634 lines
16 KiB
Text
634 lines
16 KiB
Text
# translation of wesnoth-editor.pot to Czech
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# Czech translations for Battle for Wesnoth package.
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# Český překlad hry Battle for Wesnoth (Bitva o Wesnoth).
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# Copyright (C) 2004 - 2011 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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#
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# Czech Wesnoth translation team <wesnoth-cs-l@nospam.buchtovi.cz>,
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#
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# Yeti <yeti@physics.muni.cz> et al, 2004.
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# Oto 'tapik' Buchta <tapik@buchtovi.cz>, 2005 - 2007.
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# Vladimír Slávik <slavik.vladimir@seznam.cz>, 2007 - 2011.
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# Jan Dědič <jan.dedic@gmail.com>, 2014.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2017-09-21 23:27+0300\n"
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"PO-Revision-Date: 2014-04-16 23:12+0100\n"
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"Last-Translator: Jan Dědič <jan.dedic@gmail.com>\n"
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"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
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"Language: cs\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
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"X-Poedit-Basepath: D:\\Dev\\wesnoth-trunk\n"
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"X-Generator: Poedit 1.6.4\n"
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#. [brush]: id=brush-1
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#: data/core/editor/brushes.cfg:6
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msgid "Single Hex"
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msgstr "Aktuální políčko"
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#. [brush]: id=brush-2
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#: data/core/editor/brushes.cfg:16
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msgid "Radius 1 Hex"
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msgstr "Poloměr jedno políčko"
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#. [brush]: id=brush-3
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#: data/core/editor/brushes.cfg:26
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msgid "Radius 2 Hex"
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msgstr "Poloměr dvě políčka"
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#. [brush]: id=brush-nw-se
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#: data/core/editor/brushes.cfg:47
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msgid "Hex Line NW-SE"
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msgstr "Linie hexů SZ-JV"
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#. [brush]: id=brush-sw-ne
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#: data/core/editor/brushes.cfg:63
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#, fuzzy
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#| msgid "Hex Line SE-NW"
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msgid "Hex Line SW-NE"
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msgstr "Linie šestiúhelníků SZ-JV"
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#. [editor_group]: id=all
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#: data/core/editor/terrain-groups.cfg:11
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msgid "all"
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msgstr "vše"
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#. [editor_group]: id=water
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#: data/core/editor/terrain-groups.cfg:17
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msgid "water"
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msgstr "voda"
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#. [editor_group]: id=flat
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#: data/core/editor/terrain-groups.cfg:24
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msgid "flat"
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msgstr "pláně"
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#. [editor_group]: id=desert
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#: data/core/editor/terrain-groups.cfg:31
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msgid "desert"
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msgstr "pouště"
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#. [editor_group]: id=embellishments
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#: data/core/editor/terrain-groups.cfg:38
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msgid "embellishments"
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msgstr "okrasy"
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#. [editor_group]: id=forest
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#: data/core/editor/terrain-groups.cfg:45
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msgid "forest"
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msgstr "lesy"
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#. [editor_group]: id=fall
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#: data/core/editor/terrain-groups.cfg:52
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msgid "fall"
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msgstr "podzim"
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#. [editor_group]: id=frozen
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#: data/core/editor/terrain-groups.cfg:59
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msgid "frozen"
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msgstr "zmrzlé"
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#. [editor_group]: id=rough
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#: data/core/editor/terrain-groups.cfg:66
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msgid "rough"
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msgstr "členité"
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#. [editor_group]: id=cave
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#: data/core/editor/terrain-groups.cfg:73
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msgid "cave"
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msgstr "jeskyně"
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#. [editor_group]: id=obstacle
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#: data/core/editor/terrain-groups.cfg:80
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msgid "obstacle"
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msgstr "překážky"
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#. [editor_group]: id=village
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#: data/core/editor/terrain-groups.cfg:87
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msgid "village"
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msgstr "vesnice"
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#. [editor_group]: id=castle
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#: data/core/editor/terrain-groups.cfg:94
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msgid "castle"
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msgstr "hrady"
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#. [editor_group]: id=bridge
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#: data/core/editor/terrain-groups.cfg:101
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msgid "bridge"
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msgstr "mosty"
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#. [editor_group]: id=special
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#: data/core/editor/terrain-groups.cfg:108
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msgid "special"
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msgstr "zvláštnosti"
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#. [editor_times]: id=empty
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#: data/core/editor/time-of-day.cfg:5
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msgid "None"
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msgstr "Žádný"
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#. [editor_times]: id=test
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#: data/core/editor/time-of-day.cfg:10
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msgid "Test"
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msgstr "Test"
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#. [editor_times]: id=default
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#: data/core/editor/time-of-day.cfg:21
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msgid "Default"
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msgstr "Výchozí"
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#. [editor_times]: id=summer
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#: data/core/editor/time-of-day.cfg:27
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msgid "Summer"
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msgstr "Léto"
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#. [editor_times]: id=winter
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#: data/core/editor/time-of-day.cfg:33
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msgid "Winter"
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msgstr "Zima"
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#. [editor_times]: id=underground
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#: data/core/editor/time-of-day.cfg:39
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msgid "Underground"
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msgstr "Podzemí"
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#. [editor_times]: id=deep_underground
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#: data/core/editor/time-of-day.cfg:45
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msgid "Deep Underground"
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msgstr "Hluboko pod zemí"
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#. [editor_times]: id=indoors
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#: data/core/editor/time-of-day.cfg:51
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msgid "Indoors"
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msgstr "Uvnitř"
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#. [editor_times]: id=24
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#: data/core/editor/time-of-day.cfg:57
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msgid "24 Hour Schedule"
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msgstr "24hodinový režim"
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#. [editor_times]: id=after_the_fall
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#: data/core/editor/time-of-day.cfg:63
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msgid "After the Fall"
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msgstr "Po podzimu"
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#. [theme]: id=editor
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#: data/themes/editor.cfg:11
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msgid "theme^Editor"
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msgstr "theme^Editor"
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#. [menu]: id=menu-editor-file, type=turbo
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#: data/themes/editor.cfg:61
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msgid "File"
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msgstr "Soubor"
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#. [menu]: id=menu-editor-recent
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#: data/themes/editor.cfg:72
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msgid "Load Recent"
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msgstr ""
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#. [menu]: id=menu-editor-map
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#: data/themes/editor.cfg:90
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msgid "Map"
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msgstr "Mapa"
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#. [menu]: id=menu-unit-facing
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#: data/themes/editor.cfg:98
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msgid "Unit Facing"
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msgstr ""
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#. [menu]: id=menu-editor-transitions
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#: data/themes/editor.cfg:104
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msgid "Transition Update"
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msgstr "Přechodná aktualizace"
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#. [menu]: id=menu-editor-window
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#: data/themes/editor.cfg:111
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msgid "Window"
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msgstr "Okno"
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#. [menu]: id=menu-editor-areas
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#: data/themes/editor.cfg:120
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msgid "Areas"
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msgstr "Oblasti"
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#. [menu]: id=menu-editor-local-time
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#: data/themes/editor.cfg:128
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msgid "Assign Local Time"
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msgstr "Přiřadit místní čas"
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#. [menu]: id=menu-editor-local-schedule
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#: data/themes/editor.cfg:134
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msgid "Assign Local Time Schedule"
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msgstr "Přiřadit místní časové nastavení"
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#. [menu]: id=menu-editor-side
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#: data/themes/editor.cfg:142
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msgid "Side"
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msgstr "Strana"
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#. [label]: id=villages-icon
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#: data/themes/editor.cfg:159
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msgid "villages"
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msgstr "vesnic"
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#. [label]: id=units-icon
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#: data/themes/editor.cfg:175
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msgid "units"
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msgstr "jednotky"
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#. [menu]: id=switch_time
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#: data/themes/editor.cfg:454
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msgid "Time Schedule Menu"
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msgstr "Nastavení času"
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#. [menu]: id=menu-playlist
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#: data/themes/editor.cfg:465
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msgid "Playlist"
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msgstr "Playlist"
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#. [menu]: id=menu-editor-schedule
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#: data/themes/editor.cfg:471
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msgid "Assign Time Schedule"
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msgstr "Přiřadit nastavení času"
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#: src/editor/action/mouse/mouse_action_unit.cpp:62
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msgid "Identifier: "
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msgstr "Identifikátor:"
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#: src/editor/action/mouse/mouse_action_unit.cpp:63
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msgid "Name: "
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msgstr "Jméno:"
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#: src/editor/action/mouse/mouse_action_unit.cpp:64
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msgid "Type: "
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msgstr "Typ:"
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#: src/editor/action/mouse/mouse_action_unit.cpp:65
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msgid "Level: "
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msgstr "Level:"
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#: src/editor/action/mouse/mouse_action_unit.cpp:66
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msgid "Cost: "
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msgstr "Cena:"
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#: src/editor/action/mouse/mouse_action_unit.cpp:67
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msgid "Recruit: "
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msgstr "Naverbovat:"
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#: src/editor/controller/editor_controller.cpp:177
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msgid "Fatal error"
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msgstr "Kritická chyba"
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#: src/editor/controller/editor_controller.cpp:206
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msgid "Do you really want to quit?"
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msgstr "Opravdu si přejete skončit?"
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#: src/editor/controller/editor_controller.cpp:208
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#, fuzzy
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#| msgid ""
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#| "Do you really want to quit? Changes in the map since the last save will "
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#| "be lost."
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msgid ""
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"Do you really want to quit? Changes to this map since the last save will be "
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"lost."
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msgstr ""
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"Opravdu si přeješ skončit? Změny v mapě od posledního uložení budou ztraceny."
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#: src/editor/controller/editor_controller.cpp:210
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msgid ""
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"Do you really want to quit? The following maps were modified and all changes "
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"since the last save will be lost:"
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msgstr ""
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"Opravdu si přeješ skončit? Následující mapy byly změněny; všechny změny od "
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"posledního uložení budou ztraceny:"
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#: src/editor/controller/editor_controller.cpp:220
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msgid "No editor time-of-day found."
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msgstr "Nenalezena žádná denní doba pro editor."
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#: src/editor/controller/editor_controller.cpp:1141
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msgid "Change Unit ID"
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msgstr "Změnit ID jednotky"
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#: src/editor/controller/editor_controller.cpp:1142
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msgid "ID:"
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msgstr "ID:"
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#: src/editor/controller/editor_controller.cpp:1158
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msgid "Rename Unit"
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msgstr "Přejmenovat jednotku"
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#: src/editor/controller/editor_controller.cpp:1159
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msgid "Name:"
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msgstr "Jméno:"
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#: src/editor/map/context_manager.cpp:214
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msgid "Load Map"
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msgstr ""
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#: src/editor/map/context_manager.cpp:280 src/editor/map/map_context.cpp:828
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#, fuzzy
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#| msgid "(New Map)"
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msgid "New Map"
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msgstr "(Nová mapa)"
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#: src/editor/map/context_manager.cpp:291 src/editor/map/map_context.cpp:828
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#, fuzzy
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#| msgid "(New Scenario)"
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msgid "New Scenario"
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msgstr "(Nový scénář)"
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#: src/editor/map/context_manager.cpp:347
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msgid "No Recent Files"
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msgstr ""
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#: src/editor/map/context_manager.cpp:385
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#, fuzzy
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#| msgid "(Unnamed Area)"
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msgid "Unnamed Area"
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msgstr "(Nepojmenovaná oblast)"
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#: src/editor/map/context_manager.cpp:416
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#, fuzzy
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#| msgid "(New Side)"
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msgid "New Side"
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msgstr "(Nová strana)"
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#: src/editor/map/context_manager.cpp:472
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msgid "Apply Mask"
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msgstr ""
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#: src/editor/map/context_manager.cpp:481
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msgid "Error loading mask"
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msgstr "Chyba při načítání masky"
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#: src/editor/map/context_manager.cpp:501
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msgid "Identifier:"
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msgstr "Identifikátor:"
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#: src/editor/map/context_manager.cpp:501
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msgid "Rename Area"
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msgstr "Přejmenovat oblast"
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#: src/editor/map/context_manager.cpp:515
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msgid "Choose Target Map"
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msgstr "vyber cílovou mapu"
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#: src/editor/map/context_manager.cpp:524
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#: src/editor/map/context_manager.cpp:932
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msgid "Error loading map"
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msgstr "Chyba načítání mapy"
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#: src/editor/map/context_manager.cpp:648
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#, fuzzy
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#| msgid "Save the Map As"
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msgid "Save Map As"
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msgstr "Ulož mapu jako"
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#: src/editor/map/context_manager.cpp:669
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#, fuzzy
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#| msgid "Save the Scenario As"
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msgid "Save Scenario As"
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msgstr "Ulož scénář jako"
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#: src/editor/map/context_manager.cpp:701
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msgid "No random map generators found."
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msgstr "Nebyly nalezeny žádné generátory map."
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#: src/editor/map/context_manager.cpp:715
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#: src/editor/map/context_manager.cpp:720
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msgid "Map creation failed."
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msgstr "Mapu se nepodařilo vygenerovat."
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#: src/editor/map/context_manager.cpp:735
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msgid "Unsaved Changes"
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msgstr "Neuložené změny"
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#: src/editor/map/context_manager.cpp:736
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#, fuzzy
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#| msgid ""
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#| "Do you want to discard all changes you made to the map since the last "
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#| "save?"
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msgid "Do you want to discard all changes made to the map since the last save?"
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msgstr "Opravdu si přeješ zahodit všechny změny v mapě od posledního uložení?"
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#: src/editor/map/context_manager.cpp:792
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msgid "This scenario is already open."
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msgstr "Tento scénář již je otevřen."
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#: src/editor/map/context_manager.cpp:815
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#: src/editor/map/context_manager.cpp:878
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msgid "This map is already open."
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msgstr "Tato mapa již je otevřena."
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#: src/editor/map/context_manager.cpp:839
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msgid "Scenario saved."
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msgstr "Scénář uložen."
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#: src/editor/map/context_manager.cpp:854
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msgid "Map saved."
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msgstr "Mapa byla uložena."
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#: src/editor/map/context_manager.cpp:911
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msgid "Loaded embedded map data"
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msgstr "Načtena vložená data mapy"
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#: src/editor/map/context_manager.cpp:912
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#: src/editor/map/context_manager.cpp:925
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msgid "Map loaded from scenario"
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msgstr "Mapa načtena ze scénáře"
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#: src/editor/map/context_manager.cpp:922
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msgid ""
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"Loaded referenced map file:\n"
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"$new"
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msgstr ""
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"Načten odkazovaný soubor mapy:\n"
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"$new"
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#: src/editor/map/editor_map.cpp:149
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#: src/editor/palette/location_palette.cpp:111
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#, fuzzy
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#| msgid "Player $player_number"
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msgid "Player $side_num"
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msgstr "Hráč $player_number"
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#: src/editor/map/editor_map.cpp:264
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msgid "The size of the target map is different from the current map"
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msgstr "Velikost cílové mapy je odlišná od současné mapy"
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#: src/editor/map/map_context.cpp:146
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msgid "File not found"
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msgstr "Soubor nebyl nalezen"
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#: src/editor/map/map_context.cpp:153
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msgid "Empty file"
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msgstr "Prázdný soubor"
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#: src/editor/map/map_context.cpp:209
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msgid ""
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"The map file looks like a scenario, but the map_data value does not point to "
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"an existing file"
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msgstr ""
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"Soubor mapy se zdá být scénářem, ale klíč map_data není odkazem na "
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"existující soubor"
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#: src/editor/map/map_context.cpp:597
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msgid "Could not save the scenario: $msg"
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msgstr "Nepodařilo se uložit scénář: $msg"
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#: src/editor/map/map_context.cpp:629
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msgid "Could not save into scenario"
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msgstr "Nebylo možno uložit do scénáře"
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#: src/editor/map/map_context.cpp:639
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msgid "Could not save the map: $msg"
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msgstr "Nepodařilo se uložit mapu: $msg"
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#: src/editor/palette/editor_palettes.cpp:51
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msgid "(Unknown Group)"
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msgstr "(Neznámá skupina)"
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#: src/editor/palette/editor_palettes.cpp:284
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msgid "(non-core)"
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msgstr "(není obsažen automaticky)"
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#: src/editor/palette/editor_palettes.cpp:285
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msgid "Will not work in game without extra care."
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msgstr "Nefunguje ve hře bez dodatečných úprav."
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#: src/editor/palette/location_palette.cpp:248
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msgid "Go To"
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msgstr ""
|
||
|
||
#: src/editor/palette/location_palette.cpp:255
|
||
msgid "Add"
|
||
msgstr ""
|
||
|
||
#: src/editor/palette/location_palette.cpp:257
|
||
msgid "New Location Identifer"
|
||
msgstr ""
|
||
|
||
#: src/editor/palette/location_palette.cpp:261
|
||
msgid "Delete"
|
||
msgstr ""
|
||
|
||
#: src/editor/palette/terrain_palettes.cpp:231
|
||
msgid "FG: "
|
||
msgstr "Popředí: "
|
||
|
||
#: src/editor/palette/terrain_palettes.cpp:232
|
||
msgid "BG: "
|
||
msgstr "Pozadí: "
|
||
|
||
#: src/gui/dialogs/editor/custom_tod.cpp:139
|
||
msgid "Clipboard support not found, contact your packager"
|
||
msgstr ""
|
||
|
||
#: src/gui/dialogs/editor/custom_tod.cpp:203
|
||
msgid "Choose File"
|
||
msgstr "Vybrat soubor"
|
||
|
||
#: src/gui/dialogs/editor/custom_tod.cpp:204
|
||
msgid "Select"
|
||
msgstr ""
|
||
|
||
# | msgid "(Player)^None"
|
||
#: src/gui/dialogs/editor/set_starting_position.cpp:88
|
||
msgid "player^None"
|
||
msgstr "Žádný"
|
||
|
||
#: src/gui/dialogs/editor/set_starting_position.cpp:101
|
||
msgid "Player $player_number"
|
||
msgstr "Hráč $player_number"
|
||
|
||
#~ msgid "(New Map)"
|
||
#~ msgstr "(Nová mapa)"
|
||
|
||
#~ msgid "(New Scenario)"
|
||
#~ msgstr "(Nový scénář)"
|
||
|
||
#~ msgid "Choose a File to Open"
|
||
#~ msgstr "Vyber soubor k načtení"
|
||
|
||
# co je zase toto?
|
||
#~ msgid "Choose a Mask to Apply"
|
||
#~ msgstr "Vyber masku k aplikaci"
|
||
|
||
#~ msgid "The file already exists. Do you want to overwrite it?"
|
||
#~ msgstr "Mapa už existuje. Přeješ si ji přepsat?"
|
||
|
||
#~ msgid "Player"
|
||
#~ msgstr "Hráč"
|
||
|
||
#~ msgid "Quit"
|
||
#~ msgstr "Konec"
|
||
|
||
#~ msgid ""
|
||
#~ "Use left/right mouse button to draw fore-/background terrain. Hold Shift "
|
||
#~ "to paint base layer only. Ctrl+click to sample terrain under cursor."
|
||
#~ msgstr ""
|
||
#~ "Pro kreslení terénu popředí, respektive pozadí, použijte levé resp. pravé "
|
||
#~ "tlačítko myši. Se shiftem se kreslí pouze základní vrstva. S ctrl je do "
|
||
#~ "nástroje nabrán terén pod kurzorem (kapátko)."
|
||
|
||
#~ msgid ""
|
||
#~ "Left mouse button selects, right deselects. Hold Shift for magic-wand "
|
||
#~ "selection of tiles with same terrain."
|
||
#~ msgstr ""
|
||
#~ "Levé tlačítko myši přidává do výběru, pravé odebírá. Se shiftem jsou "
|
||
#~ "vybrána všechny políčka se stejným terénem."
|
||
|
||
#~ msgid ""
|
||
#~ "Left mouse button displays player selection, right clears. Number keys "
|
||
#~ "scroll to the starting position, alt+number sets respective starting "
|
||
#~ "position under cursor, delete clears."
|
||
#~ msgstr ""
|
||
#~ "Levé tlačítko myši zobrazí vybraného hráče, pravé odstraní. Klávesy s "
|
||
#~ "čísly posouvají pohled k počáteční pozici odpovídajícího hráče, alt+číslo "
|
||
#~ "nastaví startovní pozici pod kurzor, delete ji smaže."
|
||
|
||
#~ msgid ""
|
||
#~ "Click to paste, zoom out for more accuracy when pasting large areas. Use "
|
||
#~ "the edit menu to transform the clipboard (rotate, mirror)."
|
||
#~ msgstr ""
|
||
#~ "Kliknutí vkládá; při vkládání větších oblastí je vhodné oddálit pohled. "
|
||
#~ "Pro transformace obsahu schránky (rotace, překlápění) použijte menu úprav."
|
||
|
||
#~ msgid "Empty map file"
|
||
#~ msgstr "Prázdný soubor mapy"
|
||
|
||
#~ msgid "Custom setting"
|
||
#~ msgstr "Vlastní nastavení"
|
||
|
||
#~ msgid "Edit"
|
||
#~ msgstr "Úpravy"
|
||
|
||
#~ msgid "Undo"
|
||
#~ msgstr "Zpátky"
|
||
|
||
#~ msgid "Can’t Undo"
|
||
#~ msgstr "Nelze vrátit"
|
||
|
||
#~ msgid "Redo"
|
||
#~ msgstr "Vrať"
|
||
|
||
#~ msgid "Can’t Redo"
|
||
#~ msgstr "Nelze opakovat"
|
||
|
||
#~ msgid "Auto-update Terrain Transitions: Yes"
|
||
#~ msgstr "Automaticky aktualizovat přechody terénu: Ano"
|
||
|
||
#~ msgid "Auto-update Terrain Transitions: Partial"
|
||
#~ msgstr "Automaticky aktualizovat přechody terénu: Částečně"
|
||
|
||
#~ msgid "Auto-update Terrain Transitions: No"
|
||
#~ msgstr "Automaticky aktualizovat přechody terénu: Ne"
|