Wedge009
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39deda9a04
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Crop dragon unit images to fit the side-bar window. Resolves #7472.
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2023-04-10 08:28:10 +07:00 |
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Tahsin Jahin Khalid
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cdc451c870
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Units: Bone Knight gets submerged
Apparently, Skeleton Rider has it and its advancement does not...what
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2023-04-05 20:03:44 +08:00 |
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Gunter Labes
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1dd72e709a
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Simplify UNIT_BODY_SOULLESS_GRAPHICS macro
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2023-03-24 13:29:16 +01:00 |
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Tahsin Jahin Khalid
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354afc3758
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[Units] Move the Dwarvish Miner to core
Move the Dwarvish Miner unit to core from SoF
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2023-02-14 21:02:36 +08:00 |
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Tahsin Jahin Khalid
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b8b402722f
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Units: Giant Ant advances to Soldier Ant
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2023-02-12 10:21:46 -06:00 |
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spixi
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9f5d58763e
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Add Scamperer portrait and align Giant Scorpion's
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2023-02-12 10:09:49 -06:00 |
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Tahsin Jahin Khalid
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3be99abdd7
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Add Sand Scamperer, level 0 scorpion/monster unit, which advances to Sand Scuttler
advances to Sand Scuttler
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2023-01-30 00:48:42 +08:00 |
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Celtic Minstrel
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cc40d5c55b
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Move the Merman Citizen and Brawler units to core (#7323)
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2023-01-26 22:45:29 -05:00 |
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spixi
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ff5d8d023e
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Add Sand Scamperer
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2023-01-27 00:46:35 +01:00 |
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Celtic Minstrel
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cb3e6356dd
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Move the Dwarvish Miner unit to core
This also changes the tracking of what they're carrying to be a status instead of a role, which should be more portable to other use-cases.
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2023-01-25 00:03:06 -05:00 |
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Tahsin Jahin Khalid
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4fd3bc565c
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Units: add correct textdomain to Grand Dragonfly
Grand Dragonfly was the using the textdomain of the UMC "Coaltion of Swamp Creatures: big Battle 1"
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2023-01-12 15:00:49 +01:00 |
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Wedge009
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2b697742ce
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Resolve non-standard spacing.
[ci skip]
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2023-01-02 13:07:39 +11:00 |
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doofus-01
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cfe97f9070
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1.17 more fauna work (#7244)
* fix mixed-up falcon attacks
* buff falcons, so they are more even with bats
* add more ants, reorganize ants
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2022-12-31 05:46:15 -08:00 |
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doofus-01
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9d48e0331a
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1.17 move Sand Scuttler out of scorpion (#7236)
* move sand scuttler out of giant scorpion
* convert mainline campaign scuttler variation usage
* convert mainline MP scenario scuttler variation usage
* leave hidden, compatibility scuttler variarion
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2022-12-29 20:41:21 -08:00 |
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doofus-01
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6e5cb055aa
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1.17 minor updates to monsters (#7235)
* some elder falcon frames
* update to kraken portrait
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2022-12-27 17:03:10 -08:00 |
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doofus-01
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8e38cfd01a
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1.17 some random Loyalists sprite updates (#7208)
* Spearman update
* Grand Knight update
* Cavalryman update
* General update
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2022-12-25 21:12:18 -08:00 |
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doofus-01
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f9bd000a4e
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dunefolk rover portrait (#7216)
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2022-12-25 17:53:50 -08:00 |
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Wedge009
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15b4ee9875
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Spelling corrections and standardise spacing.
[ci skip]
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2022-12-19 18:58:59 +11:00 |
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walodar
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87b2508586
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Fix WML for standing animations for Walking Corpse and Soulless introduced in b0d327ea3c (#7102).
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2022-12-17 13:49:06 -06:00 |
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doofus-01
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555d5a930b
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1.17 - a couple more monsters (#7152)
* Dragonfly
* Grand Dragonfly
* Dragonfly naiad
* move Kraken out of WoF and DW and put in core
* Update kraken sprite and animations
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2022-12-04 12:00:48 -08:00 |
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Elvish_Hunter
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e3bf0ec1c3
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Silence some wmlscope warnings
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2022-12-03 21:35:13 +01:00 |
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doofus-01
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94cc48427f
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1.17 dunefolk falconer portrait (#7061)
* adding dunefolk falconer portrait
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2022-11-19 16:45:43 -08:00 |
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Tahsin Jahin Khalid
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06297cfdc6
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Make Nightblade the default advancement for Slayer
Make Nightblade the default advancement for Slayer
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2022-11-17 12:03:26 +08:00 |
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Jonathan-Kelly
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1ba0a11a18
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Make Nightblade the default advancement for Slayer
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2022-11-14 17:22:25 -05:00 |
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doofus-01
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b0d327ea3c
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1.17 - standing animations for zombies (#7102)
* standing animation for default walking corpse
* mounted (horseman) WC standing anim
* default soulless standing animation
* mounted soulless standing anim
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2022-11-13 16:47:22 -08:00 |
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doofus-01
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3f4eebc177
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1.17 Horses updates (#7072)
* update great horse
* update white horse
* update dark horse
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2022-11-06 12:45:20 -08:00 |
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demario
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ce06a1b81a
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Fix male Dark Horse name
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2022-11-01 13:36:35 +11:00 |
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MJ
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14706e52ed
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Saurian Spearthrower tree (#6912)
Add Saurian spearthrower tree
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2022-10-26 23:17:21 -05:00 |
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Tahsin Jahin Khalid
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6cb968d6c2
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Units: add sand_scorpion variation to Walking Corpse and Soulless
Units: add sand_scorpion variation to Walking Corpse and Soulless
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2022-10-06 00:29:55 +08:00 |
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Tahsin Jahin Khalid
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3364f82150
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Units: Wyvern Rider XP set to 200
Units: Wyvern Rider XP set to 200
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2022-09-29 23:02:39 +08:00 |
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Tahsin Jahin Khalid
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20cac6ab10
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Units: add new corpse variation
This accommodates the variation of the Giant Scorpion, the Sand Scuttler.
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2022-09-27 23:59:56 +08:00 |
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Tahsin Jahin Khalid
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841f1afb9e
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Units: Wyvern Rider XP set to 200
Level 4 unit so by convention should be 200
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2022-09-27 23:32:49 +08:00 |
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Tahsin Jahin Khalid
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08488013c8
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Units: Great Seahorse max XP is now 50
AMLA XP conventions
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2022-08-26 15:20:38 +08:00 |
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Tahsin Jahin Khalid
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e67f80d3bf
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Units: Horned Scarab max XP is now 50
AMLA XP conventions
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2022-08-26 15:20:05 +08:00 |
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Tahsin Jahin Khalid
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1f4e7136e8
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Units: Great Horse max XP is now 100
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2022-08-26 15:19:50 +08:00 |
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Tahsin Jahin Khalid
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76aac00e20
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Units: Black Horse max XP is now 100
AMLA XP conventions
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2022-08-26 15:19:34 +08:00 |
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Tahsin Jahin Khalid
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1dcc3ef890
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Units: White Horse max XP is now 50
AMLA XP conventions
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2022-08-26 15:18:48 +08:00 |
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Tahsin Jahin Khalid
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0802275929
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Units: Fire Wraith max XP is now 100
AMLA XP conventions
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2022-08-26 15:18:21 +08:00 |
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Tahsin Jahin Khalid
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75c8370870
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Units: Hunter Caribe max XP is now 100
AMLA XP conventions
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2022-08-26 15:17:59 +08:00 |
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doofus-01
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58403574d5
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ghost sprite updates (#6881)
* base image for ghost that is not part of standing anim
* nightgaunt animations
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2022-07-17 14:13:28 -07:00 |
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doofus-01
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be14c5ab35
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1.17 Loyalist sprite updates (#6803)
* update swordsman sprite and anims
* update royal guard sprite and anims
* update pikeman sprite and anims
* update lieutenant sprite and anims
* update sergeant sprite and anims
* update halberdier sprite and anims
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2022-07-10 18:03:11 -07:00 |
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Descacharrado
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21e22fad97
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Fixed Warden’s and Arbiter’s animations popping on water tiles
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2022-07-02 16:39:18 -05:00 |
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Tahsin Jahin Khalid
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4252fad434
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Update Death Squire and Bone Knight units (#6820)
* Death Squire, Bone Knight: rename files
* Bone Knight, Death Squire, Skeleton Rider: attack icon change
* Bone Knight: stats adjust
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2022-07-01 02:41:03 -04:00 |
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Astrid Halberkamp
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4878c3565e
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Add the Skeleton Rider line and Death Squire to core (#6088)
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2022-06-30 23:34:17 -04:00 |
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Tahsin Jahin Khalid
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1ef94ce7e3
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units/javelineer: add missing special notes
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2022-06-27 23:34:08 -05:00 |
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Wedge009
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c3c47f828d
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Standardise spacing (again).
[ci skip]
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2022-06-20 11:58:47 +10:00 |
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doofus-01
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3e6e15207c
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1.17 fauna work (#6768)
* add level 2 caribe
* update the fluff for caribes
* make caribes more different-looking
* remove Giant Stoat
* alternative cuttlefish melee attack anim
* sea serpent defend anim
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2022-06-19 18:56:24 -07:00 |
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Wedge009
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f00ee60cbf
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Spelling correction + standardise spacing.
[ci skip]
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2022-06-20 09:11:59 +10:00 |
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Celtic Minstrel
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473c6e468e
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Fix wmlindent quote detection (#6764)
* wmlindent: Fix parsing quotes in comments
* Remove unnecessary wmlindent ignores
* Run wmlindent
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2022-06-18 09:37:55 +02:00 |
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doofus-01
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0937ba5ffd
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1.17 some horseman line standing animations (#6747)
* horseman breeze animation
* knight breeze animation
* lancer breeze anim
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2022-06-05 15:09:35 -07:00 |
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