Stephan Unverwerth
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5d2740217f
LibGL+LibGPU+LibSoftGPU: Move Vertex.h to LibGPU
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3 years ago |
Jelle Raaijmakers
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37dd10fbbe
LibSoftGPU: Use `float` instead of `int` for triangle screen coords
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3 years ago |
Stephan Unverwerth
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7571ef0343
LibGL+LibSoftGPU: Add multiple texture coordinates to vertex struct
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3 years ago |
Stephan Unverwerth
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178a57bbf7
LibSoftGPU: Add PixelQuad struct that holds data for each rendered quad
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3 years ago |