Ali El Gariani
04de610e7b
use the new EDITOR tag to not load useless game data (units...)
...
when starting the editor
This seems to greatly improve the editor start time
Also use it to skip editor-groups.cfg when starting the game
Adding a GAME tag is probably nicer, but seems a bit more complex
2007-05-22 01:17:02 +00:00
Benoît Timbert
032317034e
Move multiplayer stuff under multiplayer/ (part 1/2)
2007-05-21 17:54:05 +00:00
Mark de Wever
f1f2721b37
include the test scenario makes the -t command line parameter working again
2007-05-21 15:47:30 +00:00
Eric S. Raymond
d128bd8370
More reorganization.
...
Main effect is to put terrain.cfg and terrain-graphics near each other
as eleazar requested.
2007-05-17 05:07:36 +00:00
Eric S. Raymond
cf9830ab3a
Remove one unneeded reference...
...
...and add a couple of READMEs to clarify what's going on in the
top-level resource directories.
2007-05-16 14:36:40 +00:00
Eric S. Raymond
10ba9b3d46
Most sounds and images moved to new core directory.
2007-05-16 03:18:52 +00:00
Eric S. Raymond
21b24e2a9b
Move macros into a 'maxros' directory under core.
2007-05-16 01:04:29 +00:00
Eric S. Raymond
9680f0084c
All files with locations hardwired intgo C++ go into data/hardwired.
2007-05-15 20:56:42 +00:00