More macro typechecking. Clean up the terrain-types mess.
This commit is contained in:
parent
ef4a692367
commit
4c6f5f1e3e
14 changed files with 193 additions and 193 deletions
|
@ -523,7 +523,7 @@ _f, _f, _f, _f, _f, _f, Re, _f, _f, _f, _f, _f,
|
|||
[/passage]
|
||||
#enddef
|
||||
|
||||
#define ERASE_CASTLE SIDE LETTER
|
||||
#define ERASE_CASTLE SIDE TERRAIN
|
||||
[store_unit]
|
||||
variable=side_store
|
||||
[filter]
|
||||
|
@ -544,7 +544,7 @@ _f, _f, _f, _f, _f, _f, Re, _f, _f, _f, _f, _f,
|
|||
[terrain]
|
||||
x=$x_range
|
||||
y=$y_range
|
||||
letter={LETTER}
|
||||
letter={TERRAIN}
|
||||
[/terrain]
|
||||
#enddef
|
||||
|
||||
|
|
|
@ -36,9 +36,9 @@
|
|||
{CLEAR_VARIABLE chgtype_store}
|
||||
#enddef
|
||||
|
||||
#define CHG_TERRAIN LETTER X_SPAN Y_SPAN
|
||||
#define CHG_TERRAIN TERRAIN X_SPAN Y_SPAN
|
||||
[terrain]
|
||||
letter={LETTER}
|
||||
letter={TERRAIN}
|
||||
x={X_SPAN}
|
||||
y={Y_SPAN}
|
||||
[/terrain]
|
||||
|
|
|
@ -158,18 +158,18 @@
|
|||
[/store_unit]
|
||||
#enddef
|
||||
|
||||
#define RECALLMACRO DESCRIPTION
|
||||
#define RECALLMACRO VALUE
|
||||
[unstore_unit]
|
||||
variable=temp{DESCRIPTION}
|
||||
variable=temp{VALUE}
|
||||
[/unstore_unit]
|
||||
[recall]
|
||||
role=temp{DESCRIPTION}
|
||||
role=temp{VALUE}
|
||||
[/recall]
|
||||
[recall]
|
||||
description={DESCRIPTION}
|
||||
description={VALUE}
|
||||
[/recall]
|
||||
[clear_variable]
|
||||
name=temp{DESCRIPTION}
|
||||
name=temp{VALUE}
|
||||
[/clear_variable]
|
||||
#enddef
|
||||
|
||||
|
|
|
@ -9,10 +9,10 @@
|
|||
flag_icon=flag/SG-flag-icon.png
|
||||
#enddef
|
||||
|
||||
#define SG_CHANGE_TERRAIN X Y LETTER
|
||||
#define SG_CHANGE_TERRAIN X Y TERRAIN
|
||||
[terrain]
|
||||
x={X}
|
||||
y={Y}
|
||||
letter={LETTER}
|
||||
letter={TERRAIN}
|
||||
[/terrain]
|
||||
#enddef
|
||||
|
|
|
@ -125,24 +125,24 @@
|
|||
[/if]
|
||||
#enddef
|
||||
|
||||
#define IMPORTANT_UNIT UNIT
|
||||
#define IMPORTANT_UNIT NAME
|
||||
[if]
|
||||
# FIXME: Archer needs 44/35(intelligent), Fighter needs 38/30 (?)
|
||||
[variable]
|
||||
name={UNIT}.type
|
||||
name={NAME}.type
|
||||
equals=Elvish Archer
|
||||
[/variable]
|
||||
[variable]
|
||||
name={UNIT}.experience
|
||||
name={NAME}.experience
|
||||
greater_than=30
|
||||
[/variable]
|
||||
[or]
|
||||
[variable]
|
||||
name={UNIT}.type
|
||||
name={NAME}.type
|
||||
equals=Elvish Fighter
|
||||
[/variable]
|
||||
[variable]
|
||||
name={UNIT}.experience
|
||||
name={NAME}.experience
|
||||
greater_than=29
|
||||
[/variable]
|
||||
[/or]
|
||||
|
@ -152,7 +152,7 @@
|
|||
[if]
|
||||
[variable]
|
||||
name=galdrad_comments[$i].description
|
||||
equals=${UNIT}.description
|
||||
equals=${NAME}.description
|
||||
[/variable]
|
||||
[then]
|
||||
{VARIABLE commented 1}
|
||||
|
@ -166,7 +166,7 @@
|
|||
[then]
|
||||
[store_unit]
|
||||
[filter]
|
||||
description=${UNIT}.description
|
||||
description=${NAME}.description
|
||||
[/filter]
|
||||
variable=galdrad_comments
|
||||
mode=append
|
||||
|
@ -179,15 +179,15 @@
|
|||
[/if]
|
||||
#enddef
|
||||
|
||||
#define DEFENDER_INJURED UNIT
|
||||
#define DEFENDER_INJURED NAME
|
||||
[if]
|
||||
{NUMEQ {UNIT}.side 1}
|
||||
{NUMEQ {NAME}.side 1}
|
||||
[variable]
|
||||
name={UNIT}.hitpoints
|
||||
name={NAME}.hitpoints
|
||||
less_than=19
|
||||
[/variable]
|
||||
[variable]
|
||||
name={UNIT}.hitpoints
|
||||
name={NAME}.hitpoints
|
||||
greater_than=0
|
||||
[/variable]
|
||||
[then]
|
||||
|
@ -200,7 +200,7 @@
|
|||
[if]
|
||||
[variable]
|
||||
name=unit_complained[$i].description
|
||||
equals=${UNIT}.description
|
||||
equals=${NAME}.description
|
||||
[/variable]
|
||||
[then]
|
||||
{VARIABLE complained 1}
|
||||
|
@ -213,7 +213,7 @@
|
|||
[then]
|
||||
[store_unit]
|
||||
[filter]
|
||||
description=${UNIT}.description
|
||||
description=${NAME}.description
|
||||
[/filter]
|
||||
variable=unit_complained
|
||||
mode=append
|
||||
|
@ -254,7 +254,7 @@
|
|||
[/if]
|
||||
{CLEAR_VARIABLE i}
|
||||
{CLEAR_VARIABLE complained}
|
||||
{IMPORTANT_UNIT {UNIT}}
|
||||
{IMPORTANT_UNIT {NAME}}
|
||||
[/then]
|
||||
[/if]
|
||||
#enddef
|
||||
|
|
|
@ -4,13 +4,13 @@
|
|||
# These don't depend on any other macros. Please don't change this.
|
||||
# ! in comments is used in generating HTML documentation, ignore it otherwise.
|
||||
|
||||
#define MODIFY_TERRAIN LETTER X Y
|
||||
#define MODIFY_TERRAIN TERRAIN X Y
|
||||
# Changes the terrain at a given list of coordinates
|
||||
#
|
||||
# For example, we could make 14,15 and 14,16 grassland:
|
||||
#! {MODIFY_TERRAIN Gg (14,14) (15,16)}
|
||||
[terrain]
|
||||
letter={LETTER}
|
||||
letter={TERRAIN}
|
||||
x={X}
|
||||
y={Y}
|
||||
[/terrain]
|
||||
|
|
|
@ -140,7 +140,7 @@
|
|||
|
||||
# Same as above, but for 1-tile (simple) transitions.
|
||||
|
||||
#define TERRAIN_ADJACENT_1_FL LAYER TERRAIN ADJACENT IMAGESTEM FLAG
|
||||
#define TERRAIN_ADJACENT_1_FL LAYER TERRAIN_PATTERN ADJACENT IMAGESTEM FLAG
|
||||
[terrain_graphics]
|
||||
map="
|
||||
, 2
|
||||
|
@ -162,7 +162,7 @@
|
|||
[/tile]
|
||||
[tile]
|
||||
pos=2
|
||||
type={TERRAIN}
|
||||
type={TERRAIN_PATTERN}
|
||||
no_flag={FLAG}-@R3
|
||||
set_flag={FLAG}-@R3
|
||||
[/tile]
|
||||
|
@ -175,32 +175,32 @@
|
|||
# transitions to other terrains. The larger transitions have greater priority
|
||||
# and go first.
|
||||
|
||||
#define TERRAIN_ADJACENT_FL LAYER TERRAIN ADJACENT IMAGESTEM FLAG
|
||||
{TERRAIN_ADJACENT_4_FL ({LAYER}) ({TERRAIN}) ({ADJACENT}) {IMAGESTEM} {FLAG}}
|
||||
{TERRAIN_ADJACENT_3_FL ({LAYER}) ({TERRAIN}) ({ADJACENT}) {IMAGESTEM} {FLAG}}
|
||||
{TERRAIN_ADJACENT_2_FL ({LAYER}) ({TERRAIN}) ({ADJACENT}) {IMAGESTEM} {FLAG}}
|
||||
{TERRAIN_ADJACENT_1_FL ({LAYER}) ({TERRAIN}) ({ADJACENT}) {IMAGESTEM} {FLAG}}
|
||||
#define TERRAIN_ADJACENT_FL LAYER TERRAIN_PATTERN ADJACENT IMAGESTEM FLAG
|
||||
{TERRAIN_ADJACENT_4_FL ({LAYER}) ({TERRAIN_PATTERN}) ({ADJACENT}) {IMAGESTEM} {FLAG}}
|
||||
{TERRAIN_ADJACENT_3_FL ({LAYER}) ({TERRAIN_PATTERN}) ({ADJACENT}) {IMAGESTEM} {FLAG}}
|
||||
{TERRAIN_ADJACENT_2_FL ({LAYER}) ({TERRAIN_PATTERN}) ({ADJACENT}) {IMAGESTEM} {FLAG}}
|
||||
{TERRAIN_ADJACENT_1_FL ({LAYER}) ({TERRAIN_PATTERN}) ({ADJACENT}) {IMAGESTEM} {FLAG}}
|
||||
#enddef
|
||||
|
||||
#define TERRAIN_ADJACENT LAYER TERRAIN ADJACENT IMAGESTEM
|
||||
{TERRAIN_ADJACENT_FL ({LAYER}) ({TERRAIN}) ({ADJACENT}) {IMAGESTEM} transition}
|
||||
#define TERRAIN_ADJACENT LAYER TERRAIN_PATTERN ADJACENT IMAGESTEM
|
||||
{TERRAIN_ADJACENT_FL ({LAYER}) ({TERRAIN_PATTERN}) ({ADJACENT}) {IMAGESTEM} transition}
|
||||
#enddef
|
||||
|
||||
#define TERRAIN_ADJACENT_OV LAYER TERRAIN ADJACENT IMAGESTEM
|
||||
{TERRAIN_ADJACENT_FL ({LAYER}) ({TERRAIN}) ({ADJACENT}) {IMAGESTEM} overlay}
|
||||
#define TERRAIN_ADJACENT_OV LAYER TERRAIN_PATTERN ADJACENT IMAGESTEM
|
||||
{TERRAIN_ADJACENT_FL ({LAYER}) ({TERRAIN_PATTERN}) ({ADJACENT}) {IMAGESTEM} overlay}
|
||||
#enddef
|
||||
|
||||
# If you need a custom flag use this one, this allows stacking of
|
||||
# several transitions.
|
||||
#define TERRAIN_ADJACENT_CUSTOM LAYER TERRAIN ADJACENT IMAGESTEM FLAG
|
||||
{TERRAIN_ADJACENT_FL ({LAYER}) ({TERRAIN}) ({ADJACENT}) {IMAGESTEM} {FLAG}}
|
||||
#define TERRAIN_ADJACENT_CUSTOM LAYER TERRAIN_PATTERN ADJACENT IMAGESTEM FLAG
|
||||
{TERRAIN_ADJACENT_FL ({LAYER}) ({TERRAIN_PATTERN}) ({ADJACENT}) {IMAGESTEM} {FLAG}}
|
||||
#enddef
|
||||
|
||||
# define a specific rule for layering when the transition borders
|
||||
# on a specific OTHER_TERRAIN - to use in situations where the layering
|
||||
# needs to be adjusted for three-way-junctions of a particular set of
|
||||
# terrains
|
||||
#define TERRAIN_ADJACENT_3_DIFFERENT LAYER TERRAIN ADJACENT OTHER_TERRAIN IMAGESTEM FLAG
|
||||
#define TERRAIN_ADJACENT_3_DIFFERENT LAYER TERRAIN_PATTERN ADJACENT OTHER_TERRAIN_PATTERN IMAGESTEM FLAG
|
||||
[terrain_graphics]
|
||||
map="
|
||||
, 2
|
||||
|
@ -222,13 +222,13 @@
|
|||
[/tile]
|
||||
[tile]
|
||||
pos=2
|
||||
type={TERRAIN}
|
||||
type={TERRAIN_PATTERN}
|
||||
no_flag={FLAG}-@R3
|
||||
set_flag={FLAG}-@R3
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=3
|
||||
type={OTHER_TERRAIN}
|
||||
type={OTHER_TERRAIN_PATTERN}
|
||||
no_flag={FLAG}-@R4
|
||||
set_flag={FLAG}-@R4
|
||||
[/tile]
|
||||
|
@ -256,13 +256,13 @@
|
|||
[/tile]
|
||||
[tile]
|
||||
pos=2
|
||||
type={TERRAIN}
|
||||
type={TERRAIN_PATTERN}
|
||||
no_flag={FLAG}-@R3
|
||||
set_flag={FLAG}-@R3
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=3
|
||||
type={OTHER_TERRAIN}
|
||||
type={OTHER_TERRAIN_PATTERN}
|
||||
no_flag={FLAG}-@R4
|
||||
set_flag={FLAG}-@R4
|
||||
[/tile]
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
#textdomain wesnoth
|
||||
|
||||
#define TERRAIN_BASE_FLAG LETTER FLAG IMAGESTEM
|
||||
#define TERRAIN_BASE_FLAG TERRAIN FLAG IMAGESTEM
|
||||
[terrain_graphics]
|
||||
[tile]
|
||||
x=0
|
||||
y=0
|
||||
type="{LETTER}"
|
||||
type="{TERRAIN}"
|
||||
has_flag={FLAG}
|
||||
[image]
|
||||
layer=-1000
|
||||
|
|
|
@ -1,58 +1,58 @@
|
|||
#textdomain wesnoth
|
||||
|
||||
#define BUILDING LETTER IMAGE_WML
|
||||
#define BUILDING TERRAIN IMAGE_WML
|
||||
[terrain_graphics]
|
||||
[tile]
|
||||
x=0
|
||||
y=0
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
{IMAGE_WML}
|
||||
[/tile]
|
||||
set_flag=building-{LETTER}
|
||||
no_flag=building-{LETTER}
|
||||
set_flag=building-{TERRAIN}
|
||||
no_flag=building-{TERRAIN}
|
||||
[/terrain_graphics]
|
||||
#enddef
|
||||
|
||||
#define BUILDING_FLAG LETTER IMAGE_WML FLAG
|
||||
#define BUILDING_FLAG TERRAIN IMAGE_WML FLAG
|
||||
[terrain_graphics]
|
||||
[tile]
|
||||
x=0
|
||||
y=0
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
has_flag={FLAG}
|
||||
{IMAGE_WML}
|
||||
[/tile]
|
||||
set_flag=building-{LETTER}
|
||||
no_flag=building-{LETTER}
|
||||
set_flag=building-{TERRAIN}
|
||||
no_flag=building-{TERRAIN}
|
||||
[/terrain_graphics]
|
||||
#enddef
|
||||
|
||||
#define BUILDING_FLAG_PROB LETTER IMAGE_WML FLAG PROBABILITY
|
||||
#define BUILDING_FLAG_PROB TERRAIN IMAGE_WML FLAG PROBABILITY
|
||||
[terrain_graphics]
|
||||
[tile]
|
||||
x=0
|
||||
y=0
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
has_flag={FLAG}
|
||||
set_flag=overlay
|
||||
{IMAGE_WML}
|
||||
[/tile]
|
||||
probability={PROBABILITY}
|
||||
set_flag=building-{LETTER}
|
||||
no_flag=building-{LETTER}
|
||||
set_flag=building-{TERRAIN}
|
||||
no_flag=building-{TERRAIN}
|
||||
[/terrain_graphics]
|
||||
#enddef
|
||||
|
||||
#define BUILDING_PROBABILITY LETTER IMAGE_WML PROBABILITY
|
||||
#define BUILDING_PROBABILITY TERRAIN IMAGE_WML PROBABILITY
|
||||
[terrain_graphics]
|
||||
[tile]
|
||||
x=0
|
||||
y=0
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
{IMAGE_WML}
|
||||
[/tile]
|
||||
probability={PROBABILITY}
|
||||
set_flag=building-{LETTER}
|
||||
no_flag=building-{LETTER}
|
||||
set_flag=building-{TERRAIN}
|
||||
no_flag=building-{TERRAIN}
|
||||
[/terrain_graphics]
|
||||
#enddef
|
||||
|
|
|
@ -1,49 +1,49 @@
|
|||
#textdomain wesnoth
|
||||
|
||||
#define TRANS_0 LETTER
|
||||
#define TRANS_0 TERRAIN
|
||||
[tile]
|
||||
pos=2
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
no_flag=canyon-nt-@R3
|
||||
[/tile]
|
||||
#enddef
|
||||
#define TRANS_1 LETTER
|
||||
#define TRANS_1 TERRAIN
|
||||
[tile]
|
||||
pos=3
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
no_flag=canyon-nt-@R4
|
||||
[/tile]
|
||||
#enddef
|
||||
#define TRANS_2 LETTER
|
||||
#define TRANS_2 TERRAIN
|
||||
[tile]
|
||||
pos=4
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
no_flag=canyon-nt-@R5
|
||||
[/tile]
|
||||
#enddef
|
||||
#define TRANS_3 LETTER
|
||||
#define TRANS_3 TERRAIN
|
||||
[tile]
|
||||
pos=5
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
no_flag=canyon-nt-@R0
|
||||
[/tile]
|
||||
#enddef
|
||||
#define TRANS_4 LETTER
|
||||
#define TRANS_4 TERRAIN
|
||||
[tile]
|
||||
pos=6
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
no_flag=canyon-nt-@R1
|
||||
[/tile]
|
||||
#enddef
|
||||
#define TRANS_5 LETTER
|
||||
#define TRANS_5 TERRAIN
|
||||
[tile]
|
||||
pos=7
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
no_flag=canyon-nt-@R2
|
||||
[/tile]
|
||||
#enddef
|
||||
|
||||
#define CANYON LETTER IMAGESTEM
|
||||
#define CANYON TERRAIN IMAGESTEM
|
||||
|
||||
# Angles should not loop
|
||||
[terrain_graphics]
|
||||
|
@ -55,16 +55,16 @@
|
|||
1, ."
|
||||
[tile]
|
||||
pos=1
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=2
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
set_flag=canyon-nt-@R1
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=3
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
set_flag=canyon-nt-@R4
|
||||
[/tile]
|
||||
rotations=n,ne,se,s,sw,nw
|
||||
|
@ -77,15 +77,15 @@
|
|||
, 1
|
||||
6, 4
|
||||
, 5"
|
||||
{TRANS_0 {LETTER}}
|
||||
{TRANS_1 {LETTER}}
|
||||
{TRANS_2 {LETTER}}
|
||||
{TRANS_3 {LETTER}}
|
||||
{TRANS_4 {LETTER}}
|
||||
{TRANS_5 {LETTER}}
|
||||
{TRANS_0 {TERRAIN}}
|
||||
{TRANS_1 {TERRAIN}}
|
||||
{TRANS_2 {TERRAIN}}
|
||||
{TRANS_3 {TERRAIN}}
|
||||
{TRANS_4 {TERRAIN}}
|
||||
{TRANS_5 {TERRAIN}}
|
||||
[tile]
|
||||
pos=1
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[image]
|
||||
layer=-1000
|
||||
name={IMAGESTEM}-all
|
||||
|
@ -103,18 +103,18 @@
|
|||
, 1
|
||||
6, 4
|
||||
, 5"
|
||||
{TRANS_0 {LETTER}}
|
||||
{TRANS_1 {LETTER}}
|
||||
{TRANS_2 {LETTER}}
|
||||
{TRANS_3 {LETTER}}
|
||||
{TRANS_4 {LETTER}}
|
||||
{TRANS_0 {TERRAIN}}
|
||||
{TRANS_1 {TERRAIN}}
|
||||
{TRANS_2 {TERRAIN}}
|
||||
{TRANS_3 {TERRAIN}}
|
||||
{TRANS_4 {TERRAIN}}
|
||||
[tile]
|
||||
pos=2
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=1
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[image]
|
||||
layer=-1000
|
||||
name={IMAGESTEM}-@R0-@R1-@R2-@R3-@R4
|
||||
|
@ -132,17 +132,17 @@
|
|||
, 1
|
||||
., 4
|
||||
, 5"
|
||||
{TRANS_0 {LETTER}}
|
||||
{TRANS_1 {LETTER}}
|
||||
{TRANS_2 {LETTER}}
|
||||
{TRANS_3 {LETTER}}
|
||||
{TRANS_0 {TERRAIN}}
|
||||
{TRANS_1 {TERRAIN}}
|
||||
{TRANS_2 {TERRAIN}}
|
||||
{TRANS_3 {TERRAIN}}
|
||||
[tile]
|
||||
pos=2
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=1
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[image]
|
||||
layer=-1000
|
||||
name={IMAGESTEM}-@R0-@R1-@R2-@R3
|
||||
|
@ -160,17 +160,17 @@
|
|||
, 1
|
||||
6, 4
|
||||
, ."
|
||||
{TRANS_0 {LETTER}}
|
||||
{TRANS_1 {LETTER}}
|
||||
{TRANS_2 {LETTER}}
|
||||
{TRANS_4 {LETTER}}
|
||||
{TRANS_0 {TERRAIN}}
|
||||
{TRANS_1 {TERRAIN}}
|
||||
{TRANS_2 {TERRAIN}}
|
||||
{TRANS_4 {TERRAIN}}
|
||||
[tile]
|
||||
pos=2
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=1
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[image]
|
||||
layer=-1000
|
||||
name={IMAGESTEM}-@R0-@R1-@R2-@R4
|
||||
|
@ -188,16 +188,16 @@
|
|||
, 1
|
||||
., 4
|
||||
, ."
|
||||
{TRANS_0 {LETTER}}
|
||||
{TRANS_1 {LETTER}}
|
||||
{TRANS_2 {LETTER}}
|
||||
{TRANS_0 {TERRAIN}}
|
||||
{TRANS_1 {TERRAIN}}
|
||||
{TRANS_2 {TERRAIN}}
|
||||
[tile]
|
||||
pos=2
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=1
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[image]
|
||||
layer=-1000
|
||||
name={IMAGESTEM}-@R0-@R1-@R2
|
||||
|
@ -215,16 +215,16 @@
|
|||
, 1
|
||||
6, .
|
||||
, ."
|
||||
{TRANS_0 {LETTER}}
|
||||
{TRANS_1 {LETTER}}
|
||||
{TRANS_4 {LETTER}}
|
||||
{TRANS_0 {TERRAIN}}
|
||||
{TRANS_1 {TERRAIN}}
|
||||
{TRANS_4 {TERRAIN}}
|
||||
[tile]
|
||||
pos=2
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=1
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[image]
|
||||
layer=-1000
|
||||
name={IMAGESTEM}-@R0-@R1-@R4
|
||||
|
@ -242,16 +242,16 @@
|
|||
, 1
|
||||
., .
|
||||
, 5"
|
||||
{TRANS_0 {LETTER}}
|
||||
{TRANS_1 {LETTER}}
|
||||
{TRANS_3 {LETTER}}
|
||||
{TRANS_0 {TERRAIN}}
|
||||
{TRANS_1 {TERRAIN}}
|
||||
{TRANS_3 {TERRAIN}}
|
||||
[tile]
|
||||
pos=2
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=1
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[image]
|
||||
layer=-1000
|
||||
name={IMAGESTEM}-@R0-@R1-@R3
|
||||
|
@ -269,15 +269,15 @@
|
|||
, 1
|
||||
., .
|
||||
, ."
|
||||
{TRANS_0 {LETTER}}
|
||||
{TRANS_1 {LETTER}}
|
||||
{TRANS_0 {TERRAIN}}
|
||||
{TRANS_1 {TERRAIN}}
|
||||
[tile]
|
||||
pos=2
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=1
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[image]
|
||||
layer=-1000
|
||||
name={IMAGESTEM}-@R0-@R1
|
||||
|
@ -295,15 +295,15 @@
|
|||
, 1
|
||||
., .
|
||||
, 5"
|
||||
{TRANS_0 {LETTER}}
|
||||
{TRANS_3 {LETTER}}
|
||||
{TRANS_0 {TERRAIN}}
|
||||
{TRANS_3 {TERRAIN}}
|
||||
[tile]
|
||||
pos=2
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=1
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[image]
|
||||
layer=-1000
|
||||
name={IMAGESTEM}-@R0-@R3
|
||||
|
@ -321,15 +321,15 @@
|
|||
, 1
|
||||
., 4
|
||||
, ."
|
||||
{TRANS_0 {LETTER}}
|
||||
{TRANS_2 {LETTER}}
|
||||
{TRANS_0 {TERRAIN}}
|
||||
{TRANS_2 {TERRAIN}}
|
||||
[tile]
|
||||
pos=2
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=1
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[image]
|
||||
layer=-1000
|
||||
name={IMAGESTEM}-@R0-@R2
|
||||
|
@ -347,14 +347,14 @@
|
|||
, 1
|
||||
., .
|
||||
, ."
|
||||
{TRANS_0 {LETTER}}
|
||||
{TRANS_0 {TERRAIN}}
|
||||
[tile]
|
||||
pos=2
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=1
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[image]
|
||||
layer=-1000
|
||||
name={IMAGESTEM}-@R0
|
||||
|
@ -374,7 +374,7 @@
|
|||
, ."
|
||||
[tile]
|
||||
pos=1
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
[image]
|
||||
layer=-1000
|
||||
name={IMAGESTEM}
|
||||
|
|
|
@ -112,7 +112,7 @@
|
|||
# adjacent to another given type. Used to set the transition2 flag for sunken
|
||||
# keeps, so their cliff transition to water will be disabled.
|
||||
|
||||
#define SET_ADJACENT_FLAG CENTER_LETTER ADJACENT_LETTER ADJACENT_TO_LETTER FLAG
|
||||
#define SET_ADJACENT_FLAG CENTER_TERRAIN ADJACENT_TERRAIN ADJACENT_TO_TERRAIN FLAG
|
||||
[terrain_graphics]
|
||||
map="
|
||||
, 2
|
||||
|
@ -123,13 +123,13 @@
|
|||
|
||||
[tile]
|
||||
pos=1
|
||||
type={CENTER_LETTER}
|
||||
type={CENTER_TERRAIN}
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=2
|
||||
type={ADJACENT_LETTER}
|
||||
set_flag="adjacent_to_{ADJACENT_TO_LETTER}"
|
||||
no_flag="adjacent_to_{ADJACENT_TO_LETTER}"
|
||||
type={ADJACENT_TERRAIN}
|
||||
set_flag="adjacent_to_{ADJACENT_TO_TERRAIN}"
|
||||
no_flag="adjacent_to_{ADJACENT_TO_TERRAIN}"
|
||||
[/tile]
|
||||
|
||||
rotations=n,ne,se,s,sw,nw
|
||||
|
@ -145,12 +145,12 @@
|
|||
|
||||
[tile]
|
||||
pos=3
|
||||
type={ADJACENT_LETTER}
|
||||
has_flag="adjacent_to_{ADJACENT_TO_LETTER}"
|
||||
type={ADJACENT_TERRAIN}
|
||||
has_flag="adjacent_to_{ADJACENT_TO_TERRAIN}"
|
||||
[/tile]
|
||||
[tile]
|
||||
pos=4
|
||||
type={ADJACENT_TO_LETTER}
|
||||
type={ADJACENT_TO_TERRAIN}
|
||||
no_flag={FLAG}-@R3
|
||||
set_flag={FLAG}-@R3
|
||||
[/tile]
|
||||
|
@ -162,17 +162,17 @@
|
|||
# This utility macro sets a flag on a given terrain, if it is adjacent to an
|
||||
# other terrain.
|
||||
# Example:
|
||||
# {FLAG_IF_ADJACENT K C keep-of-castle} makes flags all K tiles adjacent to C
|
||||
# tiles with the keep-of-castle flag
|
||||
# {FLAG_IF_ADJACENT Kud Cud keep-of-castle} flags all Kud tiles
|
||||
# adjacent to Cud tiles with the keep-of-castle flag
|
||||
#
|
||||
# Use this to make other rule depend on adjacent terrain
|
||||
# Use This to make other rule depend on adjacent terrain
|
||||
|
||||
#define FLAG_IF_ADJACENT LETTER ADJACENT FLAG CLASS
|
||||
#define FLAG_IF_ADJACENT TERRAIN ADJACENT FLAG CLASS
|
||||
[terrain_graphics]
|
||||
[tile]
|
||||
x=0
|
||||
y=0
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
set_flag={FLAG},{CLASS}
|
||||
no_flag={CLASS}
|
||||
[/tile]
|
||||
|
@ -185,12 +185,12 @@
|
|||
[/terrain_graphics]
|
||||
#enddef
|
||||
|
||||
#define FLAG_REMAINING LETTER FLAG CLASS
|
||||
#define FLAG_REMAINING TERRAIN FLAG CLASS
|
||||
[terrain_graphics]
|
||||
[tile]
|
||||
x=0
|
||||
y=0
|
||||
type={LETTER}
|
||||
type={TERRAIN}
|
||||
set_flag={FLAG},{CLASS}
|
||||
no_flag={CLASS}
|
||||
[/tile]
|
||||
|
|
|
@ -1034,9 +1034,9 @@
|
|||
{CLEAR_VARIABLE w_id}
|
||||
#enddef
|
||||
|
||||
#define WEATHER_MAP MAP
|
||||
#define WEATHER_MAP NAME
|
||||
[terrain_mask]
|
||||
mask={MAP}
|
||||
mask={NAME}
|
||||
x=1
|
||||
y=1
|
||||
[/terrain_mask]
|
||||
|
|
|
@ -232,49 +232,49 @@ usage=mask
|
|||
)}
|
||||
#enddef
|
||||
|
||||
#define TS_SPAWN1 UNIT
|
||||
{IF_ALIVE 2 ({MP_GENERIC_UNIT 1 ({UNIT}) 12 10})}
|
||||
{IF_ALIVE 3 ({MP_GENERIC_UNIT 1 ({UNIT}) 29 7})}
|
||||
{IF_ALIVE 4 ({MP_GENERIC_UNIT 1 ({UNIT}) 41 18})}
|
||||
{IF_ALIVE 5 ({MP_GENERIC_UNIT 1 ({UNIT}) 36 32})}
|
||||
{IF_ALIVE 6 ({MP_GENERIC_UNIT 1 ({UNIT}) 19 36})}
|
||||
{IF_ALIVE 7 ({MP_GENERIC_UNIT 1 ({UNIT}) 7 25})}
|
||||
#define TS_SPAWN1 TYPE
|
||||
{IF_ALIVE 2 ({MP_GENERIC_UNIT 1 ({TYPE}) 12 10})}
|
||||
{IF_ALIVE 3 ({MP_GENERIC_UNIT 1 ({TYPE}) 29 7})}
|
||||
{IF_ALIVE 4 ({MP_GENERIC_UNIT 1 ({TYPE}) 41 18})}
|
||||
{IF_ALIVE 5 ({MP_GENERIC_UNIT 1 ({TYPE}) 36 32})}
|
||||
{IF_ALIVE 6 ({MP_GENERIC_UNIT 1 ({TYPE}) 19 36})}
|
||||
{IF_ALIVE 7 ({MP_GENERIC_UNIT 1 ({TYPE}) 7 25})}
|
||||
#enddef
|
||||
|
||||
#define TS_SPAWN2 UNIT
|
||||
{IF_ALIVE 2 ({MP_GENERIC_UNIT 1 ({UNIT}) 19 7})}
|
||||
{IF_ALIVE 3 ({MP_GENERIC_UNIT 1 ({UNIT}) 36 10})}
|
||||
{IF_ALIVE 4 ({MP_GENERIC_UNIT 1 ({UNIT}) 41 25})}
|
||||
{IF_ALIVE 5 ({MP_GENERIC_UNIT 1 ({UNIT}) 29 36})}
|
||||
{IF_ALIVE 6 ({MP_GENERIC_UNIT 1 ({UNIT}) 12 32})}
|
||||
{IF_ALIVE 7 ({MP_GENERIC_UNIT 1 ({UNIT}) 7 18})}
|
||||
#define TS_SPAWN2 TYPE
|
||||
{IF_ALIVE 2 ({MP_GENERIC_UNIT 1 ({TYPE}) 19 7})}
|
||||
{IF_ALIVE 3 ({MP_GENERIC_UNIT 1 ({TYPE}) 36 10})}
|
||||
{IF_ALIVE 4 ({MP_GENERIC_UNIT 1 ({TYPE}) 41 25})}
|
||||
{IF_ALIVE 5 ({MP_GENERIC_UNIT 1 ({TYPE}) 29 36})}
|
||||
{IF_ALIVE 6 ({MP_GENERIC_UNIT 1 ({TYPE}) 12 32})}
|
||||
{IF_ALIVE 7 ({MP_GENERIC_UNIT 1 ({TYPE}) 7 18})}
|
||||
#enddef
|
||||
|
||||
#define TS_SWAMP_SPAWN UNIT
|
||||
{IF_ALIVE 2 ({MP_GENERIC_UNIT 1 ({UNIT}) 15 6})}
|
||||
{IF_ALIVE 3 ({MP_GENERIC_UNIT 1 ({UNIT}) 35 7})}
|
||||
{IF_ALIVE 4 ({MP_GENERIC_UNIT 1 ({UNIT}) 44 22})}
|
||||
{IF_ALIVE 5 ({MP_GENERIC_UNIT 1 ({UNIT}) 33 37})}
|
||||
{IF_ALIVE 6 ({MP_GENERIC_UNIT 1 ({UNIT}) 13 36})}
|
||||
{IF_ALIVE 7 ({MP_GENERIC_UNIT 1 ({UNIT}) 4 20})}
|
||||
#define TS_SWAMP_SPAWN TYPE
|
||||
{IF_ALIVE 2 ({MP_GENERIC_UNIT 1 ({TYPE}) 15 6})}
|
||||
{IF_ALIVE 3 ({MP_GENERIC_UNIT 1 ({TYPE}) 35 7})}
|
||||
{IF_ALIVE 4 ({MP_GENERIC_UNIT 1 ({TYPE}) 44 22})}
|
||||
{IF_ALIVE 5 ({MP_GENERIC_UNIT 1 ({TYPE}) 33 37})}
|
||||
{IF_ALIVE 6 ({MP_GENERIC_UNIT 1 ({TYPE}) 13 36})}
|
||||
{IF_ALIVE 7 ({MP_GENERIC_UNIT 1 ({TYPE}) 4 20})}
|
||||
#enddef
|
||||
|
||||
#define TS_LAKE_SPAWN UNIT
|
||||
{IF_ALIVE 2 ({MP_GENERIC_UNIT 1 ({UNIT}) 17 10})}
|
||||
{IF_ALIVE 3 ({MP_GENERIC_UNIT 1 ({UNIT}) 32 10})}
|
||||
{IF_ALIVE 4 ({MP_GENERIC_UNIT 1 ({UNIT}) 39 22})}
|
||||
{IF_ALIVE 5 ({MP_GENERIC_UNIT 1 ({UNIT}) 31 33})}
|
||||
{IF_ALIVE 6 ({MP_GENERIC_UNIT 1 ({UNIT}) 16 32})}
|
||||
{IF_ALIVE 7 ({MP_GENERIC_UNIT 1 ({UNIT}) 9 21})}
|
||||
#define TS_LAKE_SPAWN TYPE
|
||||
{IF_ALIVE 2 ({MP_GENERIC_UNIT 1 ({TYPE}) 17 10})}
|
||||
{IF_ALIVE 3 ({MP_GENERIC_UNIT 1 ({TYPE}) 32 10})}
|
||||
{IF_ALIVE 4 ({MP_GENERIC_UNIT 1 ({TYPE}) 39 22})}
|
||||
{IF_ALIVE 5 ({MP_GENERIC_UNIT 1 ({TYPE}) 31 33})}
|
||||
{IF_ALIVE 6 ({MP_GENERIC_UNIT 1 ({TYPE}) 16 32})}
|
||||
{IF_ALIVE 7 ({MP_GENERIC_UNIT 1 ({TYPE}) 9 21})}
|
||||
#enddef
|
||||
|
||||
#define TS_HOME_SPAWN UNIT
|
||||
{IF_ALIVE 2 ({MP_GENERIC_UNIT 1 ({UNIT}) 18 12})}
|
||||
{IF_ALIVE 3 ({MP_GENERIC_UNIT 1 ({UNIT}) 30 12})}
|
||||
{IF_ALIVE 4 ({MP_GENERIC_UNIT 1 ({UNIT}) 36 21})}
|
||||
{IF_ALIVE 5 ({MP_GENERIC_UNIT 1 ({UNIT}) 30 30})}
|
||||
{IF_ALIVE 6 ({MP_GENERIC_UNIT 1 ({UNIT}) 18 13})}
|
||||
{IF_ALIVE 7 ({MP_GENERIC_UNIT 1 ({UNIT}) 12 21})}
|
||||
#define TS_HOME_SPAWN TYPE
|
||||
{IF_ALIVE 2 ({MP_GENERIC_UNIT 1 ({TYPE}) 18 12})}
|
||||
{IF_ALIVE 3 ({MP_GENERIC_UNIT 1 ({TYPE}) 30 12})}
|
||||
{IF_ALIVE 4 ({MP_GENERIC_UNIT 1 ({TYPE}) 36 21})}
|
||||
{IF_ALIVE 5 ({MP_GENERIC_UNIT 1 ({TYPE}) 30 30})}
|
||||
{IF_ALIVE 6 ({MP_GENERIC_UNIT 1 ({TYPE}) 18 13})}
|
||||
{IF_ALIVE 7 ({MP_GENERIC_UNIT 1 ({TYPE}) 12 21})}
|
||||
#enddef
|
||||
|
||||
#define TS_SPAWNS
|
||||
|
@ -326,9 +326,9 @@ usage=mask
|
|||
# For example, we could win:
|
||||
# {ENDGAME victory}
|
||||
#
|
||||
#define ENDGAME RESULT
|
||||
#define ENDGAME VALUE
|
||||
[endlevel]
|
||||
result={RESULT}
|
||||
result={VALUE}
|
||||
[/endlevel]
|
||||
#enddef
|
||||
|
||||
|
|
|
@ -71,11 +71,11 @@ def formaltype(f):
|
|||
ftype = "span"
|
||||
elif f in ("RANGE",):
|
||||
ftype = "range"
|
||||
elif f in ("LETTER",):
|
||||
elif f in ("TERRAIN",):
|
||||
ftype = "terrain_code"
|
||||
elif f in ("NAME", "VAR", "IMAGESTEM", "ID") or f.endswith("_NAME"):
|
||||
ftype = "name"
|
||||
elif f in ("STRING", "TYPE", "TERRAIN", "TEXT"):
|
||||
elif f in ("STRING", "TYPE", "TEXT"):
|
||||
ftype = "string"
|
||||
elif f in ("DESCRIPTION", "USER_DESCRIPTION",):
|
||||
ftype = "optional_string"
|
||||
|
@ -107,7 +107,7 @@ def actualtype(a):
|
|||
atype = None # Can't tell -- it's a macro expansion
|
||||
elif re.match(image_reference, a):
|
||||
atype = "image"
|
||||
elif re.match(r"[A-Z][a-z]+\^[A-Z][a-z]+\Z", a):
|
||||
elif re.match(r"[A-Z][a-z]+\^[A-Z][a-z\\|/]+\Z", a):
|
||||
atype = "terrain_code"
|
||||
elif a.endswith(".wav") or a.endswith(".ogg"):
|
||||
atype = "sound"
|
||||
|
|
Loading…
Add table
Reference in a new issue