uid68803
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dcdaa8c3bc
|
added basic implementation of menus to theming system.
fixed problem where enemy energy bars would always display as full yellow (CVS internal)
|
2003-12-29 23:33:01 +00:00 |
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uid68803
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6516d3f869
|
fixed bug which could cause a crash when a unit advances
(as reported by Antonio Manrique Perez)
|
2003-12-29 14:46:53 +00:00 |
|
uid68803
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8b2f14bd01
|
added basic theme support
|
2003-12-27 02:27:28 +00:00 |
|
uid68803
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ac2ea36682
|
added basic themes support
|
2003-12-26 15:26:29 +00:00 |
|
uid68803
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07887c2e04
|
added 'dart' sound.
Fixed bug where scenario objectives in loaded games would sometimes
have weird boxes on the end
|
2003-12-24 15:58:14 +00:00 |
|
uid68803
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e72286e28b
|
added new attack sounds for some units
|
2003-12-24 15:50:11 +00:00 |
|
uid66289
|
b1c76bcb5b
|
importing devsrv CVS to Savannah CVS
|
2003-12-23 22:45:30 +00:00 |
|
uid66289
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15574b6539
|
v0.6.1
|
2003-12-23 21:55:07 +00:00 |
|
uid66289
|
7299c63e74
|
v0.6.1rc1
|
2003-12-23 21:42:56 +00:00 |
|
uid66289
|
9b8c265f6f
|
v0.6
|
2003-12-23 21:12:41 +00:00 |
|
uid66289
|
5c890a420f
|
v0.6rc3
|
2003-12-23 21:04:20 +00:00 |
|
uid66289
|
32f66ee7ca
|
v0.6rc2
|
2003-12-23 20:48:23 +00:00 |
|
uid66289
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a55be98487
|
v0_6rc1, part2
|
2003-12-23 20:39:37 +00:00 |
|
uid66289
|
150597ab0f
|
v0.6rc1
|
2003-12-23 20:16:21 +00:00 |
|
Dave White
|
d8517c5a6b
|
fixed internationalization problems
|
2003-12-03 20:51:52 +00:00 |
|
Dave White
|
a00c1b7e3b
|
added human village from Slainte
|
2003-12-03 19:00:54 +00:00 |
|
Dave White
|
21a3213c59
|
made valley of death easier on easy level
|
2003-12-03 18:01:38 +00:00 |
|
Jordà Polo
|
9827d1568c
|
Game prefix added
|
2003-12-03 14:46:43 +00:00 |
|
Dave White
|
901d910ec9
|
fixed some duplicate IDs in Blackwater Port
added game_prefix to use in conjunction with game_postfix in
internationalization
|
2003-12-03 14:21:53 +00:00 |
|
Justin Zaun
|
0fd54f98e8
|
New scenario
|
2003-12-03 09:22:48 +00:00 |
|
Justin Zaun
|
f33a5940d2
|
minor map changes based on use feedback
|
2003-12-03 06:07:48 +00:00 |
|
Justin Zaun
|
ed6eff13c0
|
Added the swamp water terrain type, changed the Swamp Of Dread waters to swamp
|
2003-12-03 04:10:59 +00:00 |
|
Justin Zaun
|
33d1a69ea3
|
- Fixed the flaming sword item
|
2003-12-02 03:38:51 +00:00 |
|
Mark Michelsen
|
a9645bc686
|
Updated Hungarian translation with latest cvs (Khiraly)
|
2003-12-01 17:01:41 +00:00 |
|
Francisco Muñoz
|
950b7f05bb
|
Fixed some typos added some diffuclty settings.
|
2003-12-01 12:22:09 +00:00 |
|
Francisco Muñoz
|
07ad3a37a9
|
Fixed "sward" typo
|
2003-12-01 11:37:40 +00:00 |
|
Justin Zaun
|
a67a3789a1
|
Tweaks after a good bit of play testing
|
2003-12-01 08:02:57 +00:00 |
|
Justin Zaun
|
5886fa7d42
|
Tweaked the AI
|
2003-12-01 05:36:37 +00:00 |
|
Justin Zaun
|
bc7e78accc
|
New item Flaming Sword
3 new scenarios
|
2003-12-01 03:47:29 +00:00 |
|
Francisco Muñoz
|
f53cf59257
|
Added Ghoul, and a bunch of images
|
2003-12-01 02:45:46 +00:00 |
|
Francisco Muñoz
|
147e979c0b
|
Added Ancient Lich, removed Elder adn Young Lich.
|
2003-12-01 01:49:08 +00:00 |
|
Mark Michelsen
|
fc40182042
|
Updated German translation with last cvs changes (Arndt, Ja-el, ammoq, Jonas)
|
2003-11-30 20:26:11 +00:00 |
|
Mark Michelsen
|
06d67bc168
|
Newest updates to Hungarian translation by Khiraly
|
2003-11-29 00:58:53 +00:00 |
|
Mark Michelsen
|
552fe6f17f
|
Added the Hungarian translation made by Khiraly
|
2003-11-28 00:52:27 +00:00 |
|
Jordà Polo
|
b6ed0bbb81
|
Latest UI strings and new descriptions added
|
2003-11-26 22:46:39 +00:00 |
|
Mark Michelsen
|
24829c5510
|
Updated Danish translation with latest strings
|
2003-11-26 16:02:27 +00:00 |
|
Francisco Muñoz
|
7df005b714
|
Addedhuman pikeman.
|
2003-11-26 00:19:10 +00:00 |
|
Dave White
|
46fa9ac2f6
|
fixed problem with campaign not being startable
|
2003-11-25 18:24:58 +00:00 |
|
Dave White
|
79374f04ea
|
added mute using ctrl-m
made it so units with no next level show '-' under experience in unit list
|
2003-11-25 14:00:08 +00:00 |
|
Dave White
|
2243d0f0f3
|
fixed problem with team 6's villages not showing properly
|
2003-11-24 20:33:10 +00:00 |
|
Dave White
|
4ecee38921
|
made a default name for multiplayer games
|
2003-11-24 17:35:52 +00:00 |
|
Dave White
|
0b15e95855
|
fixed up preprocessor macros to work properly
|
2003-11-24 13:47:26 +00:00 |
|
Dave White
|
70424f113c
|
fixed bug with UTF-8 characters not being displayed progressively properly...
...in intro.
Added configurable date strings for loading saved games
|
2003-11-23 21:52:46 +00:00 |
|
Dave White
|
bf0747674a
|
added new campaign 'The Dark Hordes'
|
2003-11-23 17:11:22 +00:00 |
|
Dave White
|
723aa1f17b
|
added new bridges. Added new Elvish Shyde image from James Paige.
Fixed problem with seeing enemy stats on their turn. Fixed problem
with dead enemies still getting a turn.
|
2003-11-23 17:07:33 +00:00 |
|
Sofronius
|
c6cb1f09fd
|
Configuring hotkeys with GUI.
-- still needs some work
|
2003-11-22 11:03:15 +00:00 |
|
Justin Zaun
|
094b2c1fb7
|
[[Game lobby cleanups]]
- Add observer button (default on) to Create Game Dialog
- Cleaned up Game Lobby a bit
|
2003-11-22 03:58:58 +00:00 |
|
Dave White
|
44fafd1ea9
|
made it so that snow villages work
|
2003-11-22 00:25:17 +00:00 |
|
Dave White
|
fec37d8380
|
added support for multiple campaigns
|
2003-11-21 23:53:02 +00:00 |
|
Dave White
|
912f8c70c7
|
made AI more intelligent. Changed red mage path to neutral
|
2003-11-21 23:17:58 +00:00 |
|