Jelle Raaijmakers 5d21d1d105 LibGL: Remove duplicate `public:` from `Texture2D.h` 3 years ago
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MipMap.h 5e9d99474d LibGL: Remove image storage from MipMap 3 years ago
NameAllocator.cpp 7ad70f623e LibGL: Make `glDeleteTextures` skip over 0 names 3 years ago
NameAllocator.h 7ad70f623e LibGL: Make `glDeleteTextures` skip over 0 names 3 years ago
Sampler2D.h 4c944eaa41 LibGL: Remove sampling code from Sampler2D 3 years ago
Texture.h 39545d4b49 LibGL: Attach device image to texture object and upload image data 3 years ago
Texture2D.cpp 3832656464 LibGL: East-const two methods in `Texture2D` 3 years ago
Texture2D.h 5d21d1d105 LibGL: Remove duplicate `public:` from `Texture2D.h` 3 years ago
TextureUnit.cpp bed0f3466a LibGL: Remove `TextureUnit::unbind_texture()` 3 years ago
TextureUnit.h d8c17c8838 LibGL+LibSoftGPU: Use device samplers for rendering 3 years ago