Commit graph

519 commits

Author SHA1 Message Date
aquileia
abee483789 Update winter-orcish castle by doofus-01
[skip ci]
2015-03-30 08:13:27 +02:00
aquileia
02732ae01c gitignore: Merge dozens of "Thumbs.db" rules
It suffices to apply the rule once in the root directory.
2015-01-13 19:25:50 +01:00
Nils Kneuper
3ca6988963 applied utils/wesnoth-optipng
Overall statistics (only for files with a smaller recompressed size):
  Original size: 14370 KiB on 172 files
 Optimized size: 12855 KiB
   Total saving: 1514 KiB = 10% decrease
2014-03-02 18:35:49 +01:00
JaMiT
46b87250cd Better support of removing fog from a single hex.
Fixes bug #21643, although artists might find room for improvement.
2014-02-22 21:44:11 -06:00
fendrin
a968f9bea8 Images for the new detritus terrain from doofus. 2013-12-31 16:19:57 +01:00
fendrin
0a958b8455 Copied terrain symbols to a more accesible place. 2013-11-16 16:27:54 +01:00
Ignacio R. Morelle
bbace6d70c wesnoth-optipng pass
Overall statistics (only for files with a smaller recompressed size):
  Original size: 15583 KiB on 283 files
 Optimized size: 11794 KiB
   Total saving: 3788 KiB = 24% decrease
2013-03-23 18:31:17 +00:00
Simon Forsyth
8064f893c0 Recompress human3.png as it was not being loaded properly with my current png library 2013-01-02 05:00:19 +00:00
Nils Kneuper
4cfabe73dc applied utils/wesnoth-optipng
Overall statistics (only for files with a smaller recompressed size):
  Original size: 332 KiB on 8 files
 Optimized size: 291 KiB
   Total saving: 40 KiB = 12% decrease
2012-12-07 21:21:36 +00:00
Simon Forsyth
ec2aaaccbc Forest update from Mefisto part 2:
remaining images, rainforest, and hills convenience terrains
2012-11-20 18:24:13 +00:00
Simon Forsyth
b3c9879f1e Forest update from Mefisto part 1
Add new palms, savanna

Update existing palms

Add jungle images

Updates to existing tropical forest + new rainforest waiting for
comments from Mefisto
2012-11-20 00:03:47 +00:00
Simon Forsyth
125eee6d58 Remove some mostly transparent pixels from one image 2012-11-11 21:34:32 +00:00
Nils Kneuper
c49d7e374b Applied utils/wesnoth-optipng
Overall statistics (only for files with a smaller recompressed size):
  Original size: 5 KiB on 1 files
 Optimized size: 5 KiB
   Total saving: 0 KiB = 0% decrease
2012-11-10 12:02:40 +00:00
Simon Forsyth
8a8c7a9cf3 Apply latest bridge update by lurker 2012-11-04 21:40:37 +00:00
Nils Kneuper
919a6f6233 applied utils/wesnoth-optipng
Overall statistics (only for files with a smaller recompressed size):
  Original size: 280 KiB on 18 files
 Optimized size: 273 KiB
   Total saving: 7 KiB = 2% decrease
2012-11-04 12:48:22 +00:00
Ignacio R. Morelle
f3bd8cc3cd Add minimap 72x72 tile icons for the diagonal Plank Bridge terrains
Fixes a bunch of warnings during editor usage, such as:

  Detected an image with bad dimensions: terrain/bridge/planks-sw-ne.png: 90x108
  It will not be masked, please use: 72x72
2012-10-21 21:16:20 +00:00
Simon Forsyth
0a806f8ac0 Update bridges from lurker 2012-10-08 17:05:23 +00:00
Nils Kneuper
3eabc6df85 applied utils/wesnoth-optipng:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 4442 KiB on 35 files
 Optimized size: 4211 KiB
   Total saving: 230 KiB = 5% decrease
2012-10-07 09:38:45 +00:00
Ignacio R. Morelle
d76362cc33 Add Unwalkable Overlay terrain (^Qov) (patch #3039)
I made the icon myself based on the Impassable Overlay terrain's. The
font is DejaVu Serif at size 35 with full grayscale hinting, which
should be the same as the Impassable Overlay icon's based on a visual
comparison (with very negligible rendering differences).
2012-09-11 08:35:06 +00:00
Simon Forsyth
6d4edb64c9 Clean up more sharp edges in the cave walls 2012-08-28 20:44:03 +00:00
Simon Forsyth
ea8a27b6bb Get rid of a sharp corner on the cave wall 2012-08-28 19:47:41 +00:00
Nils Kneuper
89cfa516de applied utils/wesnoth-optipng:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 9070 KiB on 449 files
 Optimized size: 8184 KiB
   Total saving: 885 KiB = 9% decrease
2012-08-25 08:18:19 +00:00
Simon Forsyth
1b22ced556 Remove more texture from walls, including chasm 2012-08-21 02:13:27 +00:00
Simon Forsyth
c609bb8419 Remove texture from remaining walls 2012-08-21 01:10:34 +00:00
Charles Dang
7c68fe0240 Added tile image for lit stone walls and wired it in 2012-07-02 13:27:33 +00:00
Simon Forsyth
c0f2fd74e5 remove texture from some cave walls 2012-06-16 01:04:30 +00:00
Steven Panek
e887e2dbc5 Ran umcpropfix. 2012-05-11 23:02:36 +00:00
Steven Panek
621f3daf91 Reverted unintentional effects of the previous commit. 2012-04-06 04:49:03 +00:00
Steven Panek
6abd7cfcca Updated the Old English translation. 2012-04-06 04:46:29 +00:00
Simon Forsyth
2b40ba62f0 add three new bridges
there are some issues preventing the plank bridge from being used
adjacent to walkable areas but it is still useful enough to be worth
adding and it is likely that either the artist or I can resolve these
problems
2012-03-31 02:27:31 +00:00
Simon Forsyth
f23f3bc18c consolidate the swamp plant images into one macro 2012-03-24 14:39:16 +00:00
Simon Forsyth
cb744daade more updated grass backgrounds 2012-03-16 17:02:50 +00:00
Simon Forsyth
d60cee89ff update villages grass backgrounds compliments of vultraz 2012-03-11 15:58:29 +00:00
Simon Forsyth
5f1fb50b8d move campfire terrain from Under the Burning Suns to core
now in Embellishments group

does not deprecate ANIMATED_CAMPFIRE macro

- needed in case the terrain on the map already includes an overlay

other maps using campfire not yet updated
2012-03-10 19:09:59 +00:00
Steven Panek
8716a47420 Set svn:mime-type. 2012-03-07 06:11:25 +00:00
Simon Forsyth
79c432d258 replaced out of date impassible desert mountain tile...
...with new one from vultraz
2012-03-06 23:49:43 +00:00
Simon Forsyth
900587e01f get rid of image for removed terrain 2012-02-15 00:51:23 +00:00
Simon Forsyth
a833566383 Add fancy new tropical forests by Mephisto again 2012-02-02 01:05:05 +00:00
Nils Kneuper
bbd2d9846b used a "higher quality" black background for the stone wall...
...fixing my issues reported in #wesnoth-dev with the cave center not
working
2012-01-20 23:51:02 +00:00
Nils Kneuper
e8e068d487 applied utils/wesnoth-optipng
Overall statistics (only for files with a smaller recompressed size):
  Original size: 164 KiB on 29 files
 Optimized size: 163 KiB
   Total saving: 1 KiB = 0% decrease
2012-01-13 11:22:41 +00:00
Ignacio R. Morelle
3caa31a2cd Update the terrain palette icons for winter/fall...
...single or mixed forested hills so they show the default base Hhd
instead of Hh
2012-01-12 03:20:08 +00:00
Simon Forsyth
3854085e4f Use 1.8 images for swamp water, fixes bug #18601
Animation for water was removed and the 1.8 images have more detail
than a frame of the 1.9 ones

Also restores old variety in appearance due to flowers, etc.
2012-01-12 00:52:41 +00:00
Simon Forsyth
f269f29b2e Rename reed images to match requirements of OVERLAY_COMPLETE macro.
Fixes unreported bug affecting reeds in swamp terrain.
2012-01-12 00:10:41 +00:00
Nils Kneuper
6e1542cb94 applied utils/wesnoth-optipng
Overall statistics (only for files with a smaller recompressed size):
  Original size: 2643 KiB on 14 files
 Optimized size: 2520 KiB
   Total saving: 122 KiB = 4% decrease
2012-01-06 16:09:45 +00:00
Simon Forsyth
072e72ab43 Strip some semi-transparent pixels of the wrong colour 2012-01-02 17:53:49 +00:00
Ignacio R. Morelle
14502e557b Add a separate icon for the non-village Windmill 2011-12-26 19:32:39 +00:00
Simon Forsyth
c8084180c3 Restore old jungle by popular demand 2011-12-24 04:10:51 +00:00
Nils Kneuper
a24483fff4 applied utils/wesnoth-optipng:
Overall statistics (only for files with a smaller recompressed size):
  Original size: 14 KiB on 1 files
 Optimized size: 14 KiB
   Total saving: 0 KiB = 0% decrease
2011-12-20 13:12:27 +00:00
Simon Forsyth
3892835529 Replace tropical forest with Mefisto's new version
There is an unused forested-tropical-hills-tile.png image
It allows a hill tile in the editor after string freeze is over
2011-12-17 21:45:22 +00:00
Simon Forsyth
a73918715f Improve appearance of rough cave wall 2011-12-14 00:07:04 +00:00