Hornshark: remove unit ids from Clockwork Boy units (bug #24722)
This prevents ID conflicts resulting in certain units disappearing. They weren't used anywhere in the scenario anyway.
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1 changed files with 0 additions and 4 deletions
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@ -248,7 +248,6 @@
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[unit]
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side=1
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type=Woodsman
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id=Clockwork Boy
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name= _ "Clockwork Boy"
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x,y=1,2
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[modifications]
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@ -260,7 +259,6 @@
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[unit]
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side=1
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type=Woodsman
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id=Clockwork Boy
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name= _ "Clockwork Boy"
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x,y=2,1
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[modifications]
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@ -708,7 +706,6 @@
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[unit]
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side=2
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type=Woodsman
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id=Clockwork Boy
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name= _ "Clockwork Boy"
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x,y=30,27
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[modifications]
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@ -720,7 +717,6 @@
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[unit]
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side=2
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type=Woodsman
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id=Clockwork Boy
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name= _ "Clockwork Boy"
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x,y=29,27
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[modifications]
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