LoW Chapters 3-5: Fixed SP setups.
Fixes every scenario in the named chapters which did not work correctly anymore after the character macros were cleaned from attributes which belong into [side] and not [unit].
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7 changed files with 18 additions and 9 deletions
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@ -75,20 +75,20 @@ Chapter Three"
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{LANDAR}
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extra_recruit=Elvish Fighter, Elvish Archer, Elvish Scout
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x=14
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y=31
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y=33
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[/unit]
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[unit]
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{OLURF}
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canrecruit=yes
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extra_recruit=Dwarvish Fighter, Dwarvish Thunderer, Dwarvish Scout, Dwarvish Stalwart
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x=18
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y=29
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y=31
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[/unit]
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[unit]
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{CLEODIL}
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extra_recruit=Elvish Shaman, Wose, Elvish Scout
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x=18
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y=31
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y=33
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[/unit]
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#else
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{MULTIPLAYER_GOLD}
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@ -434,11 +434,7 @@ Chapter Three"
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side_for=1
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speaker=narrator
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image=wesnoth-icon.png
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#ifndef MULTIPLAYER
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message= _ "Before Kalenz left the Ka’lian he had ordered $left_behind_kalenz to stay and guard it." + _" Kalenz is able to recruit dwarves from now on."
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#else
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message= _ "Before Kalenz left the Ka’lian he had ordered $left_behind_kalenz to stay and guard it."
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#endif
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[/message]
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{CLEAR_VARIABLE left_behind_kalenz}
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#ifdef MULTIPLAYER
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@ -44,9 +44,14 @@
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side=1
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fog=yes
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no_leader=yes
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controller=human
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team_name=player
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user_team_name= _ "Player"
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[unit]
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{KALENZ}
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x=20
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y=27
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extra_recruit=Elvish Fighter, Elvish Archer, Elvish Scout
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[/unit]
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@ -70,6 +70,7 @@
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#wmllint: validate-off
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[side]
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{KALENZ}
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controller=human
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village_gold=0
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#This sets the income to 0
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{INCOME -2 -2 -2}
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@ -50,6 +50,7 @@
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[side]
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side=1
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no_leader=yes
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controller=human
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[unit]
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{KALENZ}
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@ -83,6 +83,7 @@ Chapter Five"
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side=1
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team_name=player
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user_team_name= _ "Player"
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controller=human
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no_leader=yes
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[unit]
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@ -55,6 +55,7 @@
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[side]
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side=1
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no_leader=yes
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controller=human
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[unit]
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{KALENZ}
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x=11
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@ -36,10 +36,12 @@
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{PLAYABLE}
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{GOLD 200 180 160}
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save_id=Kalenz
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no_leader=yes
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[unit]
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{KALENZ}
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{KALENZ}
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placement=leader
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extra_recruit=Elvish Fighter, Elvish Archer, Elvish Scout
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[/unit]
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@ -63,7 +65,9 @@
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no_leader=yes
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[unit]
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{LANDAR}
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{LANDAR}
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type=Elvish Archer
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placement=leader
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[/unit]
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controller=ai
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