.. |
ANL_utils
|
Fix some image references in ANL
|
2013-12-22 04:15:10 +01:00 |
2p_Aethermaw.cfg
|
Fix missing background dragonguard image in mp map Aethermaw
|
2013-12-22 10:20:45 +10:30 |
2p_Arcanclave_Citadel.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
2p_Caves_of_the_Basilisk.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
2p_Cynsaun_Battlefield.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
2p_Dark_Forecast.cfg
|
Fixed players not winning if last enemy is side 2
|
2014-10-16 21:29:04 +03:00 |
2p_Den_of_Onis.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
2p_Elensefar_Courtyard.cfg
|
Refactored the time of day schedule related images and macros.
|
2013-12-22 07:32:12 +01:00 |
2p_Fallenstar_Lake.cfg
|
Put the time schedule macros in use.
|
2013-12-18 00:46:57 +01:00 |
2p_Hamlets.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
2p_Hornshark_Island.cfg
|
Hornshark: remove unit ids from Clockwork Boy units (bug #24722)
|
2016-06-06 03:11:31 +11:00 |
2p_Hornshark_Island_lua
|
Avoid errors if scenario is played with one of the sides empty
|
2016-05-08 14:42:23 +03:00 |
2p_Howling_Ghost_Badlands.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
2p_Sablestone_Delta.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
2p_Silverhead_Crossing.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
2p_Sullas_Ruins.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
2p_The_Freelands.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
2p_Thousand_Stings_Garrison.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
2p_Weldyn_Channel.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
3p_Alirok_Marsh.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
3p_Island_of_the_Horatii.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
3p_Morituri.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
4p_A_New_Land.cfg
|
ANL: Work around recruit lists being overridden by factions (bug #23593)
|
2015-06-12 05:58:30 -03:00 |
4p_Blue_Water_Province.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
4p_Castle_Hopping_Isle.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
4p_Clash.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
4p_Hamlets.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
4p_Isars_Cross.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
4p_King_of_the_Hill.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
4p_Loris_River.cfg
|
Put the time schedule macros in use.
|
2013-12-18 00:46:57 +01:00 |
4p_Morituri.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
4p_Paths_of_Daggers.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
4p_Ruins_of_Terra-Dwelve.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
4p_Siege_Castles.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
4p_Underworld.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
4p_Xanthe_Chaos.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
5p_Auction-X.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
5p_Forest_of_Fear.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
5p_The_Wilderlands.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
6p_Crusaders_Field.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
6p_Hexcake.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
6p_Team_Survival.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
6p_The_Manzivan_Traps.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
6p_Volcano.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
6p_Waterloo_Sunset.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
8p_Mokena_Prairie.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
8p_Morituri.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
9p_Merkwuerdigliebe.cfg
|
Put the DEFAULT_SCHEDULE_* macros in use.
|
2014-06-07 16:49:21 +02:00 |
Random_Scenario.cfg
|
More village conversions in multiplayer scenarios.
|
2010-09-13 11:38:49 +00:00 |
Random_Scenario_Desert.cfg
|
Added random embellishments to random MP maps.
|
2010-09-09 19:33:10 +00:00 |
Random_Scenario_Marsh.cfg
|
More village conversions in multiplayer scenarios.
|
2010-09-13 11:38:49 +00:00 |
Random_Scenario_Winter.cfg
|
More village conversions in multiplayer scenarios.
|
2010-09-13 11:38:49 +00:00 |
Wesbench_AI.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
Wesbench_Scroll.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |
Wesbench_Shroud_Walk.cfg
|
Revert "Added "controller_lock=no" for multiplayer maps."
|
2013-10-27 09:13:14 +00:00 |