Previously, calling `.right()` on a `Gfx::Rect` would return the last
column's coordinate still inside the rectangle, or `left + width - 1`.
This is called 'endpoint inclusive' and does not make a lot of sense for
`Gfx::Rect<float>` where a rectangle of width 5 at position (0, 0) would
return 4 as its right side. This same problem exists for `.bottom()`.
This changes `Gfx::Rect` to be endpoint exclusive, which gives us the
nice property that `width = right - left` and `height = bottom - top`.
It enables us to treat `Gfx::Rect<int>` and `Gfx::Rect<float>` exactly
the same.
All users of `Gfx::Rect` have been updated accordingly.
Previously, Frames could set both these properties along with a
thickness to confusing effect: Most shapes of the same shadowing only
differentiated at a thickness >= 2, and some not at all. This led
to a lot of creative but ultimately superfluous choices in the code.
Instead let's streamline our options, automate thickness, and get
the right look without so much guesswork.
Plain shadowing has been consolidated into a single Plain style,
and 0 thickness can be had by setting style to NoFrame.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
The LexicalPath instance methods dirname(), basename(), title() and
extension() will be changed to return StringView const& in a further
commit. Due to this, users creating temporary LexicalPath objects just
to call one of those getters will recieve a StringView const& pointing
to a possible freed buffer.
To avoid this, static methods for those APIs have been added, which will
return a String by value to avoid those problems. All cases where
temporary LexicalPath objects have been used as described above haven
been changed to use the static APIs.
The architecture here is a little bit convoluted. I ended up making a
new container widget (TimelineContainer) that works similarly to
GUI::ScrollableContainerWidget but has two subwidgets (a fixed header
that only scrolls vertically, and the timeline view that scrolls on
both axes.)
It would be nice to generalize this mechanism eventually and move it
back into LibGUI, but for now let's go with a special widget for
Profiler so we can continue iterating on the GUI. :^)