Make debug commands that create units use the currently controlled side

Instead of always creating units for side 1.
This commit is contained in:
Ignacio R. Morelle 2016-05-28 23:41:07 -04:00
parent d526b75c86
commit 8889b5e3a0
2 changed files with 8 additions and 1 deletions

View file

@ -1,6 +1,9 @@
Version 1.12.6+dev:
* Language and i18n:
* Updated translations:
* Miscellaneous and bug fixes:
* Debug commands that create units now do so for the currently controlled
side instead of always side 1.
Version 1.12.6:
* Campaigns:

View file

@ -1066,7 +1066,11 @@ namespace { // Helpers for create_unit()
unit_race::GENDER gender = unit_race::NUM_GENDERS)
{
// Create the unit.
unit created(u_type, 1, true, gender);
const int side_num = resources::controller
? resources::controller->current_side() : 1;
unit created(u_type, side_num, true, gender);
created.new_turn();
// Add the unit to the board.