Commit graph

180 commits

Author SHA1 Message Date
Eric S. Raymond
937f600c90 Clean up after some wmllint warnings. 2008-01-21 18:02:15 +00:00
Benoît Timbert
d14fd16939 Added and wired a few elvish portraits from Kitty
Note: some .cfg will be updated once a more specific portrait is
available
2008-01-19 19:59:54 +00:00
Eric S. Raymond
e1185d9f55 The check described in bug #10612 is now part of wmllint.
All unit files that did not pass the check have been corrected.
2008-01-10 21:03:50 +00:00
Nils Kneuper
c5875606aa adding {SPECIAL_NOTES_ARCANE} to some units missing it 2007-12-30 12:50:48 +00:00
Lari Nieminen
e520faad5a Turned the default AMLA into a combined +3 max HP, +20% max XP and fullheal,
and upped the standard AMLA XP limit from 100 to 150. Wired to core
units.
2007-12-27 09:24:25 +00:00
Nils Kneuper
3b60d55a3f some more missing SPECIAL_NOTES markers 2007-12-20 23:09:40 +00:00
Nils Kneuper
170c33654e seperate 'Special Notes:' from the units into a macro on its own (patch #889) 2007-12-20 19:23:12 +00:00
Lari Nieminen
8f99271a40 Implement the fullheal AMLA (fullheal with +25% max XP).
Now all max-level units have an {AMLA_DEFAULT}, which contains both
{AMLA_TOUGH 3} and {AMLA_FULLHEAL}. Necrophage gets the "feeding"
ability.
2007-12-08 18:51:47 +00:00
Lari Nieminen
00a45887c5 Converted core units using slow to use the new slow sound macro. 2007-12-05 23:26:40 +00:00
Richard Kettering
1a7b97e74b New attack icon for elven champion. 2007-12-01 02:56:11 +00:00
Gunter Labes
d9fc83a92e prefix units/ to image paths 2007-10-17 02:42:06 +00:00
Nils Kneuper
732e98c2e1 updated textdomain for the elfish aristocrats... 2007-10-04 17:47:48 +00:00
Benoît Timbert
3c2f7dcd39 Fix a few paths (2/2) 2007-10-02 21:16:09 +00:00
Benoît Timbert
1e41c8d78e Fix a few paths (1/2) 2007-10-02 21:14:31 +00:00
Eric S. Raymond
25b5384839 Unit move didn't go quite right; fix it. 2007-10-02 16:29:28 +00:00
Lari Nieminen
c611068d24 Remove image_long= from the elf units which still had them. 2007-09-18 19:48:27 +00:00
Gunter Labes
1b98547119 last double space fixes.. done by hand :-/ 2007-09-15 13:05:21 +00:00
Jérémy Rosen
d6cb5ce98c move attack animations out of [attack] and into [unit], update to WML 2007-09-08 07:52:30 +00:00
Lari Nieminen
d577ee5237 Fixed WML bugs with DEFENSE_ANIM_FILTERED and DEFENSE_ANIM_ELVEN_FILTERED. 2007-08-07 12:58:32 +00:00
Nils Kneuper
3a3d58d475 added a description= field to all attacks (using wmllint) 2007-07-17 21:11:38 +00:00
Richard Kettering
c99714f208 Modified Descriptions. 2007-07-15 07:35:57 +00:00
Nils Kneuper
c87e038988 get ready for moving units into their own textdomain 2007-07-06 10:21:55 +00:00
Nils Kneuper
c19e3c2311 added a default textdomain definition to all .cfg files 2007-07-06 09:00:49 +00:00
Lari Nieminen
9c573594be Added an idle animation for the elvish scout. 2007-07-05 07:51:34 +00:00
Lari Nieminen
d143083b31 A few more improvements to a couple of sharpshooter frames
(this is getting only slightly obsessive).
2007-07-02 23:00:10 +00:00
Eric S. Raymond
c7eb4ede7f Reindented unit files. 2007-06-29 10:49:33 +00:00
Lari Nieminen
5038afbff6 An idle animation for the elvish fighter. 2007-06-13 15:45:44 +00:00
Lari Nieminen
a96d3a9619 Improved the sharpshooter animations a bit,
...mostly by adjusting the angle of the bow in a few frames and adding
one new frame.
2007-06-10 11:07:33 +00:00
Benoît Timbert
957d108c7a Fix a lame frame 2007-06-02 15:45:50 +00:00
J.W. Bjerk
aa0516e591 moved most unit CFGs into subfolders.
since other CFGs to not directly link to these, there should be no problems.
2007-05-26 07:15:14 +00:00