Commit graph

1655 commits

Author SHA1 Message Date
Wedge009
39deda9a04 Crop dragon unit images to fit the side-bar window. Resolves #7472. 2023-04-10 08:28:10 +07:00
Tahsin Jahin Khalid
cdc451c870 Units: Bone Knight gets submerged
Apparently, Skeleton Rider has it and its advancement does not...what
2023-04-05 20:03:44 +08:00
Gunter Labes
1dd72e709a
Simplify UNIT_BODY_SOULLESS_GRAPHICS macro 2023-03-24 13:29:16 +01:00
Tahsin Jahin Khalid
354afc3758
[Units] Move the Dwarvish Miner to core
Move the Dwarvish Miner unit to core from SoF
2023-02-14 21:02:36 +08:00
Tahsin Jahin Khalid
b8b402722f Units: Giant Ant advances to Soldier Ant 2023-02-12 10:21:46 -06:00
spixi
9f5d58763e Add Scamperer portrait and align Giant Scorpion's 2023-02-12 10:09:49 -06:00
Tahsin Jahin Khalid
3be99abdd7
Add Sand Scamperer, level 0 scorpion/monster unit, which advances to Sand Scuttler
advances to Sand Scuttler
2023-01-30 00:48:42 +08:00
Celtic Minstrel
cc40d5c55b
Move the Merman Citizen and Brawler units to core (#7323) 2023-01-26 22:45:29 -05:00
spixi
ff5d8d023e Add Sand Scamperer 2023-01-27 00:46:35 +01:00
Celtic Minstrel
cb3e6356dd Move the Dwarvish Miner unit to core
This also changes the tracking of what they're carrying to be a status instead of a role, which should be more portable to other use-cases.
2023-01-25 00:03:06 -05:00
Tahsin Jahin Khalid
4fd3bc565c Units: add correct textdomain to Grand Dragonfly
Grand Dragonfly was the using the textdomain of the UMC "Coaltion of Swamp Creatures: big Battle 1"
2023-01-12 15:00:49 +01:00
Wedge009
2b697742ce Resolve non-standard spacing.
[ci skip]
2023-01-02 13:07:39 +11:00
doofus-01
cfe97f9070
1.17 more fauna work (#7244)
* fix mixed-up falcon attacks

* buff falcons, so they are more even with bats

* add more ants, reorganize ants
2022-12-31 05:46:15 -08:00
doofus-01
9d48e0331a
1.17 move Sand Scuttler out of scorpion (#7236)
* move sand scuttler out of giant scorpion

* convert mainline campaign scuttler variation usage

* convert mainline MP scenario scuttler variation usage

* leave hidden, compatibility scuttler variarion
2022-12-29 20:41:21 -08:00
doofus-01
6e5cb055aa
1.17 minor updates to monsters (#7235)
* some elder falcon frames

* update to kraken portrait
2022-12-27 17:03:10 -08:00
doofus-01
8e38cfd01a
1.17 some random Loyalists sprite updates (#7208)
* Spearman update

* Grand Knight update

* Cavalryman update

* General update
2022-12-25 21:12:18 -08:00
doofus-01
f9bd000a4e
dunefolk rover portrait (#7216) 2022-12-25 17:53:50 -08:00
Wedge009
15b4ee9875 Spelling corrections and standardise spacing.
[ci skip]
2022-12-19 18:58:59 +11:00
walodar
87b2508586 Fix WML for standing animations for Walking Corpse and Soulless introduced in b0d327ea3c (#7102). 2022-12-17 13:49:06 -06:00
doofus-01
555d5a930b
1.17 - a couple more monsters (#7152)
* Dragonfly

* Grand Dragonfly

* Dragonfly naiad

* move Kraken out of WoF and DW and put in core

* Update kraken sprite and animations
2022-12-04 12:00:48 -08:00
Elvish_Hunter
e3bf0ec1c3 Silence some wmlscope warnings 2022-12-03 21:35:13 +01:00
doofus-01
94cc48427f
1.17 dunefolk falconer portrait (#7061)
* adding dunefolk falconer portrait
2022-11-19 16:45:43 -08:00
Tahsin Jahin Khalid
06297cfdc6
Make Nightblade the default advancement for Slayer
Make Nightblade the default advancement for Slayer
2022-11-17 12:03:26 +08:00
Jonathan-Kelly
1ba0a11a18 Make Nightblade the default advancement for Slayer 2022-11-14 17:22:25 -05:00
doofus-01
b0d327ea3c
1.17 - standing animations for zombies (#7102)
* standing animation for default walking corpse

* mounted (horseman) WC standing anim

* default soulless standing animation

* mounted soulless standing anim
2022-11-13 16:47:22 -08:00
doofus-01
3f4eebc177
1.17 Horses updates (#7072)
* update great horse

* update white horse

* update dark horse
2022-11-06 12:45:20 -08:00
demario
ce06a1b81a Fix male Dark Horse name 2022-11-01 13:36:35 +11:00
MJ
14706e52ed
Saurian Spearthrower tree (#6912)
Add Saurian spearthrower tree
2022-10-26 23:17:21 -05:00
Tahsin Jahin Khalid
6cb968d6c2
Units: add sand_scorpion variation to Walking Corpse and Soulless
Units: add sand_scorpion variation to Walking Corpse and Soulless
2022-10-06 00:29:55 +08:00
Tahsin Jahin Khalid
3364f82150
Units: Wyvern Rider XP set to 200
Units: Wyvern Rider XP set to 200
2022-09-29 23:02:39 +08:00
Tahsin Jahin Khalid
20cac6ab10 Units: add new corpse variation
This accommodates the variation of the Giant Scorpion, the Sand Scuttler.
2022-09-27 23:59:56 +08:00
Tahsin Jahin Khalid
841f1afb9e Units: Wyvern Rider XP set to 200
Level 4 unit so by convention should be 200
2022-09-27 23:32:49 +08:00
Tahsin Jahin Khalid
08488013c8 Units: Great Seahorse max XP is now 50
AMLA XP conventions
2022-08-26 15:20:38 +08:00
Tahsin Jahin Khalid
e67f80d3bf Units: Horned Scarab max XP is now 50
AMLA XP conventions
2022-08-26 15:20:05 +08:00
Tahsin Jahin Khalid
1f4e7136e8 Units: Great Horse max XP is now 100 2022-08-26 15:19:50 +08:00
Tahsin Jahin Khalid
76aac00e20 Units: Black Horse max XP is now 100
AMLA XP conventions
2022-08-26 15:19:34 +08:00
Tahsin Jahin Khalid
1dcc3ef890 Units: White Horse max XP is now 50
AMLA XP conventions
2022-08-26 15:18:48 +08:00
Tahsin Jahin Khalid
0802275929 Units: Fire Wraith max XP is now 100
AMLA XP conventions
2022-08-26 15:18:21 +08:00
Tahsin Jahin Khalid
75c8370870 Units: Hunter Caribe max XP is now 100
AMLA XP conventions
2022-08-26 15:17:59 +08:00
doofus-01
58403574d5
ghost sprite updates (#6881)
* base image for ghost that is not part of standing anim

* nightgaunt animations
2022-07-17 14:13:28 -07:00
doofus-01
be14c5ab35
1.17 Loyalist sprite updates (#6803)
* update swordsman sprite and anims

* update royal guard sprite and anims

* update pikeman sprite and anims

* update lieutenant sprite and anims

* update sergeant sprite and anims

* update halberdier sprite and anims
2022-07-10 18:03:11 -07:00
Descacharrado
21e22fad97 Fixed Warden’s and Arbiter’s animations popping on water tiles 2022-07-02 16:39:18 -05:00
Tahsin Jahin Khalid
4252fad434
Update Death Squire and Bone Knight units (#6820)
* Death Squire, Bone Knight: rename files
* Bone Knight, Death Squire, Skeleton Rider: attack icon change
* Bone Knight: stats adjust
2022-07-01 02:41:03 -04:00
Astrid Halberkamp
4878c3565e
Add the Skeleton Rider line and Death Squire to core (#6088) 2022-06-30 23:34:17 -04:00
Tahsin Jahin Khalid
1ef94ce7e3 units/javelineer: add missing special notes 2022-06-27 23:34:08 -05:00
Wedge009
c3c47f828d Standardise spacing (again).
[ci skip]
2022-06-20 11:58:47 +10:00
doofus-01
3e6e15207c
1.17 fauna work (#6768)
* add level 2 caribe

* update the fluff for caribes

* make caribes more different-looking

* remove Giant Stoat

* alternative cuttlefish melee attack anim

* sea serpent defend anim
2022-06-19 18:56:24 -07:00
Wedge009
f00ee60cbf Spelling correction + standardise spacing.
[ci skip]
2022-06-20 09:11:59 +10:00
Celtic Minstrel
473c6e468e
Fix wmlindent quote detection (#6764)
* wmlindent: Fix parsing quotes in comments

* Remove unnecessary wmlindent ignores

* Run wmlindent
2022-06-18 09:37:55 +02:00
doofus-01
0937ba5ffd
1.17 some horseman line standing animations (#6747)
* horseman breeze animation

* knight breeze animation

* lancer breeze anim
2022-06-05 15:09:35 -07:00