Elias Pschernig
d05f887ee7
[wmlunits] When selecting a language on a page which does not exist...
...
...in that language, open the initial page for that language. Also
made some minor CSS changes.
2011-11-23 22:41:44 +00:00
Elias Pschernig
5a2a2fac95
[wmlunits] Fixed forest tile picture. Fixed inclusion of addon campaigns with only shared units.
2011-11-20 15:04:52 +00:00
Elias Pschernig
8ddc6dc056
[units.wesnoth.org] Slight CSS change...
...
...and removed addon factions from the navigation bar.
2011-09-01 18:39:30 +00:00
Elias Pschernig
dee0085032
[units.wesnoth.org] some css fixes
2011-08-24 20:59:47 +00:00
Elias Pschernig
741d008939
[units.wesnoth.org] fix translations
2011-08-22 18:08:58 +00:00
Elias Pschernig
adf26fffa0
[units.wesnoth.org] more small CSS changes
2011-08-19 19:46:54 +00:00
Elias Pschernig
66221c93f7
[units.wesnoth.org] Adjusted unit-info CSS...
...
...to look a bit more like ancestral's bestiary.
2011-08-18 21:20:00 +00:00
Elias Pschernig
17e6c8c481
[units.wesnoth.org] only recoloror unit icons
2011-08-16 21:40:40 +00:00
Elias Pschernig
acee107f58
[units.wesnoth.org] some small CSS/JS changes
2011-08-16 18:22:02 +00:00
Elias Pschernig
0cb1ca0505
[units.wesnoth.org] Fixed some CSS problems, collapsed the sidebar menus.
2011-08-12 20:52:51 +00:00
Elias Pschernig
2192aac30d
[wmlunits] make copyright notice on units.wesnoth.org say...
...
...2003-2011 instead of 2003-2009
2011-06-05 14:50:52 +00:00
Elias Pschernig
5d57f537bd
[wmlunits] fixed small bug in [specials] handling
2011-06-05 13:10:35 +00:00
Thibault Févry
2288ef0939
Removed a lot of trailing whitespaces. Shouldn't be anymore in python scripts.
2011-03-12 02:22:21 +00:00
Elias Pschernig
7524e6befc
[wmlunits] use translations only for mainline units...
...
...(very few addon units had translations but creating all the addon
units in each language takes a lot of time and .html files). Also
report less errors for addons (the addon authors don't get to read
them anyway i'm afraid :/)
2010-12-22 23:34:08 +00:00
Elias Pschernig
f95c4c8a32
[wmlunits] For units who differ on easy/normal/hard,
...
...use the normal variant for display, for now.
2010-11-23 21:54:59 +00:00
Elias Pschernig
7e38b23e4d
accidentally had made wmlunits a bit verbose
2010-08-18 17:10:00 +00:00
Elias Pschernig
779ff4bbee
fixed -C parameter to wmlunits being ignored sometimes
2010-08-18 17:07:55 +00:00
Elias Pschernig
987cc9da3c
updated wmlunits
2010-08-18 16:05:36 +00:00
Elias Pschernig
26a3dc2046
[wmlunits] Updated wmlunits to use the new --preprocess parser.
...
Now all add-ons which can be played with wesnoth can be parsed by
wmlunits (only those).
2010-05-28 15:39:48 +00:00
Elias Pschernig
e3f1a8a434
[wmlunits] fixed error message encoding (ported from 1.8 branch)
2010-05-21 09:16:25 +00:00
Elias Pschernig
492eae3476
[wmlunits] Updated animations.html for new animation types.
2010-05-19 20:48:36 +00:00
Elias Pschernig
5431f82643
[wmlunits] fixed some problems with latin1 filenames
2010-01-11 20:52:57 +00:00
Elias Pschernig
daef8edd86
[wmlunits] Ignore empty [era] tags, seems to fix at least one addon.
2009-09-26 22:19:21 +00:00
Elias Pschernig
89bc70b37c
[wmlunits] Index terrain types by the .string...
...
...instead of the .id field as the latter isn't unique right now.
2009-09-24 18:15:55 +00:00
Elias Pschernig
be4edb3fe6
Peter Mawhorter improved the TeamColorizer script...
...
(you can now specify the color instead of just using red and it uses
the same algorithm as in-game). This is patch patch #1302 .
2009-09-24 16:46:28 +00:00
Elias Pschernig
ec651a6acc
[wmlunits] Don't start more than one convert process at a time...
...
Starting many at once will stall CPUs and IO, and if delayed (so there
are 100ds or 1000ds of processes running at the same time) possibly
require massive amounts of memory.
2009-09-15 16:33:42 +00:00
Elias Pschernig
c5753468b4
[wmlunits] Applied revision #36499 from 1.6 to trunk.
2009-07-01 18:04:45 +00:00
Gunter Labes
393de7e9f1
fixed terrain parsing
2009-06-11 06:46:15 +00:00
Gunter Labes
52bc5141cd
silence some verbose output
...
the verbose setting of the WML parser could be turned into an int
for better granularity if wanted
2009-05-27 00:19:14 +00:00
Gunter Labes
f6fdc4bea0
do not use os.system with user supplied data
2009-05-25 21:32:22 +00:00
Gunter Labes
901ad63e5a
update scripts: s/~campaigns/~add-ons/
2009-05-20 22:31:14 +00:00
Gunter Labes
a766a9c380
default to level 0 (like wesnoth) also on ValueError
2009-03-31 01:01:44 +00:00
Eric S. Raymond
55336ea1e5
De-mystify this a little.
2008-10-03 16:23:41 +00:00
Eric S. Raymond
b191839336
Remove the old Perl unit-tree code...
...
...now that we have wmlunits working and maintained.
2008-10-03 16:13:00 +00:00
Elias Pschernig
2cdcc676c5
wmlunits: use path relative to executing script to find TeamColorizer
2008-10-03 15:33:07 +00:00
Elias Pschernig
2f38261d08
wmlunits: use data dir specified on command line...
...
...instead of './data' to find TeamColorizer
2008-10-03 15:17:41 +00:00
Alexander van Gessel
2d17ca4e65
Made unit_tree compatible with 2008-09-29T08:38:06Z!ai0867@gmail.com.
2008-09-30 15:48:02 +01:00
Alexander van Gessel
9f314cd978
Fix some executable properties.
2008-09-30 15:07:09 +01:00
Alexander van Gessel
0063d92356
Adjust a lot of svn properties.
2008-09-30 14:06:26 +01:00
Alexander van Gessel
66a31ef260
Add backwards 'advanceto' compatibility to unit_tree tool.
2008-09-20 10:48:21 +01:00
Gunter Labes
a801626793
update wmlunits to the new advances_to syntax
2008-08-29 21:30:39 +00:00
Nils Kneuper
bfaae1cee6
another fix needed for the move from gl_ES to gl
2008-06-20 11:06:53 +00:00
Elias Pschernig
5cb6bf80eb
wmlunits: Made the Python wml parser more robust...
...
...when dealing with invalid WML, it should now abort with a
meaningful error message with about any bad WML you throw at it.
2008-05-16 16:05:51 +00:00
Elias Pschernig
8da75c5dfb
wmlunits: allow factions to have empty recruits list
2008-05-05 15:51:03 +00:00
Gunter Labes
f9eb4753d7
skip add-ons when there is a parse error instead of aborting
2008-05-02 14:19:53 +00:00
Elias Pschernig
846688cbe6
wmlunits: Make base_unit work recursively...
...
...(one unit in EE needed that) and write lots of verbose error about
missing attack icons :P
2008-05-02 13:21:09 +00:00
Elias Pschernig
8f65cf9741
wmlunits: replaced hero-icon.png with leader-crown.png...
...
...for faction leaders, and fixed some problems with attacks modified
from the base_unit
2008-05-02 12:34:46 +00:00
Elias Pschernig
7e93462d43
wmlunits: increased font size of unit level indicator,
...
...added faction-leader indicator, added info link, added abilities,
added id
2008-04-29 16:38:45 +00:00
Elias Pschernig
5df94c0232
wmlunits: output a page with animation statistics
2008-04-26 12:08:32 +00:00
Gunter Labes
33cb59f0e1
remove the umc era links
2008-04-25 23:03:40 +00:00