[units.wesnoth.org] more small CSS changes

This commit is contained in:
Elias Pschernig 2011-08-19 19:46:54 +00:00
parent afea77cf60
commit adf26fffa0
2 changed files with 53 additions and 20 deletions

View file

@ -108,6 +108,9 @@ ul.navbar li {
margin: 0px;
padding: 0px;
}
ul.navbar li:hover {
color: #804000;
}
ul.navbar a {
color: #B48648;
font-size: small;
@ -134,33 +137,54 @@ table.unitinfo th {
text-align: left;
font-weight: normal;
}
table.attacks col.col1 {
width: 7em;
}
table.resistances col.col1 {
width: 5em;
}
table.resistances col.col5 {
width: 5em;
}
table.resistances col.col3 {
width: 4em;
}
table.resistances img {
height: 36px;
}
table.terrain img {
height: 36px;
}
table.terrain th.numheader {
text-align: right;
}
td.grayed {
color: gray;
}
td.empty {
background-color: #fffbf0;
}
col.col0 {
table.units col.col0 {
background-color: #efebe0;
width: 16%;
}
col.col1 {
table.units col.col1 {
background-color: #f7ebd8;
width: 16%;
}
col.col2 {
table.units col.col2 {
background-color: #f4ebdc;
width: 16%;
}
col.col3 {
table.units col.col3 {
background-color: #efebe0;
width: 16%;
}
col.col4 {
table.units col.col4 {
background-color: #f4ebdc;
width: 16%;
}
col.col5 {
table.units col.col5 {
background-color: #f7ebd8;
width: 16%;
}
@ -174,13 +198,13 @@ div.l {
}
div.i {
padding: 4px;
font-weight: normal;
font-size: small;
border: 1px solid white;
float: left;
margin: 0px;
}
div.i a {
font-weight: 900;
color: #8080ff;
text-decoration: underline;
}

View file

@ -518,7 +518,7 @@ class HTMLOutput:
link = "../%s/%s.html" % (self.isocode, uid)
write("<div class=\"i\"><a href=\"%s\" title=\"id=%s\">%s</a>" % (
link, uid, u""))
link, uid, u"i"))
write("</div>")
write("<div class=\"l\">L%s%s</div>" % (level, crown))
write("<a href=\"%s\">%s</a><br/>" % (link, name))
@ -735,8 +735,8 @@ class HTMLOutput:
# Write info about attacks.
write("<h2>Attacks <small>(damage - count)</small></h2> \n")
write("<table class=\"unitinfo\">\n")
write("<table class=\"unitinfo attacks\">\n")
write('<colgroup><col class="col0" /><col class="col1" /><col class="col2" /><col class="col3" /><col class="col4" /></colgroup>')
attacks = self.get_recursive_attacks(unit)
for attack in attacks:
write("<tr>")
@ -797,10 +797,12 @@ class HTMLOutput:
("arcane", "attacks/faerie-fire.png")]
write("<h2>%s</h2>\n" % _("Resistances: ").strip(" :"))
write("<table class=\"unitinfo\">\n")
write("<table class=\"unitinfo resistances\">\n")
write('<colgroup><col class="col0" /><col class="col1" /><col class="col2" /><col class="col3" /><col class="col4" /><col class="col5" /><col class="col6" /><col class="col7" /></colgroup>')
write("<tr>\n")
write("</tr>\n")
row = 0
for rid, ricon in resistances:
special, r = find_attr("resistance", rid)
if r == "-": r = 100
@ -810,13 +812,15 @@ class HTMLOutput:
r, uid))
rcell = "td"
if special: rcell += ' class="special"'
write("<tr>\n")
if row % 2 == 0: write("<tr>\n")
else: write("<td></td>")
picname = image_collector.add_image("mainline", ricon,
no_tc = True)
icon = os.path.join("../pics", picname)
write("<td><img src=\"%s\" height=36px/></td>\n" % (icon, ))
write("<td><img src=\"%s\" /></td>\n" % (icon, ))
write("<th>%s</th><td class=\"num\">%s</td>\n" % (_(rid), r))
write("</tr>\n")
if row % 2 == 1 : write("</tr>\n")
row += 1
write("</table>\n")
# end left column
@ -834,18 +838,23 @@ class HTMLOutput:
# Write info about movement costs and terrain defense.
write("<h2>Defense and Movement</h2>\n")
write("<table class=\"unitinfo\">\n")
write("<tr>\n")
write("<th colspan=2>%s</th><th>%s</th><th>%s</th>\n" % (
_("Terrain"), _("Movement Cost"), _("Defense") ))
write("</tr>\n")
write("<table class=\"unitinfo terrain\">\n")
write('<colgroup><col class="col0" /><col class="col1" /><col class="col2" /><col class="col3" /><col class="col4" /></colgroup>')
write("<tr><th colspan=2></th><th colspan=2>%s</th></tr>\n" % (
_("Movement Cost")))
write("<tr><th colspan=2>%s</th><th></th><th class=\"numheader\">%s</th></tr>\n" % (
_("Terrain"), _("Defense") ))
terrains = self.wesnoth.terrain_lookup
terrainlist = []
already = {}
for tstring, t in terrains.items():
tid = t.get_text_val("id")
if tid in ["off_map", "off_map2", "fog", "shroud", "impassable", "void"]: continue
if t.get_all(att = "aliasof"): continue
if tid in already: continue
already[tid] = 1
name = T(t, "name")
ticon = t.get_text_val("symbol_image")
if tid == "flat": ticon = "grass/green-symbol"
@ -873,7 +882,7 @@ class HTMLOutput:
picname = image_collector.add_image("mainline",
"terrain/" + ticon + ".png", no_tc = True)
icon = os.path.join("../pics", picname)
write("<td><img src=\"%s\" height=\"36px\" /></td>\n" % (icon, ))
write("<td><img src=\"%s\" /></td>\n" % (icon, ))
write("<td>%s</td><%s><i>%s</i></td><%s class=\"num\"><i>%s</i></td>\n" % (
tname, ccell, c, dcell, d))
write("</tr>\n")