ln-zookeeper
15cb2b44ee
Re-added border_size=1 and usage=map
2014-10-24 19:44:53 +03:00
Fabian Müller
07d32fdb33
LoW: Debug helper stuff.
2014-10-24 18:16:57 +02:00
Fabian Müller
078c1522f7
LoW 06: Fix Kalenz being on the wrong team.
2014-10-24 18:10:59 +02:00
Fabian Müller
88f0606ed6
LoW 03: Make the persistence debug next safe.
2014-10-24 18:09:15 +02:00
Fabian Müller
afb6d64333
LoW: Fix errors reported by wmllint.
2014-10-24 15:46:55 +02:00
Fabian Müller
4c1f3c0d39
LoW Chapter 1: Unify SP and MP side setup.
2014-10-24 15:46:55 +02:00
Fabian Müller
0e1227275f
LoW Chapter 2: Unify SP and MP side setup.
2014-10-24 15:46:54 +02:00
Fabian Müller
52b691845d
LoW 06: Fix Olurf not appearing.
2014-10-24 15:46:54 +02:00
Fabian Müller
cd94655e07
LoW 04: Adjust player sides' income.
2014-10-24 15:46:54 +02:00
Fabian Müller
115dbb7326
LoW Characters: Made Landar being male in all cases.
2014-10-24 15:46:54 +02:00
Fabian Müller
03eb679478
LoW Chapters 3-5: Fixed SP setups.
...
Fixes every scenario in the named chapters which did not work correctly
anymore after the character macros were cleaned from attributes which
belong into [side] and not [unit].
2014-10-24 15:46:54 +02:00
Fabian Müller
1a5c2425ce
LoW 01: Unified side setup between SP and MP.
2014-10-24 15:46:54 +02:00
Fabian Müller
d4fb08223c
LoW 2,4: Adjusted starting positions to match the new side setups.
2014-10-24 15:46:53 +02:00
Fabian Müller
f8bfebcd13
LoW 02: Multiplayer setup - Adjusted team membership and controller.
2014-10-24 15:46:53 +02:00
Fabian Müller
21f353b301
LoW Characters: Made all of them "unrenamable".
2014-10-24 15:46:53 +02:00
Fabian Müller
8dcde988e3
LoW LOAD_SUBMAP macro: Don't adjust goto unit variables if 0
2014-10-24 15:46:53 +02:00
ln-zookeeper
ef85727634
Switched tutorial Delfador to elvish clothing
2014-10-24 16:27:37 +03:00
ln-zookeeper
137eebe7fe
Replaced the first story image with a better one
2014-10-24 13:58:52 +03:00
ln-zookeeper
cdb9b6946d
Added missing {IS_LAST_SCENARIO} notes
2014-10-24 12:06:36 +03:00
ln-zookeeper
48fabac78a
Made the map for 17b bleaker and more ruinous
2014-10-24 11:57:24 +03:00
Ignacio R. Morelle
dc04d777ca
New Ancient Lich baseframe and updated animations by shadowm
...
This version of the commit keeps the orphaned melee attack animation
frame, which is superseded by a 2-frame set. The orphaned frame is a
copy of the new first frame, for compatibility with existing add-ons.
The 1.13.x version of this commit removes it entirely.
Animation WML and art reference taken from the existing L3 Lich.
2014-10-24 01:50:39 -03:00
Ignacio R. Morelle
a787c818b1
Add other UtBS fixes to players_changelog
2014-10-23 15:11:03 -03:00
Ignacio R. Morelle
b3893c583d
Explain move_unit fix in the changelog better
2014-10-23 15:09:50 -03:00
Ignacio R. Morelle
ee5bb27e6e
Updated changelogs with my UtBS fixes so far
2014-10-23 15:02:55 -03:00
Bär Halberkamp
1c1d18834d
Updated changelogs
...
Conflicts:
changelog
players_changelog
2014-10-23 14:58:39 -03:00
Bär Halberkamp
d98ebbcc67
EI: changed scenario 14 to fit the new map, and added some more encampment for side 2's units
2014-10-23 14:56:42 -03:00
Bär Halberkamp
a9721b4b1b
Improved the final few EI maps
2014-10-23 14:56:02 -03:00
Nils Kneuper
885072a39b
updated Spanish translation
2014-10-23 19:15:22 +02:00
mattsc
7199486105
Xcode project: update boost and SDL libraries
...
This updates to using boost 1.54 (also adding a new library:
libboost_filesystemw.dylib) and SDL_mixer 1.2.12 (plus the other SDL
frameworks, but their upgrade is not essential), in order to work with
the new filesystem code that will be implemented shortly.
This also means that a new Mac compile package is needed.
2014-10-23 08:28:33 -07:00
ln-zookeeper
e0acbed933
Updated changelog
2014-10-23 13:16:36 +03:00
ln-zookeeper
1adb4fd215
Remove immediate dehydration of spawned ogres
...
Either the bandits and castle ogres should receive it too, or none, and
I opted for none.
2014-10-23 13:13:44 +03:00
ln-zookeeper
6dcdc0a586
Allow visible guardian units to be dehydrated
2014-10-23 13:13:37 +03:00
ln-zookeeper
e206efda2f
Fixed issues in MOBILIZE_SIDE
...
The unit re-creation method caused things like HP mismatch due to the
original unit having traits but not the re-created. It was also
needlessly verbose when a simple store/unstore does the job.
2014-10-23 13:13:29 +03:00
ln-zookeeper
e1ecf5e12d
Fixed duplicate unit id's by PLACE_UNITS_RANDOMLY
2014-10-23 13:13:21 +03:00
ln-zookeeper
1af0865f20
Fixed dehydration not working on embellished desert
2014-10-23 13:13:14 +03:00
Ignacio R. Morelle
78ad1e3a3e
UtBS S9: Don't let Esanoo speak a line clearly not intended for him
2014-10-22 20:33:29 -03:00
Nils Kneuper
f32a1dd848
updated Hungarian translation
2014-10-22 23:32:17 +02:00
Ignacio R. Morelle
c6e5d3a3f6
UtBS: Fix recruited Desert Archers being always male
2014-10-22 16:42:00 -03:00
Fabian Müller
8fe81d0414
LoW 10 SP: Fix Olurf not being able to recruit.
...
No fix to the MP setup.
2014-10-22 21:17:36 +02:00
Fabian Müller
5aab204398
LoW 10 SP: Fixed persistence for side1.
...
Does not take care about the MP setup.
2014-10-22 21:17:36 +02:00
Fabian Müller
24e4476a98
LoW 10 SP: Adjust starting positions.
...
This commit only takes care about the SP setup.
2014-10-22 21:17:35 +02:00
Fabian Müller
4d0423fc8f
LoW 14 SP: Give control over side1 back to the human player.
...
This commit does not take care about the MP setup.
2014-10-22 21:17:35 +02:00
Fabian Müller
96e4cd45ed
LoW 10: Corrected a wrong spelled unit id in a recruit list.
2014-10-22 21:17:35 +02:00
Ignacio R. Morelle
8fd601912a
UtBS S3: Round lower random range bound
...
Fixes an endless stream of warnings during gameplay on medium
difficulty:
> error engine: Malformed range: rand = "17.5..35"
2014-10-22 16:10:36 -03:00
Ignacio R. Morelle
833dbb96b4
UtBS: Use UNREACHABLE instead of 100 MP cost in desert_float movetype
...
Fixes the following warning for new units with the movetype:
> warning config: Terrain 'Wdt' has evaluated to 100 (cost), which is more than 99; resetting to 99.
2014-10-22 14:40:58 -03:00
Ignacio R. Morelle
85c1f367ff
UtBS: Use my TC-aware Skeleton Rider baseframe already used in Liberty
...
Death to the Wesnoth 1.0 skulls.
2014-10-22 14:30:21 -03:00
Nils Kneuper
957fc2a30e
updated Italian translation
2014-10-21 20:21:07 +02:00
Ignacio R. Morelle
001283e539
Purge stale R_N contents
2014-10-21 05:47:35 -03:00
ln-zookeeper
498c8d2d07
Fixed the traveler's ring part of bug #22790
2014-10-20 23:16:43 +03:00
ln-zookeeper
fa55d0a351
Fixed a comment and commented out a debug message
2014-10-20 22:24:09 +03:00