An open source, turn-based strategy game with a high fantasy theme.
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Severin Glöckner 848eb46867 better freetype check
When specifying a prefix to freetype, the check was always passing.
This removes the check, allowing to compile without specifing the option.

Adds an alternative check for freetype.
2018-12-27 23:09:40 +01:00
attic rollback the last wesnoth-optipng commit... 2008-11-02 20:19:45 +00:00
config Ignore py-compile in config/ 2007-05-10 07:19:49 +00:00
data move upconversion of ancient abilities ahead of lifting [frame] to fix problem of weapon specials appearing after [frame] sequence 2013-07-14 21:22:56 -04:00
doc updated Italian translation... 2008-12-19 22:01:17 +00:00
fonts font update 2008-07-28 00:35:01 +00:00
graphincludes/project Some more unilateral module classification 2005-12-10 00:01:19 +00:00
icons rollback the last wesnoth-optipng commit... 2008-11-02 20:19:45 +00:00
images rollback the last wesnoth-optipng commit... 2008-11-02 20:19:45 +00:00
m4 Avoided usage of forward incompatible test. (Fix for bug #16693.) 2013-09-26 06:17:29 -03:00
misc/fortunes Update fortunes 2008-04-21 14:51:51 +00:00
packaging/windows Updated packaging scripts and new CodeBlocks release project files... 2008-05-20 19:04:03 +00:00
po add missing gitignore 2018-11-27 02:27:54 +01:00
resources adding gettext.wesnoth.org scripts into the svn rep 2008-01-10 19:43:18 +00:00
sounds A new sound for when a player takes a slot in a game. 2008-02-07 10:46:46 +00:00
src cache the ignores and friends list 2009-09-09 11:28:36 +00:00
utils fixed tarball creation 2009-09-09 11:28:46 +00:00
.gitignore Apply patch #954 by Vladimir Slavik : svn:ignore tweaks 2008-02-17 20:54:17 +00:00
ABOUT-NLS updated to gettext 0.14.4, merging po/Makefile.in.in 2005-05-22 13:06:21 +00:00
autogen.sh Deal with setups where . is not on $PATH. 2007-05-11 13:33:30 +00:00
campaign_server.dsp Update the Visual Studio project files 2007-04-21 20:50:42 +00:00
changelog update changelog with wmllint bugfixes 2013-07-21 20:27:17 -04:00
config.h.dummy version bump to 1.4.7 2008-12-12 21:19:25 +00:00
configure.ac better freetype check 2018-12-27 23:09:40 +01:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
copyright Updated legalese text file to match the source code. 2007-11-07 14:45:11 +00:00
Doxyfile Reenable the doxygen search function. 2007-10-07 14:16:50 +00:00
editor.dev updated not to compile everything out there 2008-01-15 12:12:53 +00:00
INSTALL revert the following revisions: 2008-01-27 11:59:04 +00:00
Makefile.am make sure that all header files are in the tarball (ported over from trunk) 2008-09-02 21:41:40 +00:00
map_editor.dsp updated project files for MSVC 2007-12-02 20:43:45 +00:00
players_changelog French translation update 2009-01-21 19:51:05 +00:00
py-compile Factor the macroscope cross-reference generator into a re-usable module... 2007-05-07 14:18:20 +00:00
README Thie ISSUES file is gone, so README should not refer to it. 2007-06-15 20:42:05 +00:00
RELEASE_NOTES Reword release notes after Rhonda cleared me up about how CVEs work... 2009-02-24 10:33:54 +00:00
SConstruct Remove an unused option. 2008-01-26 20:51:42 +00:00
server.dev update server project file 2006-04-20 18:39:34 +00:00
server.dsp Windows packaging stuff 2007-12-30 11:18:09 +00:00
setup.iss removed executable property (reported by Jens Seidel) 2006-05-11 16:48:19 +00:00
unit_test.dev Fixed boost configure not to add iostreams to global varaibles 2008-01-22 09:28:36 +00:00
wesnoth.dev An update of wesnoth.dev project file. Applying patch #929 2008-01-09 22:31:57 +00:00
wesnoth.dsp revert 2007-12-22T11:38:26Z!koraq@xs4all.nl 2007-12-22 21:25:08 +00:00
wesnoth.dsw Windows packaging stuff 2007-12-30 11:18:09 +00:00
wesnoth.kdevelop Fix usage of system-specific paths. 2007-11-09 16:17:04 +00:00
wesnothd.dev windows project for wenothd brought back from the brink of oblivion. 2008-01-22 07:32:24 +00:00

The game's license is described in COPYING.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

To be notified of new releases, go to
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 100,000 posts from more
than 2,800 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>