Celtic Minstrel
9dbae39448
Minor code cleanup regarding special map locations
2016-08-24 18:45:40 -04:00
Celtic Minstrel
086c7f5b4c
MP Create: Add more methods to plugins contexts
2016-08-24 18:11:42 -04:00
Celtic Minstrel
db9678997c
MP Create: Set up configure plugins context
2016-08-24 17:45:39 -04:00
Celtic Minstrel
970c6ee914
Fix assertion failure in MP Create
2016-08-24 17:28:18 -04:00
Celtic Minstrel
a0350198c3
MP Lobby / Create: Yield to plugins
2016-08-24 16:45:27 -04:00
Celtic Minstrel
7084eee8a7
Fixup XCode project for PR 744
2016-08-24 16:22:45 -04:00
Celtic Minstrel
dfb6e865ce
MP Lobby: Allow plugins to select games by ID
2016-08-24 16:22:13 -04:00
Celtic Minstrel
91ed4c3108
Lua: Fix issue with wesnoth.put_recall_unit
...
This closes #758
2016-08-24 15:10:44 -04:00
Celtic Minstrel
824655c67f
Fix first menuitem being outlined in all menus
2016-08-24 14:54:53 -04:00
Celtic Minstrel
2cad49162d
MP Create: Fix a few issues on 800x600 layout
2016-08-24 14:54:53 -04:00
Charles Dang
d6d62f04b8
Merge pull request #757 from Ekdohibs/network-fix
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Fix networked commands only appearing in non-networked games.
2016-08-25 05:10:24 +11:00
Ekdohibs
38698137aa
Fix networked commands only appearing in non-networked games.
2016-08-24 20:07:59 +02:00
Charles Dang
e3f397ca8c
Fixup ab4a9cf80a
2016-08-25 03:56:09 +11:00
Charles Dang
379d4ea17b
Cleaned up remaining file for removed dialog
...
Dialog was removed in 871aadca1a
2016-08-25 03:22:29 +11:00
Charles Dang
b570c56354
Updated build files for PR 744
2016-08-25 00:44:07 +11:00
Charles Dang
39e4ace187
Preferences: display resolution aspect ratio in details column
2016-08-25 00:44:05 +11:00
Charles Dang
9579b89522
Dropdown List: renamed label_right to details and made it align left
2016-08-25 00:44:03 +11:00
Charles Dang
6d39cffe14
Menu Button: increase min width
...
This serves the immediate purpose of making the Resolutions Menu Button in Prefs equal the size of
its dropdown, but it also ensures there's more space for lists with small initial entries but longer
choices. Obviously, horizontal_grow = true could be used in any dialogs where this is a case, but this
provides a safer minimum should that not be desired.
2016-08-25 00:12:05 +11:00
Charles Dang
7d76d48628
Dropdown List: further layout improvements
2016-08-25 00:05:27 +11:00
Charles Dang
ab4a9cf80a
Attempt to fix console warnings about attempting to draw '~RC(magenta>1)'
2016-08-24 23:49:42 +11:00
Charles Dang
30fe0cecd8
Fixed bug in [unstore_unit] when unstoring from variable
2016-08-24 23:42:02 +11:00
Charles Dang
7d7d3f9508
Dropdown List: Few layout tweaks
2016-08-24 20:00:10 +11:00
Charles Dang
deaae3f382
MP Create: layout improvements for tiny version
2016-08-24 18:53:46 +11:00
Wedge009
9b98734400
Updating VC project files for merge of PR #744 .
2016-08-24 17:43:45 +10:00
Celtic Minstrel
e821e508c3
Merge pull request #744 from lua_refactor
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Refactor some Lua stuff and reduce const_cast usage
Conflicts:
src/scripting/game_lua_kernel.cpp
src/scripting/lua_unit.cpp
2016-08-24 03:13:38 -04:00
Charles Dang
88d0619d58
Cleaned up another use of snprintf
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This removes the leading space before the first digit, but I think it looks better.
2016-08-24 17:45:22 +11:00
Charles Dang
fbfabfba50
Mp Lobby: set up plugins context
2016-08-24 17:38:45 +11:00
Celtic Minstrel
8699ad0a05
Use GUI2 for game menus
...
There are still a few minor glitches with the implementation:
- The first menu-item is always outlined, as if selected
- Submenus appear at the mouse click location instead of anchored to their item
- The editor groups menu may cover up its button, due to the menu not knowing the size of the button
2016-08-24 02:26:21 -04:00
Celtic Minstrel
f6974f01f6
fixup! When creating units in Lua from a vconfig, don't parse any contained [filter_recall] or [event]
2016-08-23 23:07:13 -04:00
Celtic Minstrel
d1604e56a1
Fix editor crash when adding a new side
2016-08-23 21:15:34 -04:00
Celtic Minstrel
44219de141
MP Create: Layout for tiny resolutions (eg 800x600)
2016-08-23 19:27:27 -04:00
Celtic Minstrel
aefe945218
GUI2 dialogs: Fix missing textdomains
2016-08-23 18:51:27 -04:00
Celtic Minstrel
4e6787639a
GUI2 schema: fixup indentation
2016-08-23 18:50:55 -04:00
Celtic Minstrel
6b623147c8
Neaten changelog
2016-08-23 17:48:14 -04:00
Celtic Minstrel
f71031d8fd
Update changelog
2016-08-23 17:48:14 -04:00
Celtic Minstrel
b7a6f16f11
Add recall_filter to Lua unit proxy
2016-08-23 17:48:14 -04:00
Celtic Minstrel
888a3e26cb
Don't parse [filter_recall] or [event] with [unit]to_variable=
2016-08-23 17:48:14 -04:00
Celtic Minstrel
19e173d1a7
Don't recreate unit with ;unit status command
2016-08-23 17:48:14 -04:00
Celtic Minstrel
1e575480a4
When creating units in Lua from a vconfig, don't parse any contained [filter_recall] or [event]
2016-08-23 17:48:14 -04:00
Celtic Minstrel
09854e99ad
Only show recall units that a leader on the map can recall
2016-08-23 17:48:14 -04:00
Jyrki Vesterinen
af2303df77
Experimental MP Create: update options list immediately on reset to default
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@Vultraz had disabled that feature because it caused a crash. I turned the
feature back on and fixed the crash.
2016-08-23 20:34:36 +03:00
Charles Dang
51e53c8383
MP Create: comment out unused function argument for now
2016-08-23 18:36:09 +11:00
Charles Dang
9348ef2188
MP Create: set up Lua plugin context
2016-08-23 18:15:55 +11:00
Wedge009
872e2e45ad
Tidying VC project files.
2016-08-23 16:22:07 +10:00
Charles Dang
711dbdbc48
Load Game: reorganized details panel
2016-08-23 14:07:19 +11:00
Charles Dang
6100bac258
Refactored out some uses of snprintf in getting unit ellipses
2016-08-23 13:54:59 +11:00
Charles Dang
ff06bf8eb7
MP Create: few small fixes to mid-res layout
2016-08-23 13:40:23 +11:00
Celtic Minstrel
617a12f3e6
MP Create: Low-res fixup
2016-08-22 22:00:24 -04:00
Celtic Minstrel
f396249800
MP Create: New layout for lower resolutions
2016-08-22 21:55:28 -04:00
Celtic Minstrel
2c04ee6da6
MP Create: Another batch of WML shifting to ease implementation of low-res layout
2016-08-22 21:38:02 -04:00