Hornshark: remove unit ids from Clockwork Boy units (bug #24722)

This prevents ID conflicts resulting in certain units disappearing. They weren't
used anywhere in the scenario anyway.
This commit is contained in:
Charles Dang 2016-06-04 00:14:10 +11:00
parent 8889b5e3a0
commit 30847b361b

View file

@ -248,7 +248,6 @@
[unit]
side=1
type=Woodsman
id=Clockwork Boy
name= _ "Clockwork Boy"
x,y=1,2
[modifications]
@ -260,7 +259,6 @@
[unit]
side=1
type=Woodsman
id=Clockwork Boy
name= _ "Clockwork Boy"
x,y=2,1
[modifications]
@ -708,7 +706,6 @@
[unit]
side=2
type=Woodsman
id=Clockwork Boy
name= _ "Clockwork Boy"
x,y=30,27
[modifications]
@ -720,7 +717,6 @@
[unit]
side=2
type=Woodsman
id=Clockwork Boy
name= _ "Clockwork Boy"
x,y=29,27
[modifications]