Commit graph

479 commits

Author SHA1 Message Date
Iris Morelle
1b64c1baf4 freenode suffered a horrible accident, we're moving to Libera.Chat
The problem is that right now Libera.Chat does not have a web chat
interface, and no guarantee as to what its URLs are gonna be like
; although staff have said they're probably gonna stick to the same stack
as before so we might end up with very similar looking URLs.

For the time being, we have to get rid of the webchat URLs. They will be
missed a bit. Maybe.

Before anybody asks, yes, I am aware of the po comments in German
translation catalogues including a freenode IRC protocol URL. If I do
anything about it now, somebody will helpfully revert my changes during
a message catalogue merge (it happened some time ago). So, not touching
those until release time.

Also nobody cares about Travis anymore. It's dead cruft, just leave it
alone. (What on earth is that massive base64 string anyway?)

CC #5797
2021-05-22 22:05:54 -04:00
Charles Dang
2dedea1917 wmlindent pass
[ci skip]
2020-01-25 17:00:28 -05:00
nemaara
af4c6d52ab Tutorial S2: fix coordinates in moveto event 2020-01-11 17:45:47 -05:00
nemaara
424dd2a372 Tutorial - minor improvements 2020-01-11 11:53:07 -05:00
Earth-Cake
0ea6dcceb2 Remove unnecessary [if] tag, fix capture event 2020-01-01 12:31:01 -05:00
Earth-Cake
7d06446f08 Add PRINT messages, disallow_end_turn messages
Add more reminding PRINT messages, disallow_end_turn messages, and fix a bug where player can just capture village and end turn without recruiting/recalling units.
2020-01-01 12:30:41 -05:00
Steve Cotton
9e36a2537f Tutorial S2: When a second Shaman is recruited, say that the healing doesn't stack 2019-12-28 16:47:15 +01:00
nemaara
c5a3c3177b Tutorial: reduce difficulty + no random traits for starting grunt
(cherry picked from commits b0aed28de1
and ce3ac1e33d)
2019-12-27 00:41:39 +01:00
Earth-Cake
ce28ace04a Tutorial S2 map overhaul (#4644)
Slight change during backporting: the two mushroom hexes now use ^Uf
instead of ^Tf mushrooms.

(cherry picked from commit abb85d3dbe)
2019-12-27 00:40:29 +01:00
josteph
74562e2946 Fixes from SpellingMistakes
(cherry picked from commit 74589a642c)
2019-10-22 00:43:39 +11:00
Steve Cotton
80a2ace28c Tutorial S02: Show "recruit the right units" when the player has gold
It's confusing when it pops up on turn 12, regardless of the game state. My
leader is normally on the other side of the river from my keep, and I always
wonder "what about my play triggered that?"

Move the message to be part of the "I now have enough gold to recruit more
units" hint.
2019-10-08 19:34:12 +02:00
Steve Cotton
656a44664d Tutorial S02: Make the grunt cross the bridge without bait (#4425)
Not a code-revert, but a behavior-revert of the switch of this unit
to use the guardian AI. 26327a5bdc.

If he somehow doesn't get across the bridge, warn the player
that something has broken.
2019-10-05 19:42:12 +02:00
Steve Cotton
9900ed7f0c Tutorial S2: Warn about orcs crossing the river when they cross
Closes issue 2a of #1584

Previously the warning was always given on turn 7. It will still trigger even
if the player has units ready to defend that crossing, because I think it's
better to show the message and let the player think "I'm already ready" than to
have it pop up once some fighting has already happened; and it seems easier to
test this logic than to test logic for not showing the message if the crossing
is currently guarded.

Also add a first_time_only=no to the check_income event, so that it can trigger
on turn 7 if it doesn't trigger on turn 6.
2019-07-14 16:55:20 +02:00
Charles Dang
0b45d5e5ad Tutorial S1: fixed typo
[ci skip]
2019-06-25 10:12:42 +11:00
nemaara
be0d938e15 Tutorial: fix invalid key in filter 2019-03-04 11:56:49 -05:00
nemaara
008c6fac42 Tutorial: allow fighters to levelup 2019-03-04 11:16:03 -05:00
nemaara
32d7b72e1c Tutorial: add dialogue for Konrad or Li'sar levelup 2019-03-04 11:16:02 -05:00
nemaara
0277dadd99 Tutorial: change quintain to level 0 2019-03-04 11:16:02 -05:00
nemaara
22a4d2bc0e Tutorial: change water warning to activate on all water hexes 2019-03-04 11:16:01 -05:00
nemaara
655b71478b Tutorial: remove swamp from part 2 map 2019-03-04 11:16:00 -05:00
Charles Dang
dc71359a01 Campaigns: wmlindent pass
[ci skip]
2019-01-22 12:13:49 +11:00
Steve Cotton
2d32fbb6b9 Tutorial S2: "choose who gets the 16xp" is a topic for the rookie campaigns 2019-01-06 16:58:27 +00:00
Steve Cotton
5b4c7e61a9 Tutorial S2: Don't allow the orc to recruit wolves on turn 1
If the wolves are recruited on the first turn then Galdrad's turn 3 hint about
getting to the island before them is too difficult for a tutorial, and his hint
about holding the village on turn 4 hint may be a turn too late.

Some have to be recruited on turn 2 to fit the turn 3 hint about them, so rig
the AI's recruitment to do that.
2018-11-06 15:07:00 -06:00
Pentarctagon
5b7e8975a9 Revert "Tutorial S1: adjust string to keep string freeze"
This reverts commit a98b0bcae2 as per @Sevu in #3554
2018-09-21 02:58:28 -05:00
Severin Glöckner
a98b0bcae2 Tutorial S1: adjust string to keep string freeze
[ci skip]
2018-09-15 23:47:16 +02:00
Andras Szell
298843569d Tutorial S1: display an undo message if impossible to reach next target
Fixes #3039

Until the elves attack the quintain it is not allowed to end turns
before completing the given tasks. Display a message how to undo if
there is not enough MP remaining to reach the current destination or
an enemy by either unit.

[ci skip]
2018-09-15 23:44:56 +02:00
joeylmaalouf
7deb0de846 Tutorial: standardize Menu references 2018-07-25 19:22:42 -04:00
joeylmaalouf
bdf43ab28c Tutorial: provide more detail about the Status Table 2018-07-25 19:22:42 -04:00
Severin Glöckner
894796a91c Tutorial S1: followup previous commits
- Removed need for quick trait by spawning quantain next to Delfador
- Disabled movement point tracking due to #3344
- Use only one [label] tag to place both labels
- Removed id's of later quintains, as they are not used
- added some whitespaces

[ci skip]
2018-07-15 16:27:42 +02:00
Andras Szell
1e04fa60da Tutorial S1: prevent getting stuck next to Delfador, unable to end turn
Fixes #1584 1c - Delfador summons the puppet, you have 0 MP left but the
                 puppet is not adjacent to you, and can't attack or undo

Changed Delfador's initial position to match the quintain's, and made him
step away to summon in the original place next to us, so we don't need to
move again to attack after we reach him.
The movement points of the mage are now updated and he gained quick trait
to fit for the more movements he does.
Final movement also touched, so he does not seem to sidestep the new
enemies when leaving the map.
2018-07-15 16:23:38 +02:00
Severin Glöckner
df8ac3cbb0 add / remove some comments
[ci skip]
2018-06-10 03:04:23 +02:00
Severin Glöckner
9cac36e6b8 Tutorial Part2: Give the player a canche to undo his move
in case he started an attack from the water. The warning
makes no sense otherwise.

[ci skip]
2018-06-10 03:04:23 +02:00
Severin Glöckner
ba487c852f Tutorial: show the female fighteress in the help (if she is chosen)
Uses the workaround mentioned in #3012

[ci skip]
2018-06-08 17:58:10 +02:00
Charles Dang
ff763d1bb7 Tutorial S2: made enemy starting gold equal to that of the player
[ci skip]
2018-06-04 06:41:33 +11:00
mattsc
2f611a9c2e
Merge pull request #3079 from mattsc/lua_deprecation_fixes
Replace deprecated Lua code
2018-05-13 16:57:17 -07:00
Fernando Carmona Varo
67e63e825a tutorial: add labels to villages and keep
Prevents new players from mistaking the graphics
2018-05-13 14:01:30 +11:00
mattsc
c9ef14ad54 Do not load helper.lua where it is not used any more 2018-05-12 17:41:42 -07:00
Charles Dang
805a08b67c Revert "Revert tutorial string changes not covered by the pot update"
This reverts commit 8e8e62b5bc.
2018-05-10 09:25:09 +11:00
Severin Glöckner
8e8e62b5bc Revert tutorial string changes not covered by the pot update
for the 1.14.1 release, intended to be included after tagging
again.

This reverts commit 00cccd19f5.
(a.k.a. Update text to match game-play changes, fixing #2950)

[ci skip]
2018-05-08 01:46:50 +02:00
Wedge009
00cccd19f5 Update text to match game-play changes (fixes #2950).
[ci skip]
2018-05-06 12:06:36 -04:00
Celtic Minstrel
6a27781671 Fix #2875 2018-05-04 21:37:14 -04:00
Severin Glöckner
d479e57bdc Tutorial: fix two strings
This is one of the white on map messages
they never use punctuation characters for ending the instructions

Can't be pofixed.
[ci skip]
2018-05-02 18:29:33 +11:00
Severin Glöckner
453f8bcdec Tutorial: remove forgotten bracket and superfluous space
[ci skip]
2018-05-02 18:29:32 +11:00
Severin Glöckner
5471b530d0 Tutorial: Button was renamed, update text accordingly
[ci skip]
2018-05-02 18:29:31 +11:00
Steve Cotton
2afdcad4e5 Tutorial: fix the overall translation hint comment
The comment at the start of 01_Tutorial_part_1.cfg wasn't immediately
before a string, so the hint for translators wasn't in the file that
goes to the translators. Fix it so that the tutorial shows working
usage of "# po:" style comments; this is probably more help to people
using the tutorial as a reference for WML, rather than the translators
themselves.
2018-04-22 15:51:45 -04:00
Charles Dang
3783693cbe Campaigns: cleaned up more cases of deprecated Lua API usage
[ci skip]
2018-03-16 11:23:30 +11:00
Charles Dang
b92ee187b8 Cleaned up use of deprecated APIs in campaign Lua
[ci skip]
2018-03-13 08:06:11 +11:00
Celtic Minstrel
ae0ba18f96 Tutorial: Fix flag tooltip reading "Konrad" even when playing as "Li'sar"
Addresses #1175
2018-02-18 12:53:07 -05:00
ancestral
2598497c74 Changed text in tutorial to make it easier to understand how the tutorial works and better understand game topics
[ci skip]

* Expanded the text to explain how to read '5×4' and what it means
* Changed the wording slightly to emphasize the order of damage times attacks
* Added a message explaining the format of the tutorial
* Separated some long messages into multiple messages instead
* Removed some unnecessary wording to keep things simpler
* Changed some spelled numbers to regular numerals when referring to game currencies (such as gold and income)
* Minor changes to grammar
2018-02-02 16:14:52 +11:00
sigurdfdragon
38be1b600d T S02: Add a message about the status table 2017-10-30 04:40:59 +11:00