Mark de Wever
8ff55378cc
Add reevaluate_best_size_ function for a window.
...
This function will be used in the tooltip window to evaluate whether the
final window size is proper. It also lets the window really handle
functions.
2014-02-08 21:10:31 +01:00
Bär Halberkamp
9934549611
EI: Updated Scenario 11 and 12's map
2014-02-08 17:31:08 +01:00
Bär Halberkamp
6eda35d64b
EI: updated S10 map
2014-02-08 17:31:08 +01:00
Bär Halberkamp
94cbbb4324
EI: Updated map for S9
2014-02-08 17:31:08 +01:00
Ignacio R. Morelle
088d50a3b2
credits: I'm shadowm
2014-02-08 06:17:15 -03:00
Ignacio R. Morelle
0f1cbae347
gui2/taddon_description: Display first/last upload dates
2014-02-07 23:17:21 -03:00
Ignacio R. Morelle
7555b7133b
Rename Elvish Castle terrain to "Elven Castle" for consistency with its keep
...
This is an editor-only change.
2014-02-07 18:10:14 -03:00
mattsc
3313f619cf
SotBE S12: rebalance gold, income and turns
...
It was way too easy previously.
2014-02-07 12:19:20 -08:00
mattsc
08dfe24a92
SotBE S12: do not give AI enemy side huge gold bonus ...
...
… when the other enemy leader is killed. Instead, we give them more
starting gold and a large income.
2014-02-07 12:19:20 -08:00
mattsc
3b929f7b68
SotBE S12: give AI enemy side more starting villages
...
This is part of the on-going rebalancing effort.
2014-02-07 12:19:20 -08:00
fendrin
fe4064d774
Restored the old control scheme as the default
2014-02-07 20:05:20 +01:00
Elvish_Hunter
7687c43d1e
Made terrains Cea, Coa, Kea and Koa aliases of both Ct and At. Fixes an inconsistency against Cha and Kha terrains reported in the forums by Xalzar
2014-02-07 15:05:48 +01:00
Elvish_Hunter
e4c87305dc
wmllint: moved in_clear_menu_item check in a better position
2014-02-07 15:05:48 +01:00
happygrue
3890c429fc
Removed one strike from Dwarvish Lord hatchet
...
UMC balance nerf.
2014-02-05 20:27:37 -05:00
Wintermute
ced61bd87c
Merge pull request #93 from Velensk/velensk/RoTD-edits
...
Update to RoTD along with a changelog note.
2014-02-05 19:29:58 -05:00
Velensk
4746355da5
Update to RoTD along with a changelog note.
...
The subject really says it all. Ruins of Terra-Dwelve got some tweaks.
2014-02-05 17:56:01 -05:00
Alexander van Gessel
242f0532f0
Derive from the correct exception class
2014-02-05 16:14:06 +01:00
Alexander van Gessel
e09305afac
Exit if the build system can't be cloned
2014-02-05 16:12:59 +01:00
Alexander van Gessel
ba3c02f2f0
Merge branch 'master' of github.com:wesnoth/wesnoth-old
2014-02-02 17:00:54 +01:00
Alexander van Gessel
f1b0880463
Fix unit_box
2014-02-02 16:59:52 +01:00
Allefant
a425c951c2
[wmlunits] show vision and jamming for a unit
...
(if available)
2014-02-02 13:35:56 +01:00
Alexander van Gessel
faf00cb278
Fix accidentally broken string
2014-02-02 13:33:01 +01:00
Alexander van Gessel
5ef796948b
Merge pull request #92 from Gallaecio/gl
...
Updated the Galician (gl) translation
2014-02-02 01:21:43 -08:00
ln-zookeeper
a2e1c2c9e9
Fixed issues reported by mattsc.
2014-02-01 23:00:31 +02:00
mattsc
70c463252f
SotBE S3: remove AI controller right-click menu option
...
It does not work for sides without a leader and individual unit control
for Grüü (the only troll that may not die) has been added previously
anyway.
2014-02-01 11:58:19 -08:00
Adrián Chaves Fernández (Gallaecio)
19fa651835
Fixed a typo: “[…], M-” → “[…]. M-”
2014-02-01 19:27:30 +01:00
Ignacio R. Morelle
2db474c575
Add Dry Hills to the fall group
2014-02-01 03:46:03 -03:00
Ignacio R. Morelle
dd04a9e439
Add Cave Path terrain to the flat group
2014-02-01 03:46:03 -03:00
Ignacio R. Morelle
68ebf0c0d2
Add Snowy Human City village terrain to the frozen group
2014-02-01 03:46:03 -03:00
Ignacio R. Morelle
82517fdeed
Add Impassable and Unwalkable overlays to the obstacle group in the editor
2014-02-01 03:46:03 -03:00
Alarantalara
3fa3996b08
SotBE 10: Use curly quote in speech
2014-01-31 22:29:00 -05:00
Alarantalara
db1778d5af
UtBS: Resave all maps to reduce uncompressed size
2014-01-30 15:16:59 -05:00
Alarantalara
1131029c23
UtBS 8: Slightly shrink map
...
Removes some entirely unreachable sections of the map
Shrinks time_area definition
2014-01-30 15:16:22 -05:00
Alarantalara
5eb9b52556
UtBS 8: Simplify drowning units
...
Use greater_than instead of not turn 1
Remove loop for drowning units, instead letting the tags do the
iteration
Only announce "Help, I'm drowning" once per turn to save time and
reduce frustration
2014-01-30 14:09:45 -05:00
ln-zookeeper
dcbf3c0f82
Fixed the flaming sword not applying to Li'sar.
2014-01-29 23:44:31 +02:00
Allefant
8aa0febfde
[wmlunits] Disable crashing chunk_start stuff someone added.
2014-01-29 17:44:22 +01:00
Allefant
167a370787
[wmlunits] Fixed addon units with non-ascii UIDs
2014-01-29 14:56:11 +01:00
Allefant
f4434f2df1
[wmlunits] more debugging
2014-01-29 13:42:40 +01:00
Alarantalara
c5dc760cd8
UtBS 3: Remove unneeded location references
...
The unit in variable unit will always be at location x1,y1, so no need
to test for that. Similarly, since it's already there, there is no need
to specify its location on unstoring
2014-01-29 00:31:54 -05:00
Espreon
6b0a67b0c5
UtBS 11: made the orc side use the undead flag.
2014-01-28 20:06:11 -05:00
GunChleoc
02bae1337a
Added titlescreen overlay for gd
2014-01-28 19:38:37 +00:00
GunChleoc
50ca4a5998
Updated gd overlay for AOI map
2014-01-28 19:33:35 +00:00
GunChleoc
4b1ce10ec0
Merge branch 'master' of https://github.com/wesnoth/wesnoth-old.git
2014-01-28 19:30:33 +00:00
Allefant
c182e93441
[wmlunits] fix debug message
...
(time to move this to Python3...)
2014-01-28 16:18:48 +01:00
GunChleoc
c3e3675fa2
gd Map overlays for AOI, TSG
2014-01-28 12:38:32 +00:00
mattsc
142048d071
SotBE S11: ensure all variables are cleared after use
2014-01-27 19:15:38 -08:00
mattsc
7ef4230ddf
SotBE S10: clear variable after use
2014-01-27 19:15:37 -08:00
Alarantalara
68a3b4c08a
UtBS: Remove unused image
...
Was campaign image, reference removed in
987b1d9650
2014-01-27 18:06:25 -05:00
Alarantalara
326b0c0c4b
UtBS 3: Don't include early finish bonus in objectives when there is no turn limit
2014-01-27 17:42:47 -05:00
Alarantalara
13cf4c6ca3
UtBS 3: No need to store Garak's location separately
2014-01-27 17:42:47 -05:00