wesnoth/po/wesnoth-editor/zh_TW.po
2020-08-08 05:29:07 -04:00

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# The Battle for Wesnoth - Traditional Chinese Translations
# Copyright (C) 2005-2019 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth package.
# 楊綮銘 <steven2880@gmail.com>, 2008.
#
msgid ""
msgstr ""
"Project-Id-Version: wesnoth-1.14\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-08-08 05:20-0400\n"
"PO-Revision-Date: 2020-02-10 01:06+0800\n"
"Last-Translator: 楊綮銘 <steven2880@gmail.com>\n"
"Language-Team: Wesnoth Traditional Chinese Team\n"
"Language: zh_TW\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 2.2.4\n"
#. [brush]: id=brush-1
#: data/core/editor/brushes.cfg:6
msgid "Single Hex"
msgstr "單一六角格"
#. [brush]: id=brush-2
#: data/core/editor/brushes.cfg:16
msgid "Radius 1 Hex"
msgstr "半徑為1的六角格"
#. [brush]: id=brush-3
#: data/core/editor/brushes.cfg:26
msgid "Radius 2 Hex"
msgstr "半徑為2的六角格"
#. [brush]: id=brush-nw-se
#: data/core/editor/brushes.cfg:47
msgid "Hex Line NW-SE"
msgstr "西北-東南格線"
#. [brush]: id=brush-sw-ne
#: data/core/editor/brushes.cfg:63
msgid "Hex Line SW-NE"
msgstr "西南-東北格線"
#. [editor_group]: id=all
#: data/core/editor/terrain-groups.cfg:11
msgid "all"
msgstr "全部"
#. [editor_group]: id=water
#: data/core/editor/terrain-groups.cfg:17
msgid "water"
msgstr "水面"
#. [editor_group]: id=flat
#: data/core/editor/terrain-groups.cfg:24
msgid "flat"
msgstr "平地"
#. [editor_group]: id=desert
#: data/core/editor/terrain-groups.cfg:31
msgid "desert"
msgstr "沙漠"
#. [editor_group]: id=embellishments
#: data/core/editor/terrain-groups.cfg:38
msgid "embellishments"
msgstr "裝飾"
#. [editor_group]: id=forest
#: data/core/editor/terrain-groups.cfg:45
msgid "forest"
msgstr "森林"
#. [editor_group]: id=fall
#: data/core/editor/terrain-groups.cfg:52
msgid "fall"
msgstr "秋天"
#. [editor_group]: id=frozen
#: data/core/editor/terrain-groups.cfg:59
msgid "frozen"
msgstr "雪地"
#. [editor_group]: id=rough
#: data/core/editor/terrain-groups.cfg:66
msgid "rough"
msgstr "山脈"
#. [editor_group]: id=cave
#: data/core/editor/terrain-groups.cfg:73
msgid "cave"
msgstr "洞窟"
#. [editor_group]: id=obstacle
#: data/core/editor/terrain-groups.cfg:80
msgid "obstacle"
msgstr "障礙物"
#. [editor_group]: id=village
#: data/core/editor/terrain-groups.cfg:87
msgid "village"
msgstr "村莊"
#. [editor_group]: id=castle
#: data/core/editor/terrain-groups.cfg:94
msgid "castle"
msgstr "城堡"
#. [editor_group]: id=bridge
#: data/core/editor/terrain-groups.cfg:101
msgid "bridge"
msgstr "橋"
#. [editor_group]: id=special
#: data/core/editor/terrain-groups.cfg:108
msgid "special"
msgstr "特殊"
#. [editor_times]: id=empty
#. Describes a scenario in the editor that has not set a time of day schedule
#: data/core/editor/time-of-day.cfg:6
msgid "time of day^None"
msgstr "無"
#. [editor_times]: id=test
#: data/core/editor/time-of-day.cfg:11
msgid "Test"
msgstr "測試"
#. [editor_times]: id=default
#: data/core/editor/time-of-day.cfg:22
msgid "Default"
msgstr "預設"
#. [editor_times]: id=summer
#: data/core/editor/time-of-day.cfg:28
msgid "Summer"
msgstr "夏天"
#. [editor_times]: id=winter
#: data/core/editor/time-of-day.cfg:34
msgid "Winter"
msgstr "冬天"
#. [editor_times]: id=24
#: data/core/editor/time-of-day.cfg:60
msgid "24 Hour Schedule"
msgstr "24小時制時段"
#. [editor_times]: id=after_the_fall
#: data/core/editor/time-of-day.cfg:66
msgid "After the Fall"
msgstr "毀滅之後"
#. [theme]: id=editor
#: data/themes/editor.cfg:11
msgid "theme^Editor"
msgstr "編輯器"
#. [menu]: id=menu-editor-file, type=turbo
#: data/themes/editor.cfg:61
msgid "File"
msgstr "檔案"
#. [menu]: id=menu-editor-recent
#: data/themes/editor.cfg:72
msgid "Load Recent"
msgstr "讀取最近檔案"
#. [menu]: id=menu-editor-map
#: data/themes/editor.cfg:90
msgid "Map"
msgstr "地圖"
#. [menu]: id=menu-unit-facing
#: data/themes/editor.cfg:98
msgid "Unit Facing"
msgstr "單位方向"
#. [menu]: id=menu-editor-transitions
#: data/themes/editor.cfg:104
msgid "Transition Update"
msgstr "轉換更新"
#. [menu]: id=menu-editor-window
#: data/themes/editor.cfg:111
msgid "Window"
msgstr "視窗"
#. [menu]: id=menu-editor-areas
#: data/themes/editor.cfg:120
msgid "Areas"
msgstr "區域"
#. [menu]: id=menu-editor-local-time
#: data/themes/editor.cfg:128
msgid "Assign Local Time"
msgstr "指定本地時間"
#. [menu]: id=menu-editor-local-schedule
#: data/themes/editor.cfg:134
msgid "Assign Local Time Schedule"
msgstr "指定本地時段"
#. [menu]: id=menu-editor-side
#: data/themes/editor.cfg:142
msgid "Side"
msgstr "陣營"
#. [label]: id=villages-icon
#: data/themes/editor.cfg:159
msgid "villages"
msgstr "村莊"
#. [label]: id=units-icon
#: data/themes/editor.cfg:175
msgid "units"
msgstr "單位"
#. [menu]: id=switch_time
#: data/themes/editor.cfg:454
msgid "Time Schedule Menu"
msgstr "時段選單"
#. [menu]: id=menu-playlist
#: data/themes/editor.cfg:465
msgid "Playlist"
msgstr "播放列表"
#. [menu]: id=menu-editor-schedule
#: data/themes/editor.cfg:471
msgid "Assign Time Schedule"
msgstr "指定時段"
#: src/editor/action/mouse/mouse_action_unit.cpp:68
msgid "(Unknown unit type: $type)"
msgstr "(未知單位類型:$type)"
#: src/editor/action/mouse/mouse_action_unit.cpp:72
msgid "Identifier: "
msgstr "識別: "
#: src/editor/action/mouse/mouse_action_unit.cpp:73
msgid "Name: "
msgstr "名字: "
#: src/editor/action/mouse/mouse_action_unit.cpp:74
msgid "Type: "
msgstr "類型: "
#: src/editor/action/mouse/mouse_action_unit.cpp:75
msgid "Level: "
msgstr "等級: "
#: src/editor/action/mouse/mouse_action_unit.cpp:76
msgid "Cost: "
msgstr "費用: "
#: src/editor/action/mouse/mouse_action_unit.cpp:77
msgid "Recruit: "
msgstr "招募: "
#: src/editor/controller/editor_controller.cpp:178
msgid "Fatal error"
msgstr "嚴重錯誤"
#: src/editor/controller/editor_controller.cpp:208
msgid "Do you really want to quit?"
msgstr "您確定要退出嗎?"
#: src/editor/controller/editor_controller.cpp:210
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr "您確定要退出嗎?從上次儲存完到現在對地圖所作的更動將遺失。"
#: src/editor/controller/editor_controller.cpp:212
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr "您確定要退出嗎?以下地圖已修改,而對地圖所作的更動將遺失:"
#: src/editor/controller/editor_controller.cpp:221
msgid "No editor time-of-day found."
msgstr "沒有找到時段編輯器。"
#: src/editor/controller/editor_controller.cpp:1147
msgid "Change Unit ID"
msgstr "更改單位ID"
#: src/editor/controller/editor_controller.cpp:1148
msgid "ID:"
msgstr "ID"
#: src/editor/controller/editor_controller.cpp:1164
msgid "Rename Unit"
msgstr "重新命名單位"
#: src/editor/controller/editor_controller.cpp:1165
msgid "Name:"
msgstr "名字:"
#: src/editor/map/context_manager.cpp:205
msgid "Load Map"
msgstr "載入地圖"
#: src/editor/map/context_manager.cpp:273 src/editor/map/map_context.cpp:846
msgid "New Map"
msgstr "新地圖"
#: src/editor/map/context_manager.cpp:286 src/editor/map/map_context.cpp:846
msgid "New Scenario"
msgstr "新章節"
#: src/editor/map/context_manager.cpp:342
msgid "No Recent Files"
msgstr "沒有最近使用過的檔案"
#: src/editor/map/context_manager.cpp:380
msgid "Unnamed Area"
msgstr "未命名區域"
#: src/editor/map/context_manager.cpp:411
msgid "New Side"
msgstr "新陣營"
#: src/editor/map/context_manager.cpp:467
msgid "Apply Mask"
msgstr "套用遮罩"
#: src/editor/map/context_manager.cpp:476
msgid "Error loading mask"
msgstr "讀取遮罩時錯誤"
#: src/editor/map/context_manager.cpp:496
msgid "Identifier:"
msgstr "識別:"
#: src/editor/map/context_manager.cpp:496
msgid "Rename Area"
msgstr "重新命名區域"
#: src/editor/map/context_manager.cpp:510
msgid "Choose Target Map"
msgstr "選擇目標地圖"
#: src/editor/map/context_manager.cpp:519
#: src/editor/map/context_manager.cpp:928
msgid "Error loading map"
msgstr "讀取地圖錯誤"
#: src/editor/map/context_manager.cpp:645
msgid "Save Map As"
msgstr "另存地圖為"
#: src/editor/map/context_manager.cpp:666
msgid "Save Scenario As"
msgstr "另存章節為"
#: src/editor/map/context_manager.cpp:698
msgid "No random map generators found."
msgstr "沒有找到隨機地圖產生器。"
#: src/editor/map/context_manager.cpp:711
#: src/editor/map/context_manager.cpp:716
msgid "Map creation failed."
msgstr "創建地圖失敗。"
#: src/editor/map/context_manager.cpp:731
msgid "Unsaved Changes"
msgstr "未儲存的更動"
#: src/editor/map/context_manager.cpp:732
msgid "Do you want to discard all changes made to the map since the last save?"
msgstr "您確定要放棄從上次儲存到現在對地圖的所有更動?"
#: src/editor/map/context_manager.cpp:788
msgid "This scenario is already open."
msgstr "這個章節已被開啟。"
#: src/editor/map/context_manager.cpp:811
#: src/editor/map/context_manager.cpp:874
msgid "This map is already open."
msgstr "這個地圖已被開啟。"
#: src/editor/map/context_manager.cpp:835
msgid "Scenario saved."
msgstr "章節已儲存。"
#: src/editor/map/context_manager.cpp:850
msgid "Map saved."
msgstr "地圖已儲存。"
#: src/editor/map/context_manager.cpp:907
msgid "Loaded embedded map data"
msgstr "已讀取嵌入地圖的資料"
#: src/editor/map/context_manager.cpp:908
#: src/editor/map/context_manager.cpp:921
msgid "Map loaded from scenario"
msgstr "已從任務中讀取地圖"
#: src/editor/map/context_manager.cpp:918
msgid ""
"Loaded referenced map file:\n"
"$new"
msgstr ""
"已讀取地圖引用檔案:\n"
"$new"
#: src/editor/map/editor_map.cpp:148
#: src/editor/palette/location_palette.cpp:119
msgid "Player $side_num"
msgstr "玩家 $side_num"
#: src/editor/map/editor_map.cpp:283
msgid "The size of the target map is different from the current map"
msgstr "目標地圖尺寸與當前地圖不同"
#: src/editor/map/map_context.cpp:145
msgid "File not found"
msgstr "檔案不存在"
#: src/editor/map/map_context.cpp:152
msgid "Empty file"
msgstr "空白檔案"
#: src/editor/map/map_context.cpp:208
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr "這份地圖檔案像是一個章節,但是地圖資料連結一個不存在的檔案"
#: src/editor/map/map_context.cpp:612
msgid "Could not save the scenario: $msg"
msgstr "無法儲存章節:$msg"
#: src/editor/map/map_context.cpp:647
msgid "Could not save into scenario"
msgstr "無法儲存地圖"
#: src/editor/map/map_context.cpp:657
msgid "Could not save the map: $msg"
msgstr "無法儲存地圖:$msg"
#: src/editor/palette/editor_palettes.cpp:51
msgid "(Unknown Group)"
msgstr "(未知群組)"
#: src/editor/palette/editor_palettes.cpp:284
msgid "(non-core)"
msgstr "(非核心)"
#: src/editor/palette/editor_palettes.cpp:285
msgid "Will not work in game without extra care."
msgstr "如果不特別注意,在遊戲中就不會正常運作。"
#: src/editor/palette/location_palette.cpp:256
msgid "Go To"
msgstr "前往"
#: src/editor/palette/location_palette.cpp:263
msgid "Add"
msgstr "增加"
#: src/editor/palette/location_palette.cpp:265
msgid "New Location Identifier"
msgstr "新位置識別"
#: src/editor/palette/location_palette.cpp:272
msgid "Error"
msgstr "錯誤"
#: src/editor/palette/location_palette.cpp:273
msgid "Invalid location id"
msgstr "無效的位置 ID"
#: src/editor/palette/location_palette.cpp:280
msgid "Delete"
msgstr "刪除"
#: src/editor/palette/terrain_palettes.cpp:230
msgid "FG: "
msgstr "前景地形: "
#: src/editor/palette/terrain_palettes.cpp:231
msgid "BG: "
msgstr "背景地形: "
#: src/gui/dialogs/editor/custom_tod.cpp:137
msgid "Clipboard support not found, contact your packager"
msgstr "沒有剪貼簿,請聯絡相關人員"
#: src/gui/dialogs/editor/custom_tod.cpp:201
msgid "Choose File"
msgstr "選擇檔案"
#: src/gui/dialogs/editor/custom_tod.cpp:202
msgid "Select"
msgstr "選擇"
#: src/gui/dialogs/editor/set_starting_position.cpp:84
msgid "player^None"
msgstr "無"
#: src/gui/dialogs/editor/set_starting_position.cpp:97
msgid "Player $player_number"
msgstr "玩家 $player_number"
#~ msgid "Underground"
#~ msgstr "地底"
#~ msgid "Deep Underground"
#~ msgstr "地底深處"
#~ msgid "Indoors"
#~ msgstr "室內"
#~ msgid "None"
#~ msgstr "無"
#~ msgid "(New Map)"
#~ msgstr "(新地圖)"
#, fuzzy
#~| msgid "(New Map)"
#~ msgid "(New Scenario)"
#~ msgstr "(新地圖)"
#, fuzzy
#~| msgid "Choose a Map to Open"
#~ msgid "Choose a File to Open"
#~ msgstr "選擇地圖載入"
#~ msgid "Choose a Mask to Apply"
#~ msgstr "選擇要套用的遮罩"
#~ msgid "The file already exists. Do you want to overwrite it?"
#~ msgstr "地圖名稱已存在,確定要覆蓋?"
#~ msgid "Player"
#~ msgstr "玩家"
#~ msgid "Quit"
#~ msgstr "離開"
#, fuzzy
#~| msgid "Battle for Wesnoth Map Editor"
#~ msgid "The Battle for Wesnoth"
#~ msgstr "Battle for Wesnoth Map Editor"
#~ msgid ""
#~ "Use left/right mouse button to draw fore-/background terrain. Hold Shift "
#~ "to paint base layer only. Ctrl+click to sample terrain under cursor."
#~ msgstr ""
#~ "使用滑鼠左鍵繪製前景地形。按住Shift鍵可以只繪製地表圖形。Ctrl"
#~ "+右鍵點選可對點選方格做地形位置取樣。"
#~ msgid ""
#~ "Left mouse button selects, right deselects. Hold Shift for magic-wand "
#~ "selection of tiles with same terrain."
#~ msgstr ""
#~ "使用滑鼠左鍵選擇右鍵取消選擇。按住Shift鍵可以自動選擇同一地形的地面。"
#~ msgid ""
#~ "Left mouse button displays player selection, right clears. Number keys "
#~ "scroll to the starting position, alt+number sets respective starting "
#~ "position under cursor, delete clears."
#~ msgstr ""
#~ "點選滑鼠左鍵選擇玩家設置右鍵取消。使用數字鍵移動地圖到起始點Alt+數字鍵"
#~ "設置玩家起始點。delete清除起始點。"
#~ msgid ""
#~ "Click to paste, zoom out for more accuracy when pasting large areas. Use "
#~ "the edit menu to transform the clipboard (rotate, mirror)."
#~ msgstr "點選貼上,貼上區域呈鏡面效果。"
#, fuzzy
#~| msgid "Action not implemented"
#~ msgid "Not implemented yet."
#~ msgstr "事件未執行"
#~ msgid "Custom setting"
#~ msgstr "自選設定"
#~ msgid "Edit"
#~ msgstr "編輯"
#~ msgid "Undo"
#~ msgstr "還原"
#~ msgid "Cant Undo"
#~ msgstr "無法還原"
#~ msgid "Redo"
#~ msgstr "重作"
#~ msgid "Cant Redo"
#~ msgstr "無法重作"
#~ msgid "Auto-update Terrain Transitions: Yes"
#~ msgstr "自動更新地形轉換:是"
#~ msgid "Auto-update Terrain Transitions: Partial"
#~ msgstr "自動更新地形轉換:部分"
#~ msgid "Auto-update Terrain Transitions: No"
#~ msgstr "自動更新地形轉換:否"
#~ msgid ""
#~ "Which player should start here? You can use alt and a number key to set "
#~ "the starting position for a player, and del to clear the starting "
#~ "position under the cursor. Pressing a number key by itself will scroll to "
#~ "that players starting position."
#~ msgstr ""
#~ "哪個玩家從這裡開始遊戲您可以使用alt+數字鍵設定起始點使用delete鍵清除起"
#~ "始點。使用數字鍵可以移動到對應的起始點。"
#~ msgid "FG"
#~ msgstr "前置地形"
#~ msgid "BG"
#~ msgstr "後置地形"
#~ msgid "Error creating action object"
#~ msgstr "新增事件時錯誤"
#~ msgid "Settings"
#~ msgstr "設置"
#~ msgid "Draw tiles"
#~ msgstr "描繪"
#~ msgid "Fill"
#~ msgstr "填滿"
#~ msgid "Set player's starting position"
#~ msgstr "設置玩家啓始點"
#~ msgid "Zoom in"
#~ msgstr "放大"
#~ msgid "Zoom out"
#~ msgstr "縮小"
#~ msgid "Zoom to default view"
#~ msgstr "恢復預設視角"
#~ msgid "Toggle grid"
#~ msgstr "切換網格"
#~ msgid "Resize the map"
#~ msgstr "調整地圖大小"
#~ msgid "Flip map"
#~ msgstr "翻轉地圖"
#~ msgid "Language"
#~ msgstr "語言"
#~ msgid "Choose your preferred language:"
#~ msgstr "選擇你最愛的語言"
#~ msgid "Which Player?"
#~ msgstr "那個玩家?"
#~ msgid "Which player should start here?"
#~ msgstr "那個玩家在這裏開始?"
#~ msgid ""
#~ "Warning: Illegal characters found in the map name. Please save under a "
#~ "different name."
#~ msgstr "警告:地圖名稱中有不支援字元,請以另外的名稱儲存。"
#~ msgid "The file does not contain a valid map."
#~ msgstr "無法讀取此地圖。"
#~ msgid "Do you want to save the map before quitting?"
#~ msgstr "在退出編輯器之前儲存地圖?"
#~ msgid "Error: Illegal character in filename."
#~ msgstr "錯誤:檔案名稱中有不支援字元。"
#~ msgid ""
#~ "Can't resize the map, the requested size is bigger than the maximum, size="
#~ msgstr "無法重新設定地圖大小,您的要求超出最大範圍,尺寸="
#~ msgid " maximum="
#~ msgstr "最大="