Dave White
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d8517c5a6b
|
fixed internationalization problems
|
2003-12-03 20:51:52 +00:00 |
|
Dave White
|
cc83a55d3c
|
made it so that the player always starts with a minimum of 100 gold
|
2003-12-03 19:11:18 +00:00 |
|
Dave White
|
a00c1b7e3b
|
added human village from Slainte
|
2003-12-03 19:00:54 +00:00 |
|
Dave White
|
21a3213c59
|
made valley of death easier on easy level
|
2003-12-03 18:01:38 +00:00 |
|
Dave White
|
e062a3fd13
|
made it so that loyal level 0 units have 0 upkeep
|
2003-12-03 17:32:29 +00:00 |
|
Dave White
|
04fef03108
|
committed ziberpunk's patch...
...to make detecting if something is a directory use stat on
non-Windows systems
|
2003-12-03 17:27:43 +00:00 |
|
Dave White
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a03bea0350
|
made it so that saved games are sorted by creation time instead of access time
|
2003-12-03 17:15:26 +00:00 |
|
Dave White
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a36816b827
|
made it so that invisibility is regained at the beginning of the unit's turn
|
2003-12-03 17:11:24 +00:00 |
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Jordà Polo
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9827d1568c
|
Game prefix added
|
2003-12-03 14:46:43 +00:00 |
|
Dave White
|
751c7d4b09
|
made it so that quoted strings in WML will not have whitespace stripped
|
2003-12-03 14:34:28 +00:00 |
|
Dave White
|
901d910ec9
|
fixed some duplicate IDs in Blackwater Port
added game_prefix to use in conjunction with game_postfix in
internationalization
|
2003-12-03 14:21:53 +00:00 |
|
Justin Zaun
|
0fd54f98e8
|
New scenario
|
2003-12-03 09:22:48 +00:00 |
|
Justin Zaun
|
f33a5940d2
|
minor map changes based on use feedback
|
2003-12-03 06:07:48 +00:00 |
|
Justin Zaun
|
ed6eff13c0
|
Added the swamp water terrain type, changed the Swamp Of Dread waters to swamp
|
2003-12-03 04:10:59 +00:00 |
|
Francisco Muñoz
|
d58c84c918
|
Added snow bits and swamp water
|
2003-12-03 03:20:32 +00:00 |
|
Justin Zaun
|
33d1a69ea3
|
- Fixed the flaming sword item
|
2003-12-02 03:38:51 +00:00 |
|
Francisco Muñoz
|
8d4186660d
|
Changed map
|
2003-12-01 22:49:17 +00:00 |
|
Mark Michelsen
|
7f6af3a8be
|
Updated Danish manual to reflect last changes
|
2003-12-01 18:51:00 +00:00 |
|
Mark Michelsen
|
a9645bc686
|
Updated Hungarian translation with latest cvs (Khiraly)
|
2003-12-01 17:01:41 +00:00 |
|
Francisco Muñoz
|
950b7f05bb
|
Fixed some typos added some diffuclty settings.
|
2003-12-01 12:22:09 +00:00 |
|
Francisco Muñoz
|
07ad3a37a9
|
Fixed "sward" typo
|
2003-12-01 11:37:40 +00:00 |
|
Justin Zaun
|
a67a3789a1
|
Tweaks after a good bit of play testing
|
2003-12-01 08:02:57 +00:00 |
|
Justin Zaun
|
5886fa7d42
|
Tweaked the AI
|
2003-12-01 05:36:37 +00:00 |
|
Justin Zaun
|
bc7e78accc
|
New item Flaming Sword
3 new scenarios
|
2003-12-01 03:47:29 +00:00 |
|
Francisco Muñoz
|
f53cf59257
|
Added Ghoul, and a bunch of images
|
2003-12-01 02:45:46 +00:00 |
|
Francisco Muñoz
|
147e979c0b
|
Added Ancient Lich, removed Elder adn Young Lich.
|
2003-12-01 01:49:08 +00:00 |
|
Mark Michelsen
|
fc40182042
|
Updated German translation with last cvs changes (Arndt, Ja-el, ammoq, Jonas)
|
2003-11-30 20:26:11 +00:00 |
|
Mark Michelsen
|
06d67bc168
|
Newest updates to Hungarian translation by Khiraly
|
2003-11-29 00:58:53 +00:00 |
|
Mark Michelsen
|
552fe6f17f
|
Added the Hungarian translation made by Khiraly
|
2003-11-28 00:52:27 +00:00 |
|
Justin Zaun
|
5399736e69
|
- Made the editor usable
|
2003-11-27 23:27:03 +00:00 |
|
Jordà Polo
|
b6ed0bbb81
|
Latest UI strings and new descriptions added
|
2003-11-26 22:46:39 +00:00 |
|
Mark Michelsen
|
24829c5510
|
Updated Danish translation with latest strings
|
2003-11-26 16:02:27 +00:00 |
|
Dave White
|
c372d7c005
|
made it so DOS format map files will work
|
2003-11-26 04:22:19 +00:00 |
|
Francisco Muñoz
|
7df005b714
|
Addedhuman pikeman.
|
2003-11-26 00:19:10 +00:00 |
|
Dave White
|
89398e74e8
|
fixed problem where bottom row of pixels on screen wasn't drawn on
|
2003-11-25 23:57:05 +00:00 |
|
Dave White
|
78df98d752
|
fixed problem with tooltips not always being displayed correctly
|
2003-11-25 23:53:35 +00:00 |
|
Dave White
|
036bb8a909
|
made it so units that are too expensive to be recruited are displayed in red
|
2003-11-25 23:28:01 +00:00 |
|
Dave White
|
eff4ceca35
|
implemented feature to allow coloured hexes to be drawn around units...
...to show which side they're on
|
2003-11-25 22:55:16 +00:00 |
|
Dave White
|
e010c95315
|
made sure whitespace is treated consistently between...
...DOS-based and Unix-based systems
|
2003-11-25 22:21:06 +00:00 |
|
Dave White
|
719281f27c
|
fixed problem with macros not working properly on Unix systems
|
2003-11-25 22:12:30 +00:00 |
|
Dave White
|
81599bdc1e
|
added more diagnostics
|
2003-11-25 21:50:51 +00:00 |
|
Dave White
|
41a93b5b65
|
added diagnostics
|
2003-11-25 21:31:59 +00:00 |
|
Dave White
|
d168560ea3
|
added in new nighttime village images
|
2003-11-25 20:41:16 +00:00 |
|
Dave White
|
41f156e2fc
|
made editor work better
|
2003-11-25 20:27:03 +00:00 |
|
Dave White
|
61cc6695fb
|
added new village image for first watch
|
2003-11-25 19:36:02 +00:00 |
|
Dave White
|
46fa9ac2f6
|
fixed problem with campaign not being startable
|
2003-11-25 18:24:58 +00:00 |
|
Dave White
|
b7efa0d524
|
made it so that units can override 'movement type' settings.
|
2003-11-25 17:48:27 +00:00 |
|
Dave White
|
79374f04ea
|
added mute using ctrl-m
made it so units with no next level show '-' under experience in unit list
|
2003-11-25 14:00:08 +00:00 |
|
Dave White
|
ca229eea43
|
made the editor compilable
|
2003-11-25 06:01:52 +00:00 |
|
Mark Michelsen
|
db61d39a60
|
Updated Makefile.nodebug
|
2003-11-25 00:20:33 +00:00 |
|