Explain move_unit fix in the changelog better

This commit is contained in:
Ignacio R. Morelle 2014-10-23 15:09:50 -03:00
parent ee5bb27e6e
commit b3893c583d

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@ -21,7 +21,8 @@ Version 1.11.17+dev:
* Lurkers Micro AI: fix bug in wander terrain selection
* Fix bug #21400: Use unit 'image' with higher priority than 'image_icon' for animation
frames with no specified image.
* Fix bug wherein {MOVE_UNIT} would sometimes overwrite another unit.
* Fix bug wherein [move_unit] (used by {MOVE_UNIT}) would overwrite another
unit when the source and destination had an identical x or y value.
Version 1.11.17:
* Add-ons server: