Commit graph

88 commits

Author SHA1 Message Date
Nils Kneuper
048b9171d3 tiny fix for a unit standing in the wall,
...does the Wesbench_AI scenario work as intended at all?
2008-03-02 12:58:12 +00:00
Eric S. Raymond
7495ca861b Fix some arambled map headers. 2008-03-01 23:36:41 +00:00
Eric S. Raymond
1206de9ddf Clean up some canrecruit macros. 2008-03-01 10:40:21 +00:00
Eric S. Raymond
303a039679 Use cancrecruit={yes,no} rather than canrecruit={1,0} everywhere,
...because it's a good example mainline should set for UMC.
This change was done mechanically with a wmllint enhancement.
2008-03-01 08:42:40 +00:00
Eric S. Raymond
2765baafba Get rid of MP_GENERIC_UNIT. 2008-02-27 02:20:28 +00:00
Eric S. Raymond
7c3d5ecc67 Don't wantthis to show up in the main reference. 2008-02-26 10:38:52 +00:00
Dimitar Ilccov
402a92211f Added a proper usage of football-shadow.png...
...in Wesnoth Trunk/data/multiplayer/scenarios/2p_Wesbowl.cfg
2008-02-16 05:24:20 +00:00
Eric S. Raymond
22e1059892 Add a placeholder for the shadowed-football image. 2008-02-16 04:59:09 +00:00
Eric S. Raymond
a6a2660d36 Give the football image a more specific name. 2008-02-16 00:03:43 +00:00
Eric S. Raymond
bd5fc78ebd Remove a now-unnecessary #undef. 2008-02-15 15:35:19 +00:00
Eric S. Raymond
9028935e3b Move more unused stuff to attic, and another scenery tweak. 2008-02-15 02:56:20 +00:00
Eric S. Raymond
4c4f802989 More macro type checking.
Replace a South Guard macro that duplicates one in the core library.
2008-02-13 01:11:52 +00:00
Eric S. Raymond
4c6f5f1e3e More macro typechecking. Clean up the terrain-types mess. 2008-02-12 11:55:52 +00:00
Eric S. Raymond
1e90674462 Extend type-checking to more macros. 2008-02-12 05:11:18 +00:00
Eric S. Raymond
0ee463c8cf Enrich macro type checking some more and simplify the type inference rules.
Also head off a potential bug noted by Mordante with WML that
looks like {X_SPAN},{Y_SPAN}.
2008-02-10 09:38:07 +00:00
Eric S. Raymond
28bee542c6 More formal-argument fixups and macro type checking. 2008-02-10 08:05:32 +00:00
Eric S. Raymond
fc045b288e Impprove reporting of type mismatches. Fix a few more formal args. 2008-02-10 05:18:39 +00:00
Eric S. Raymond
a600ade30e Regularize use of macro formal arguments so we can do better typechecking. 2008-02-10 04:30:18 +00:00
Eric S. Raymond
ca4c995e6c Expect integer literals from formals X and Y.
New magic formals XSPAN and YSPAN accept ranges.  (This will enable
tighter type-ccking on macros like PLACE_IMAGE).
2008-02-10 01:58:57 +00:00
Jan Rietema
de1b494745 Added a comment for the random spawn coordinate hack. 2008-02-07 01:08:28 +00:00
Eric S. Raymond
f5a323e8c3 Improved macro argument type checking,
and change some formals to convey type expectations.
2008-02-06 12:06:24 +00:00
Eric S. Raymond
5f883d14bd Implement FR #4 in bug #10990, checking side sequence numbers.
Fix a couple of glitches this revealed in mainline
2008-02-06 01:41:18 +00:00
Jan Rietema
d0c182c52e Removed some unused variables and a broken macro reference. 2008-01-28 18:19:59 +00:00
Elias Pschernig
da37ae7b0d Fixed two small typos: ClEAR_VARIABLE and #undef WEATHER_MAP MAP 2008-01-28 17:02:37 +00:00
Eric S. Raymond
2d20d0c18f Protect map data in macros from wmlindent. 2008-01-24 00:34:27 +00:00
Eric S. Raymond
b1b2435d40 Reindent the mainline content to uniiform whitespace. 2008-01-24 00:16:42 +00:00
Jan Rietema
10f6269dee Applied hp adjustment for traits...
...and a fix for undead spawns getting copied names from other units.
2008-01-14 14:41:25 +00:00
Pauli Nieminen
bb152d468e Added disallow_observers to TS and DF 2008-01-13 09:10:19 +00:00
Jan Rietema
44eec445c4 Gave spawns some movement in cavewall, canyon and deep water in first turn.
Moved random_traits=yes to turn after replacement.
2008-01-13 02:48:46 +00:00
Lari Nieminen
84cf63d71c Fix the map and mask headers and borders. 2008-01-13 00:32:48 +00:00
Lari Nieminen
214d17bda1 Removed the windmill village terrain,
replaced it with a purely decorative grassland windmill terrain, and
made 2p Hamlets use that instead of the old hack.
2008-01-11 16:25:59 +00:00
Jan Rietema
884dcd9fcb Added village_gold definitions to all sides...
...to get map settings to work correctly.
2008-01-10 15:10:46 +00:00
Jan Rietema
6b29b34b14 Using random_traits=yes in Dark Forecast. 2007-12-30 02:37:45 +00:00
Jan Rietema
4b8af43275 Removing simple pseudorandom macros.
Using the new rand in Dark Forecast.
2007-12-29 22:58:37 +00:00
Eric S. Raymond
889d64cc2f Comment out some broken WML until Rhuvaen can fix it. 2007-11-26 07:03:40 +00:00
Eric S. Raymond
96b9d5bfe3 Fixes for a contruction in UtBS that gave wmllint indigestion.
Also, re-indent Dark Forecast.
2007-11-26 03:53:50 +00:00
Eric S. Raymond
a59c9f904d Fix a couple of small problems turned up by wmllint. 2007-11-26 03:15:10 +00:00
Benoît Timbert
9a5ed7f7b1 Mark as translatable two strings that should be translated 2007-11-09 22:51:49 +00:00
Jan Rietema
9ab7a41997 Fix for the translation underscore duplication.
Extended the game for one more turn.
2007-11-07 12:52:43 +00:00
Gunter Labes
0b2c30c01e revert the incorrect map conversion for the map masks of Dark Forecast
rename the masks from .map to .mask
2007-11-07 12:31:25 +00:00
Gunter Labes
5cef8db5f2 updated the recent map revisions with the border changes
updated the dark forecast scenario to reference Banebow instead of Soul Shooter

also updated the dark forcast maps, if that's for some reason not
wanted please revert
2007-11-06 18:21:25 +00:00
Benoît Timbert
4a8642bba6 Add to the translatable strings some strings that should be translated 2007-11-02 18:18:03 +00:00
Jan Rietema
8016998fa9 Adding multiplayer scenario 'Dark Forecast' and assisting macros
(simplified mp pseudorandom).
2007-11-02 16:27:46 +00:00
Gunter Labes
8c055cb653 revised maps: Den of Onis, Silverhead Crossing, Sulla's Ruins, Weldyn Channel 2007-11-02 03:07:39 +00:00
Eric S. Raymond
8ea801f8ed Second try at border conversion for all mainline maps. 2007-10-28 17:52:04 +00:00
Mark de Wever
bdab825b22 Revert 2007-10-26T16:11:48Z!crazy-ivanovic@gmx.net and 2007-10-28T09:38:30Z!koraq@xs4all.nl
wmllint still has some issues, so revert before new commits cause
conflicts. Conflicts in maps are horrible to fix.
2007-10-28 10:06:24 +00:00
Nils Kneuper
db7fb6b7c4 map border change part2, uploading the result of wmllint --maplist data/ 2007-10-26 16:11:48 +00:00
Lari Nieminen
e05f7bcddb Gave the statues translatable names
(when no name was mentioned in the description, I left it empty)
instead of using the unit type as an untranslatable name.
2007-10-23 13:31:06 +00:00
Gunter Labes
bc78aa1044 sync the ids, it appears they are used interchangably 2007-10-13 00:18:53 +00:00
Nils Kneuper
99135a0832 you *musn't* use " inside a string... 2007-10-10 10:33:23 +00:00