Remove one unneeded reference...
...and add a couple of READMEs to clarify what's going on in the top-level resource directories.
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4 changed files with 4 additions and 1 deletions
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{core/}
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{hardwired/} # Locations under here are wired into the C++
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{terrain-graphics/}
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{units.cfg}
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{campaigns/}
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[binary_path]
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2
data/core/README
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2
data/core/README
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This directory contains the core resources usable in WML by all campaigns
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and add-on packages.
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1
images/README
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1
images/README
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This directory contains image resources used by the C++ UI but not by WML.
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1
sounds/README
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1
sounds/README
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This directory contains sound resources used by the C++ UI but not by WML.
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