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animate_unit.lua
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[animate_unit]: clear the animation after playing it
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2018-09-06 20:14:16 +03:00 |
endlevel.lua
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Cleaned up deprecated API usage in core Lua
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2018-03-13 16:55:36 +11:00 |
find_path.lua
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Lua code: replace deprecated wesnoth.set_variable() calls
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2018-05-12 17:41:28 -07:00 |
harm_unit.lua
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Lua code: replace deprecated wesnoth.set_variable() calls
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2018-05-12 17:41:28 -07:00 |
heal_unit.lua
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[heal_unit]: clear the animation after playing it (#3526)
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2018-09-07 19:38:41 +03:00 |
items.lua
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Lua code: replace deprecated wesnoth.set_variable() calls
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2018-05-12 17:41:28 -07:00 |
kill.lua
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Don't allow [kill] animate=yes to scroll to units through fog and shroud
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2018-06-04 16:15:30 -04:00 |
message.lua
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Promote deprecation warning for [option]message= to level 3
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2021-02-22 21:26:05 -05:00 |
micro_ai.lua
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fix code problems found by luacheck (#2388)
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2018-01-23 13:35:04 -06:00 |
modify_ai.lua
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Cleaned up deprecated API usage in core Lua
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2018-03-13 16:55:36 +11:00 |
modify_side.lua
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Fix [modify_side]reset_maps=true
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2021-02-22 21:26:30 -05:00 |
modify_unit.lua
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Lua code: replace deprecated wesnoth.set_variable() calls
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2018-05-12 17:41:28 -07:00 |
move_unit.lua
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Cleaned up deprecated API usage in core Lua
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2018-03-13 16:55:36 +11:00 |
object.lua
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Use new persistent tags interface for [object] [objectives] [item]
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2018-03-17 17:16:23 -04:00 |
objectives.lua
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WML: Don't add a \n before condition=lose objectives if there are no objectives listed before them.
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2018-07-04 20:15:59 -04:00 |
random_placement.lua
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Lua code: replace deprecated wesnoth.set_variable() calls
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2018-05-12 17:41:28 -07:00 |
role.lua
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Cleaned up deprecated API usage in core Lua
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2018-03-13 16:55:36 +11:00 |
set_variable.lua
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Lua code: replace deprecated wesnoth.set_variable() calls
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2018-05-12 17:41:28 -07:00 |
test_condition.lua
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Lua code: replace deprecated wesnoth.get_variable() calls
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2018-05-10 19:55:31 -07:00 |