprocessed
macros in the target file. If the file is not specified the output will be
file '_MACROS_.cfg' in the target directory of preprocess's command. The
output file can be passed to \fB\-\-preprocess\-input\-macros\fP This switch should
be typed before the \-\-preprocess command.
file '_MACROS_.cfg' in the target directory of preprocess's command. The
output file can be passed to \fB\-\-preprocess\-input\-macros\fP. This switch
should be typed before the \fB\-\-preprocess\fP command.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
sets the screen resolution. Example: \fB\-r 800x600\fP
.TP
\fB\-\-render\-image\fP\fI\ image\fP\fB\ \fP\fIoutput\fP
takes a valid wesnoth 'image path string' with image path functions, and
outputs to a windows .bmp file.
outputs to a .png file. Outputs to a windows .bmp file if the filename ends
with .bmp or if libpng is not availaible. Image path functions are
documented at https://wiki.wesnoth.org/ImagePathFunctionWML.
.TP
\fB\-R,\ \-\-report\fP
initializes game directories, prints build information suitable for use in
bug reports, and exits.
.TP
\fB\-\-rng\-seed\fP\fI\ seed\fP
seeds the random number generator with number <arg>. Example:
seeds the random number generator with number <arg>. Example:
\fB\-\-rng\-seed 0\fP
.TP
\fB\-\-screenshot\fP\fI\ map\fP\fB\ \fP\fIoutput\fP
saves a screenshot of <map> to <output> without initializing
a screen.
saves a screenshot of \fImap\fP to \fIoutput\fP without initializing a screen.
.TP
\fB\-s[\fP\fIhost\fP\fB],\ \-\-server[\fP\fI=host\fP\fB]\fP
connects to the specified host if any, otherwise connect to the first server
in preferences. Example: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-\-showgui\fP
runs the game with the GUI, overriding any implicit \fB\-\-nogui.\fP
runs the game with the GUI, overriding any implicit \fB\-\-nogui\fP.
.TP
\fB\-\-strict\-validation\fP
validation errors are treated as fatal errors.
.TP
\fB\-t[\fP\fIscenario_id\fP\fB],\ \-\-test[\fP\fI=scenario_id\fP\fB]\fP
runs the game in a small test scenario. The scenario should be one defined
with a \fB[test]\fP WML tag. The default is "test". Implies \fB\-\-nogui.\fP
with a \fB[test]\fP WML tag. The default is \fBtest\fP. A demonstration of the
\fB[micro_ai]\fP feature can be started with \fBmicro_ai_test\fP. Implies
\fB\-\-nogui\fP.
.TP
\fB\-u,\ \-\-unit\fP\fI\ scenario\-id\fP
runs the specified test scenario as a unit test. Implies \fB\-\-nogui.\fP
runs the specified test scenario as a unit test. Implies \fB\-\-nogui\fP.
.TP
\fB\-\-userconfig\-dir\fP\fI\ name\fP
sets the user configuration directory to \fIname\fP under $HOME or "My
@ -250,8 +253,7 @@ also possible to specify a directory relative to the process working
directory by using path starting with ".\e" or "..\e".
.TP
\fB\-\-username\fP\fI\ username\fP
uses <username> when connecting to a server, ignoring other
preferences.
uses \fIusername\fP when connecting to a server, ignoring other preferences.
.TP
\fB\-\-userdata\-path\fP
prints the path of the user data directory and exits.
@ -317,22 +319,22 @@ selects a faction of the current era for this side. The faction is chosen by
an id. Factions are described in the data/multiplayer.cfg file.
.TP
\fB\-\-turns\fP\fI\ value\fP
sets the number of turns for the chosen scenario. The default is \fB50\fP.
sets the number of turns for the chosen scenario. By default no turn limit
is set.
.
.SH "EXIT STATUS"
.
Normal exit status is 0. An exit status of 1 indicates an (SDL, video,
fonts, etc) initialization error. An exit status of 2 indicates an error
fonts, etc) initialization error. An exit status of 2 indicates an error
with the command line options.
.br
When running unit tests (with\fB\ \-u\fP), the exit status is different. An
exit status of 0 indicates that the test passed, and 1 indicates that the
test failed. An exit status of 3 indicates that the test passed, but
produced an invalid replay file. An exit status of 4 indicates that the
test passed, but the replay produced errors. These latter two are only
returned if \fB\-\-noreplaycheck\fP is not passed. An exit status of 2 indicates
that the test reached a time out, when used with the deprecated \fB\-\-timeout\fP
option.
When running unit tests (with\fB\ \-u\fP), the exit status is different. An exit
status of 0 indicates that the test passed, and 1 indicates that the test
failed. An exit status of 3 indicates that the test passed, but produced an
invalid replay file. An exit status of 4 indicates that the test passed, but
the replay produced errors. These latter two are only returned if
\fB\-\-noreplaycheck\fP is not passed. An exit status of 2 indicates that the
test timed out, when used with the deprecated \fB\-\-timeout\fP option.
.
.SH AUTHOR
.
@ -344,11 +346,11 @@ Edited by Nils Kneuper <crazy\-ivanovic@gmx.net>, ott
This manual page was originally written by Cyril Bouthors
<cyril@bouthors.org>.
.br
Visit the official homepage: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
This is Free Software; this software is licensed under the GPL version 2, as
published by the Free Software Foundation. There is NO warranty; not even

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Battle for Wesnoth multiplayer network daemon"
.TH WESNOTHD 6 2017 wesnothd "Battle for Wesnoth multiplayer network daemon"
.
.SH NAME
.
@ -34,8 +34,8 @@ wesnothd \- Battle for \fBWesnoth\fP multiplayer network daemon
.SH DESCRIPTION
.
Manages Battle for Wesnoth multiplayer games. See
http://www.wesnoth.org/wiki/ServerAdministration on what commands the server
accepts via the wesnoth client (/query ...) or the fifo.
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH OPTIONS
.
@ -117,7 +117,7 @@ values (used if nothing is specified) are:
\fBfifo_path\fP
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/socket/wesnothd/socket\fP).
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
The number of allowed messages in \fBmessages_time_period\fP. (default: \fB4\fP)
@ -278,11 +278,11 @@ Soliton <soliton.de@gmail.com> and Thomas Baumhauer
<thomas.baumhauer@gmail.com>. This manual page was originally
written by Cyril Bouthors <cyril@bouthors.org>.
.br
Visit the official homepage: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
This is Free Software; this software is licensed under the GPL version 2, as
published by the Free Software Foundation. There is NO warranty; not even

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2013 wesnoth "La batalla por Wesnoth"
.TH WESNOTH 6 2017 wesnoth "La batalla por Wesnoth"
.
.SH NOMBRE
wesnoth \- La batalla por Wesnoth, un juego de estrategia fantástica por
@ -46,7 +46,7 @@ compártalas con otros.
.SH OPCIONES
.
.TP
\fB\-\-bunzip\fP\fI\ archivo_de_entrada.gz\fP
\fB\-\-bunzip\fP\fI\ infile.bz2\fP
descomprime un archivo que debería estar en formato bzip2 y lo almacena sin
el sufijo .bz2. El \fIarchivo_de_entrada.bz2\fP será eliminado.
.TP
@ -54,9 +54,9 @@ el sufijo .bz2. El \fIarchivo_de_entrada.bz2\fP será eliminado.
comprime un archivo en formato bzip2, lo guarda como
\fIarchivo_de_entrada\fP.bz2 y elimina \fIarchivo_de_entrada\fP.
.TP
\fB\-c[\fP\fIid_campaign\fP\fB],\ \-\-campaign[\fP\fI=id_campaign\fP\fB]\fP
va directamente a la campaña con el id <id_de_campaña>. Si no se
especifica id aparecerá un menú de selección.
\fB\-c[\fP\fIid_de_campaña\fP\fB],\ \-\-campaign[\fP\fI=id_de_campaña\fP\fB]\fP
goes directly to the campaign with id \fIid_campaign\fP. A selection menu will
appear if no id was specified.
.TP
\fB\-\-campaign\-difficulty[\fP\fI=difficulty\fP\fB]\fP
El nivel de dificultad de la campaña especificada (de 1 al máximo). Si no
@ -74,14 +74,14 @@ reemplaza el principal cargado con aquel cuya id se especifica.
reemplaza el directorio de datos con el directorio especificado
.TP
\fB\-\-data\-path\fP
imprime la ruta del directorio de datos y sale.
prints the path of the data directory and exits.
.TP
\fB\-d, \-\-debug\fP
activa opciones adicionales en el modo de comandos del juego (vea la página
wiki en http://www.wesnoth.org/wiki/CommandMode para más información sobre
el modo de comandos).
enables additional command mode options in\-game (see the wiki page at
https://www.wesnoth.org/wiki/CommandMode for more information about command
mode).
.TP
\fB\-e,\ \-\-editor\fP\fI\ archivo\fP
\fB\-e[\fP\fIfile\fP\fB],\ \-\-editor[\fP\fI=file\fP\fB]\fP
inicia directamente con el editor de mapas del juego. Si \fIarchivo\fP es
especificado, equivale a \fB\-l \-\-load\fP
.TP
@ -105,15 +105,15 @@ muestra un resumen de las opciones de línea de comandos en la salida
estándar, y regresa.
.TP
\fB\-l,\ \-\-load\fP\fI\ archivo\fP
carga la partida guardada en \fIarchivo\fP desde el directorio estándar de
partidas guardadas. Combinada con la opción \fB\-e\fP o \fB\-\-editor\fP, inicia el
editor con el mapa en \fIarchivo\fP abierto. Si se trata de un directorio, el
editor mostrará un diálogo de selección de archivos apuntando a éste.
loads the savegame \fIfile\fP from the standard save game directory. If the
\fB\-e\fP or \fB\-\-editor\fP option is used as well, starts the editor with the map
from \fIfile\fP open. If it is a directory, the editor will start with a load
map dialog opened there.
.TP
\fB\-L,\ \-\-language\fP\fI\ lang\fP
usa el idioma \fIlang\fP en esta sesión. Ejemplo: \fB\-\-language ang_GB@latin\fP
.TP
\fB\-\-log\-level=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
\fB\-\-log\-\fP\fInivel\fP\fB=\fP\fIdominio1\fP\fB,\fP\fIdominio2\fP\fB,\fP\fI...\fP
establece el nivel de gravedad de los dominios de registro. \fBall\fP puede
utilizarse para seleccionar todos los dominios. Los niveles disponibles son:
\fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Por defecto se utiliza el nivel
@ -128,13 +128,13 @@ los dominios de registro con este nivel o mayor causará un fallo en el
análisis de la unidad a pesar de un resultado victorioso. Solo es relevante
cuando se usa con \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filter\fP\fB]\fP
muestra una lista de dominios de registro definidos (únicamente aquéllos
conteniendo \fBfiltro\fP si es indicado) y regresa
\fB\-\-logdomains[\fP\fI=filtro\fP\fB]\fP
lists defined log domains (only the ones containing \fIfilter\fP if used) and
exits
.TP
\fB\-\-max\-fps\fP\fI\ fps\fP
el número de fotogramas por segundo que el juego puede mostrar, el valor
debería estar entre 1 y 1000, por defecto es \fB50\fP.
the number of frames per second the game can show, the value should be
between \fI1\fP and \fI1000\fP, the default is the monitor's refresh rate.
.TP
\fB\-m, \-\-multiplayer\fP
inicia una partida multijugador. Existen opciones adicionales que pueden
@ -144,8 +144,8 @@ usarse junto con \fB\-\-multiplayer\fP como se explica más abajo.
carga los escenarios de prueba multijugador.
.TP
\fB\-\-no\-delay\fP
ejecuta el juego sin retrasos con el fin de hacer una prueba de rendimiento
gráfico. Esto se activa automáticamente con \fB\-\-nogui\fP.
runs the game without any delays for graphic benchmarking. This is
automatically enabled by \fB\-\-nogui\fP.
.TP
\fB\-\-noaddons\fP
deshabilita la carga de complementos de usuario.
@ -154,7 +154,8 @@ deshabilita la carga de complementos de usuario.
deshabilita el cache de datos de juego.
.TP
\fB\-\-nogui\fP
ejecuta el juego sin la GUI (interfaz gráfica de usuario).
runs the game without the GUI. Only availaible in combination with
\fB\-\-multiplayer\fP or \fB\-\-screenshot\fP or \fB\-\-plugin\fP.
.TP
\fB\-\-nomusic\fP
ejecuta el juego sin música.
@ -167,58 +168,57 @@ cuando se usa con \fB\-u\fP.
ejecuta el juego sin sonidos ni música.
.TP
\fB\-\-password\fP\fI\ password\fP
utiliza <password> cuando se conecta a un servidor, ignorando otras
preferencias. Método inseguro.
uses \fIpassword\fP when connecting to a server, ignoring other
preferences. Unsafe.
.TP
\fB\-\-path\fP
muestra el nombre del directorio de datos de juego y finaliza.
.TP
\fB\-p,\ \-\-preprocess\fP\fI\ source\-file/folder\fP\fB\ \fP\fItarget\-directory\fP
preprocesa un fichero o carpeta de ficheros especificados. Por cada fichero,
se generarán en el directorio especificado un fichero .cfg de texto plano y
otro fichero .cfg procesado. Si se especifica una carpeta, se preprocesará
recursivamente basándose en las reglas conocidas del preprocesador. Las
macros comunes del directorio «data/core/macros» serán preprocesadas antes
que los recursos especificados. Ejemplo: \fB\-p
~/wesnoth/data/campaigns/tutorial ~/result.\fP Para más detalles en relación
con el preprocesador visite:
http://wiki.wesnoth.org/PreprocessorRef#Command\-line_preprocessor
preprocesses a specified file/folder. For each file(s) a plain .cfg file and
a processed .cfg file will be written in specified target directory. If a
folder is specified, it will be preprocessed recursively based on the known
preprocessor rules. The common macroses from the "data/core/macros"
directory will be preprocessed before the specified resources. Example:
\fB\-p ~/wesnoth/data/campaigns/tutorial ~/result.\fP For details regarding the
preprocessor visit:
https://wiki.wesnoth.org/PreprocessorRef#Command\-line_preprocessor
.TP
\fB\-\-preprocess\-defines=\fP\fIDEFINE1\fP\fB,\fP\fIDEFINE2\fP\fB,\fP\fIetc\fP
lista separada por comas de definiciones que van a ser usadas por el comando
«\-\-preprocess». Si \fBSKIP_CORE\fP está en la lista, el directorio «data/core»
no se preprocesará.
\fB\-\-preprocess\-defines=\fP\fIDEFINE1\fP\fB,\fP\fIDEFINE2\fP\fB,\fP\fI...\fP
comma separated list of defines to be used by the \fB\-\-preprocess\fP
command. If \fBSKIP_CORE\fP is in the define list the "data/core" directory
won't be preprocessed.
.TP
\fB\-\-preprocess\-input\-macros\fP\fI\ source\-file\fP
sólo utilizado con '\-\-preprocess'. Especifica un archivo que contiene nodos
[preproc_define] para ser incluidos antes de la operación.
used only by the \fB\-\-preprocess\fP command. Specifies a file that contains
\fB[preproc_define]\fPs to be included before preprocessing.
.TP
\fB\-\-preprocess\-output\-macros[\fP\fI=target\-file\fP\fB]\fP
sólo utilizado con el comando «\-\-preprocess». Escribe todas las macros
preprocesadas en el archivo especificado. Si omite el nombre de archivo, se
utilizará el archivo «_MACROS_.cfg» en el directorio de destino de la opción
\-\-preprocess. El archivo de salida puede ser enviado a
\fB\-\-preprocess\-input\-macros\fP. Esta opción debe preceder a «\-\-preprocess».
used only by the \fB\-\-preprocess\fP command. Will output all preprocessed
macros in the target file. If the file is not specified the output will be
file '_MACROS_.cfg' in the target directory of preprocess's command. The
output file can be passed to \fB\-\-preprocess\-input\-macros\fP. This switch
should be typed before the \fB\-\-preprocess\fP command.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
establece la resolución de la pantalla. Por ejemplo: \fB\-r 800x600\fP
.TP
\fB\-\-render\-image\fP\fI\ image\fP\fB\ \fP\fIoutput\fP
toma una cadena con una ruta de imagen válida para Wesnoth con funciones de
ruta de imagen y la extrae a un archivo .bmp de windows.
takes a valid wesnoth 'image path string' with image path functions, and
outputs to a .png file. Outputs to a windows .bmp file if the filename ends
with .bmp or if libpng is not availaible. Image path functions are
documented at https://wiki.wesnoth.org/ImagePathFunctionWML.
.TP
\fB\-R,\ \-\-report\fP
initializes game directories, prints build information suitable for use in
bug reports, and exits.
inicializa los directorios del juego, imprime la información necesaria para
su uso en informes de error, y sale.
.TP
\fB\-\-rng\-seed\fP\fI\ seed\fP
inicializa el generador de números aleatorios con el número <arg>.
Ejemplo: \fB\-\-rng\-seed 0\fP
seeds the random number generator with number <arg>. Example:
\fB\-\-rng\-seed 0\fP
.TP
\fB\-\-screenshot\fP\fI\ map\fP\fB\ \fP\fIoutput\fP
guarda una captura de pantalla de <map> a <output> sin
iniciar una pantalla.
saves a screenshot of \fImap\fP to \fIoutput\fP without initializing a screen.
.TP
\fB\-s[\fP\fIhost\fP\fB],\ \-\-server[\fP\fI=host\fP\fB]\fP
se conecta a la máquina especificada si la hay, de otro modo se conecta al
@ -226,20 +226,19 @@ primer servidor seleccionado en las preferencias. Ejemplo: \fB\-\-server
server.wesnoth.org\fP
.TP
\fB\-\-showgui\fP
ejecuta el juego con la GUI (interfaz gráfica de usuario), ignorando
cualquier \fB\-\-nogui.\fP implícito
runs the game with the GUI, overriding any implicit \fB\-\-nogui\fP.
.TP
\fB\-\-strict\-validation\fP
trata los errores de validación como fatales.
.TP
\fB\-t[\fP\fIscenario_id\fP\fB],\ \-\-test[\fP\fI=scenario_id\fP\fB]\fP
ejecuta el juego en un pequeño escenario de prueba. El escenario debería de
ser alguno definido con una etiqueta WML \fB[test]\fP. Por omisión es
"test". Implica \fB\-\-nogui.\fP
runs the game in a small test scenario. The scenario should be one defined
with a \fB[test]\fP WML tag. The default is \fBtest\fP. A demonstration of the
\fB[micro_ai]\fP feature can be started with \fBmicro_ai_test\fP. Implies
\fB\-\-nogui\fP.
.TP
\fB\-u,\ \-\-unit\fP\fI\ scenario\-id\fP
ejecuta el escenario de prueba especificado para testar una unidad. Implica
\fB\-\-nogui.\fP
runs the specified test scenario as a unit test. Implies \fB\-\-nogui\fP.
.TP
\fB\-\-userconfig\-dir\fP\fI\ nombre\fP
establece el directorio de configuración del usuario como \fInombre\fP en $HOME
@ -263,8 +262,7 @@ directorio donde corre el proceso usando una ruta que comience por ".\e" or
"..\e".
.TP
\fB\-\-username\fP\fI\ username\fP
utiliza <username> cuando se conecta a un servidor, ignorando otras
preferencias.
uses \fIusername\fP when connecting to a server, ignoring other preferences.
.TP
\fB\-\-userdata\-path\fP
muestra la ruta del directorio de datos del usuario y regresa.
@ -337,23 +335,22 @@ selecciona usando un identificador (id). Las facciones se describen en el
archivo data/multiplayer.cfg.
.TP
\fB\-\-turns\fP\fI\ value\fP
establece el número de turnos para el escenario elegido. Por defecto es
\fB50\fP.
sets the number of turns for the chosen scenario. By default no turn limit
is set.
.
.SH "ESTADO DE SALIDA"
.
El estado de salida normal es 0. Un estado de 1 indica un error de
iniciación (SDL, vídeo, fuentes, etc.). Un estado de 2 indica un problema
con las opciones de la línea de comandos.
Normal exit status is 0. An exit status of 1 indicates an (SDL, video,
fonts, etc) initialization error. An exit status of 2 indicates an error
with the command line options.
.br
Al ejecutar testeos de unidades (con \fB\ \-u\fP), el estado de salida es
diferente. un estado de salida de 0 indica que se ha pasado el test y 1
indica que el test ha fallado. Un estado de salida de 3 indica que se ha
pasado el test pero ha producido un fichero de repetición no válido. Un
estado de salida de 4 indica que se ha pasado el test pero la repetición
genera errores. Estos dos últimos solo son devueltos si no se le pasa
\fB\-\-noreplaycheck\fP. Un estado de salida de 2 indica que ha expirado el
tiempo cuando se usa con la opción obsoleta \fB\-\-timeout\fP.
When running unit tests (with\fB\ \-u\fP), the exit status is different. An exit
status of 0 indicates that the test passed, and 1 indicates that the test
failed. An exit status of 3 indicates that the test passed, but produced an
invalid replay file. An exit status of 4 indicates that the test passed, but
the replay produced errors. These latter two are only returned if
\fB\-\-noreplaycheck\fP is not passed. An exit status of 2 indicates that the
test timed out, when used with the deprecated \fB\-\-timeout\fP option.
.
.SH AUTOR
.
@ -365,11 +362,11 @@ Editado por Nils Kneuper <crazy\-ivanovic@gmx.net>, ott
Esta página de manual fue escrita inicialmente por Cyril Bouthors
<cyril@bouthors.org>.
.br
Visite la página web oficial: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Esto es Software Libre; este software está licenciado bajo GPL versión 2,
tal y como ha sido publicada por la Free Software Foundation. No existe

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Servidor de partidas multijugador para La batalla por Wesnoth"
.TH WESNOTHD 6 2017 wesnothd "Servidor de partidas multijugador para La batalla por Wesnoth"
.
.SH NOMBRE
.
@ -33,9 +33,9 @@ wesnothd \- Servidor de partidas multijugador para La batalla por \fBWesnoth\fP
.
.SH DESCRIPCIÓN
.
Administra partidas multijugador para La batalla por Wesnoth. Vea
http://www.wesnoth.org/wiki/ServerAdministration para saber qué comandos
acepta el servidor a través del cliente de wesnoth (/query) o del FIFO.
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH OPCIONES
.
@ -118,10 +118,9 @@ comodines. Vea \fBglob\fP(7) para más detalles. Los valores por defecto
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
La ruta al FIFO a través del cual puede enviarle comandos al servidor
(equivalente a /query en Wesnoth). Si no es especificada, se usará la ruta
especificada al momento de compilar el servidor (por defecto:
\fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
El número máximo de mensajes permitidos en un lapso de tiempo definido por
@ -289,11 +288,11 @@ Soliton <soliton.de@gmail.com> y Thomas Baumhauer
<thomas.baumhauer@gmail.com>. Esta página de manual fue
originalmente escrita por Cyril Bouthors <cyril@bouthors.org>.
.br
Visite la página web oficial: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Esto es Software Libre; este software está licenciado bajo GPL versión 2,
tal y como ha sido publicada por la Free Software Foundation. No existe

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Wesnothi Lahingu mitmemängija\-võrgumoodul"
.TH WESNOTHD 6 2017 wesnothd "Wesnothi Lahingu mitmemängija\-võrgumoodul"
.
.SH NIMI
.
@ -33,9 +33,9 @@ wesnothd \- Battle for \fBWesnoth\fPi mitmemängija\-võrgumoodul
.
.SH KIRJELDUS
.
Haldab Wesnothi Lahingu mitmemängija mänge. Vt
http://www.wesnoth.org/wiki/ServerAdministration käskude kohta, mida saab
anda klientprogrammist (/query ...) või käsujärjekorra kaudu..
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH VALIKUD
.
@ -113,9 +113,9 @@ määrata) on:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
Serveri käsujärjekorra (FIFO) kataloog (nagu wesnothi /query ... ). Kui
pole määratud, kasutatakse kompileerimisaegset vaikimisi väärtust
(vaikimisi: /var/run/socket/wesnothd/socket).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
Lubatud sõnumite arv perioodil \fBmessages_time_period\fP. (vaikimisi: \fB4\fP)
@ -267,11 +267,11 @@ Soliton <soliton.de@gmail.com> ja Thomas Baumhauer
<thomas.baumhauer@gmail.com>. Selle manuaalilehe algne autor oli
Cyril Bouthors <cyril@bouthors.org>.
.br
Külasta ametlikku kodulehte: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH AUTORIÕIGUS
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
See on vaba tarkvara \- see tarkvara kasutab Vaba Tarkvara Sihtasutuse
koostatud GPL litsentsi versiooni 2. Garantiid EI OLE, isegi mitte

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Taistelu Wesnothista \-monipelipalvelin"
.TH WESNOTHD 6 2017 wesnothd "Taistelu Wesnothista \-monipelipalvelin"
.
.SH NIMI
.
@ -33,9 +33,9 @@ wesnothd Taistelu \fBWesnothista\fP \-moninpelipalvelin
.
.SH KUVAUS
.
Hallitsee Taistelu Wesnothista \-moninpelejä. Osoitteessa
http://www.wesnoth.org/wiki/ServerAdministration on lista komennoista, jotka
palvelin hyväksyy pelin kautta (/query ...) tai FIFOsta.
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH VALITSIMET
.
@ -114,9 +114,9 @@ ole annettu) ovat:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
Polku FIFOon, jonne voi kirjoittaa palvelinkomentoja (samoja kuin komennolla
/query wesnothissa). Jos jätetty määrittelemättä, käytetään käännön aikana
määriteltyä polkua (oletus: \fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
Sallittu määrä viestejä ajanjaksossa, joka on määritelty asetuksella
@ -280,11 +280,11 @@ kirjoitti Cyril Bouthors <cyril@bouthors.org>.
Suomentanut Wesnothin suomennosryhmä
(http://www.wesnoth.org/wiki/FinnishTranslation).
.br
Käy virallisella kotisivulla: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH TEKIJÄNOIKEUS
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
This is Free Software; this software is licensed under the GPL version 2, as
published by the Free Software Foundation. There is NO warranty; not even

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Serveur multijoueur de Bataille pour Wesnoth"
.TH WESNOTHD 6 2017 wesnothd "Serveur multijoueur de Bataille pour Wesnoth"
.
.SH NOM
.
@ -34,9 +34,9 @@ wesnothd \- Serveur pour jeu multijoueur en réseau de Bataille pour
.
.SH DESCRIPTION
.
Gère les jeux multijoueurs de Bataille pour Wesnoth. Voir les commandes que
le serveur accepte via le client wesnoth ou via une fifo sur
http://www.wesnoth.org/wiki/ServerAdministration.
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH OPTIONS
.
@ -116,10 +116,9 @@ par défaut (utilisées si rien n'est précisé) sont\ :
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
Chemin de la fifo dans laquelle vous pouvez envoyer des commandes au serveur
(comme les /query depuis wesnoth). Si elle n'est pas précisée, le chemin est
celui prédéfini lors de la compilation (valeur par défaut\ :
\fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
Nombre maximum de messages permis en \fBmessages_time_period\fP (par défaut :
@ -284,11 +283,11 @@ Soliton <soliton.de@gmail.com> et Thomas Baumhauer
<thomas.baumhauer@gmail.com>. Ce manuel a été à l'origine écrit par
Cyril Bouthors <cyril@bouthors.org>.
.br
Rendez\-vous sur la page d'accueil officielle\ : http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Ceci est un logiciel libre\ ; ce logiciel est sous la licence GPL version 2,
comme définie par la Free Software Foundation. Il n'offre AUCUNE GARANTIE, y

View file

@ -1,377 +0,0 @@
.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2013 wesnoth "A batalla polo Noroeste"
.
.SH NOME
wesnoth — A batalla polo Noroeste, un xogo de estratexia por roldas
ambientado nun mundo fantástico.
.
.SH SINOPSE
.
\fBwesnoth\fP [\fIOPCIÓNS\fP] [\fIRUTA_AOS_DATOS\fP]
.
.SH DESCRICIÓN
.
A batalla polo \fBNoroeste\fP é un xogo de estratexia por roldas ambientado nun
mundo fantástico.
Derrota a todos os líderes inimigos escollendo sabiamente as tropas e
xestionando coidadosamente os recursos de ouro e vilas. Todas as unidades
teñen fortalezas e debilidades de seu. Para gañar, desprega as túas forzas
de xeito que aproveiten completamente o seu potencial, e impide que os
inimigos fagan o mesmo. A medida que as unidades consigan experiencia,
adquirirán novas habilidades e volveranse máis fortes. Xoga na lingua que
queiras e pon a proba as túas habilidades contra a intelixencia artificial,
ou únete á enorme comunidade internacional de xogadores que se reúne en
internet. Crea unidades, escenarios ou campañas personalizadas, e compárteo
todo co resto da comunidade.
.
.SH OPCIÓNS
.
.TP
\fB\-\-bunzip\fP\fI\ ficheiro_de_entrada.gz\fP
Descomprime un ficheiro que debería estar en formato BZip2 e gárdao sen o
sufixo «.bz2». Borrarase o \fIficheiro_de_entrada.bz2\fP.
.TP
\fB\-\-bzip\fP\fI\ ficheiro_de_entrada\fP
Comprime un ficheiro en formato BZip2, gárdao coma
\fIficheiro_de_entrada\fP.bz2 e borra o \fIficheiro_de_entrada\fP.
.TP
\fB\-c[\fP\fIid_campaign\fP\fB],\ \-\-campaign[\fP\fI=id_campaign\fP\fB]\fP
Vai directamente á campaña co identificador
<identificador_de_campaña>. Se non indica un identificador, aparece
un menú de escolla.
.TP
\fB\-\-campaign\-difficulty[\fP\fI=difficulty\fP\fB]\fP
A dificultade da campaña indicada (do 1 ao máximo). Se non se especificase,
aparecería un diálogo de escolla da dificultade da campaña.
.TP
\fB\-\-campaign\-scenario\fP\fI\ identificador_de_escenario\fP
O identificador do escenario da campaña indicada. De omitirse o parámetro,
empregarase o primeiro escenario.
.TP
\fB\-\-core\fP\fI\ identificador_de_núcleo\fP
Substitúe o núcleo cargado polo núcleo co identificador indicado.
.TP
\fB\-\-data\-dir\fP\fI\ cartafol\fP
Substitúe o directorio dos datos polo directorio indicado.
.TP
\fB\-\-data\-path\fP
Mostra a ruta do cartafol dos datos.
.TP
\fB\-d, \-\-debug\fP
Activa opcións adicionais no modo de ordes do xogo. Consulta o wiki en
«http://wiki.wesnoth.org/CommandMode» (en inglés) para máis información
sobre o modo de ordes do xogo.
.TP
\fB\-e,\ \-\-editor\fP\fI\ ficheiro\fP
Inicia directamente o editor de mapas integrado. Se se indica un
\fIficheiro\fP, fai o mesmo que \fB\-l \-\-load\fP.
.TP
\fB\-\-fps\fP
Mostra nunha esquina da pantalla o número de fotogramas por segundo ao que
se está executando o xogo.
.TP
\fB\-f, \-\-fullscreen\fP
Executa o xogo a pantalla completa.
.TP
\fB\-\-gunzip\fP\fI\ ficheiro_de_entrada.gz\fP
Descomprime un ficheiro que debería estar en formato GZIP e gárdao sen o
sufixo «.gz». Borrarase o \fIficheiro_de_entrada.gz\fP.
.TP
\fB\-\-gzip\fP\fI\ ficheiro_de_entrada\fP
Comprime un ficheiro en formato GZIP, gárdao coma \fIficheiro_de_entrada\fP.gz
e borra o \fIficheiro_de_entrada\fP.
.TP
\fB\-h, \-\-help\fP
Devolve un resumo das opcións da liña de ordes.
.TP
\fB\-l,\ \-\-load\fP\fI\ ficheiro\fP
Carga a partida \fIficheiro\fP do directorio de partidas estándar. Se tamén se
usan as opcións \fB\-e\fP ou \fB\-\-editor\fP, iníciase o editor co mapa do
\fIficheiro\fP aberto. Se é un directorio, o editor iniciarase cun diálogo de
carga de mapas aberto en dito directorio.
.TP
\fB\-L,\ \-\-language\fP\fI\ idioma\fP
Usa o idioma \fIidioma\fP (código) durante esta sesión. Por exemplo:
\fB\-\-language gl\fP.
.TP
\fB\-\-log\-level=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
Establece o nivel de severidade dos dominios do rexistro. Pódese usar
\fBall\fP para referirse a calquera dominio do rexistro. Os niveis dispoñíbeis
son os seguintes: \fBerror\fP (erro),\ \fBwarning\fP (aviso),\ \fBinfo\fP
(información) e \ \fBdebug\fP (depuración). \fBerror\fP é o nivel predeterminado.
.TP
\fB\-\-log\-precise\fP
Mostra as marcas de tempo no ficheiro do historial con máis precisión.
.TP
\fB\-\-log\-strict\fP
Define o nivel de rexistro. Calquera mensaxe enviada con este nivel de
rexistro ou un nivel superior fará que a proba unitaria falle aínda que o
resultado sexa o esperado. Só é relevante cando se usa con \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filter\fP\fB]\fP
Devolve os dominios do rexistro definidos (só os que conteñan o \fBfiltro\fP se
se usa).
.TP
\fB\-\-max\-fps\fP\fI\ fps\fP
O número máximo de fotogramas por segundo que pode empregar o xogo. O valor
debe estar entre «1» e «1000», sendo \fB50\fP o valor predeterminado.
.TP
\fB\-m, \-\-multiplayer\fP
Executa unha partida de varios xogadores. Hai opcións adicionais que poden
empregarse xunto con \fB\-\-multiplayer\fP tal e como se explica máis abaixo.
.TP
\fB\-\-mp\-test\fP
Cargar os escenarios de varios xogadores de probas.
.TP
\fB\-\-no\-delay\fP
Executa o xogo sen atrasos para probas de rendemento gráfico. Isto actívase
automaticamente con \fB\-\-nogui\fP.
.TP
\fB\-\-noaddons\fP
Desactiva a carga de complementos do usuario.
.TP
\fB\-\-nocache\fP
Desactiva a caché de datos do xogo.
.TP
\fB\-\-nogui\fP
Executa o xogo sen a interface gráfica.
.TP
\fB\-\-nomusic\fP
Executa o xogo sen música.
.TP
\fB\-\-noreplaycheck\fP
Non intentar validar a repetición da proba unitaria. Só é relevante cando se
usa con \fB\-u\fP.
.TP
\fB\-\-nosound\fP
Executa o xogo sen sons e sen música.
.TP
\fB\-\-password\fP\fI\ contrasinal\fP
Emprega o <contrasinal> indicado ao conectarse ao servidor,
ignorando a configuración. É pouco seguro.
.TP
\fB\-\-path\fP
Devolve o directorio de datos do xogo.
.TP
\fB\-p,\ \-\-preprocess\fP\fI\ ficheiro_ou_cartafol_de_orixe\fP\fB\ \fP\fIcartafol_de_destino\fP
Preprocesa o ficheiro ou cartafol indicado. O ficheiro ou ficheiros
escribiranse no directorio de destino indicado: un ficheiro «.cfg» simple e
outro procesado. Se se indica un cartafol, preprocesaranse todos os seus
contidos baseándose nas regras coñecidas para o preprocesador. Os macros
comúns do directorio «data/core/macros» preprocesaranse antes que os
recursos indicados. Por exemplo: \fB\-p ~/wesnoth/data/campaigns/tutorial
~/result\fP. Para máis información sobre o preprocesador, acceda á seguinte
páxina: http://wiki.wesnoth.org/PreprocessorRef#Command\-line_preprocessor
.TP
\fB\-\-preprocess\-defines=\fP\fIDEFINE1\fP\fB,\fP\fIDEFINE2\fP\fB,\fP\fIetc.\fP
Lista de ordes «define» —separada por comas— para que empregue a orde
«\-\-preprocess». Se a lista inclúe \fBSKIP_CORE\fP, non se preprocesará o
directorio «data/core».
.TP
\fB\-\-preprocess\-input\-macros\fP\fI\ ficheiro_de_orixe\fP
Só o emprega a orde «\-\-preprocess». Especifica un ficheiro con definicións
para antes do preprocesamento.
.TP
\fB\-\-preprocess\-output\-macros[\fP\fI=target\-file\fP\fB]\fP
Só o emprega a orde «\-\-preprocess». Devolve todos os macros preprocesados do
ficheiro obxectivo. Se non se especifica un ficheiro devolverá os do
ficheiro «_MACROS_.cfg» do directorio obxectivo da orde «\-\-preprocess». O
ficheiro de saída pode pasárselle a \fB\-\-preprocess\-input\-macros\fP. Este
modificador ten que escribirse antes da orde «\-\-preprocess».
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
Establece a resolución do xogo. Por exemplo: \fB\-r 800x600\fP.
.TP
\fB\-\-render\-image\fP\fI\ imaxe\fP\fB\ \fP\fIsaída\fP
Recibe unha «cadea de ruta de imaxe» de A batalla polo Noroeste con funcións
de rutas de imaxes, e xera un ficheiro BMP de Windows.
.TP
\fB\-R,\ \-\-report\fP
initializes game directories, prints build information suitable for use in
bug reports, and exits.
.TP
\fB\-\-rng\-seed\fP\fI\ semente\fP
Usa o número <semente> como semente para o xerador de números
aleatorios. Por exemplo: \fB\-\-rng\-seed 0\fP.
.TP
\fB\-\-screenshot\fP\fI\ mapa\fP\fB\ \fP\fIsaída\fP
Garda unha captura de pantalla do <mapa> na <saída> sen
preparar unha pantalla.
.TP
\fB\-s[\fP\fIhost\fP\fB],\ \-\-server[\fP\fI=host\fP\fB]\fP
Conéctase á máquina especificada se existe, senón conéctase ao primeiro
servidor da configuración. Por exemplo: \fB\-\-server server.wesnoth.org\fP.
.TP
\fB\-\-showgui\fP
Executa o xogo coa interface gráfica, substituíndo calquera \fB\-\-nogui\fP
implícito.
.TP
\fB\-\-strict\-validation\fP
Os erros de corrección trátanse coma erros graves.
.TP
\fB\-t[\fP\fIscenario_id\fP\fB],\ \-\-test[\fP\fI=scenario_id\fP\fB]\fP
Executa o xogo nun pequeno escenario de probas. O escenario debería ser un
definido cunha etiqueta WML \fB[test]\fP. O predeterminado é «test». O uso de
\fB\-\-nogui\fP vai implícito.
.TP
\fB\-u,\ \-\-unit\fP\fI\ identificador_de_escenario\fP
Executa o escenario de probas indicado como proba unitaria. O uso de
\fB\-\-nogui\fP vai implícito.
.TP
\fB\-\-userconfig\-dir\fP\fI\ nome\fP
Define \fInome\fP coma o nome do cartafol da configuración do usuario no seu
directorio persoal («$HOME») ou «Os meus documentos\eOs meus xogos» en
Windows. Tamén podes indicar unha ruta absoluta para o directorio da
configuración fóra dos antes mencionados. En Windows tamén podes prefixar a
ruta con ".\e" or "..\e " para indicar un cartafol relativo ao cartafol de
traballo do proceso. En X11 o cartafol predeterminado é «$XDG_CONFIG_HOME»
ou «$HOME/.config/wesnoth», noutros sistemas é a ruta de datos do usuario.
.TP
\fB\-\-userconfig\-path\fP
Devolve a ruta do directorio da configuración do usuario.
.TP
\fB\-\-userdata\-dir\fP\fI\ nome\fP
Define \fInome\fP coma o nome do cartafol dos datos do usuario no seu cartafol
persoal («$HOME») ou «Os meus documentos\eOs meus xogos» en Windows. Tamén
podes indicar unha ruta absoluta para o cartafol dos datos fóra dos antes
mencionados. En Windows tamén podes prefixar a ruta con ".\e" or "..\e "
para indicar un cartafol relativo ao cartafol de traballo do proceso.
.TP
\fB\-\-username\fP\fI\ nome_de_usuario\fP
Emprega o <usuario> indicado ao conectarse ao servidor, ignorando a
configuración.
.TP
\fB\-\-userdata\-path\fP
Devolve a ruta do directorio dos datos do usuario.
.TP
\fB\-\-validcache\fP
Asume que a caché está ben (perigoso).
.TP
\fB\-v, \-\-version\fP
Devolve o número da versión.
.TP
\fB\-w, \-\-windowed\fP
Executa o xogo nunha xanela.
.TP
\fB\-\-with\-replay\fP
Reproduce a partida cargada coa opción \fB\-\-load\fP.
.
.SH "Opcións para \-\-multiplayer"
.
As opcións para partidas con varios xogadores específicas dun bando márcanse
cun \fInúmero\fP. «\fInúmero\fP» tense que substituír polo número do
bando. Normalmente é «1» ou «2», pero depende do número de xogadores que
permita o escenario escollido.
.TP
\fB\-\-ai_config\fP\fI\ número\fP\fB:\fP\fIvalor\fP
Escolle un ficheiro de configuración a cargar para a intelixencia artificial
que controla o bando especificado.
.TP
\fB\-\-algorithm\fP\fI\ número\fP\fB:\fP\fIvalor\fP
Selecciona un algoritmo non estándar para o controlador da intelixencia
artificial deste bando. O algoritmo está definido por unha etiqueta \fB[ai]\fP,
que pode ser unha das predeterminadas de «data/ai/ais» ou «data/ai/dev» opu
un algoritmo definido por un complemento. Entre os valores dispoñíbeis están
\fBidle_ai\fP (intelixencia artificial inactiva) e \fBexperimental_ai\fP
(intelixencia artificial experimental).
.TP
\fB\-\-controller\fP\fI\ número\fP\fB:\fP\fIvalor\fP
Decide quen controla o bando indicado. Os valores dispoñíbeis son: \fBhuman\fP
e \fBai\fP.
.TP
\fB\-\-era\fP\fI\ valor\fP
Usa esta opción para xogar na era seleccionada en vez de na era
predeterminada (\fBDefault\fP). A era elíxese mediante un identificador. As
eras descríbense no ficheiro \fBdata/multiplayer/eras.cfg\fP.
.TP
\fB\-\-exit\-at\-end\fP
Sae do xogo unha vez se remate o escenario, sen mostrar un diálogo de
vitoria ou derrota que requira que o usuario prema «Aceptar». Isto tamén se
emprega para probas de rendemento automatizadas mediante scripts.
.TP
\fB\-\-ignore\-map\-settings\fP
Non usar a configuración do mapa, senón os valores predeterminados.
.TP
\fB\-\-multiplayer\-repeat\fP\fI\ valor\fP
Repite unha partida de varios xogadores \fIvalor\fP veces. Recoméndase usar
esta opción xunto con \fB\-\-nogui\fP para probas de rendemento executadas con
scripts.
.TP
\fB\-\-parm\fP\fI\ número\fP\fB:\fP\fInome\fP\fB:\fP\fIvalor\fP
Establece parámetros adicionais para o bando. Este parámetro depende das
opcións usadas con \fB\-\-controller\fP e \fB\-\-algorithm\fP. Só debería resultarlle
útil a quen estea a deseñar a súa propia intelixencia artificial (aínda non
está completamente documentado).
.TP
\fB\-\-scenario\fP\fI\ valor\fP
Selecciona un escenario con varios xogadores polo seu identificador. O
identificador do escenario por omisión é \fBmultiplayer_The_Freelands\fP.
.TP
\fB\-\-side\fP\fI\ número\fP\fB:\fP\fIvalor\fP
Escoller unha facción da era actual para bando número \fBnúmero\fP. A facción
elíxese mediante un identificador. As faccións descríbense no ficheiro
«data/multiplayer.cfg».
.TP
\fB\-\-turns\fP\fI\ valor\fP
Establece o número de roldas para o escenario elixido. \fB50\fP de maneira
predeterminada.
.
.SH "ESTADO AO SAÍR"
.
Se a situación ao saír é normal, o estado ao saír será «0». «1»
correspóndese cun erro de inicialización —ben do SDL, da configuración de
vídeo, dos tipos de letra, etc—. «2» indica que o erro se produciu coas
opcións da liña de ordes.
.br
Ao executar probas unitarias (con \fB\ \-u\fP), o valor de saída cambia. O valor
de saída 0 indica que se pasou a proba, e 1 indica que non se pasou. 3
indica que se pasou a proba pero que esta xerou un ficheiro de repetición
incorrecto. 4 indica que se pasou a proba pero que a repetición produciu
erros. Estes dous últimos valores só se devolven se non usa a opción
\fB\-\-noreplaycheck\fP. 2 indica que se superou o tempo límite de execución da
proba, cando se usa a opción \fB\-\-timeout\fP, que está obsoleta.
.
.SH AUTORES
.
Autor orixinal: David White <davidnwhite@verizon.net>.
.br
Modificacións posteriores: Nils Kneuper <crazy\-ivanovic@gmx.net>,
ott <ott@gaon.net> e Soliton <soliton.de@gmail.com>.
.br
Autor orixinal desta axuda: Cyril Bouthors <cyril@bouthors.org>.
.br
Visite o sitio web oficial: http://www.wesnoth.org/
.
.SH "DEREITOS DE AUTOR"
.
Copyright \(co 2003\-2016, David White <davidnwhite@verizon.net>
.br
Isto é software libre. Este software está protexido polos termos da versión
2 da licenza GNU GPL, tal e como foi publicada pola Free Software
Foundation. Non existe NINGUNHA garantía. Nin sequera para o seu USO
COMERCIAL ou ADECUACIÓN PARA UN PROPÓSITO PARTICULAR.
.
.SH "VÉXASE TAMÉN"
.
\fBwesnothd\fP(6).

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Servizo de rede para partidas con varios xogadores de A batalla polo Noroeste"
.TH WESNOTHD 6 2017 wesnothd "Servizo de rede para partidas con varios xogadores de A batalla polo Noroeste"
.
.SH NOME
.
@ -34,9 +34,9 @@ polo \fBNoroeste\fP.
.
.SH DESCRICIÓN
.
Xestiona partidas de A batalla polo Noroeste con varios xogadores. Véxanse
en «http://www.wesnoth.org/wiki/ServerAdministration» (en inglés) as ordes
que acepta o servidor a través do cliente wesnoth (/query […]) ou do fifo.
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH OPCIÓNS
.
@ -119,10 +119,9 @@ valores predeterminados son:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
A ruta ao fifo polo que se poden enviar ordes ao servidor —equivalente ao
«/query …» desde o xogo—. Se non se especifica outra cousa, toma a ruta
indicada como valor predeterminado durante a compilación (en principio
\fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
O número máximo de mensaxes permitidas en \fBmessages_time_period\fP (\fB4\fP de
@ -289,11 +288,11 @@ posteriores: Nils Kneuper <crazy\-ivanovic@gmx.net>, ott
Baumhauer <thomas.baumhauer@gmail.com>. Autor orixinal desta axuda:
Cyril Bouthors <cyril@bouthors.org>.
.br
Visite o sitio web oficial: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH "DEREITOS DE AUTOR"
.
Copyright \(co 2003\-2016, David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Isto é software libre. Este software está protexido polos termos da versión
2 da licenza GNU GPL, tal e como foi publicada pola Free Software

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Harc Wesnothért többjátékos hálózati démon"
.TH WESNOTHD 6 2017 wesnothd "Harc Wesnothért többjátékos hálózati démon"
.
.SH NÉV
.
@ -33,9 +33,9 @@ wesnothd \- Harc \fBWesnoth\fPért többjátékos hálózati démon
.
.SH LEÍRÁS
.
A Harc Wesnothért többjátékos mérkőzéseit kezeli. A klienstől (/query ...)
vagy a fifoból érkező elfogadott parancsokról itt tájékozódhatsz:
http://www.wesnoth.org/wiki/ServerAdministration .
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH BEÁLLÍTÁSOK
.
@ -116,10 +116,9 @@ részletekért. Alapértelmezett értékek (ha más nincsen megadva): \fB*admin*
*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
A fifo elérési útvonala, amibe szerver parancsokat írathatsz ki (ugyanaz
mint /query ... a wesnothban). Ha nincs meghatározva, alapértelmezettként a
fordításnál meghatározott értékkel egyezik meg
(\fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
A megadott időtartam (\fBmessages_time_period\fP) alatt küldhető üzenetek
@ -290,12 +289,11 @@ Magyarra fordították: Gilluin <gilluin@citromail.hu>, Széll Tamás
<krisztian.kad@gmail.com> és Udvari Gábor
<gabor.udvari@gmail.com>.
.br
Látogasd meg a hivatalos honlapot: http://www.wesnoth.org/ illetve a magyar
közösségi portált: http://wesnoth.fsf.hu/
Visit the official homepage: https://www.wesnoth.org/
.
.SH "SZERZŐI JOGOK"
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Ez egy szabad szoftver; terjeszthető illetve módosítható a GNU Általános
Közreadási Feltételek dokumentumában \- 2. vagy későbbi verzió \- leírtak

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@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Pertempuran demi Wesnoth multipemain jaringan daemon"
.TH WESNOTHD 6 2017 wesnothd "Pertempuran demi Wesnoth multipemain jaringan daemon"
.
.SH NAMA
.
@ -33,10 +33,9 @@ wesnothd \- Pertempuran untuk \fBWesnoth\fP daemon multiplayer jaringan
.
.SH PENJELASAN
.
Mengatur Pertempuran demi Wesnoth permainan\-permainan multiplayer. Lihat
http://www.wesnoth.org/wiki/ServerAdministration untuk mengetahui perintah
apa yang server terima melalui klien Wesnoth (/ query ...) atau fifo
tersebut.
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH PILIHAN
.
@ -116,9 +115,9 @@ wildcard yang didukung. Lihat \fBglob\fP(7) untuk lebih jelasnya. nilai default
\fB*admin*,*admln*,*server*,ai,ai?,komputer, manusia, jaringan,pemain\fP.
.TP
\fBfifo_path\fP
Path ke fifo Anda dapat echo perintah ke server (sama seperti /query
\&... dari Wesnoth). Jika tidak ditentukan default ke jalan saat kompilasi
(default: \fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
Jumlah pesan yang diperbolehkan dalam \fBmessages_time_period\fP. (default:
@ -282,11 +281,11 @@ Soliton <soliton.de@gmail.com> dan Thomas Baumhauer
<thomas.baumhauer@gmail.com>. Halaman pedoman ini ditulis oleh
Cyril Bouthors <cyril@bouthors.org>.
.br
Kunjungi halaman resmi kami di: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH "HAK CIPTA"
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Ini adalah perangkat lunak gratis, perangkat lunak ini berlisensi di bawah
GPL versi 2, seperti dipublikasikan oleh Free Software Foundation. TIDAK ADA

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2013 wesnoth "Battle for Wesnoth"
.TH WESNOTH 6 2017 wesnoth "Battle for Wesnoth"
.
.SH NOME
wesnoth \- Battle for Wesnoth, un gioco strategico a turni con ambientazione
@ -46,7 +46,7 @@ con gli altri.
.SH OPZIONI
.
.TP
\fB\-\-bunzip\fP\fI\ infile.gz\fP
\fB\-\-bunzip\fP\fI\ infile.bz2\fP
decomprime un file che devessere in formato bzip2 e lo memorizza senza
suffisso .bz2. Il file \fIinfile.bz2\fP sarà rimosso.
.TP
@ -54,12 +54,11 @@ suffisso .bz2. Il file \fIinfile.bz2\fP sarà rimosso.
comprime un file in formato bzip2, lo memorizza come \fIinfile\fP.bz2 e rimuove
\fIinfile\fP.
.TP
\fB\-c[\fP\fIid_campaign\fP\fB],\ \-\-campaign[\fP\fI=id_campaign\fP\fB]\fP
salta direttamente alla campagna con identificatore
<id_campagna>. Apparirà' un menu selezione se non si specifica alcun
identificatore.
\fB\-c[\fP\fIid_campaign\fP\fB],\ \-\-campaign[\fP\fI=id_campagna\fP\fB]\fP
goes directly to the campaign with id \fIid_campaign\fP. A selection menu will
appear if no id was specified.
.TP
\fB\-\-campaign\-difficulty[\fP\fI=difficulty\fP\fB]\fP
\fB\-\-campaign\-difficulty[\fP\fI=difficoltà\fP\fB]\fP
La difficoltà di una specifica campagna (da 1 a max). Se non specificato,
comparirà il widget per la selezione della difficoltà.
.TP
@ -75,14 +74,14 @@ nell'identificatore.
sostituisce la directory dei dati con quella specificata
.TP
\fB\-\-data\-path\fP
stampa il percorso della cartella dati dellutente ed esce.
prints the path of the data directory and exits.
.TP
\fB\-d, \-\-debug\fP
abilita le opzioni aggiuntive di controllo allinterno del gioco (vedi il
wiki presso http://www.wesnoth.org/wiki/CommandMode per maggiori
informazioni sulla shell di comando).
enables additional command mode options in\-game (see the wiki page at
https://www.wesnoth.org/wiki/CommandMode for more information about command
mode).
.TP
\fB\-e,\ \-\-editor\fP\fI\ file\fP
\fB\-e[\fP\fIfile\fP\fB],\ \-\-editor[\fP\fI=file\fP\fB]\fP
avvia il gioco direttamente dalleditor per le partite. Se \fIfile\fP è
specificato, equivale a \fB\-l \-\-load\fP
.TP
@ -106,16 +105,16 @@ mostra un riepilogo delle opzioni tramite riga di comando verso un output
standard ed esce.
.TP
\fB\-l,\ \-\-load\fP\fI\ file\fP
carica il salvataggio \fIfile\fP dalla directory standard dei salvataggi. Se
usato insieme alle opzioni \fB\-e\fP o \fB\-\-editor\fP, lancia leditor con aperta
la mappa del \fIfile\fP. Se è una directory, leditor lancerà una finestra di
dialogo con un elenco di mappe caricabili.
loads the savegame \fIfile\fP from the standard save game directory. If the
\fB\-e\fP or \fB\-\-editor\fP option is used as well, starts the editor with the map
from \fIfile\fP open. If it is a directory, the editor will start with a load
map dialog opened there.
.TP
\fB\-L,\ \-\-language\fP\fI\ linguaggio\fP
usa il linguaggio \fIlang\fP (simbolo) per questa sessione. Example:
\fB\-\-language ang_GB@latin\fP
.TP
\fB\-\-log\-level=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
\fB\-\-log\-\fP\fIlivello\fP\fB=\fP\fIdominio1\fP\fB,\fP\fIdominio2\fP\fB,\fP\fI...\fP
imposta il livello di severità dei domini di debug. Puoi usare \fBall\fP per
selezionare tutti i domini di debug. Livelli disponibili: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Normalmente è usato il livello \fBerror\fP.
.TP
@ -128,13 +127,13 @@ questo livello o più severo causerà il fallimento del test unità, qualunque
sia lesito della vittoria. Ha rilevanza soltanto se utilizzato con
lopzione \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filter\fP\fB]\fP
fornisce un elenco dei log domains definiti ( soltanto quelli contenenti
\fBfilter\fP, se usata) e termina.
\fB\-\-logdomains[\fP\fI=filtro\fP\fB]\fP
lists defined log domains (only the ones containing \fIfilter\fP if used) and
exits
.TP
\fB\-\-max\-fps\fP\fI\ fps\fP
il numero di quadri al secondo che il gioco può mostrare, il valore dovrebbe
essere compreso tra 1 e 1000; il valore predefinito è \fB50\fP.
the number of frames per second the game can show, the value should be
between \fI1\fP and \fI1000\fP, the default is the monitor's refresh rate.
.TP
\fB\-m, \-\-multiplayer\fP
esegue una partita multigiocatore. Ci sono opzioni aggiuntive che possono
@ -144,8 +143,8 @@ essere usate con \fB\-\-mutiplayer\fP, come spiegato di seguito.
carica gli scenari di test mp.
.TP
\fB\-\-no\-delay\fP
esegue il gioco senza ritardi per stabilire le prestazioni del
sistema. Questa opzione è abilitata automaticamente da \fB\-\-nogui\fP.
runs the game without any delays for graphic benchmarking. This is
automatically enabled by \fB\-\-nogui\fP.
.TP
\fB\-\-noaddons\fP
disabilita il caricamento delle estensioni utente.
@ -154,7 +153,8 @@ disabilita il caricamento delle estensioni utente.
disabilita la cache dei dati di gioco.
.TP
\fB\-\-nogui\fP
esegue il gioco senza interfaccia grafica.
runs the game without the GUI. Only availaible in combination with
\fB\-\-multiplayer\fP or \fB\-\-screenshot\fP or \fB\-\-plugin\fP.
.TP
\fB\-\-nomusic\fP
esegue il gioco senza musica.
@ -167,79 +167,76 @@ insieme allopzione \fB\-u\fP.
esegue il gioco senza suono e musica.
.TP
\fB\-\-password\fP\fI\ password\fP
utilizza <password> per la connessione ad un server, ignorando le
altre scelte. Opzione non sicura.
uses \fIpassword\fP when connecting to a server, ignoring other
preferences. Unsafe.
.TP
\fB\-\-path\fP
stampa il nome della cartella contenente i dati del gioco ed esce.
.TP
\fB\-p,\ \-\-preprocess\fP\fI\ file/cartella sorgente\fP\fB\ \fP\fIcartella destinazione\fP
pre\-processa uno specificato file/cartella. Il/I file saranno riscritti
nella directory destinazione specificata: un file .cfg piatto e un file .cfg
processato. Se viene specificata una cartella, sarà pre\-processata
ricorsivamente in base alle regole di pre\-processing note. Le macro comuni
della directory "data/core/macros" saranno pre\-processate prima delle
risorse specificate. Esempio: \fB\-p ~/wesnoth/data/campaigns/tutorial
~/result\fP Per ulteriori dettagli a riguardo de pre\-processore puoi
consultare http://wiki.wesnoth.org/PreprocessorRef#Command\-line_preprocessor
preprocesses a specified file/folder. For each file(s) a plain .cfg file and
a processed .cfg file will be written in specified target directory. If a
folder is specified, it will be preprocessed recursively based on the known
preprocessor rules. The common macroses from the "data/core/macros"
directory will be preprocessed before the specified resources. Example:
\fB\-p ~/wesnoth/data/campaigns/tutorial ~/result.\fP For details regarding the
preprocessor visit:
https://wiki.wesnoth.org/PreprocessorRef#Command\-line_preprocessor
.TP
\fB\-\-preprocess\-defines=\fP\fIDEFINE1\fP\fB,\fP\fIDEFINE2\fP\fB,\fP\fIetc\fP
lista di definizioni separate da una virgola per il comando
\&'\-\-preprocess'. Se il valore \fBSKIP_CORE\fP è presente nella lista di
definizioni della directory "data/core", la directory stessa non sarà
processata.
\fB\-\-preprocess\-defines=\fP\fIDEFINE1\fP\fB,\fP\fIDEFINE2\fP\fB,\fP\fI...\fP
comma separated list of defines to be used by the \fB\-\-preprocess\fP
command. If \fBSKIP_CORE\fP is in the define list the "data/core" directory
won't be preprocessed.
.TP
\fB\-\-preprocess\-input\-macros\fP\fI\ file sorgente\fP
usato soltanto dal comando “\-preprocess”. Specifica il file che contiene i
[preproc_define] che devono essere inclusi prima del preprocessing.
used only by the \fB\-\-preprocess\fP command. Specifies a file that contains
\fB[preproc_define]\fPs to be included before preprocessing.
.TP
\fB\-\-preprocess\-output\-macros[\fP\fI=target\-file\fP\fB]\fP
usato soltanto dal comando “\-preprocess”. Stamperà tutte le macro
preprocessate nel file destinazione. Se il file non viene specificato verrà
utilizzato il file “_MACROS.cfg” nella directory destinazione del comando di
preprocess. Il file in uscita può essere passato a
\fB\-\-preprocess\-input\-macros\fP Questo parametro deve essere immesso prima del
comando \-preprocess.
\fB\-\-preprocess\-output\-macros[\fP\fI=file\-destinazione\fP\fB]\fP
used only by the \fB\-\-preprocess\fP command. Will output all preprocessed
macros in the target file. If the file is not specified the output will be
file '_MACROS_.cfg' in the target directory of preprocess's command. The
output file can be passed to \fB\-\-preprocess\-input\-macros\fP. This switch
should be typed before the \fB\-\-preprocess\fP command.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
imposta la risoluzione dello schermo. Esempio: \fB\-r 800x600\fP
.TP
\fB\-\-render\-image\fP\fI\ immagine\fP\fB\ \fP\fIoutput\fP
prende una 'stringa percorso immagine' di wesnoth valida con funzioni di
percorso immagine e produce una file windows di tipo .bmp
takes a valid wesnoth 'image path string' with image path functions, and
outputs to a .png file. Outputs to a windows .bmp file if the filename ends
with .bmp or if libpng is not availaible. Image path functions are
documented at https://wiki.wesnoth.org/ImagePathFunctionWML.
.TP
\fB\-R,\ \-\-report\fP
initializes game directories, prints build information suitable for use in
bug reports, and exits.
inizializza le cartelle di gioco, stampa le informazioni di compilazione
utilizzate per i report dei bugs, indi esce.
.TP
\fB\-\-rng\-seed\fP\fI\ seme\fP
inizializza il generatore di numeri casuali con il numero <seme>.
Example: \fB\-\-rng\-seed 0\fP
seeds the random number generator with number <arg>. Example:
\fB\-\-rng\-seed 0\fP
.TP
\fB\-\-screenshot\fP\fI\ mappa\fP\fB\ \fP\fIoutput\fP
salva una schermata della <mappa> nel file <output> senza
inizializzare uno schermo.
saves a screenshot of \fImap\fP to \fIoutput\fP without initializing a screen.
.TP
\fB\-s[\fP\fIhost\fP\fB],\ \-\-server[\fP\fI=host\fP\fB]\fP
si connette al server specificato se fornito, se no si connette al primo
server delle preferenze. Esempio: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-\-showgui\fP
esegue il gioco con linterfaccia grafica, sovrascrivendo ogni implicito
\fB\-\-nogui.\fP
runs the game with the GUI, overriding any implicit \fB\-\-nogui\fP.
.TP
\fB\-\-strict\-validation\fP
errori di validazione sono trattati come errori fatali.
.TP
\fB\-t[\fP\fIscenario_id\fP\fB],\ \-\-test[\fP\fI=scenario_id\fP\fB]\fP
esegue il gioco in un picoclo scenario di test. Lo scenario dovrebbe essere
uno di quelli definiti con un tag WML \fB[test]\fP. Lo scenario predefinito è
"test". Implica \fB\-\-nogui.\fP
runs the game in a small test scenario. The scenario should be one defined
with a \fB[test]\fP WML tag. The default is \fBtest\fP. A demonstration of the
\fB[micro_ai]\fP feature can be started with \fBmicro_ai_test\fP. Implies
\fB\-\-nogui\fP.
.TP
\fB\-u,\ \-\-unit\fP\fI\ id_scenario\fP
esegue lo scenario di test specificato come un test unità. Implica
\fB\-\-nogui.\fP
runs the specified test scenario as a unit test. Implies \fB\-\-nogui\fP.
.TP
\fB\-\-userconfig\-dir\fP\fI\ nome\fP
imposta la directory di configurazione dellutente a \fInome\fP sotto $HOME o
@ -264,8 +261,7 @@ directory relativa al directory di lavoro del processo, utilizzando un
percorso che inizia con ".\e" or "..\e".
.TP
\fB\-\-username\fP\fI\ username\fP
utlizza <username> per la connessione ad un server, ignorando le
altre scelte.
uses \fIusername\fP when connecting to a server, ignoring other preferences.
.TP
\fB\-\-userdata\-path\fP
stampa il percorso della cartella di configurazione dellutente ed esce.
@ -319,7 +315,7 @@ ignora le impostazioni della mappa, utilizza invece i valori di default.
.TP
\fB\-\-multiplayer\-repeat\fP\fI\ valore\fP
ripete una partita multiplayer \fIvalore\fP volte. Preferibilmente da
utilizzare insime a \fB\-\-nogui\fP per eseguire benchmark con script.
utilizzare insieme a \fB\-\-nogui\fP per eseguire benchmark con script.
.TP
\fB\-\-parm\fP\fI\ number\fP\fB:\fP\fInome\fP\fB:\fP\fIvalore\fP
imposta parametri aggiuntivi per questa fazione. Questo parametro dipende
@ -336,24 +332,22 @@ seleziona una fazione dellera attuale per questa squadra. La fazione è
scelta per ID. Le fazioni sono descritte nel file data/multiplayer.cfg.
.TP
\fB\-\-turns\fP\fI\ valore\fP
imposta il numero di turni per lo scenario scelto. Limpostazione standard è
\fB50\fP.
sets the number of turns for the chosen scenario. By default no turn limit
is set.
.
.SH "STATO DI USCITA"
.
Il normale stato di uscita è 0. Uno stato di uscita pari a 1 indica un
errore di inizializzazione (SDL, video, fonts, etc.). Uno stato di uscita
pari a 2 indica un errore con le opzioni della linea di comando.
Normal exit status is 0. An exit status of 1 indicates an (SDL, video,
fonts, etc) initialization error. An exit status of 2 indicates an error
with the command line options.
.br
Quando si eseguono test unità' (con\fB\ \-u\fP), i valori di uscita sono
diversi. Uno stato di uscita 0 indica che il test è positivo, 1 indica che
il test è fallito. Una uscita con valore 3 indica che il test è riuscito, ma
ha prodotto un file di relay non valido. Uno stato di uscita con valore 4
indica che il test è riuscito, ma che il replay produce errori. Questi due
ultimi stati vengono restituiti soltanto se il parametro \fB\-\-noreplaycheck\fP
non viene utilizzato. Uno stato di uscita con valore 2 indica che il test ha
esaurito il tempo massimo a disposizione, quando viene utilizzata lopzione
\fB\-\-timeout\fP (deprecata).
When running unit tests (with\fB\ \-u\fP), the exit status is different. An exit
status of 0 indicates that the test passed, and 1 indicates that the test
failed. An exit status of 3 indicates that the test passed, but produced an
invalid replay file. An exit status of 4 indicates that the test passed, but
the replay produced errors. These latter two are only returned if
\fB\-\-noreplaycheck\fP is not passed. An exit status of 2 indicates that the
test timed out, when used with the deprecated \fB\-\-timeout\fP option.
.
.SH AUTORE
.
@ -365,11 +359,11 @@ Edito da Nils Kneuper <crazy\-ivanovic@gmx.net>, ott
Questa pagina di manuale è stata scritta in origine da Cyril Bouthors
<cyril@bouthors.org>.
.br
Visita la pagina home ufficiale: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Questo gioco è rilasciato come Software Libero; viene rilasciato secondo i
termini della licenza GPL versione 2 come pubblicata dalla Free Software

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Demone di rete per multigiocatore di Battle for Wesnoth"
.TH WESNOTHD 6 2017 wesnothd "Demone di rete per multigiocatore di Battle for Wesnoth"
.
.SH NOME
.
@ -35,10 +35,9 @@ wesnothd \- Demone di rete per multigiocatore di Battle for
.
.SH DESCRIZIONE
.
Gestisce le partite multigiocatore di Battle for Wesnoth. Vedi
http://www.wesnoth.org/wiki/ServerAdministration per sapere quali comandi
sono accettati dal server attraverso il client di wesnoth (/query ...) o il
socket.
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH OPZIONI
.
@ -122,10 +121,9 @@ predefiniti (usati in mancanza di specifiche diverse) sono:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
Il path della fifo alla quale inviare i comandi del server (come in /query
\&... per wesnoth). Se non diversamente specificato invia allo standard
utilizzato come path al momento della compilazione del sorgente (default:
\fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
Il numero di messaggi permessi in un periodo di \fBmessages_time_period\fP
@ -156,7 +154,7 @@ significa la directory da cui è stato eseguito wesnothd.
.TP
\fBrestart_command\fP
Il comando che il server utilizza per lanciare un muovo processo server
cramite il comando \fBrestart\fP. Può essere inviato soltanto tramite la
tramite il comando \fBrestart\fP. Può essere inviato soltanto tramite la
fifo. Per dettagli, vedi i setaggi di \fBallow_remote_shutdown\fP.
.TP
\fBroom_save_file\fP
@ -197,7 +195,7 @@ Indirizzo del server a cui reindirizzare i collegamenti
Porta su cui connettersi
.TP
\fBversion\fP
Una lista separata da virgole delle versioni daredirigere. Si comporta come
Una lista separata da virgole delle versioni da redirigere. Si comporta come
\fBversions_accepted\fP per quello che riguarda lo schema dei caratteri jolly.
.RE
.P
@ -214,7 +212,7 @@ Definizione del formato per la rappresentazione del periodo. Il formato è
M (mesi) o Y (anni) e %d è un numero. Se non vengono specificati
modificatori ri tempo, il valore si assume essere espresso in minuti (m). Ad
esempio: \fBtime="1D12h30m"\fP ha come risultato un periodo di messa al bando
di 1 giorno, 12 ore e 30 minutei.
di 1 giorno, 12 ore e 30 minuti.
.RE
.P
\fB[proxy]\fP Un tag che indica al server di fare da proxy e di inoltrare le
@ -292,11 +290,11 @@ Soliton <soliton.de@gmail.com> w Thomas Bauhauer
<thomas.baumhauer@gmailcom>. Questo manuale è stato scritto in
origine da Cyril Bouthors <cyril@bouthors.org>.
.br
Visita la pagina home ufficiale: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Questo gioco è rilasciato come Software Libero; viene rilasciato secondo i
termini della licenza GPL versione 2 come pubblicata dalla Free Software

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Battle for Wesnoth マルチプレイヤー・ネットワーク・デーモン"
.TH WESNOTHD 6 2017 wesnothd "Battle for Wesnoth マルチプレイヤー・ネットワーク・デーモン"
.
.SH 名前
.
@ -33,9 +33,9 @@ wesnothd \- Battle for \fBWesnoth\fP マルチプレイヤー・ネットワー
.
.SH 説明
.
Battle for Wesnoth のマルチプレイヤーゲームを管理する。 wesnoth クライアント(/query ...)や fifo
を通して、サーバがどのようなコマンドを受けつけるかについては
http://www.wesnoth.org/wiki/ServerAdministration を参照。
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH オプション
.
@ -104,8 +104,9 @@ wesnothd をデーモンとして実行する。
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP
.TP
\fBfifo_path\fP
サーバコマンド(wesnoth からの /query ... と同じ)をエコーする fifo
へのパス。指定されない場合の既定値はコンパイル時に指定されたパス(既定値: \fB/var/run/socket/wesnothd/socket\fP)。
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
\fBmessages_time_period\fP の時間内に許可されるメッセージ数。(既定値: \fB4\fP)
@ -243,11 +244,11 @@ David White <davidnwhite@verizon.net> によって書かれた。 Nils Kneuper
<cyril@bouthors.org> によって最初に書かれた。 岡田信人 <okyada@gmail.com>
によって日本語に翻訳され、いいむらなおき <amatubu@gmail.com> によって編集された。
.br
公式ホームページ http://www.wesnoth.org/ を訪問して下さい。
Visit the official homepage: https://www.wesnoth.org/
.
.SH 著作権
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
This is Free Software; this software is licensed under the GPL version 2, as
published by the Free Software Foundation. There is NO warranty; not even

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Mūšio dėl Vesnoto daugelio žaidėjų žaidimo tinklo demonas"
.TH WESNOTHD 6 2017 wesnothd "Mūšio dėl Vesnoto daugelio žaidėjų žaidimo tinklo demonas"
.
.SH PAVADINIMAS
.
@ -33,9 +33,9 @@ wesnothd \- Mūšio dėl \fBVesnoto\fP daugelio žaidėjų žaidimo tinklo demon
.
.SH APRAŠYMAS
.
Tvarko Mūšio dėl Vesnoto daugelio žaidėjų žaidimus. Žiūrėkite
http://www.wesnoth.org/wiki/ServerAdministration kurias komandas priima
serveris iš wesnoth kliento (/query ...) arba per fifo.
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH PARAMETRAI
.
@ -117,7 +117,7 @@ patterns are supported. See \fBglob\fP(7) for more details. Default values
\fBfifo_path\fP
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/socket/wesnothd/socket\fP).
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
Leidžiamų pranešimų skaičius esančių \fBmessages_time_period\fP. (numatyta:
@ -278,11 +278,11 @@ Parašė David White <davidnwhite@verizon.net>. Redagavo Nils Kneuper
<thomas.baumhauer@gmail.com>. Šį dokumentacijos puslapį iš pradžių
parašė Cyril Bouthors <cyril@bouthors.org>.
.br
Aplankykite oficialų puslapį: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Tai yra laisva programa; ši programa licencijuota Free Software Foundation
(Laisvos programinės įrangos fondo) paskelbta GPL 2 versija. Nėra JOKIOS

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "demon sieciowy gier wieloosobowych Bitwy o Wesnoth"
.TH WESNOTHD 6 2017 wesnothd "demon sieciowy gier wieloosobowych Bitwy o Wesnoth"
.
.SH NAZWA
.
@ -33,10 +33,9 @@ wesnothd \- demon sieciowy gier wieloosobowych Bitwy o \fBWesnoth\fP
.
.SH OPIS
.
Zarządza grami wieloosobowymi Bitwy o Wesnoth. Więcej informacji o
poleceniach akceptowanych przez serwer za pośrednictwem klienta wesnoth
(/query ...) lub kolejki można znaleźć pod adresem
http://www.wesnoth.org/wiki/ServerAdministration.
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH OPCJE
.
@ -120,10 +119,9 @@ wartości nie zostaną
podane):\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
Ścieżka do kolejki, do której można przesyłać echem polecenia serwera
(działanie równoważne do polecenia /query ... z wesnoth). Jeśli nie zostanie
podana, przyjmowana jest ścieżka określona podczas kompilacji (domyślnie:
\fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
Liczba wiadomości dopuszczanych w przedziale czasowym
@ -288,11 +286,11 @@ Soliton <soliton.de@gmail.com> i Thomas Baumhauer
<thomas.baumhauer@gmail.com>. Autorem pierwotnej wersji tej strony
manuala jest Cyril Bouthors <cyril@bouthors.org>.
.br
Odwiedź oficjalną stronę WWW: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH "PRAWA AUTORSKIE"
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Oprogramowanie typu Free Software. Oprogramowanie oparte na licencji GPL
wersja 2 opublikowanej przez Free Software Foundation. Nie udziela się

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Deamon de rede para jogos multi\-jogadores da Batalha por Wesnoth"
.TH WESNOTHD 6 2017 wesnothd "Deamon de rede para jogos multi\-jogadores da Batalha por Wesnoth"
.
.SH NOME
.
@ -33,9 +33,9 @@ wesnothd — Um daemon de rede para a Batalha por \fBWesnoth\fP.
.
.SH DESCRIÇÃO
.
Gere jogos em da Batalha por Wesnoth. Veja
http://www.wesnoth.org/wiki/ServerAdministration para saberes que comandos o
servidor aceita via o cliente wesnoth (/query) ou via fifo.
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH OPÇÕES
.
@ -115,9 +115,9 @@ usados como jóqueres. Veja \fBglob\fP(7) para mais detalhes. Os valores padrão
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
O caminho para o fifo que exibe os comandos do servidor (o mesmo que /query
\&... de wesnoth). Se não especificado, o padrão é o caminho da compilação
(padrão: \fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
O número de mensagens permitidas no período de
@ -279,11 +279,11 @@ Soliton <soliton.de@gmail.com> e Thomas Baumhauer
<thomas.baumhauer@gmail.com>. Esta página de manual foi
originalmente escrita por Cyril Bouthors <cyril@bouthors.org>.
.br
Visita a página oficial do projeto: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH "DIREITOS DE AUTOR"
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Este programa é Software Livre; este programa esta licenciado sob a GPL
versão 2, conforme publicada pela Free Software Foundation. NÃO há QUALQUER

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Deamon de rede para jogos multijogadores de Battle for Wesnoth"
.TH WESNOTHD 6 2017 wesnothd "Deamon de rede para jogos multijogadores de Battle for Wesnoth"
.
.SH NOME
.
@ -33,9 +33,9 @@ wesnothd \- deamon de rede para jogos multijogadores de Battle for \fBWesnoth\fP
.
.SH DESCRIÇÃO
.
Gerencia jogos multijogadores de Battle for Wesnoth. Veja
http://www.wesnoth.org/wiki/ServerAdministration para saber que comandos o
servidor aceita via o clitente wesnoth (/query) ou via fifo.
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH OPÇÕES
.
@ -117,9 +117,9 @@ usados como coringas. Veja \fBglob\fP(7) para mais detalhes. Os valores padrão
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
O caminho para o fifo que exibe os comandos do servidor (o mesmo que /query
\&... do wesnoth). Se não especificado, o padrão é o caminho da compilação
(padrão: \fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
O número de mensagens permitidas no período de
@ -281,11 +281,11 @@ Soliton <soliton.de@gmail.com> e Thomas Baumhauer
<thomas.baumhauer@gmail.com>. Esta página de manual foi
originalmente escrita por Cyril Bouthors <cyril@bouthors.org>.
.br
Visite a página oficial do projeto: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Este programa é Free Software; este programa esta licensiado sob a GPL
versão 2, conforme publicada pela Free Software Foundation. NÃO há QUALQUER

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Демон для игры по сети Battle for Wesnoth"
.TH WESNOTHD 6 2017 wesnothd "Демон для игры по сети Battle for Wesnoth"
.
.SH ИМЯ
.
@ -33,10 +33,9 @@ wesnothd \- демон многопользовательской игры Би
.
.SH ОПИСАНИЕ
.
Управление многопользовательскими играми Битвы за
Веснот. См. http://www.wesnoth.org/wiki/ServerAdministration (англ.), чтобы
узнать какие команды сервер может принимать через клиент Веснота (/query
\&...) или firo .
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH ПАРАМЕТРЫ
.
@ -119,9 +118,9 @@ wesnothd \- демон многопользовательской игры Би
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
Путь к fifo, куда можно направлять серверные команды (соответствует команде
/query ... в wesnoth). Если не задан, используется файл, заданный при
компиляции (по умолчанию \fB/var/run/socket/wesnothd/socket\fP)
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
Число разрешенных сообщений в \fBmessages_time_period\fP. (по умолчанию: \fB4\fP)
@ -301,11 +300,11 @@ Soliton <soliton.de@gmail.com> и Томасом Баумхаером
<thomas.baumhauer@gmail.com>. Эта страница изначально была написана
Сирилом Бауторсом (Cyril Bouthors) <cyril@bouthors.org>.
.br
Посетите официальную страницу: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH "АВТОРСКОЕ ПРАВО"
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
This is Free Software; this software is licensed under the GPL version 2, as
published by the Free Software Foundation. There is NO warranty; not even

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Démon na sieťovú hru Bitky o Wesnoth"
.TH WESNOTHD 6 2017 wesnothd "Démon na sieťovú hru Bitky o Wesnoth"
.
.SH NÁZOV
.
@ -33,9 +33,9 @@ wesnothd \- Démon na sieťovú hru Bitky o \fBWesnoth\fP
.
.SH POPIS
.
Riadi sieťové hry pre viacerých hráčov Bitky o Wesnoth. Na stránke
http://www.wesnoth.org/wiki/ServerAdministration sú uvedené príkazy, ktoré
server prijíma cez klienta (/query ...) alebo soket (fifo).
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH MOŽNOSTI
.
@ -114,9 +114,9 @@ Mená/prezývky, ktoré server neprijíma. Podporujú sa zástupné znaky \fB*\f
nezadá) sú:\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
Cesta k soketu (fifo), do ktorého môžete posielať príkazy pre server
(rovnaké ako /query ... z wesnoth). Ak nie je uvedená, použije sa cesta
zadaná pri kompilácii (predvolená: \fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
Počet povolených správ počas \fBmessages_time_period\fP. (štandardne: \fB4\fP)
@ -277,11 +277,11 @@ Soliton <soliton@gmail.com> a Thomas Baumhauer
<viliam@bur.sk>. Túto manuálovú stránku pôvodne napísal Cyril
Bouthors <cyril@bouthors.org>.
.br
Navštívte oficiálnu stránku: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Toto je slobodný softvér; tento softvér je zverejnená pod Všeobecnou
verejnou licenciou (GPL) verzia 2, ako ju zverejnila Nadácia slobodného

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Вишеиграчки мрежни домар \(dqБоја за Веснот\(dq"
.TH WESNOTHD 6 2017 wesnothd "Вишеиграчки мрежни домар \(dqБоја за Веснот\(dq"
.
.SH ИМЕ
.
@ -33,9 +33,9 @@ wesnothd \-\- вишеиграчки мрежни домар "Боја за \fB
.
.SH ОПИС
.
Управља вишеиграчким партијама "Боја за Веснот". Погледајте
http://www.wesnoth.org/wiki/ServerAdministration за наредбе које сервер
прихвата преко клијента (/query ...) или фифоа.
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH ОПЦИЈЕ
.
@ -115,9 +115,9 @@ http://www.wesnoth.org/wiki/ServerAdministration за наредбе које с
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
путања до фифоа из којег сервер може да чита наредбе (исте као /query ... из
игре). Ако није задата, спада на уграђену (подразумевано:
\fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
број дозвољених порука за време \fBmessages_time_period\fP (подразумевано:
@ -279,11 +279,11 @@ UNSIGNED NOT NULL DEFAULT 0, user_is_moderator TINYINT(4) NOT NULL DEFAULT
упутну страницу првобитно је написао Сирил Бутор (Cyril Bouthors)
<cyril@bouthors.org>.
.br
Посетите званичну домаћу страницу: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH "АУТОРСКА ПРАВА"
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Ово је слободан софтвер; лиценциран је под условима ОЈЛ верзије 2 (GPLv2),
коју издаје Задужбина за слободни софтвер. Нема БИЛО КАКВЕ ГАРАНЦИЈЕ; чак ни

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Вишеиграчки мрежни домар \(dqБоја за Веснот\(dq"
.TH WESNOTHD 6 2017 wesnothd "Вишеиграчки мрежни домар \(dqБоја за Веснот\(dq"
.
.SH ИМЕ
.
@ -33,9 +33,9 @@ wesnothd \-\- вишеиграчки мрежни домар "Боја за \fB
.
.SH ОПИС
.
Управља вишеиграчким партијама "Боја за Веснот". Погледајте
http://www.wesnoth.org/wiki/ServerAdministration за наредбе које сервер
прихвата преко клијента (/query ...) или фифоа.
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH ОПЦИЈЕ
.
@ -115,9 +115,9 @@ http://www.wesnoth.org/wiki/ServerAdministration за наредбе које с
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
путања до фифоа из којег сервер може да чита наредбе (исте као /query ... из
игре). Ако није задата, спада на уграђену (подразумијевано:
\fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
број дозвољених порука за вријеме \fBmessages_time_period\fP (подразумијевано:
@ -279,11 +279,11 @@ UNSIGNED NOT NULL DEFAULT 0, user_is_moderator TINYINT(4) NOT NULL DEFAULT
упутну страницу првобитно је написао Сирил Бутор (Cyril Bouthors)
<cyril@bouthors.org>.
.br
Посјетите званичну домаћу страницу: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH "АУТОРСКА ПРАВА"
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Ово је слободан софтвер; лиценциран је под условима ОЈЛ верзије 2 (GPLv2),
коју издаје Задужбина за слободни софтвер. Нема БИЛО КАКВЕ ГАРАНЦИЈЕ; чак ни

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Višeigrački mrežni domar \(dqBoja za Vesnot\(dq"
.TH WESNOTHD 6 2017 wesnothd "Višeigrački mrežni domar \(dqBoja za Vesnot\(dq"
.
.SH IME
.
@ -33,9 +33,9 @@ wesnothd \-\- višeigrački mrežni domar "Boja za \fBVesnot\fP"
.
.SH OPIS
.
Upravlja višeigračkim partijama "Boja za Vesnot". Pogledajte
http://www.wesnoth.org/wiki/ServerAdministration za naredbe koje server
prihvata preko klijenta (/query ...) ili fifoa.
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH OPCIJE
.
@ -115,9 +115,9 @@ se koriste ako se ništa ne zada, su:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
putanja do fifoa iz kojeg server može da čita naredbe (iste kao /query
\&... iz igre). Ako nije zadata, spada na ugrađenu (podrazumijevano:
\fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
broj dozvoljenih poruka za vrijeme \fBmessages_time_period\fP (podrazumijevano:
@ -279,11 +279,11 @@ Baumhauer (Thomas Baumhauer) <thomas.baumhauer@gmail.com>. Ovu
uputnu stranicu prvobitno je napisao Siril Butor (Cyril Bouthors)
<cyril@bouthors.org>.
.br
Posjetite zvaničnu domaću stranicu: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH "AUTORSKA PRAVA"
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Ovo je slobodan softver; licenciran je pod uslovima OJL verzije 2 (GPLv2),
koju izdaje Zadužbina za slobodni softver. Nema BILO KAKVE GARANCIJE; čak ni

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Višeigrački mrežni domar \(dqBoja za Vesnot\(dq"
.TH WESNOTHD 6 2017 wesnothd "Višeigrački mrežni domar \(dqBoja za Vesnot\(dq"
.
.SH IME
.
@ -33,9 +33,9 @@ wesnothd \-\- višeigrački mrežni domar "Boja za \fBVesnot\fP"
.
.SH OPIS
.
Upravlja višeigračkim partijama "Boja za Vesnot". Pogledajte
http://www.wesnoth.org/wiki/ServerAdministration za naredbe koje server
prihvata preko klijenta (/query ...) ili fifoa.
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH OPCIJE
.
@ -115,9 +115,9 @@ koriste ako se ništa ne zada, su:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
putanja do fifoa iz kojeg server može da čita naredbe (iste kao /query
\&... iz igre). Ako nije zadata, spada na ugrađenu (podrazumevano:
\fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
broj dozvoljenih poruka za vreme \fBmessages_time_period\fP (podrazumevano:
@ -279,11 +279,11 @@ Baumhauer (Thomas Baumhauer) <thomas.baumhauer@gmail.com>. Ovu
uputnu stranicu prvobitno je napisao Siril Butor (Cyril Bouthors)
<cyril@bouthors.org>.
.br
Posetite zvaničnu domaću stranicu: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH "AUTORSKA PRAVA"
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Ovo je slobodan softver; licenciran je pod uslovima OJL verzije 2 (GPLv2),
koju izdaje Zadužbina za slobodni softver. Nema BILO KAKVE GARANCIJE; čak ni

View file

@ -1,296 +0,0 @@
.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH wesnothd 6 2013 wesnothd "Wesnoth Savaşı çok oyunculu ağ sunucusu"
.
.SH İSİM
.
wesnothd \- \fBWesnoth\fPSavaşı çok oyunculu ağ sunucusu
.
.SH KULLANIM
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIdosya\-yolu\fP\|] [\|\fB\-p\fP \fIport\fP\|]
[\|\fB\-t\fP \fIsayı\fP\|] [\|\fB\-T\fP \fIsayı\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
.SH AÇIKLAMA
.
Wesnoth Savaşı çok oyunculu oyunlarını yönetir. Wesnoth istemcisinden veya
soket üzerinden hangi komutların (/query ...) kabul edildiğini öğrenmek için
http://www.wesnoth.org/wiki/ServerAdministration adresine bakınız.
.
.SH SEÇENEKLER
.
.TP
\fB\-c\ \fP\fIdosya\-yolu\fP\fB,\ \-\-config\fP\fI\ dosya\-yolu\fP
wesnothd'ye yapılandırma dosyasını bulacağı yeri söyler. Sözdizimi için
aşağıdaki \fBSUNUCU YAPILANDIRMASI\fP bölümüne bakınız. Artalan sürecine SIGHUP
sinyali göndererek yapılandırmayı yeniden yükleyebilirsiniz.
.TP
\fB\-d, \-\-daemon\fP
wesnothd'yi bir artalan süreci olarak çalıştırır.
.TP
\fB\-h, \-\-help\fP
Komut satırı seçeneklerini basar ve çıkar.
.TP
\fB\-\-log\-\fP\fIseviye\fP\fB=\fP\fIalan1\fP\fB,\fP\fIalan2\fP\fB,\fP\fI...\fP
Günlük alanlarının önem seviyelerini ayarlar. Bütün günlük alanlarını
kapsamak üzere \fBall\fP belirtilebilir. Olası önem seviyeleri: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. \fBerror\fP seviyesi öntanımlıdır ve \fBserver\fP
alanı için \fBinfo\fP seviyesi kullanılır.
.TP
\fB\-p\ \fP\fIport\fP\fB,\ \-\-port\fP\fI\ port\fP
Sunucunun belirtilen portu dinlemesini sağlar. Bir port belirtilmezse
\fB15000\fP öntanımlıdır.
.TP
\fB\-t\ \fP\fIsayı\fP\fB,\ \-\-threads\fP\fI\ sayı\fP
Ağ G/Ç için bekleyen iş evrelerinin azami sayısını belirler. (\fB5\fP
öntanımlıdır. En çok \fB30\fP belirtilebilir.)
.TP
\fB\-T\ \fP\fIsayı\fP\fB,\ \-\-max\-threads\fP\fI\ sayı\fP
Oluşturulacak iş evrelerinin azami sayısını belirler. \fB0\fP bir sınır
olmadığını belirtir ve öntanımlıdır.
.TP
\fB\-V, \-\-version\fP
Sürüm numarasını gösterir ve çıkar.
.TP
\fB\-v, \-\-verbose\fP
Hata ayıklama günlüğünü açar.
.
.SH "SUNUCU YAPILANDIRMASI"
.
.SS "Genel sözdizimi şöyledir:"
.
.P
[\fIetiket\fP]
.IP
\fIkey\fP="\fIvalue\fP"
.IP
\fIkey\fP="\fIvalue\fP,\fIvalue\fP,..."
.P
[/\fIetiket\fP]
.
.SS "Genel anahtar (key) isimleri:"
.
.TP
\fBallow_remote_shutdown\fP
If set to \fBno\fP (default), shut_down and restart requests are ignored unless
they come from the fifo. Set it to \fByes\fP to allow remote shutdown via a
/query by an administrator.
.TP
\fBban_save_file\fP
Sunucunun okuyup yazabildiği bir (gzip sıkıştırmalı) dosyanın göreli veya
tam yolu. Sunucuya girişi yasaklanan oyuncular bu dosyaya kaydedilir ve
sunucu başlatılırken okunur.
.TP
\fBcompress_stored_rooms\fP
Determines whether the rooms file should be read and written to in
compressed form. Defaults to \fByes\fP.
.TP
\fBconnections_allowed\fP
Aynı IP adresinden izin verilen bağlantı sayısı. \fB0\fP sonsuz anlamına
gelir. \fB5\fP öntanımlıdır.
.TP
\fBdisallow_names\fP
Names/nicks that are not accepted by the server. \fB*\fP and \fB?\fP from wildcard
patterns are supported. See \fBglob\fP(7) for more details. Default values
(used if nothing is specified) are:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/socket/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
\fBmessages_time_period\fP süresince izin verilen ileti sayısı. \fB4\fP
öntanımlıdır.
.TP
\fBmessages_time_period\fP
Saldırı olarak algılanmayacak ileti sayısının geçebileceği süre (saniye
cinsinden). \fB10\fP saniye öntanımlıdır.
.TP
\fBmotd\fP
Günün sözü.
.TP
\fBnew_room_policy\fP
Determines who can create new rooms on the server. Available values are
\fBeveryone\fP, \fBregistered\fP, \fBadmin\fP and \fBnobody\fP, and give the permission
respectively to everyone, registered users, admin users or disables new room
creation. Default value is \fBeveryone\fP.
.TP
\fBpasswd\fP
The password used to gain admin privileges (via \fB/query admin
\fP\fIpassword\fP).
.TP
\fBreplay_save_path\fP
Sunucunun oyun tekrarlarını sakladığı dizin. (dizini bir / ile sonlandırmayı
unutmayın!) wesnothd'nin başlatıldığı dizin anlamına gelen `' öntanımlıdır.
.TP
\fBrestart_command\fP
The command that the server uses to start a new server process via the
\fBrestart\fP command. (Can only be issued via the fifo. See the
\fBallow_remote_shutdown\fP setting.)
.TP
\fBroom_save_file\fP
Path to a file where the room info should be stored. This file is read on
server startup and written to later. If empty or not set, rooms are not
loaded and not saved.
.TP
\fBsave_replays\fP
Sunucunun oyun tekrarlarını özdevinimli olarak kaydadip kaydatmayacağını
belirler. Öntanımlı değeri: \fBfalse\fP
.TP
\fBversions_accepted\fP
A comma separated list of version strings to be accepted by the server. \fB*\fP
and \fB?\fP from wildcard patterns are supported. (defaults to the
corresponding wesnoth version)
.br
Örnek: \fBversions_accepted="*"\fP her sürüm dizgesi kabul edilir..
.TP
\fBuser_handler\fP
The name of the user handler to use. Currently available user handlers are
\fBforum\fP (to connect wesnothd to a phpbb forum database) and \fBsample\fP (a
sample implementation of the user handler interface, if you use this on
anything real you are insane). The default value is \fBforum\fP. You must also
add a \fB[user_handler]\fP section, see below.
.
.SS "Genel etiket isimleri:"
.
.P
\fB[redirect]\fP Belli istemci sürümlerinin yönlendirileceği sunucuların
belirtildiği etiket.
.RS
.TP
\fBhost\fP
Yönlendirilecek sunucunun adresi.
.TP
\fBport\fP
Bağlanılacak port.
.TP
\fBversion\fP
Yönlendirilecek sürümlerin virgül ayraçlı listesi. Dosya kalıbı karakterleri
bakımından \fBversions_accepted\fP ile aynı yöntem kullanılır.
.RE
.P
\fB[ban_time]\fP Geçici sunucuya giriş yasağı süresi için uygun sözcüklerin
tanımlandığı etiket.
.RS
.TP
\fBname\fP
Yasaklama süresine atfedilen isim.
.TP
\fBtime\fP
The time length definition. The format is: %d[%s[%d%s[...]]] where %s is s
(seconds), m (minutes), h (hours), D (days), M (months) or Y (years) and %d
is a number. If no time modifier is given minutes (m) are assumed.
Example: \fBtime="1D12h30m"\fP results in a ban time of 1 day, 12 hours and 30
minutes.
.RE
.P
\fB[proxy]\fP Sunucuya bir vekil sunucu gibi çalışacağını ve bağlanan
istemcilerin isteklerini belirtilen sunucuya yönelteceğini söyleyen
etiket. \fB[redirect]\fP için kullanılan değişkenler kullanılır.
.RE
.P
\fB[user_handler]\fP Configures the user handler. Available keys vary depending
on which user handler is set with the \fBuser_handler\fP key. If no
\fB[user_handler]\fP section is present in the configuration the server will
run without any nick registration service.
.RS
.TP
\fBdb_host\fP
(user_handler=forum için) Veritabanı sunucusunun konak adı.
.TP
\fBdb_name\fP
(user_handler=forum için) Veritabanının ismi.
.TP
\fBdb_user\fP
(user_handler=forum için) Veritabanını girişte kullanılacak kullanıcı ismi.
.TP
\fBdb_password\fP
(user_handler=forum için) Bu kullanıcının parolası
.TP
\fBdb_users_table\fP
(user_handler=forum için) PHPBB forumlarınızın kullanıcı verilerini
saklayacağı tablonun ismi. Bu tablo genellikle belirtilir:
<tablo\-öneki>_users (örnek: phpbb3_users).
.TP
\fBdb_extra_table\fP
(for user_handler=forum) The name of the table in which wesnothd will save
its own data about users. You will have to create this table manually, e.g.:
\fBCREATE TABLE <table\-name>(username VARCHAR(255) PRIMARY KEY,
user_lastvisit INT UNSIGNED NOT NULL DEFAULT 0, user_is_moderator TINYINT(4)
NOT NULL DEFAULT 0);\fP
.TP
\fBuser_expiration\fP
(user_handler=sample için) Kayıtlı bir oyuncu adının geçerli kalacağı gün
sayısı.
.RE
.P
\fB[mail]\fP Kullanıcı işlemcisinin epostaları göndereceği SMTP sunucusunu
yapılandırır. Şimdilik sadece örnek kullanıcı işlemcisi tarafından
kullanılmaktadır.
.RS
.TP
\fBserver\fP
Posta sunucusunun konak adı.
.TP
\fBusername\fP
Posta sunucusuna girişte kullanılacak kullanıcı adı.
.TP
\fBpassword\fP
Bu kullanıcının parolası.
.TP
\fBfrom_address\fP
Epostanızın yanıtlama adresi.
.TP
\fBmail_port\fP
Eposta sunucunuzun dinlediği port. 25 öntanımlıdır.
.
.SH "EXIT STATUS"
.
Normal exit status is 0 when the server was properly shutdown. An exit
status of 2 indicates an error with the command line options.
.
.SH YAZAN
.
Program David White <davidnwhite@verizon.net> tarafından yazılmış,
Nils Kneuper <crazy\-ivanovic@gmx.net>, ott <ott@gaon.net>,
Soliton <soliton.de@gmail.com> ve Thomas Baumhauer
<thomas.baumhauer@gmail.com> tarafından düzenlenmiştir. Bu kılavuz
sayfası ilk defa Cyril Bouthors <cyril@bouthors.org> tarafından
yazılmış Nilgün Belma Bugüner <nilgun@belgeler.org> tarafından
Türkçe'ye çevrilmiştir.
.br
Oyunun ana sayfasını ziyaret etmeyi unutmayın: http://www.wesnoth.org/
.
.SH "TELİF HAKKI"
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
.br
Bu bir özgür yazılımdır; GNU Genel Kamu Lisansının 2 koşullarına bağlı
kalarak kopyalarını yeniden dağıtabilirsiniz. Yasaların izin verdiği ölçüde
hiçbir garantisi yoktur; hatta SATILABİLİRLİĞİ veya ŞAHSİ KULLANIMINIZA
UYGUNLUĞU için bile garanti verilmez.
.
.SH "İLGİLİ BELGELER"
.
\fBwesnoth\fP(6).

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Мережний демон мультиплеєру Битви за Веснот"
.TH WESNOTHD 6 2017 wesnothd "Мережний демон мультиплеєру Битви за Веснот"
.
.SH НАЗВА
.
@ -33,9 +33,9 @@ wesnothd \- мережний демон мультиплеєру Битви за
.
.SH ОПИС
.
Управління багатокористувацькими іграми Битви за
Веснот. Див. http://www.wesnoth.org/wiki/ServerAdministration щоб дізнатися
які команди сервер може приймати через клієнт wesnoth (/query ...) або firo.
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH ОПЦІЇ
.
@ -115,9 +115,9 @@ restart) будуть проігноровані, тільки якщо вони
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
Шлях до fifo, до якого ви можете відголошувати команди сервера (так само, як
/query ... з wesnoth). Якщо не вказано, скидається до шляху, визначеного під
час компіляції (типово: \fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
Кількість дозволених повідомлень за \fBmessages_time_period\fP. (типово: \fB4\fP)
@ -276,11 +276,11 @@ Soliton <soliton.de@gmail.com> та Томасом Баумхауером (Thoma
Baumhauer) <thomas.baumhauer@gmail.com>. Початковий автор сторінки \-
Cyril Bouthors <cyril@bouthors.org>.
.br
Загляньте на офіційну сторінку: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH "АВТОРСЬКІ ПРАВА"
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Це Вільне Програмне Забезпечення; воно ліцензоване під ліцензією GPL версії
2, що опублікована Free Software Foundation. Гарантії НЕ надаються; ні щодо

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd "Tiến trình nền cho mạng nhiều người chơi Trận chiến vì Wesnoth"
.TH WESNOTHD 6 2017 wesnothd "Tiến trình nền cho mạng nhiều người chơi Trận chiến vì Wesnoth"
.
.SH TÊN
.
@ -33,9 +33,9 @@ wesnothd \- tiến trình nền cho mạng nhiều người chơi Trận chiến
.
.SH "MÔ TẢ"
.
Quản lý các trò chơi nhiều người chơi Trận chiến vì Wesnoth. Xem
http://www.wesnoth.org/wiki/ServerAdministration để biết những lệnh nào máy
chủ chấp nhận qua máy khách wesnoth (/query ...) hoặc fifo.
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH "TÙY CHỌN"
.
@ -114,9 +114,9 @@ Tên/biệt danh không được máy chủ chấp nhận. \fB*\fP và \fB?\fP t
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBfifo_path\fP
Đường dẫn đến fifo bạn có thể lặp lại lệnh máy chủ vào (giống như /query
\&... từ wesnoth). Nếu không được chỉ định, mặc định là đường dẫn lúc biên
dịch (mặc định: \fB/var/run/socket/wesnothd/socket\fP).
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
Số tin nhắn được phép trong \fBmessages_time_period\fP. (mặc định: \fB4\fP)
@ -276,11 +276,11 @@ Soliton <soliton.de@gmail.com> và Thomas Baumhauer
<thomas.baumhauer@gmail.com>. Trang hướng dẫn này ban đầu được viết
bởi Cyril Bouthors <cyril@bouthors.org>.
.br
Truy cập trang chủ chính thức: http://www.wesnoth.org/
Visit the official homepage: https://www.wesnoth.org/
.
.SH "BẢN QUYỀN"
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
Đây là Phần mềm Tự do; phần mềm này được cấp phép theo GPL phiên bản 2, được
công bố bởi Free Software Foundation (Tổ chức phần mềm tự do). KHÔNG có bảo

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@ -1,284 +0,0 @@
.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2013 wesnoth 韦诺之战
.
.SH 命名
wesnoth \- 韦诺之战Battle for Wesnoth一个回合制奇幻策略游戏
.
.SH 摘要
.
\fBwesnoth\fP [\fI选项\fP] [\fI数据路径\fP]
.
.SH 描述
.
韦诺之战Battle for \fBWesnoth\fP)是一个回合制奇幻策略游戏。
用精心挑选的部队打败所有的敌方首领,管理好您的金币和村庄。所有单位都有自己的优势和缺陷:要取得胜利,必须发挥出您的部队的优势,同时阻止您的对手这么做。随着单位获得经验,他们会学会新的技能,变得更强大。使用您的语言进行游戏,通过与聪明的计算机对手对抗来测试自己的技能,当然也可以加入韦诺的在线玩家大社区。您还可以创建自己的单位,场景和战役,并与其他玩家分享。
.
.SH 选项
.
.TP
\fB\-\-bunzip\fP\fI\ infile.gz\fP
解压缩应为bzip2格式的文件解压后去掉.bz2后缀。文件\fIinfile.bz2\fP将被删除。
.TP
\fB\-\-bzip\fP\fI\ infile\fP
\fIinfile\fP压缩为bzip2格式文件文件名为\fIinfile\fP.bz2。文件\fIinfile\fP将被删除。
.TP
\fB\-c[\fP\fIid_campaign\fP\fB],\ \-\-campaign[\fP\fI=id_campaign\fP\fB]\fP
直接进入ID为 <id_campaign> 的战役。如果没有指定ID则会出现选择菜单。
.TP
\fB\-\-campaign\-difficulty[\fP\fI=difficulty\fP\fB]\fP
指定战役的难度从1到该战役的最大难度。如果没有指定则会出现战役难度选择界面。
.TP
\fB\-\-campaign\-scenario\fP\fI\ id_scenario\fP
指定战役中的场景ID。默认为第一个场景。
.TP
\fB\-\-core\fP\fI\ id_core\fP
使用指定ID对应的核心作为应读取的核心。
.TP
\fB\-\-data\-dir\fP\fI\ directory\fP
使用指定的目录作为数据目录。
.TP
\fB\-\-data\-path\fP
打印数据目录的路径并退出。
.TP
\fB\-d, \-\-debug\fP
在游戏中启用附加的命令模式选项。关于命令模式的更多信息请参阅wiki页面http://www.wesnoth.org/wiki/CommandMode
.TP
\fB\-e,\ \-\-editor\fP\fI\ file\fP
直接启动游戏内置的地图编辑器。如果指定了\fIfile\fP,则和\fB\-e \-\-load\fP等价。
.TP
\fB\-\-fps\fP
在屏幕的一角显示游戏当前的每秒帧数FPS
.TP
\fB\-f, \-\-fullscreen\fP
使用全屏模式运行游戏。
.TP
\fB\-\-gunzip\fP\fI\ infile.gz\fP
解压缩应为gzip格式的文件解压后去掉.gz后缀。文件\fIinfile.gz\fP将被删除。
.TP
\fB\-\-gzip\fP\fI\ infile\fP
\fIinfile\fP压缩为gzip格式文件文件名为\fIinfile\fP.gz。文件\fIinfile\fP将被删除。
.TP
\fB\-h, \-\-help\fP
在标准输出上显示命令行选项的概述,并退出。
.TP
\fB\-l,\ \-\-load\fP\fI\ file\fP
从默认游戏存档目录读取存档\fIfile\fP。如果与 \fB\-e\fP\fB\-\-editor\fP
选项同时使用,启动地图编辑器并打开\fIfile\fP所对应的地图。如果是一个目录,则编辑器启动后自动打开读取地图对话框并定位到该目录。
.TP
\fB\-L,\ \-\-language\fP\fI\ lang\fP
在本次游戏期间使用语言 \fIlang\fP (符号)。例如: \fB\-\-language ang_GB@latin\fP
.TP
\fB\-\-log\-level=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
设置日志域的严重度级别。\fBall\fP可以用来匹配任意日志域。可选的级别有:\fBerror\fP\ \fBwarning\fP\ \fBinfo\fP\ \fBdebug\fP。默认的级别是\fBerror\fP
.TP
\fB\-\-log\-precise\fP
在日志文件中显示更高精度的时间戳。
.TP
\fB\-\-log\-strict\fP
设置日志记录器的严格度等级。若有任何信息记入此等级或更高等级日志域,则不论测试结果如何,单元测试都将失败。只有在和 \fB\-u\fP 共同使用时才有意义。
.TP
\fB\-\-logdomains[\fP\fI=filter\fP\fB]\fP
列出游戏中定义的日志域(如果使用了\fBfilter\fP则只列出饱含该字符串的日志域)而后退出。
.TP
\fB\-\-max\-fps\fP\fI\ fps\fP
游戏每秒能显示的帧数这个值应该在1和1000之间默认为\fB50\fP
.TP
\fB\-m, \-\-multiplayer\fP
运行一次多人游戏。有更多选项可以与 \fB\-\-multiplayer\fP 一起使用,详见下述。
.TP
\fB\-\-mp\-test\fP
读取测试用多人游戏场景。
.TP
\fB\-\-no\-delay\fP
运行游戏而不进行任何延迟,以执行图像基准测试。使用 \fB\-\-nogui\fP 选项时会自动启用本选项。
.TP
\fB\-\-noaddons\fP
禁止读取用户附加组件。
.TP
\fB\-\-nocache\fP
禁止建立游戏数据的缓存。
.TP
\fB\-\-nogui\fP
以无图形界面的方式运行游戏。
.TP
\fB\-\-nomusic\fP
以无音乐的方式运行游戏。
.TP
\fB\-\-noreplaycheck\fP
不尝试检查单元测试录像的有效性。只有在和 \fB\-u\fP 共同使用时才有意义。
.TP
\fB\-\-nosound\fP
以无音乐和音效的方式运行游戏。
.TP
\fB\-\-password\fP\fI\ password\fP
在连接服务器时使用<password>,忽略其他首选项。不安全。
.TP
\fB\-\-path\fP
显示游戏数据目录的名称并退出。
.TP
\fB\-p,\ \-\-preprocess\fP\fI\ source\-file/folder\fP\fB\ \fP\fItarget\-directory\fP
预处理所指定的文件/文件夹。这些文件将被写入所指定的目标目录包括一个普通的cfg文件和一个处理过的cfg文件。如果指定的是个文件夹那么将根据已知的预处理器规则递归地预处理之。“data/core/macros”目录中的常用宏会在指定的资源之前被预处理。例如
\fB\-p ~/wesnoth/data/campaigns/tutorial ~/result.\fP
有关预处理器的详情请见http://wiki.wesnoth.org/PreprocessorRef#Command\-line_preprocessor
.TP
\fB\-\-preprocess\-defines=\fP\fIDEFINE1\fP\fB,\fP\fIDEFINE2\fP\fB,\fP\fIetc\fP
由逗号分隔的定义列表,用于“\-\-preprocess”指令。如果\fBSKIP_CORE\fP在定义列表中则“data/core”目录不会被预处理。
.TP
\fB\-\-preprocess\-input\-macros\fP\fI\ source\-file\fP
仅供“\-\-preprocess“命令使用。用于指定一个包含了[preproce_defines]区块的文件,其中的定义将在预处理开始前生效。
.TP
\fB\-\-preprocess\-output\-macros[\fP\fI=target\-file\fP\fB]\fP
仅供“\-\-preprocess”命令使用。将会输出目标文件中所有经过了预处理的宏。如果没有指定文件那么目标文件将是preprocess命令所指定的目标目录中的“_MACROS_.cfg”。输出文件可传递给
\fB\-\-preprocess\-input\-macros\fP 。这个开关选项必须出现在\-\-preprocess命令之前。
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
设定屏幕分辨率。例如:\fB\-r 800x600\fP
.TP
\fB\-\-render\-image\fP\fI\ image\fP\fB\ \fP\fIoutput\fP
将有效的韦诺“图片路径字符串”传入图片路径函数中并输出为Windows .bmp文件。
.TP
\fB\-R,\ \-\-report\fP
initializes game directories, prints build information suitable for use in
bug reports, and exits.
.TP
\fB\-\-rng\-seed\fP\fI\ seed\fP
使用 <arg> 作为随机数生成器的种子。例如: \fB\-\-rng\-seed 0\fP
.TP
\fB\-\-screenshot\fP\fI\ map\fP\fB\ \fP\fIoutput\fP
将 <map> 的截图存入 <output> 而不在屏幕上显示。
.TP
\fB\-s[\fP\fIhost\fP\fB],\ \-\-server[\fP\fI=host\fP\fB]\fP
如果指定了主机的话,连接到指定的主机。否则,连接到首选项中的第一个服务器。例如:\fB\-\-server server.wesnoth.org\fP
.TP
\fB\-\-showgui\fP
以有图形界面的方式运行游戏,此选项将覆盖所有隐含的 \fB\-\-nogui\fP 选项。
.TP
\fB\-\-strict\-validation\fP
将验证错误视为致命错误。
.TP
\fB\-t[\fP\fIscenario_id\fP\fB],\ \-\-test[\fP\fI=scenario_id\fP\fB]\fP
在小型测试场景中运行游戏。该场景应使用 \fB[test]\fP WML标签定义。默认为“test”。隐含 \fB\-\-nogui\fP
.TP
\fB\-u,\ \-\-unit\fP\fI\ scenario\-id\fP
将指定的测试场景作为单元测试运行。隐含 \fB\-\-nogui\fP
.TP
\fB\-\-userconfig\-dir\fP\fI\ name\fP
设置用户配置目录为$HOME或者Windows下“我的文档\我的游戏My Documents\eMy
Games”下的\fIname\fP目录。也可以为配置目录指定一条绝对路径,此路径可以在$HOME或者“My Documents\eMy
Games”之外。在Windows下也可以使用以“.\e”或“..\e”开头的路径来指定相对于游戏进程工作目录的目录。在X11下配置目录默认为$XDG_CONFIG_HOME或者$HOME/.config/wesnoth。在其他系统上配置目录默认为用户数据目录。
.TP
\fB\-\-userconfig\-path\fP
输出用户配置目录的路径并退出。
.TP
\fB\-\-userdata\-dir\fP\fI\ name\fP
设置用户数据目录为$HOME或者Windows下“我的文档\我的游戏My Documents\eMy
Games”下的\fIname\fP目录。也可以为配置目录指定一条绝对路径,此路径可以在$HOME或者“My Documents\eMy
Games”之外。在Windows下也可以使用以“.\e”或“..\e”开头的路径来指定相对于游戏进程工作目录的目录。
.TP
\fB\-\-username\fP\fI\ username\fP
在连接服务器时使用<username>,忽略其他首选项。
.TP
\fB\-\-userdata\-path\fP
打印用户数据目录的路径并退出。
.TP
\fB\-\-validcache\fP
假定缓存是有效的。(因此不进行缓存验证,危险)
.TP
\fB\-v, \-\-version\fP
显示版本号并退出。
.TP
\fB\-w, \-\-windowed\fP
使用窗口模式进入游戏。
.TP
\fB\-\-with\-replay\fP
通过和\fB\-\-load\fP选项一起使用,播放游戏录像。
.
.SH \-\-multiplayer的额外选项
.
多人游戏中特定于某一个阵营的选项用\fInumber\fP标记。\fInumber\fP要用代表某个阵营的数字替换。这个数字一般是1或者2不过这取决于所选定场景中的玩家数量。
.TP
\fB\-\-ai_config\fP\fI\ number\fP\fB:\fP\fIvalue\fP
为该阵营的AI控制者选择一个配置文件来读取。
.TP
\fB\-\-algorithm\fP\fI\ number\fP\fB:\fP\fIvalue\fP
为该阵营的AI控制者选择一个非标准的算法。该算法以 \fB[ai]\fP
标签定义可以是在核心游戏的“data/ai/ais”或“data/ai/dev”中定义的算法也可以是在附加组件中定义的算法。可选值有\fBidle_ai\fP
\fBexperimental_ai\fP
.TP
\fB\-\-controller\fP\fI\ number\fP\fB:\fP\fIvalue\fP
选择该阵营的控制者。可选值有:\fBhuman\fP\fBai\fP
.TP
\fB\-\-era\fP\fI\ value\fP
使用这个选项来选择一个时代以代替\fB默认\fP时代。所选时代由id确定。时代信息在\fBdata/multiplayer/eras.cfg\fP文件中描述。
.TP
\fB\-\-exit\-at\-end\fP
当场景结束时直接退出游戏而不显示需要用户点击“确认”按钮的胜利/失败对话框。这个选项也可以用来进行脚本化的性能基准测试。
.TP
\fB\-\-ignore\-map\-settings\fP
不使用地图设置,而使用默认值。
.TP
\fB\-\-multiplayer\-repeat\fP\fI\ value\fP
重复进行多人游戏\fIvalue\fP次。最好与\fB\-\-nogui\fP同用于可脚本化的性能测试。
.TP
\fB\-\-parm\fP\fI\ number\fP\fB:\fP\fIname\fP\fB:\fP\fIvalue\fP
为该阵营设定附加参数。这个参数依赖于\fB\-\-controller\fP\fB\-\-algorithm\fP的配置情况。这个选项应该只对自己设计AI的人比较有用。目前还没有完整的文档
.TP
\fB\-\-scenario\fP\fI\ value\fP
通过id选择多人游戏地图。默认地图id是\fBmultiplayer_The_Freelands\fP
.TP
\fB\-\-side\fP\fI\ number\fP\fB:\fP\fIvalue\fP
为当前阵营选择当前时代中的一个派系。所选派系由id决定。派系在文件data/multiplayer.cfg文件中描述。
.TP
\fB\-\-turns\fP\fI\ value\fP
设置所选场景的回合数限制。默认值为\fB50\fP
.
.SH 退出状态码
.
正常退出时的状态码为0。退出状态码1代表发生了SDL、视频、字体等初始化错误。退出状态码2代表命令行选项中有错误。
.br
运行单元测试(使用 \fB\ \-u\fP
退出状态码是不同的。退出状态码0代表测试通过而1代表测试失败。退出状态码3代表测试通过但生成了无效的录像文件。退出状态码4代表测试通过但录像中产生了错误。后两个状态码仅在不传入
\fB\-\-noreplaycheck\fP 参数时才会返回。当与已废弃的 \fB\-\-noreplaycheck\fP 选项共同使用时退出状态码2代表测试超时。
.
.SH 作者
.
由David White <davidnwhite@verizon.net> 编写。
.br
经Nils Kneuper <crazy\-ivanovic@gmx.net>ott <ott@gaon.net> 和
Soliton <soliton.de@gmail.com> 编辑。
.br
这个手册页最初由 Cyril Bouthors <cyril@bouthors.org> 编写。
.br
请访问官方主页http://www.wesnoth.org/
以及Wesnoth中文爱好者主页http://www.wesnoth.cn
.
.SH 版权
.
版权所有 \(co 2003\-2016 David White <davidnwhite@verizon.net>
.br
这是一款自由软件使用由自由软件基金会发布的GPL版本2协议授权。使用本软件时*不*提供任何保证甚至没有对“可销售性”和“针对某一特别目的之可用性”的保证。本段中文翻译不具有法律效力只有GPL英文原本才具有法律效力。
.
.SH 参见
.
\fBwesnothd\fP(6).

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@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd 韦诺之战多人网络守护进程
.TH WESNOTHD 6 2017 wesnothd 韦诺之战多人网络守护进程
.
.SH 命名
.
@ -33,8 +33,9 @@ wesnothd \- 韦诺之战Battle for \fBWesnoth\fP多人网络守护进程
.
.SH 描述
.
管理韦诺之战的多人游戏。请参见http://www.wesnoth.org/wiki/ServerAdministration以查看服务器可以接受的命令列表。服务器可以从wesnoth客户端/query
\&...或者fifo接受命令。
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH 选项
.
@ -99,8 +100,9 @@ wesnothd \- 韦诺之战Battle for \fBWesnoth\fP多人网络守护进程
服务器不允许使用的用户名/昵称。可以使用\fB*\fP\fB?\fP通配符。更多详细信息请查看\fBglob\fP(7)。默认值(如果用户没有指定则自动使用)是:\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP
.TP
\fBfifo_path\fP
服务器所使用的fifo文件的路径与在wesnoth中使用 /query
功能相同您可以向该文件内echo服务器命令。如果不指定则默认为编译时指定的路径默认值\fB/var/run/socket/wesnothd/socket\fP)。
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
\fBmessages_time_period\fP内允许的消息数。(默认值:\fB4\fP
@ -231,12 +233,11 @@ UNSIGNED NOT NULL DEFAULT 0, user_is_moderator TINYINT(4) NOT NULL DEFAULT
<thomas.baumhauer@gmail.com> 编辑。这个手册页最初由 Cyril Bouthors
<cyril@bouthors.org> 编写。
.br
请访问官方主页http://www.wesnoth.org/
以及Wesnoth中文爱好者主页http://www.wesnoth.cn
Visit the official homepage: https://www.wesnoth.org/
.
.SH 版权
.
版权所有 \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
这是一款自由软件使用由自由软件基金会发布的GPL版本2协议授权。使用本软件时*不*提供任何保证甚至没有对“可销售性”和“针对某一特别目的之可用性”的保证。本段中文翻译不具有法律效力只有GPL英文原本才具有法律效力。
.

View file

@ -18,7 +18,7 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2013 wesnothd 韋諾之戰多人遊戲伺服器
.TH WESNOTHD 6 2017 wesnothd 韋諾之戰多人遊戲伺服器
.
.SH 命名
.
@ -33,9 +33,9 @@ wesnothd \- 韋諾之戰 \fBWesnoth\fP 多人游戲伺服器
.
.SH 描述
.
控制韋諾之戰多人遊戲。
官方wiki上的ServerAdministration頁面上取得更多可以經由韋諾之戰客戶端或者socket在伺服器上運行的指令。連結wiki:
http://www.wesnoth.org/wiki/ServerAdministration
Manages Battle for Wesnoth multiplayer games. See
https://www.wesnoth.org/wiki/ServerAdministration on what commands the
server accepts via the wesnoth client (/query ...) or the fifo.
.
.SH 選項
.
@ -101,8 +101,9 @@ http://www.wesnoth.org/wiki/ServerAdministration
。預設值(如果使用者沒有指定則自動使用)是:\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.。
.TP
\fBfifo_path\fP
伺服器所使用的fifo檔案的路徑與在wesnoth中使用 /query
功能相同您可以從該檔案內ECHO伺服器命令。如果不指定則預設為編譯時指定的路徑預設值\fB/var/run/socket/wesnothd/socket\fP)。
The path to the fifo you can echo server commands into (same as /query
\&... from wesnoth). If not specified defaults to the compile\-time path
(default: \fB/var/run/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
\fBmessages_time_period\fP中允許存在的訊息數。 (默認值: \fB4\fP)
@ -231,11 +232,11 @@ UNSIGNED NOT NULL DEFAULT 0, user_is_moderator TINYINT(4) NOT NULL DEFAULT
<soliton.de@gmail.com>修改。這個說明頁最早由Cyril Bouthors
<cyril@bouthors.org>編寫。
.br
官方網站http://www.wesnoth.org/繁體中文翻譯團隊http://wesnoth\-tw.blogspot.com/
Visit the official homepage: https://www.wesnoth.org/
.
.SH 版權
.
Copyright \(co 2003\-2016 David White <davidnwhite@verizon.net>
Copyright \(co 2003\-2017 David White <davidnwhite@verizon.net>
.br
這是一個免費遊戲使用由FSF發布的GPL v2協議授權。原文如下This is Free Software; this software is
licensed under the GPL version 2, as published by the Free Software

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View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -49,6 +49,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -80,10 +84,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -252,8 +256,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -264,10 +268,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -296,8 +300,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -310,10 +314,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -608,8 +612,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -665,8 +669,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1528,8 +1532,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1690,8 +1694,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1832,8 +1836,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1887,8 +1891,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -49,6 +49,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -80,10 +84,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -252,8 +256,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -264,10 +268,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -296,8 +300,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -310,10 +314,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -608,8 +612,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -665,8 +669,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1528,8 +1532,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1690,8 +1694,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1832,8 +1836,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1887,8 +1891,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -49,6 +49,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -80,10 +84,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -252,8 +256,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -264,10 +268,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -296,8 +300,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -310,10 +314,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -608,8 +612,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -665,8 +669,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1528,8 +1532,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1690,8 +1694,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1832,8 +1836,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1887,8 +1891,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -49,6 +49,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -80,10 +84,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -252,8 +256,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -264,10 +268,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -296,8 +300,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -310,10 +314,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -608,8 +612,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -665,8 +669,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1528,8 +1532,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1690,8 +1694,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1832,8 +1836,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1887,8 +1891,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -49,6 +49,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -80,10 +84,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -252,8 +256,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -264,10 +268,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -296,8 +300,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -310,10 +314,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -608,8 +612,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -665,8 +669,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1528,8 +1532,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1690,8 +1694,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1832,8 +1836,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1887,8 +1891,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -50,6 +50,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -81,10 +85,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -253,8 +257,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -265,10 +269,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -297,8 +301,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -311,10 +315,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -609,8 +613,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -666,8 +670,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1529,8 +1533,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1691,8 +1695,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1833,8 +1837,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1888,8 +1892,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -49,6 +49,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -80,10 +84,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -252,8 +256,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -264,10 +268,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -296,8 +300,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -310,10 +314,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -608,8 +612,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -665,8 +669,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1528,8 +1532,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1690,8 +1694,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1832,8 +1836,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1887,8 +1891,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -49,6 +49,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -80,10 +84,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -252,8 +256,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -264,10 +268,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -296,8 +300,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -310,10 +314,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -608,8 +612,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -665,8 +669,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1528,8 +1532,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1690,8 +1694,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1832,8 +1836,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1887,8 +1891,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: 2016-12-02 19:12+0100\n"
"Last-Translator: Jan Dědič <jan.dedic@gmail.com>\n"
"Language-Team: Český <wesnoth-cs-l@buchtovi.cz>\n"
@ -51,6 +51,10 @@ msgstr "Vývojová AI: Výchozí + Používání otravy (Formula AI)"
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr "Vývojová AI: Klidná AI"
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -82,10 +86,10 @@ msgstr "Delfador"
msgid "Urug-Telfar"
msgstr "Urug-Telfar"
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -330,8 +334,8 @@ msgstr ""
"druhých nevšímají, což ukazuje na neskutečnou schopnost sebeovládání dobře "
"vycvičeného ovčáckého psa."
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -342,10 +346,10 @@ msgstr "Zvířata"
msgid "Rutburt"
msgstr "Rutburt"
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -374,8 +378,8 @@ msgstr "Pavouci"
msgid "Yetis"
msgstr "Sněžní muži"
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -389,10 +393,10 @@ msgid "Whelps"
msgstr "Štěňata"
# !!!!
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -742,8 +746,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -799,8 +803,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1662,8 +1666,8 @@ msgstr "Zvládl jsem to! Teď už budou naši lidé v bezpečí."
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr "Neee ! Vše je ztraceno. Teď už skřety nikdy nezastavíme!"
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1868,8 +1872,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr "Jdeme domů, chlapi."
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -2029,8 +2033,8 @@ msgstr "Držel jsem se tak dlouho, jak jen bylo možné."
msgid "I made it"
msgstr "Zvládl jsem to"
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -2116,8 +2120,8 @@ msgstr "Grnk Slabý"
msgid "team_name^Grnk"
msgstr "Grnk"
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -50,6 +50,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -81,10 +85,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -253,8 +257,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -265,10 +269,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -297,8 +301,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -311,10 +315,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -609,8 +613,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -666,8 +670,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1529,8 +1533,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1691,8 +1695,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1833,8 +1837,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1888,8 +1892,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.12\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: 2016-12-30 18:50+0100\n"
"Last-Translator: daMark <daMark@arcor.de>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
@ -50,6 +50,10 @@ msgstr "Entw. KI: Standard + Vergiftend (Formelbasierte KI)"
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr "Entw. KI: Leerlaufende KI"
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -81,10 +85,10 @@ msgstr "Delfador"
msgid "Urug-Telfar"
msgstr "Urug-Telfar"
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -332,8 +336,8 @@ msgstr ""
"lassen einander in Ruhe, was die außerordentliche Selbstkontrolle eines gut "
"trainierten Schäferhundes zeigt."
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -344,10 +348,10 @@ msgstr "Tiere"
msgid "Rutburt"
msgstr "Rutburt"
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -376,8 +380,8 @@ msgstr "Spinnen"
msgid "Yetis"
msgstr "Yetis"
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -391,10 +395,10 @@ msgstr "Wölfe"
msgid "Whelps"
msgstr "Welpen"
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -773,8 +777,8 @@ msgstr ""
"Es gibt hier nichts zu tun. Man schaut nur zu oder benutzt dieses Szenario "
"als eine Vorlage für seine eigenen Tests."
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -830,8 +834,8 @@ msgstr "Feldwebel Aethubry"
msgid "Place Side 1 Footpad"
msgstr "Platz Fraktion 1 Wegelagerer"
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1968,8 +1972,8 @@ msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
"Neiiiin! Alles ist verloren. Wir werden die Orks jetzt niemals stoppen!"
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -2181,8 +2185,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr "Lasst uns nach Hause gehen, Kameraden."
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -2347,8 +2351,8 @@ msgstr "Ich habe so lange durchgehalten wie ich konnte."
msgid "I made it"
msgstr "Ich habe es geschafft"
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -2422,8 +2426,8 @@ msgstr "Grnk der Schwache"
msgid "team_name^Grnk"
msgstr "Grnk"
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -50,6 +50,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -81,10 +85,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -253,8 +257,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -265,10 +269,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -297,8 +301,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -311,10 +315,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -609,8 +613,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -666,8 +670,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1529,8 +1533,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1691,8 +1695,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1833,8 +1837,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1888,8 +1892,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -50,6 +50,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -81,10 +85,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -253,8 +257,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -265,10 +269,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -297,8 +301,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -311,10 +315,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -609,8 +613,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -666,8 +670,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1529,8 +1533,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1691,8 +1695,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1833,8 +1837,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1888,8 +1892,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: 2016-05-02 18:40+1000\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: \n"
@ -49,6 +49,10 @@ msgstr "Dev AI: Default + Poisoning (Formula AI)"
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr "Dev AI: Idle AI"
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -80,10 +84,10 @@ msgstr "Delfador"
msgid "Urug-Telfar"
msgstr "Urug-Telfar"
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -320,8 +324,8 @@ msgstr ""
"threat to each other and leave each other alone, demonstrating the enormous "
"self control of a well trained sheep dog."
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -332,10 +336,10 @@ msgstr "Animals"
msgid "Rutburt"
msgstr "Rutburt"
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -364,8 +368,8 @@ msgstr "Spiders"
msgid "Yetis"
msgstr "Yetis"
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -378,10 +382,10 @@ msgstr "Wolves"
msgid "Whelps"
msgstr "Whelps"
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -741,8 +745,8 @@ msgstr ""
"or for your own tests."
# Appears to be the name of the AI, 'go to'.
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -798,8 +802,8 @@ msgstr "Sergeant Aethubry"
msgid "Place Side 1 Footpad"
msgstr "Place Side 1 Footpad"
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1874,8 +1878,8 @@ msgstr "I made it! Now our people will be safe."
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr "Nooo! All is lost. We will never stop the orcs now!"
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -2081,8 +2085,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr "Let's go home, chaps."
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -2242,8 +2246,8 @@ msgstr "I held out for as long as I could."
msgid "I made it"
msgstr "I made it"
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -2314,8 +2318,8 @@ msgstr "Grnk the Frail"
msgid "team_name^Grnk"
msgstr "Grnk"
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -50,6 +50,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -81,10 +85,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -253,8 +257,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -265,10 +269,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -297,8 +301,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -311,10 +315,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -609,8 +613,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -666,8 +670,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1529,8 +1533,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1691,8 +1695,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1833,8 +1837,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1888,8 +1892,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-03-23 08:11+0100\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: 2017-03-27 20:34+0200\n"
"Last-Translator: Pepe <donpepe1963@gmail.com>\n"
"Language-Team: Spanish <kde-i18n-doc@kde.org>\n"
@ -53,6 +53,10 @@ msgstr "IA en desarrollo: Predeterminada con envenenamiento (Formula AI)"
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr "IA en desarrollo: IA inactiva"
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -84,10 +88,10 @@ msgstr "Delfador"
msgid "Urug-Telfar"
msgstr "Urug-Telfar"
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -332,8 +336,8 @@ msgstr ""
"mutuamente, demostrando el gran autocontrol que tiene un perro pastor bien "
"entrenado."
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -344,10 +348,10 @@ msgstr "Animales"
msgid "Rutburt"
msgstr "Rutburt"
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -376,8 +380,8 @@ msgstr "Arañas"
msgid "Yetis"
msgstr "Yetis"
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -390,10 +394,10 @@ msgstr "Lobos"
msgid "Whelps"
msgstr "Crías"
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -764,8 +768,8 @@ msgstr ""
"No se ha de hacer nada aquí, solo mirar o usar el escenario como plantilla "
"para sus propias pruebas."
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -821,8 +825,8 @@ msgstr "Sargento Aethubry"
msgid "Place Side 1 Footpad"
msgstr "Crear un salteador para el lado 1"
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1927,8 +1931,8 @@ msgstr "¡Lo conseguí! Ahora nuestra gente estará a salvo."
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr "¡Nooo! Todo se ha perdido. ¡Ya nunca podremos detener a los orcos!"
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -2140,8 +2144,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr "Vayamos a casa, compadres."
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -2303,8 +2307,8 @@ msgstr "Los retuve tanto como pude."
msgid "I made it"
msgstr "Lo hice"
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -2376,8 +2380,8 @@ msgstr "Mugre el canijo"
msgid "team_name^Grnk"
msgstr "Mugre"
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -50,6 +50,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -81,10 +85,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -253,8 +257,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -265,10 +269,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -297,8 +301,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -311,10 +315,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -609,8 +613,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -666,8 +670,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1529,8 +1533,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1691,8 +1695,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1833,8 +1837,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1888,8 +1892,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -49,6 +49,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -80,10 +84,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -252,8 +256,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -264,10 +268,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -296,8 +300,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -310,10 +314,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -608,8 +612,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -665,8 +669,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1528,8 +1532,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1690,8 +1694,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1832,8 +1836,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1887,8 +1891,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -50,6 +50,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -81,10 +85,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -253,8 +257,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -265,10 +269,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -297,8 +301,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -311,10 +315,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -609,8 +613,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -666,8 +670,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1529,8 +1533,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1691,8 +1695,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1833,8 +1837,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1888,8 +1892,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: 1.12\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: 2015-01-21 21:17+0100\n"
"Last-Translator: Émile Enguehard <zerbugug@gmail.com>\n"
"Language-Team: French <wesnoth@ml.free.fr>\n"
@ -51,6 +51,10 @@ msgstr "Dév : IA par défaut + poison (Formula AI)"
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr "Dév : IA passive"
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -82,10 +86,10 @@ msgstr "Delfador"
msgid "Urug-Telfar"
msgstr "Urug-Telfar"
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -322,8 +326,8 @@ msgstr ""
"(remplacés par des bottes de paille). Ils réapparaissent au début du tour "
"suivant, s'il n'y a plus d'ennemi."
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -334,10 +338,10 @@ msgstr "Animaux"
msgid "Rutburt"
msgstr "Rutburt"
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -366,8 +370,8 @@ msgstr "Araignées"
msgid "Yetis"
msgstr "Yétis"
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -381,10 +385,10 @@ msgstr "Loups"
msgid "Whelps"
msgstr "Petits"
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -741,8 +745,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -798,8 +802,8 @@ msgstr "Sergent Æthubry"
msgid "Place Side 1 Footpad"
msgstr "Placer une petite frappe pour le camp 1"
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1888,8 +1892,8 @@ msgstr "J'ai réussi ! Notre peuple est sauvé !"
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr "Non ! Tout est perdu. Nous n'arrêterons jamais les orcs !"
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -2095,8 +2099,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr "On rentre, les gars."
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -2258,8 +2262,8 @@ msgstr "Je les ai retenu aussi longtemps que j'ai pu."
msgid "I made it"
msgstr "J'ai réussi."
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -2345,8 +2349,8 @@ msgstr "Grnk le chétif"
msgid "team_name^Grnk"
msgstr "Grnk"
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -49,6 +49,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -80,10 +84,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -252,8 +256,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -264,10 +268,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -296,8 +300,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -310,10 +314,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -608,8 +612,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -665,8 +669,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1528,8 +1532,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1690,8 +1694,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1832,8 +1836,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1887,8 +1891,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -50,6 +50,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -81,10 +85,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -253,8 +257,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -265,10 +269,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -297,8 +301,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -311,10 +315,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -609,8 +613,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -666,8 +670,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1529,8 +1533,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1691,8 +1695,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1833,8 +1837,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1888,8 +1892,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth AI\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: 2014-07-17 11:53+0100\n"
"Last-Translator: GunChleoc <fios@foramnagaidhlig.net>\n"
"Language-Team: Fòram na Gàidhlig\n"
@ -52,6 +52,10 @@ msgstr "IF nan Dev: Coitcheann &#204A; puinnseanachadh (Formula AI)"
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr "IF nan Dev: IF 'na thàmh"
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -83,10 +87,10 @@ msgstr "Deilfeadar"
msgid "Urug-Telfar"
msgstr "Urug-Tealfar"
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -277,8 +281,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -289,10 +293,10 @@ msgstr "Beathaichean"
msgid "Rutburt"
msgstr "Rutburt"
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -321,8 +325,8 @@ msgstr "Damhain-allaidh"
msgid "Yetis"
msgstr "Luchd-sneachda"
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -335,10 +339,10 @@ msgstr "Madaidhean-allaidh"
msgid "Whelps"
msgstr "Cuileanan"
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -644,8 +648,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -701,8 +705,8 @@ msgstr "Sàirdseant Athabraidh"
msgid "Place Side 1 Footpad"
msgstr "Suidhich Slaightear aig Taobh 1"
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1567,8 +1571,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1729,8 +1733,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1871,8 +1875,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1938,8 +1942,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: 2016-05-13 06:31+0100\n"
"Last-Translator: Adrián Chaves Fernández (Gallaecio) <adriyetichaves@gmail."
"com>\n"
@ -57,6 +57,10 @@ msgstr "IA de desenvolvemento: predeterminada con veleno (Formula AI)"
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr "IA de desenvolvemento: IA inactiva"
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -88,10 +92,10 @@ msgstr "Delfador"
msgid "Urug-Telfar"
msgstr "Urug-Telfar"
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -333,8 +337,8 @@ msgstr ""
"que non supoñen unha ameaza os uns para os outros, e non se atacan entre "
"eles, o que demostra o gran poder de autocontrol dos cans pastores."
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -345,10 +349,10 @@ msgstr "Animais"
msgid "Rutburt"
msgstr "Rubur"
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -377,8 +381,8 @@ msgstr "Arañas"
msgid "Yetis"
msgstr "Homes das neves"
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -392,10 +396,10 @@ msgid "Whelps"
msgstr "Cachorros"
# Optimizado para a interface.
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -773,8 +777,8 @@ msgstr ""
"Non ten que facer nada, simplemente observe ou use o escenario como modelo "
"para realizar as súas propias probas."
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -830,8 +834,8 @@ msgstr "Sarxento Éduri"
msgid "Place Side 1 Footpad"
msgstr "Colocar un bandoleiro do bando 1"
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1940,8 +1944,8 @@ msgstr "Cheguei! Agora a nosa xente estará a salvo."
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr "Non! Todo está perdido. Agora xa nunca conseguiremos deter aos orcos!"
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -2150,8 +2154,8 @@ msgstr "Non estivo mal. Agora vou quedar aquí e ver como eses dous camiñan…"
msgid "Let's go home, chaps."
msgstr "Veña, rapaces, a casa."
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -2316,8 +2320,8 @@ msgstr "Resistín todo o que puiden.7"
msgid "I made it"
msgstr "Cheguei."
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -2393,8 +2397,8 @@ msgstr "Grun “O fráxil”"
msgid "team_name^Grnk"
msgstr "Grun"
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -50,6 +50,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -81,10 +85,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -253,8 +257,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -265,10 +269,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -297,8 +301,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -311,10 +315,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -609,8 +613,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -666,8 +670,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1529,8 +1533,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1691,8 +1695,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1833,8 +1837,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1888,8 +1892,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -51,6 +51,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -82,10 +86,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -254,8 +258,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -266,10 +270,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -298,8 +302,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -312,10 +316,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -610,8 +614,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -667,8 +671,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1530,8 +1534,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1692,8 +1696,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1834,8 +1838,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1889,8 +1893,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: 2014-10-31 22:38+0100\n"
"Last-Translator: Kádár-Németh Krisztián <krisztian.kad@gmail.com>\n"
"Language-Team: Hungarian <kde-l10n-hu@kde.org>\n"
@ -55,6 +55,10 @@ msgstr "Fejlesztői MI: alapértelmezett + mérgezés (minta MI)"
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr "Fejlesztői MI: tétlen MI"
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -86,10 +90,10 @@ msgstr "Delfador"
msgid "Urug-Telfar"
msgstr "Urug-Telfar"
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -292,8 +296,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -304,10 +308,10 @@ msgstr "Állatok"
msgid "Rutburt"
msgstr "Rutburt"
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -336,8 +340,8 @@ msgstr "Pókok"
msgid "Yetis"
msgstr "Jetik"
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -350,10 +354,10 @@ msgstr "Farkasok"
msgid "Whelps"
msgstr "Suhancok"
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -656,8 +660,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
#, fuzzy
@ -717,8 +721,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1586,8 +1590,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1748,8 +1752,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1890,8 +1894,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1956,8 +1960,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -49,6 +49,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -80,10 +84,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -252,8 +256,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -264,10 +268,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -296,8 +300,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -310,10 +314,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -608,8 +612,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -665,8 +669,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1528,8 +1532,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1690,8 +1694,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1832,8 +1836,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1887,8 +1891,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -49,6 +49,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -80,10 +84,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -252,8 +256,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -264,10 +268,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -296,8 +300,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -310,10 +314,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -608,8 +612,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -665,8 +669,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1528,8 +1532,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1690,8 +1694,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1832,8 +1836,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1887,8 +1891,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: 2015-11-05 17:34+0300\n"
"Last-Translator: Antonio 'Antro' Rosella <arosella@yahoo.com>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -52,6 +52,10 @@ msgstr "Dev AI: Base + Avvelenamento (Formula AI)"
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr "Dev IA: IA inattiva"
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -83,10 +87,10 @@ msgstr "Delfador"
msgid "Urug-Telfar"
msgstr "Urug-Telfar"
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -288,8 +292,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -300,10 +304,10 @@ msgstr "Animali"
msgid "Rutburt"
msgstr "Rutburt"
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -332,8 +336,8 @@ msgstr "Ragni"
msgid "Yetis"
msgstr "Yeti"
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -346,10 +350,10 @@ msgstr "Lupi"
msgid "Whelps"
msgstr "Cuccioli"
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -672,8 +676,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -729,8 +733,8 @@ msgstr "Sergente Aethubry"
msgid "Place Side 1 Footpad"
msgstr "Piazza un galoppino della Fazione 1"
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1656,8 +1660,8 @@ msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
"Nooo! Tutto è perduto ormai. Ora non riusciremo più a fermare gli orchi! "
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1818,8 +1822,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1981,8 +1985,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -2070,8 +2074,8 @@ msgstr "Grnk il fiacco"
msgid "team_name^Grnk"
msgstr "Grnk"
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth-Dev Japanese\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: 2016-03-01 04:44+0000\n"
"Last-Translator: RatArmy <broadbarredfirefish@gmail.com>\n"
"Language-Team: Japanese (http://www.transifex.com/wesnoth-jp/wesnoth-dev-"
@ -53,6 +53,10 @@ msgstr "Dev AI: Default + Poisoning (Formula AI)"
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr "Dev AI: Idle AI"
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -84,10 +88,10 @@ msgstr "Delfador"
msgid "Urug-Telfar"
msgstr "Urug-Telfar"
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -261,8 +265,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -273,10 +277,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -305,8 +309,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -319,10 +323,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -617,8 +621,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -674,8 +678,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1537,8 +1541,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1699,8 +1703,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1841,8 +1845,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1896,8 +1900,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -50,6 +50,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -81,10 +85,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -253,8 +257,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -265,10 +269,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -297,8 +301,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -311,10 +315,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -609,8 +613,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -666,8 +670,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1529,8 +1533,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1691,8 +1695,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1833,8 +1837,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1888,8 +1892,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: 2013-06-23 01:15-0000\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -58,6 +58,10 @@ msgstr "IA Solita (RCA)"
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr "IA Solita (RCA)"
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -89,10 +93,10 @@ msgstr "Delfador"
msgid "Urug-Telfar"
msgstr "Urug Telfar"
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -261,8 +265,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -273,10 +277,10 @@ msgstr "Animales"
msgid "Rutburt"
msgstr "Rutburtus"
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -305,8 +309,8 @@ msgstr "Araneae"
msgid "Yetis"
msgstr "Simii Nivis"
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -319,10 +323,10 @@ msgstr "Lupi"
msgid "Whelps"
msgstr "Catuli"
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -617,8 +621,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -676,8 +680,8 @@ msgstr "Centurio Aethibrius"
msgid "Place Side 1 Footpad"
msgstr "Grassatorem primae manus creare"
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1550,8 +1554,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1712,8 +1716,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr "Domum eamus, viri."
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1854,8 +1858,8 @@ msgstr ""
msgid "I made it"
msgstr "Adveni"
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1909,8 +1913,8 @@ msgstr "Debilis Grncus"
msgid "team_name^Grnk"
msgstr "Grncus"
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.11\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: 2017-03-28 22:31+0200\n"
"Last-Translator: Andrius Štikonas <andrius@stikonas.eu>\n"
"Language-Team: Lithuanian <wesnoth-lt@googlegroups.com>\n"
@ -47,6 +47,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -78,10 +82,10 @@ msgstr "Delfadoras"
msgid "Urug-Telfar"
msgstr "Urug-Telfaras"
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -251,8 +255,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -263,10 +267,10 @@ msgstr "Gyvūnai"
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -295,8 +299,8 @@ msgstr "Vorai"
msgid "Yetis"
msgstr "Ječiai"
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -309,10 +313,10 @@ msgstr "Vilkai"
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -607,8 +611,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -664,8 +668,8 @@ msgstr "Seržantas Ėtubris"
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1531,8 +1535,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1693,8 +1697,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr "Eima namo, vyručiai."
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1835,8 +1839,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1890,8 +1894,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -51,6 +51,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -82,10 +86,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -254,8 +258,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -266,10 +270,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -298,8 +302,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -312,10 +316,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -610,8 +614,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -667,8 +671,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1530,8 +1534,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1692,8 +1696,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1834,8 +1838,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1889,8 +1893,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -49,6 +49,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -80,10 +84,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -252,8 +256,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -264,10 +268,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -296,8 +300,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -310,10 +314,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -608,8 +612,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -665,8 +669,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1528,8 +1532,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1690,8 +1694,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1832,8 +1836,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1887,8 +1891,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -49,6 +49,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -80,10 +84,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -252,8 +256,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -264,10 +268,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -296,8 +300,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -310,10 +314,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -608,8 +612,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -665,8 +669,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1528,8 +1532,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1690,8 +1694,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1832,8 +1836,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1887,8 +1891,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -50,6 +50,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -81,10 +85,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -253,8 +257,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -265,10 +269,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -297,8 +301,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -311,10 +315,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -609,8 +613,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -666,8 +670,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1529,8 +1533,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1691,8 +1695,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1833,8 +1837,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1888,8 +1892,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -50,6 +50,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -81,10 +85,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -253,8 +257,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -265,10 +269,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -297,8 +301,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -311,10 +315,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -609,8 +613,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -666,8 +670,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1529,8 +1533,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1691,8 +1695,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1833,8 +1837,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1888,8 +1892,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -51,6 +51,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -82,10 +86,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -254,8 +258,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -266,10 +270,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -298,8 +302,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -312,10 +316,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -610,8 +614,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -667,8 +671,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1530,8 +1534,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1692,8 +1696,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1834,8 +1838,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1889,8 +1893,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.12 (wesnoth-ai)\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: 2014-10-28 12:29-0000\n"
"Last-Translator: trewe <sjrs456@yandex.com>\n"
"Language-Team: wesn-pt-trans <wesn-pt-trans-users@lists.sourceforge.net>\n"
@ -58,6 +58,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr "IA em desenvolvimento: ociosa"
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
@ -95,10 +99,10 @@ msgid "Urug-Telfar"
msgstr "Urug-Telfar"
#
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -289,8 +293,8 @@ msgid ""
msgstr ""
#
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -303,10 +307,10 @@ msgid "Rutburt"
msgstr "Rutburt"
#
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -340,8 +344,8 @@ msgid "Yetis"
msgstr "Iétis"
#
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -356,10 +360,10 @@ msgid "Whelps"
msgstr "Crias"
#
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -691,8 +695,8 @@ msgid ""
msgstr ""
#
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -759,8 +763,8 @@ msgid "Place Side 1 Footpad"
msgstr "Coloca um proscrito da equipa 1"
#
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1738,8 +1742,8 @@ msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1919,8 +1923,8 @@ msgid "Let's go home, chaps."
msgstr "Vamos para casa, camaradas."
#
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -2081,8 +2085,8 @@ msgid "I made it"
msgstr "Consegui"
#
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -2142,8 +2146,8 @@ msgid "team_name^Grnk"
msgstr ""
#
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
"POT-Creation-Date: 2017-09-21 20:27 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -50,6 +50,10 @@ msgstr ""
msgid "Multiplayer_AI^Dev AI: Idle AI"
msgstr ""
#: data/ai/lua/patrol.lua:4
msgid "Use the Patrols Micro AI instead of patrol.lua."
msgstr ""
#. [test]: id=The_Elves_Besieged
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:5
msgid "The Elves Besieged"
@ -81,10 +85,10 @@ msgstr ""
msgid "Urug-Telfar"
msgstr ""
#. [side]: id=Vanak, type=Orcish Ruler
#. [side]: type=Orcish Warlord, id=Urug-Telfar
#. [side]: type=Orcish Warlord, id=Knafa-Tan
#. [side]: type=Orcish Warlord, id=Maga-Knafa
#. [side]: id=Vanak, type=Orcish Ruler
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:98
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:112
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:130
@ -253,8 +257,8 @@ msgid ""
"self control of a well trained sheep dog."
msgstr ""
#. [event]
#. [test]: id=animals
#. [event]
#: data/ai/micro_ais/scenarios/animals.cfg:27
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:45
msgid "Animals"
@ -265,10 +269,10 @@ msgstr ""
msgid "Rutburt"
msgstr ""
#. [side]: id=Rutburt, type=Outlaw
#. [side]: type=General, id=leader2
#. [side]: type=Lieutenant, id=leader5
#. [side]: type=Lieutenant, id=leader6
#. [side]: id=Rutburt, type=Outlaw
#: data/ai/micro_ais/scenarios/animals.cfg:48
#: data/ai/micro_ais/scenarios/goto.cfg:43
#: data/ai/micro_ais/scenarios/goto.cfg:93
@ -297,8 +301,8 @@ msgstr ""
msgid "Yetis"
msgstr ""
#. [event]
#. [side]
#. [event]
#. [test]: id=wolves
#: data/ai/micro_ais/scenarios/animals.cfg:119
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:48
@ -311,10 +315,10 @@ msgstr ""
msgid "Whelps"
msgstr ""
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_animals
#. [event]
#. [set_menu_item]: id=m04_end_animals
#. [set_menu_item]: id=m01_end_animals
#. [set_menu_item]: id=m01_end_swarm
#. [set_menu_item]: id=m01_end_wolves
#: data/ai/micro_ais/scenarios/animals.cfg:209
#: data/ai/micro_ais/scenarios/dragon.cfg:48
@ -609,8 +613,8 @@ msgid ""
"or for your own tests."
msgstr ""
#. [event]
#. [test]: id=goto
#. [event]
#: data/ai/micro_ais/scenarios/goto.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:84
msgid "Goto"
@ -666,8 +670,8 @@ msgstr ""
msgid "Place Side 1 Footpad"
msgstr ""
#. [set_menu_item]: id=m05_kill_unit
#. [set_menu_item]: id=m02_kill_unit
#. [set_menu_item]: id=m05_kill_unit
#: data/ai/micro_ais/scenarios/goto.cfg:350
#: data/ai/micro_ais/scenarios/swarm.cfg:113
#: data/ai/micro_ais/scenarios/wolves.cfg:153
@ -1529,8 +1533,8 @@ msgstr ""
msgid "Nooo! All is lost. We will never stop the orcs now!"
msgstr ""
#. [event]
#. [test]: id=patrols
#. [event]
#: data/ai/micro_ais/scenarios/patrols.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:75
msgid "Patrols"
@ -1691,8 +1695,8 @@ msgstr ""
msgid "Let's go home, chaps."
msgstr ""
#. [event]
#. [test]: id=protect_unit
#. [event]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:63
msgid "Protect Unit"
@ -1833,8 +1837,8 @@ msgstr ""
msgid "I made it"
msgstr ""
#. [event]
#. [test]: id=recruiting
#. [event]
#: data/ai/micro_ais/scenarios/recruiting.cfg:5
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:78
msgid "Recruiting"
@ -1888,8 +1892,8 @@ msgstr ""
msgid "team_name^Grnk"
msgstr ""
#. [test]: id=swarm
#. [event]
#. [test]: id=swarm
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:51
#: data/ai/micro_ais/scenarios/swarm.cfg:5
msgid "Swarm"

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