wesnoth/data/lua/wml
Celtic Minstrel 840b6e70be Fix [modify_side]reset_maps=true
I have no idea how this was missed...
2021-02-22 21:26:30 -05:00
..
animate_unit.lua [animate_unit]: clear the animation after playing it 2018-09-06 20:14:16 +03:00
endlevel.lua Cleaned up deprecated API usage in core Lua 2018-03-13 16:55:36 +11:00
find_path.lua Lua code: replace deprecated wesnoth.set_variable() calls 2018-05-12 17:41:28 -07:00
harm_unit.lua Lua code: replace deprecated wesnoth.set_variable() calls 2018-05-12 17:41:28 -07:00
heal_unit.lua [heal_unit]: clear the animation after playing it (#3526) 2018-09-07 19:38:41 +03:00
items.lua Lua code: replace deprecated wesnoth.set_variable() calls 2018-05-12 17:41:28 -07:00
kill.lua Don't allow [kill] animate=yes to scroll to units through fog and shroud 2018-06-04 16:15:30 -04:00
message.lua Promote deprecation warning for [option]message= to level 3 2021-02-22 21:26:05 -05:00
micro_ai.lua fix code problems found by luacheck (#2388) 2018-01-23 13:35:04 -06:00
modify_ai.lua Cleaned up deprecated API usage in core Lua 2018-03-13 16:55:36 +11:00
modify_side.lua Fix [modify_side]reset_maps=true 2021-02-22 21:26:30 -05:00
modify_unit.lua Lua code: replace deprecated wesnoth.set_variable() calls 2018-05-12 17:41:28 -07:00
move_unit.lua Cleaned up deprecated API usage in core Lua 2018-03-13 16:55:36 +11:00
object.lua Use new persistent tags interface for [object] [objectives] [item] 2018-03-17 17:16:23 -04:00
objectives.lua WML: Don't add a \n before condition=lose objectives if there are no objectives listed before them. 2018-07-04 20:15:59 -04:00
random_placement.lua Lua code: replace deprecated wesnoth.set_variable() calls 2018-05-12 17:41:28 -07:00
role.lua Cleaned up deprecated API usage in core Lua 2018-03-13 16:55:36 +11:00
set_variable.lua Lua code: replace deprecated wesnoth.set_variable() calls 2018-05-12 17:41:28 -07:00
test_condition.lua Lua code: replace deprecated wesnoth.get_variable() calls 2018-05-10 19:55:31 -07:00