LibGfx+Everywhere: Change Gfx::Rect
to be endpoint exclusive
Previously, calling `.right()` on a `Gfx::Rect` would return the last column's coordinate still inside the rectangle, or `left + width - 1`. This is called 'endpoint inclusive' and does not make a lot of sense for `Gfx::Rect<float>` where a rectangle of width 5 at position (0, 0) would return 4 as its right side. This same problem exists for `.bottom()`. This changes `Gfx::Rect` to be endpoint exclusive, which gives us the nice property that `width = right - left` and `height = bottom - top`. It enables us to treat `Gfx::Rect<int>` and `Gfx::Rect<float>` exactly the same. All users of `Gfx::Rect` have been updated accordingly.
This commit is contained in:
parent
b7f4363791
commit
f391ccfe53
Notes:
sideshowbarker
2024-07-16 22:24:48 +09:00
Author: https://github.com/gmta Commit: https://github.com/SerenityOS/serenity/commit/f391ccfe53 Pull-request: https://github.com/SerenityOS/serenity/pull/18970
88 changed files with 524 additions and 518 deletions
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@ -657,11 +657,10 @@ void WebContentView::notify_server_did_request_scroll_into_view(Badge<WebContent
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if (m_viewport_rect.contains(rect))
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return;
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if (rect.top() < m_viewport_rect.top()) {
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if (rect.top() < m_viewport_rect.top())
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verticalScrollBar()->setValue(rect.top());
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} else if (rect.top() > m_viewport_rect.top() && rect.bottom() > m_viewport_rect.bottom()) {
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verticalScrollBar()->setValue(rect.bottom() - m_viewport_rect.height() + 1);
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}
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else if (rect.top() > m_viewport_rect.top() && rect.bottom() > m_viewport_rect.bottom())
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verticalScrollBar()->setValue(rect.bottom() - m_viewport_rect.height());
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}
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void WebContentView::notify_server_did_enter_tooltip_area(Badge<WebContentClient>, Gfx::IntPoint content_position, DeprecatedString const& tooltip)
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@ -5,6 +5,7 @@ set(TEST_SOURCES
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TestFontHandling.cpp
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TestICCProfile.cpp
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TestImageDecoder.cpp
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TestRect.cpp
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TestScalingFunctions.cpp
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)
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47
Tests/LibGfx/TestRect.cpp
Normal file
47
Tests/LibGfx/TestRect.cpp
Normal file
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@ -0,0 +1,47 @@
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/*
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* Copyright (c) 2023, Jelle Raaijmakers <jelle@gmta.nl>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGfx/Rect.h>
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#include <LibTest/TestCase.h>
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TEST_CASE(int_rect_right_and_bottom)
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{
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Gfx::IntRect rect = { 2, 3, 4, 5 };
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EXPECT_EQ(rect.right(), 6);
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EXPECT_EQ(rect.bottom(), 8);
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}
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TEST_CASE(float_rect_right_and_bottom)
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{
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Gfx::FloatRect rect = { 1.f, 2.f, 3.5f, 4.5f };
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EXPECT_APPROXIMATE(rect.right(), 4.5f);
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EXPECT_APPROXIMATE(rect.bottom(), 6.5f);
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}
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TEST_CASE(rect_contains_vertically)
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{
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Gfx::FloatRect rect = { 0.f, 0.f, 100.f, 100.f };
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EXPECT(rect.contains_vertically(99.f));
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EXPECT(!rect.contains_vertically(100.f));
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}
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TEST_CASE(rect_shatter)
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{
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Gfx::IntRect glass_plate = { 0, 0, 100, 100 };
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Gfx::IntRect hammer = { 30, 40, 40, 10 };
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auto shards = glass_plate.shatter(hammer);
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EXPECT(!shards.is_empty());
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int total_shard_area = 0;
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for (auto shard : shards) {
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EXPECT(glass_plate.contains(shard));
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EXPECT(!hammer.intersects(shard));
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total_shard_area += shard.size().area();
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}
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EXPECT_EQ(glass_plate.size().area() - hammer.size().area(), total_shard_area);
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}
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@ -33,7 +33,7 @@ TEST_CASE(test_painter_scaling_uses_premultiplied_alpha)
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EXPECT(center_pixel.alpha() < 255);
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EXPECT_EQ(center_pixel.with_alpha(0), Color(Color::White).with_alpha(0));
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auto bottom_right_pixel = scaled_bitmap->get_pixel(scaled_bitmap->rect().bottom_right());
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auto bottom_right_pixel = scaled_bitmap->get_pixel(scaled_bitmap->rect().bottom_right().translated(-1));
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EXPECT_EQ(bottom_right_pixel, Color::Transparent);
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};
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@ -61,6 +61,6 @@ TEST_CASE(test_bitmap_scaling_uses_premultiplied_alpha)
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EXPECT(center_pixel.alpha() < 255);
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EXPECT_EQ(center_pixel.with_alpha(0), Color(Color::White).with_alpha(0));
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auto bottom_right_pixel = scaled_bitmap->get_pixel(scaled_bitmap->rect().bottom_right());
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auto bottom_right_pixel = scaled_bitmap->get_pixel(scaled_bitmap->rect().bottom_right().translated(-1));
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EXPECT_EQ(bottom_right_pixel, Color::Transparent);
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}
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@ -123,13 +123,13 @@ private:
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for (auto value : m_history) {
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if (value >= 0) {
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painter.draw_line(
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{ rect.x() + i, rect.bottom() },
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{ rect.x() + i, rect.bottom() - 1 },
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{ rect.x() + i, rect.top() + (int)(roundf(rect.height() - (value * rect.height()))) },
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m_graph_color);
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} else {
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painter.draw_line(
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{ rect.x() + i, rect.top() },
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{ rect.x() + i, rect.bottom() },
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{ rect.x() + i, rect.bottom() - 1 },
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m_graph_error_color);
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}
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++i;
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@ -11,13 +11,13 @@
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#include <LibGfx/Palette.h>
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#include <LibGfx/Path.h>
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void AnalogClock::draw_graduations(GUI::Painter& painter, Gfx::IntRect& rect, int x, int y)
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void AnalogClock::draw_graduations(GUI::Painter& painter, Gfx::IntRect rect, int x, int y)
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{
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rect.set_x(x);
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rect.set_y(y);
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rect.set_location({ x, y });
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painter.fill_rect(rect, palette().active_window_border2());
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rect.shrink(0, 1, 1, 0);
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painter.draw_line(rect.top_left(), rect.top_right(), palette().threed_highlight());
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painter.draw_line(rect.bottom_left(), rect.bottom_right(), palette().active_window_border1().darkened(0.7f));
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painter.draw_line(rect.bottom_right(), rect.top_right(), palette().active_window_border1().darkened(0.7f));
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@ -43,7 +43,7 @@ protected:
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void paint_event(GUI::PaintEvent&) override;
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void draw_face(GUI::Painter&);
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void draw_mirrored_graduations(GUI::Painter&, Gfx::IntRect&, int x, int y, int rect_center_offset);
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void draw_graduations(GUI::Painter&, Gfx::IntRect&, int x, int y);
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void draw_graduations(GUI::Painter&, Gfx::IntRect, int x, int y);
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void draw_hand(GUI::Painter&, double angle, double length, Gfx::Color hand_color);
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void draw_seconds_hand(GUI::Painter&, double angle);
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void update_title_date();
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@ -144,7 +144,7 @@ Tab::Tab(BrowserWindow& window)
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i++;
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m_go_back_context_menu->add_action(GUI::Action::create(url.to_deprecated_string(), g_icon_bag.filetype_html, [this, i](auto&) { go_back(i); }));
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}
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m_go_back_context_menu->popup(go_back_button.screen_relative_rect().bottom_left());
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m_go_back_context_menu->popup(go_back_button.screen_relative_rect().bottom_left().moved_up(1));
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};
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auto& go_forward_button = toolbar.add_action(window.go_forward_action());
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@ -157,7 +157,7 @@ Tab::Tab(BrowserWindow& window)
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i++;
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m_go_forward_context_menu->add_action(GUI::Action::create(url.to_deprecated_string(), g_icon_bag.filetype_html, [this, i](auto&) { go_forward(i); }));
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}
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m_go_forward_context_menu->popup(go_forward_button.screen_relative_rect().bottom_left());
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m_go_forward_context_menu->popup(go_forward_button.screen_relative_rect().bottom_left().moved_up(1));
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};
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auto& go_home_button = toolbar.add_action(window.go_home_action());
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@ -167,7 +167,7 @@ private:
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auto rect_for_square = [&](Chess::Square const& square) {
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return Gfx::IntRect {
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frame_inner_rect().left() + square.file * square_size,
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frame_inner_rect().bottom() + 1 - (square.rank + 1) * square_size,
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frame_inner_rect().bottom() - (square.rank + 1) * square_size,
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square_size,
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square_size
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};
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@ -605,7 +605,7 @@ void HexEditor::paint_event(GUI::PaintEvent& event)
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height() - height_occupied_by_horizontal_scrollbar() //(total_rows() * line_height()) + 5
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};
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painter.fill_rect(offset_clip_rect, palette().ruler());
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painter.draw_line(offset_clip_rect.top_right(), offset_clip_rect.bottom_right(), palette().ruler_border());
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painter.draw_line(offset_clip_rect.top_right(), offset_clip_rect.bottom_right().translated(-1), palette().ruler_border());
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auto margin_and_hex_width = static_cast<int>(offset_margin_width() + m_bytes_per_row * cell_width() + 3 * m_padding);
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painter.draw_line({ margin_and_hex_width, 0 },
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@ -117,11 +117,11 @@ void MagnifierWidget::paint_event(GUI::PaintEvent& event)
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int end_y = bitmap_rect.bottom();
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int end_x = bitmap_rect.right();
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for (int current_y = start_y; current_y <= end_y; current_y += m_scale_factor)
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painter.draw_line({ start_x, current_y }, { end_x, current_y }, m_grid_color);
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for (int current_y = start_y; current_y < end_y; current_y += m_scale_factor)
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painter.draw_line({ start_x, current_y }, { end_x - 1, current_y }, m_grid_color);
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for (int current_x = start_y; current_x <= end_x; current_x += m_scale_factor)
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painter.draw_line({ current_x, start_y }, { current_x, end_y }, m_grid_color);
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for (int current_x = start_y; current_x < end_x; current_x += m_scale_factor)
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painter.draw_line({ current_x, start_y }, { current_x, end_y - 1 }, m_grid_color);
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}
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}
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@ -46,7 +46,7 @@ void DoubleClickArrowWidget::paint_event(GUI::PaintEvent& event)
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});
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auto text_rect = rect();
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text_rect.set_y(bottom_arrow_rect.bottom());
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text_rect.set_y(bottom_arrow_rect.bottom() - 1);
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text_rect.set_height(font().pixel_size_rounded_up());
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}
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@ -93,6 +93,7 @@ void RollWidget::paint_event(GUI::PaintEvent& event)
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else
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background_painter.fill_rect(rect, Color::White);
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rect.shrink(0, 1, 1, 0);
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background_painter.draw_line(rect.top_right(), rect.bottom_right(), Color::Black);
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background_painter.draw_line(rect.bottom_left(), rect.bottom_right(), Color::Black);
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}
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@ -690,7 +690,7 @@ ErrorOr<void> Image::resize(Gfx::IntSize new_size, Gfx::Painter::ScalingMode sca
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auto layer_rect = layer->relative_rect().to_type<float>();
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auto scaled_top_left = layer_rect.top_left().scaled(scale_x, scale_y).to_rounded<int>();
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auto scaled_bottom_right = layer_rect.bottom_right().translated(1).scaled(scale_x, scale_y).to_rounded<int>();
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auto scaled_bottom_right = layer_rect.bottom_right().scaled(scale_x, scale_y).to_rounded<int>();
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auto scaled_layer_rect = Gfx::IntRect::from_two_points(scaled_top_left, scaled_bottom_right);
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TRY(new_layer->scale(scaled_layer_rect, scaling_mode, Layer::NotifyClients::No));
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@ -172,15 +172,15 @@ void ImageEditor::paint_event(GUI::PaintEvent& event)
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auto event_image_rect = enclosing_int_rect(frame_to_content_rect(event.rect())).inflated(1, 1);
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auto image_rect = m_image->rect().inflated(1, 1).intersected(event_image_rect);
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for (auto i = image_rect.left(); i < image_rect.right(); i++) {
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for (auto i = image_rect.left(); i < image_rect.right() - 1; i++) {
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auto start_point = content_to_frame_position({ i, image_rect.top() }).to_type<int>();
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auto end_point = content_to_frame_position({ i, image_rect.bottom() }).to_type<int>();
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auto end_point = content_to_frame_position({ i, image_rect.bottom() - 1 }).to_type<int>();
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painter.draw_line(start_point, end_point, Color::LightGray);
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}
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for (auto i = image_rect.top(); i < image_rect.bottom(); i++) {
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for (auto i = image_rect.top(); i < image_rect.bottom() - 1; i++) {
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auto start_point = content_to_frame_position({ image_rect.left(), i }).to_type<int>();
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auto end_point = content_to_frame_position({ image_rect.right(), i }).to_type<int>();
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auto end_point = content_to_frame_position({ image_rect.right() - 1, i }).to_type<int>();
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painter.draw_line(start_point, end_point, Color::LightGray);
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}
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}
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@ -822,19 +822,19 @@ void ImageEditor::paint_selection(Gfx::Painter& painter)
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void ImageEditor::draw_marching_ants(Gfx::Painter& painter, Gfx::IntRect const& rect) const
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{
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// Top line
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for (int x = rect.left(); x <= rect.right(); ++x)
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for (int x = rect.left(); x < rect.right(); ++x)
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draw_marching_ants_pixel(painter, x, rect.top());
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// Right line
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for (int y = rect.top() + 1; y <= rect.bottom(); ++y)
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draw_marching_ants_pixel(painter, rect.right(), y);
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for (int y = rect.top() + 1; y < rect.bottom(); ++y)
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draw_marching_ants_pixel(painter, rect.right() - 1, y);
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// Bottom line
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for (int x = rect.right() - 1; x >= rect.left(); --x)
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draw_marching_ants_pixel(painter, x, rect.bottom());
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for (int x = rect.right() - 2; x >= rect.left(); --x)
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draw_marching_ants_pixel(painter, x, rect.bottom() - 1);
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// Left line
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for (int y = rect.bottom() - 1; y > rect.top(); --y)
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for (int y = rect.bottom() - 2; y > rect.top(); --y)
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draw_marching_ants_pixel(painter, rect.left(), y);
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}
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@ -849,18 +849,17 @@ void ImageEditor::draw_marching_ants(Gfx::Painter& painter, Mask const& mask) co
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rect.inflate(step * 2, step * 2); // prevent borders from having visible ants if the selection extends beyond it
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// Scan the image horizontally to find vertical borders
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for (int y = rect.top(); y <= rect.bottom(); y += step) {
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for (int y = rect.top(); y < rect.bottom(); y += step) {
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bool previous_selected = false;
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for (int x = rect.left(); x <= rect.right(); x += step) {
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for (int x = rect.left(); x < rect.right(); x += step) {
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bool this_selected = mask.get(x, y) > 0;
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if (this_selected != previous_selected) {
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Gfx::IntRect image_pixel { x, y, 1, 1 };
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auto pixel = content_to_frame_rect(image_pixel).to_type<int>();
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auto end = max(pixel.top(), pixel.bottom()); // for when the zoom is < 100%
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auto end = max(pixel.top() + 1, pixel.bottom()); // for when the zoom is < 100%
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for (int pixel_y = pixel.top(); pixel_y <= end; pixel_y++) {
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for (int pixel_y = pixel.top(); pixel_y < end; pixel_y++) {
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draw_marching_ants_pixel(painter, pixel.left(), pixel_y);
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}
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}
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@ -870,20 +869,19 @@ void ImageEditor::draw_marching_ants(Gfx::Painter& painter, Mask const& mask) co
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}
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// Scan the image vertically to find horizontal borders
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for (int x = rect.left(); x <= rect.right(); x += step) {
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for (int x = rect.left(); x < rect.right(); x += step) {
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bool previous_selected = false;
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for (int y = rect.top(); y <= rect.bottom(); y += step) {
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for (int y = rect.top(); y < rect.bottom(); y += step) {
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bool this_selected = mask.get(x, y) > 0;
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if (this_selected != previous_selected) {
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Gfx::IntRect image_pixel { x, y, 1, 1 };
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auto pixel = content_to_frame_rect(image_pixel).to_type<int>();
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auto end = max(pixel.left(), pixel.right()); // for when the zoom is < 100%
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auto end = max(pixel.left() + 1, pixel.right()); // for when the zoom is < 100%
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for (int pixel_x = pixel.left(); pixel_x <= end; pixel_x++) {
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for (int pixel_x = pixel.left(); pixel_x < end; pixel_x++)
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draw_marching_ants_pixel(painter, pixel_x, pixel.top());
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}
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}
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previous_selected = this_selected;
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@ -133,9 +133,8 @@ Gfx::Bitmap& Layer::get_scratch_edited_bitmap()
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RefPtr<Gfx::Bitmap> Layer::copy_bitmap(Selection const& selection) const
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{
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if (selection.is_empty()) {
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if (selection.is_empty())
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return {};
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}
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auto selection_rect = selection.bounding_rect();
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auto bitmap_or_error = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, selection_rect.size());
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@ -144,9 +143,8 @@ RefPtr<Gfx::Bitmap> Layer::copy_bitmap(Selection const& selection) const
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auto result = bitmap_or_error.release_value_but_fixme_should_propagate_errors();
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VERIFY(result->has_alpha_channel());
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for (int y = selection_rect.top(); y <= selection_rect.bottom(); y++) {
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for (int x = selection_rect.left(); x <= selection_rect.right(); x++) {
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for (int y = selection_rect.top(); y < selection_rect.bottom(); y++) {
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for (int x = selection_rect.left(); x < selection_rect.right(); x++) {
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Gfx::IntPoint image_point { x, y };
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auto layer_point = image_point - m_location;
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auto result_point = image_point - selection_rect.top_left();
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@ -180,9 +178,8 @@ void Layer::erase_selection(Selection const& selection)
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for (int x = translated_to_layer_space.left(); x < translated_to_layer_space.left() + translated_to_layer_space.width(); ++x) {
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// Selection is still in pre-translated coordinates, account for this by adding the layer's relative location
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if (content_bitmap().rect().contains(x, y) && selection.is_selected(x + location().x(), y + location().y())) {
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if (content_bitmap().rect().contains(x, y) && selection.is_selected(x + location().x(), y + location().y()))
|
||||
content_bitmap().set_pixel(x, y, Color::Transparent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -98,7 +98,7 @@ void LayerListWidget::get_gadget_rects(Gadget const& gadget, bool is_masked, Gfx
|
|||
inner_thumbnail_rect.center_within(outer_thumbnail_rect);
|
||||
|
||||
if (is_masked) {
|
||||
outer_mask_thumbnail_rect = { outer_thumbnail_rect.top_right().x() + 5, outer_thumbnail_rect.y(), outer_thumbnail_rect.width(), outer_thumbnail_rect.height() };
|
||||
outer_mask_thumbnail_rect = { outer_thumbnail_rect.right() + 4, outer_thumbnail_rect.y(), outer_thumbnail_rect.width(), outer_thumbnail_rect.height() };
|
||||
inner_mask_thumbnail_rect = { 0, 0, thumbnail_size.width(), thumbnail_size.height() };
|
||||
inner_mask_thumbnail_rect.center_within(outer_mask_thumbnail_rect);
|
||||
} else {
|
||||
|
@ -106,7 +106,7 @@ void LayerListWidget::get_gadget_rects(Gadget const& gadget, bool is_masked, Gfx
|
|||
inner_mask_thumbnail_rect = inner_thumbnail_rect;
|
||||
}
|
||||
|
||||
text_rect = { outer_mask_thumbnail_rect.right() + 10, outer_rect.y(), outer_rect.width(), outer_rect.height() };
|
||||
text_rect = { outer_mask_thumbnail_rect.right() + 9, outer_rect.y(), outer_rect.width(), outer_rect.height() };
|
||||
text_rect.intersect(outer_rect);
|
||||
}
|
||||
|
||||
|
@ -279,7 +279,7 @@ void LayerListWidget::mousemove_event(GUI::MouseEvent& event)
|
|||
VERIFY(gadget.is_moving);
|
||||
|
||||
gadget.movement_delta.set_y(delta.y());
|
||||
auto inner_rect_max_height = widget_inner_rect().height() - 2 + vertical_scrollbar().max();
|
||||
auto inner_rect_max_height = widget_inner_rect().height() - 1 + vertical_scrollbar().max();
|
||||
|
||||
if (delta.y() < 0 && gadget.rect.y() < -delta.y())
|
||||
gadget.movement_delta.set_y(-gadget.rect.y());
|
||||
|
@ -346,12 +346,12 @@ void LayerListWidget::automatic_scrolling_timer_did_fire()
|
|||
vertical_scrollbar().increase_slider_by(m_automatic_scroll_delta.y());
|
||||
gadget.movement_delta.set_y(gadget.movement_delta.y() + m_automatic_scroll_delta.y());
|
||||
|
||||
auto inner_rect_max_height = widget_inner_rect().height() - 2 + vertical_scrollbar().max();
|
||||
auto inner_rect_max_height = widget_inner_rect().height() - 1 + vertical_scrollbar().max();
|
||||
auto gadget_absolute_position = gadget.rect.y() + gadget.movement_delta.y();
|
||||
|
||||
if (gadget_absolute_position < 0)
|
||||
gadget.movement_delta.set_y(-gadget.rect.y());
|
||||
else if (gadget_absolute_position + gadget.rect.height() >= inner_rect_max_height)
|
||||
else if (gadget_absolute_position + gadget.rect.height() >= inner_rect_max_height - 1)
|
||||
gadget.movement_delta.set_y(inner_rect_max_height - gadget.rect.bottom());
|
||||
else
|
||||
relayout_gadgets();
|
||||
|
|
|
@ -61,10 +61,9 @@ public:
|
|||
template<typename Func>
|
||||
void for_each_pixel(Func func) const
|
||||
{
|
||||
for (int x = m_bounding_rect.left(); x <= m_bounding_rect.right(); x++) {
|
||||
for (int y = m_bounding_rect.top(); y <= m_bounding_rect.bottom(); y++) {
|
||||
for (int x = m_bounding_rect.left(); x < m_bounding_rect.right(); x++) {
|
||||
for (int y = m_bounding_rect.top(); y < m_bounding_rect.bottom(); y++)
|
||||
func(x, y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -115,7 +115,7 @@ PaletteWidget::PaletteWidget()
|
|||
m_primary_color_widget->set_fill_with_background_color(true);
|
||||
|
||||
m_color_container = add<GUI::Widget>();
|
||||
m_color_container->set_relative_rect(m_secondary_color_widget->relative_rect().right() + 2, 2, 500, 33);
|
||||
m_color_container->set_relative_rect(m_secondary_color_widget->relative_rect().right() + 1, 2, 500, 33);
|
||||
m_color_container->set_layout<GUI::VerticalBoxLayout>(GUI::Margins {}, 1);
|
||||
|
||||
auto& top_color_container = m_color_container->add<GUI::Widget>();
|
||||
|
|
|
@ -78,19 +78,19 @@ void MoveTool::on_mousemove(Layer* layer, MouseEvent& event)
|
|||
switch (m_resize_anchor_location.value()) {
|
||||
case ResizeAnchorLocation::TopLeft:
|
||||
scaling_origin = rect_being_moved.top_left();
|
||||
opposite_corner = rect_being_moved.bottom_right().translated(1, 1);
|
||||
opposite_corner = rect_being_moved.bottom_right();
|
||||
break;
|
||||
case ResizeAnchorLocation::BottomRight:
|
||||
scaling_origin = rect_being_moved.bottom_right().translated(1, 1);
|
||||
scaling_origin = rect_being_moved.bottom_right();
|
||||
opposite_corner = rect_being_moved.top_left();
|
||||
break;
|
||||
case ResizeAnchorLocation::BottomLeft:
|
||||
scaling_origin = rect_being_moved.bottom_left().translated(0, 1);
|
||||
opposite_corner = rect_being_moved.top_right().translated(1, 0);
|
||||
scaling_origin = rect_being_moved.bottom_left();
|
||||
opposite_corner = rect_being_moved.top_right();
|
||||
break;
|
||||
case ResizeAnchorLocation::TopRight:
|
||||
scaling_origin = rect_being_moved.top_right().translated(1, 0);
|
||||
opposite_corner = rect_being_moved.bottom_left().translated(0, 1);
|
||||
scaling_origin = rect_being_moved.top_right();
|
||||
opposite_corner = rect_being_moved.bottom_left();
|
||||
break;
|
||||
}
|
||||
scaling_origin.translate_by(delta);
|
||||
|
@ -233,9 +233,9 @@ Array<Gfx::IntRect, 4> MoveTool::resize_anchor_rects(Gfx::IntRect layer_rect_in_
|
|||
{
|
||||
return Array {
|
||||
resize_anchor_rect_from_position(layer_rect_in_frame_coordinates.top_left(), resize_anchor_size),
|
||||
resize_anchor_rect_from_position(layer_rect_in_frame_coordinates.top_right().translated(1, 0), resize_anchor_size),
|
||||
resize_anchor_rect_from_position(layer_rect_in_frame_coordinates.bottom_left().translated(0, 1), resize_anchor_size),
|
||||
resize_anchor_rect_from_position(layer_rect_in_frame_coordinates.bottom_right().translated(1), resize_anchor_size)
|
||||
resize_anchor_rect_from_position(layer_rect_in_frame_coordinates.top_right(), resize_anchor_size),
|
||||
resize_anchor_rect_from_position(layer_rect_in_frame_coordinates.bottom_left(), resize_anchor_size),
|
||||
resize_anchor_rect_from_position(layer_rect_in_frame_coordinates.bottom_right(), resize_anchor_size)
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -265,11 +265,11 @@ Optional<ResizeAnchorLocation const> MoveTool::resize_anchor_location_from_curso
|
|||
|
||||
if (cursor_within_resize_anchor_rect(layer_rect.top_left()))
|
||||
return ResizeAnchorLocation::TopLeft;
|
||||
if (cursor_within_resize_anchor_rect(layer_rect.top_right().translated(1, 0)))
|
||||
if (cursor_within_resize_anchor_rect(layer_rect.top_right()))
|
||||
return ResizeAnchorLocation::TopRight;
|
||||
if (cursor_within_resize_anchor_rect(layer_rect.bottom_left().translated(0, 1)))
|
||||
if (cursor_within_resize_anchor_rect(layer_rect.bottom_left()))
|
||||
return ResizeAnchorLocation::BottomLeft;
|
||||
if (cursor_within_resize_anchor_rect(layer_rect.bottom_right().translated(1)))
|
||||
if (cursor_within_resize_anchor_rect(layer_rect.bottom_right()))
|
||||
return ResizeAnchorLocation::BottomRight;
|
||||
return {};
|
||||
}
|
||||
|
|
|
@ -17,7 +17,8 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
|
|||
auto app = TRY(GUI::Application::create(arguments));
|
||||
auto window = TRY(RunWindow::try_create());
|
||||
|
||||
window->move_to(16, GUI::Desktop::the().rect().bottom() - GUI::Desktop::the().taskbar_height() - 16 - window->height());
|
||||
constexpr int margin = 16;
|
||||
window->move_to(margin, GUI::Desktop::the().rect().bottom() - 1 - GUI::Desktop::the().taskbar_height() - margin - window->height());
|
||||
window->show();
|
||||
|
||||
return app->exec();
|
||||
|
|
|
@ -59,7 +59,7 @@ void GraphWidget::paint_event(GUI::PaintEvent& event)
|
|||
auto const& background_color = line_color.with_alpha(0x7f);
|
||||
m_calculated_points.clear_with_capacity();
|
||||
for (size_t i = 0; i < m_values.size(); i++) {
|
||||
int x = inner_rect.right() - (i * 2) + 1;
|
||||
int x = inner_rect.right() - i * 2;
|
||||
if (x < 0)
|
||||
break;
|
||||
auto const& current_values = m_values.at(m_values.size() - i - 1);
|
||||
|
@ -74,7 +74,7 @@ void GraphWidget::paint_event(GUI::PaintEvent& event)
|
|||
value += current_values[l];
|
||||
}
|
||||
float scaled_value = value * scale;
|
||||
Gfx::IntPoint current_point { x, inner_rect.bottom() - (int)scaled_value };
|
||||
Gfx::IntPoint current_point { x, inner_rect.bottom() - 1 - (int)scaled_value };
|
||||
m_calculated_points.append(current_point);
|
||||
}
|
||||
VERIFY(m_calculated_points.size() <= m_values.size());
|
||||
|
@ -91,14 +91,14 @@ void GraphWidget::paint_event(GUI::PaintEvent& event)
|
|||
if (points_in_path > 1) {
|
||||
VERIFY(current_point);
|
||||
VERIFY(first_point);
|
||||
path.line_to({ current_point->x() - 1, inner_rect.bottom() + 1 });
|
||||
path.line_to({ first_point->x() + 1, inner_rect.bottom() + 1 });
|
||||
path.line_to({ current_point->x() - 1, inner_rect.bottom() });
|
||||
path.line_to({ first_point->x() + 1, inner_rect.bottom() });
|
||||
path.close();
|
||||
painter.fill_path(path, background_color, Gfx::Painter::WindingRule::EvenOdd);
|
||||
} else if (points_in_path == 1 && current_point) {
|
||||
// Can't fill any area, we only have one data point.
|
||||
// Just draw a vertical line as a "fill"...
|
||||
painter.draw_line(*current_point, { current_point->x(), inner_rect.bottom() }, background_color);
|
||||
painter.draw_line(*current_point, { current_point->x(), inner_rect.bottom() - 1 }, background_color);
|
||||
}
|
||||
path = {};
|
||||
points_in_path = 0;
|
||||
|
|
|
@ -42,7 +42,7 @@ public:
|
|||
else
|
||||
VERIFY_NOT_REACHED();
|
||||
|
||||
painter.draw_line({ x, rect.top() }, { x, rect.bottom() }, color);
|
||||
painter.draw_line({ x, rect.top() }, { x, rect.bottom() - 1 }, color);
|
||||
}
|
||||
|
||||
painter.draw_rect(rect, Color::Black);
|
||||
|
|
|
@ -48,9 +48,9 @@ public:
|
|||
{
|
||||
set_view(
|
||||
rect.left() * (m_x_end - m_x_start) / m_bitmap->width() + m_x_start,
|
||||
rect.right() * (m_x_end - m_x_start) / m_bitmap->width() + m_x_start,
|
||||
(rect.right() - 1) * (m_x_end - m_x_start) / m_bitmap->width() + m_x_start,
|
||||
rect.top() * (m_y_end - m_y_start) / m_bitmap->height() + m_y_start,
|
||||
rect.bottom() * (m_y_end - m_y_start) / m_bitmap->height() + m_y_start);
|
||||
(rect.bottom() - 1) * (m_y_end - m_y_start) / m_bitmap->height() + m_y_start);
|
||||
correct_aspect();
|
||||
calculate();
|
||||
}
|
||||
|
@ -146,8 +146,8 @@ public:
|
|||
if (rect.is_empty())
|
||||
return;
|
||||
|
||||
for (int py = rect.top(); py <= rect.bottom(); py++)
|
||||
for (int px = rect.left(); px <= rect.right(); px++)
|
||||
for (int py = rect.top(); py < rect.bottom(); py++)
|
||||
for (int px = rect.left(); px < rect.right(); px++)
|
||||
calculate_pixel(px, py, max_iterations);
|
||||
}
|
||||
|
||||
|
|
|
@ -40,7 +40,7 @@ void GitFilesView::mousedown_event(GUI::MouseEvent& event)
|
|||
return;
|
||||
}
|
||||
|
||||
if (event.x() < action_icon_rect(0).x() || event.x() > action_icon_rect(0).top_right().x()) {
|
||||
if (event.x() < action_icon_rect(0).x() || event.x() >= action_icon_rect(0).right()) {
|
||||
ListView::mousedown_event(event);
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -42,7 +42,7 @@ void TimelineHeader::paint_event(GUI::PaintEvent& event)
|
|||
painter.blit(icon_rect.location(), *m_icon, m_icon->rect());
|
||||
|
||||
Gfx::IntRect text_rect {
|
||||
icon_rect.right() + 6,
|
||||
icon_rect.right() + 5,
|
||||
icon_rect.y(),
|
||||
width() - 32,
|
||||
32
|
||||
|
|
|
@ -570,9 +570,9 @@ void BrickGame::paint_cell(GUI::Painter& painter, Gfx::IntRect rect, BrickGame::
|
|||
rect.inflate(-1, -1, -1, -1);
|
||||
painter.draw_rect(rect, outside_color);
|
||||
painter.set_pixel(rect.top_left(), m_back_color);
|
||||
painter.set_pixel(rect.bottom_left(), m_back_color);
|
||||
painter.set_pixel(rect.top_right(), m_back_color);
|
||||
painter.set_pixel(rect.bottom_right(), m_back_color);
|
||||
painter.set_pixel(rect.bottom_left().moved_up(1), m_back_color);
|
||||
painter.set_pixel(rect.top_right().moved_left(1), m_back_color);
|
||||
painter.set_pixel(rect.bottom_right().translated(-1), m_back_color);
|
||||
rect.inflate(-2, -2);
|
||||
painter.draw_rect(rect, outside_color);
|
||||
rect.inflate(-2, -2);
|
||||
|
|
|
@ -179,7 +179,7 @@ void ColorLines::paint_event(GUI::PaintEvent& event)
|
|||
|
||||
auto paint_cell = [&](GUI::Painter& painter, Gfx::IntRect rect, int color, int animation_frame) {
|
||||
painter.draw_rect(rect, Color::Black);
|
||||
rect.shrink(0, 1, 1, 0);
|
||||
rect.shrink(0, 2, 2, 0);
|
||||
painter.draw_line(rect.bottom_left(), rect.top_left(), Color::White);
|
||||
painter.draw_line(rect.top_left(), rect.top_right(), Color::White);
|
||||
painter.draw_line(rect.top_right(), rect.bottom_right(), Color::DarkGray);
|
||||
|
@ -189,7 +189,6 @@ void ColorLines::paint_event(GUI::PaintEvent& event)
|
|||
painter.draw_line(rect.top_left(), rect.top_right(), Color::LightGray);
|
||||
painter.draw_line(rect.top_right(), rect.bottom_right(), Color::MidGray);
|
||||
painter.draw_line(rect.bottom_right(), rect.bottom_left(), Color::MidGray);
|
||||
rect.shrink(1, 1, 1, 1);
|
||||
painter.fill_rect(rect, tile_color);
|
||||
rect.shrink(1, 1, 1, 1);
|
||||
if (color >= 0 && color < Marble::number_of_colors) {
|
||||
|
@ -222,7 +221,7 @@ void ColorLines::paint_event(GUI::PaintEvent& event)
|
|||
auto const high_score_text = MUST(String::formatted("{:05}"sv, m_high_score));
|
||||
text_width = m_score_font->width(high_score_text);
|
||||
auto const high_score_text_rect = Gfx::IntRect {
|
||||
frame_inner_rect().top_right().translated(-(text_margin + text_width), text_margin),
|
||||
frame_inner_rect().top_right().translated(-(text_margin + text_width) - 1, text_margin),
|
||||
Gfx::IntSize { text_width, font().pixel_size_rounded_up() }
|
||||
};
|
||||
painter.draw_text(high_score_text_rect, high_score_text, Gfx::TextAlignment::CenterLeft, text_color);
|
||||
|
|
|
@ -75,7 +75,7 @@ void ScoreCard::paint_event(GUI::PaintEvent& event)
|
|||
if (score_index != (int)player.scores.size() - 1) {
|
||||
painter.draw_line(
|
||||
{ text_rect.left() + text_rect.width() / 2 - score_text_width / 2 - 3, text_rect.top() + font.pixel_size_rounded_up() / 2 },
|
||||
{ text_rect.right() - text_rect.width() / 2 + score_text_width / 2 + 3, text_rect.top() + font.pixel_size_rounded_up() / 2 },
|
||||
{ text_rect.right() - text_rect.width() / 2 + score_text_width / 2 + 2, text_rect.top() + font.pixel_size_rounded_up() / 2 },
|
||||
text_color);
|
||||
}
|
||||
painter.draw_text(text_rect,
|
||||
|
|
|
@ -363,14 +363,14 @@ void Field::paint_event(GUI::PaintEvent& event)
|
|||
auto inner_rect = frame_inner_rect();
|
||||
painter.add_clip_rect(inner_rect);
|
||||
|
||||
for (int y = inner_rect.top() - 1; y <= inner_rect.bottom(); y += square_size()) {
|
||||
for (int y = inner_rect.top() - 1; y < inner_rect.bottom(); y += square_size()) {
|
||||
Gfx::IntPoint a { inner_rect.left(), y };
|
||||
Gfx::IntPoint b { inner_rect.right(), y };
|
||||
Gfx::IntPoint b { inner_rect.right() - 1, y };
|
||||
painter.draw_line(a, b, palette().threed_shadow1());
|
||||
}
|
||||
for (int x = frame_inner_rect().left() - 1; x <= frame_inner_rect().right(); x += square_size()) {
|
||||
for (int x = frame_inner_rect().left() - 1; x < frame_inner_rect().right(); x += square_size()) {
|
||||
Gfx::IntPoint a { x, inner_rect.top() };
|
||||
Gfx::IntPoint b { x, inner_rect.bottom() };
|
||||
Gfx::IntPoint b { x, inner_rect.bottom() - 1 };
|
||||
painter.draw_line(a, b, palette().threed_shadow1());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -22,8 +22,8 @@ void ClassicSkin::draw_tile_at(Gfx::Painter& painter, Gfx::IntRect const& rect)
|
|||
|
||||
Gfx::IntRect left_side(rect.x(), rect.y(), 2, rect.height());
|
||||
Gfx::IntRect top_side(rect.x(), rect.y(), rect.width(), 2);
|
||||
Gfx::IntRect right_side(rect.right() - 1, rect.y(), 2, rect.height());
|
||||
Gfx::IntRect bottom_side(rect.x(), rect.bottom() - 1, rect.width(), 2);
|
||||
Gfx::IntRect right_side(rect.right() - 2, rect.y(), 2, rect.height());
|
||||
Gfx::IntRect bottom_side(rect.x(), rect.bottom() - 2, rect.width(), 2);
|
||||
auto top_left_color = m_skin_color.lightened(0.88);
|
||||
auto bottom_right_color = m_skin_color.darkened(0.55);
|
||||
painter.fill_rect(left_side, top_left_color);
|
||||
|
|
|
@ -205,13 +205,12 @@ void CardPainter::paint_card_front(Gfx::Bitmap& bitmap, Cards::Suit suit, Cards:
|
|||
painter.draw_text(text_rect, card_rank_label(rank), font, Gfx::TextAlignment::Center, suit_color);
|
||||
|
||||
painter.draw_bitmap(
|
||||
{ text_rect.x() + (text_rect.width() - suit_symbol.size().width()) / 2, text_rect.bottom() + 5 },
|
||||
{ text_rect.x() + (text_rect.width() - suit_symbol.size().width()) / 2, text_rect.bottom() + 4 },
|
||||
suit_symbol, suit_color);
|
||||
|
||||
for (int y = Card::height / 2; y < Card::height; ++y) {
|
||||
for (int x = 0; x < Card::width; ++x) {
|
||||
for (int x = 0; x < Card::width; ++x)
|
||||
bitmap.set_pixel(x, y, bitmap.get_pixel(Card::width - x - 1, Card::height - y - 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -105,7 +105,7 @@ void AbstractScrollableWidget::custom_layout()
|
|||
{
|
||||
int vertical_scrollbar_width = m_vertical_scrollbar->effective_min_size().width().as_int();
|
||||
m_vertical_scrollbar->set_relative_rect(
|
||||
inner_rect.right() + 1 - vertical_scrollbar_width,
|
||||
inner_rect.right() - vertical_scrollbar_width,
|
||||
inner_rect.top() + height_wanted_by_banner_widget,
|
||||
vertical_scrollbar_width,
|
||||
inner_rect.height() - height_wanted_by_horizontal_scrollbar - height_wanted_by_banner_widget);
|
||||
|
@ -115,14 +115,14 @@ void AbstractScrollableWidget::custom_layout()
|
|||
int horizontal_scrollbar_height = m_horizontal_scrollbar->effective_min_size().height().as_int();
|
||||
m_horizontal_scrollbar->set_relative_rect(
|
||||
inner_rect.left(),
|
||||
inner_rect.bottom() + 1 - horizontal_scrollbar_height,
|
||||
inner_rect.bottom() - horizontal_scrollbar_height,
|
||||
inner_rect.width() - width_wanted_by_vertical_scrollbar,
|
||||
horizontal_scrollbar_height);
|
||||
}
|
||||
|
||||
m_corner_widget->set_visible(m_vertical_scrollbar->is_visible() && m_horizontal_scrollbar->is_visible());
|
||||
if (m_corner_widget->is_visible()) {
|
||||
Gfx::IntRect corner_rect { m_horizontal_scrollbar->relative_rect().right() + 1, m_vertical_scrollbar->relative_rect().bottom() + 1, width_occupied_by_vertical_scrollbar(), height_occupied_by_horizontal_scrollbar() };
|
||||
Gfx::IntRect corner_rect { m_horizontal_scrollbar->relative_rect().right(), m_vertical_scrollbar->relative_rect().bottom(), width_occupied_by_vertical_scrollbar(), height_occupied_by_horizontal_scrollbar() };
|
||||
m_corner_widget->set_relative_rect(corner_rect);
|
||||
}
|
||||
}
|
||||
|
@ -273,18 +273,16 @@ void AbstractScrollableWidget::scroll_into_view(Gfx::IntRect const& rect, bool s
|
|||
return;
|
||||
|
||||
if (scroll_vertically) {
|
||||
if (rect.top() < visible_content_rect.top()) {
|
||||
if (rect.top() < visible_content_rect.top())
|
||||
m_vertical_scrollbar->set_value(rect.top());
|
||||
} else if (rect.top() > visible_content_rect.top() && rect.bottom() > visible_content_rect.bottom()) {
|
||||
m_vertical_scrollbar->set_value(rect.bottom() - visible_content_rect.height() + 1);
|
||||
}
|
||||
else if (rect.top() > visible_content_rect.top() && rect.bottom() > visible_content_rect.bottom())
|
||||
m_vertical_scrollbar->set_value(rect.bottom() - visible_content_rect.height());
|
||||
}
|
||||
if (scroll_horizontally) {
|
||||
if (rect.left() < visible_content_rect.left()) {
|
||||
if (rect.left() < visible_content_rect.left())
|
||||
m_horizontal_scrollbar->set_value(rect.left());
|
||||
} else if (rect.left() > visible_content_rect.left() && rect.right() > visible_content_rect.right()) {
|
||||
m_horizontal_scrollbar->set_value(rect.right() - visible_content_rect.width() + 1);
|
||||
}
|
||||
else if (rect.left() > visible_content_rect.left() && rect.right() > visible_content_rect.right())
|
||||
m_horizontal_scrollbar->set_value(rect.right() - visible_content_rect.width());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -106,7 +106,7 @@ void AbstractThemePreview::paint_window(StringView title, Gfx::IntRect const& re
|
|||
int window_button_width = m_preview_palette.window_title_button_width();
|
||||
int window_button_height = m_preview_palette.window_title_button_height();
|
||||
auto titlebar_text_rect = Gfx::WindowTheme::current().titlebar_text_rect(Gfx::WindowTheme::WindowType::Normal, Gfx::WindowTheme::WindowMode::Other, rect, m_preview_palette);
|
||||
int pos = titlebar_text_rect.right() + 1;
|
||||
int pos = titlebar_text_rect.right();
|
||||
|
||||
Array possible_buttons {
|
||||
Button { {}, m_close_bitmap.is_null() ? m_default_close_bitmap : m_close_bitmap },
|
||||
|
|
|
@ -222,7 +222,7 @@ void Button::set_menu(RefPtr<GUI::Menu> menu)
|
|||
void Button::mousedown_event(MouseEvent& event)
|
||||
{
|
||||
if (m_menu) {
|
||||
m_menu->popup(screen_relative_rect().bottom_left(), {}, rect());
|
||||
m_menu->popup(screen_relative_rect().bottom_left().moved_up(1), {}, rect());
|
||||
update();
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -64,7 +64,7 @@ void CheckBox::paint_event(PaintEvent& event)
|
|||
auto box_rect = this->box_rect();
|
||||
auto text_rect = rect();
|
||||
if (m_checkbox_position == CheckBoxPosition::Left)
|
||||
text_rect.set_left(box_rect.right() + 1 + gap_between_box_and_rect());
|
||||
text_rect.set_left(box_rect.right() + gap_between_box_and_rect());
|
||||
text_rect.set_width(font().width_rounded_up(text()));
|
||||
text_rect.set_top(height() / 2 - font().pixel_size_rounded_up() / 2);
|
||||
text_rect.set_height(font().pixel_size_rounded_up());
|
||||
|
|
|
@ -80,8 +80,8 @@ void ColumnsView::second_paint_event(PaintEvent& event)
|
|||
auto column_right = column_x + m_rubber_band_origin_column.width;
|
||||
|
||||
// The rubber band rect always stays inside the widget inner rect, the vertical component is handled by mousemove
|
||||
auto rubber_band_left = clamp(column_left, widget_inner_rect().left(), widget_inner_rect().right() + 1);
|
||||
auto rubber_band_right = clamp(column_right, widget_inner_rect().left(), widget_inner_rect().right() + 1);
|
||||
auto rubber_band_left = clamp(column_left, widget_inner_rect().left(), widget_inner_rect().right());
|
||||
auto rubber_band_right = clamp(column_right, widget_inner_rect().left(), widget_inner_rect().right());
|
||||
|
||||
auto rubber_band_rect = Gfx::IntRect::from_two_points({ rubber_band_left, m_rubber_band_origin }, { rubber_band_right, m_rubber_band_current });
|
||||
|
||||
|
@ -155,7 +155,7 @@ void ColumnsView::paint_event(PaintEvent& event)
|
|||
}
|
||||
|
||||
Gfx::IntRect text_rect = {
|
||||
icon_rect.right() + 1 + icon_spacing(), row * item_height(),
|
||||
icon_rect.right() + icon_spacing(), row * item_height(),
|
||||
column.width - icon_spacing() - icon_size() - icon_spacing() - icon_spacing() - static_cast<int>(s_arrow_bitmap.width()) - icon_spacing(), item_height()
|
||||
};
|
||||
draw_item_text(painter, index, is_selected_row, text_rect, index.data().to_deprecated_string(), font_for_index(index), Gfx::TextAlignment::CenterLeft, Gfx::TextElision::None);
|
||||
|
@ -172,7 +172,7 @@ void ColumnsView::paint_event(PaintEvent& event)
|
|||
bool expandable = model()->row_count(index) > 0;
|
||||
if (expandable) {
|
||||
Gfx::IntRect arrow_rect = {
|
||||
text_rect.right() + 1 + icon_spacing(), 0,
|
||||
text_rect.right() + icon_spacing(), 0,
|
||||
s_arrow_bitmap.width(), s_arrow_bitmap.height()
|
||||
};
|
||||
arrow_rect.center_vertically_within(row_rect);
|
||||
|
@ -339,7 +339,7 @@ void ColumnsView::mousedown_event(MouseEvent& event)
|
|||
void ColumnsView::mousemove_event(MouseEvent& event)
|
||||
{
|
||||
if (m_rubber_banding) {
|
||||
m_rubber_band_current = clamp(event.position().y(), widget_inner_rect().top(), widget_inner_rect().bottom() + 1);
|
||||
m_rubber_band_current = clamp(event.position().y(), widget_inner_rect().top(), widget_inner_rect().bottom());
|
||||
|
||||
auto parent = m_rubber_band_origin_column.parent_index;
|
||||
int row_count = model()->row_count(parent);
|
||||
|
|
|
@ -246,11 +246,11 @@ void ComboBox::open()
|
|||
auto max_height = min(m_list_view->item_height() * m_max_visible_items, m_list_view->content_height());
|
||||
auto min_width = m_list_view->content_width() + frame;
|
||||
Gfx::IntSize size { max(width(), min_width), max_height + frame };
|
||||
Gfx::IntRect rect { screen_relative_rect().bottom_left(), size };
|
||||
Gfx::IntRect rect { screen_relative_rect().bottom_left().moved_up(1), size };
|
||||
|
||||
auto desktop = Desktop::the().rect();
|
||||
auto min_height = 5 * m_list_view->item_height() + frame;
|
||||
auto go_upwards_instead = rect.bottom() >= desktop.height() && rect.intersected(desktop).height() < min_height;
|
||||
auto go_upwards_instead = rect.bottom() - 1 >= desktop.height() && rect.intersected(desktop).height() < min_height;
|
||||
if (go_upwards_instead) {
|
||||
auto origin = screen_relative_rect().top_left();
|
||||
rect = { Gfx::IntPoint { origin.x(), origin.y() - size.height() }, size };
|
||||
|
|
|
@ -81,8 +81,8 @@ HeaderView::VisibleSectionRange HeaderView::visible_section_range() const
|
|||
auto section_count = this->section_count();
|
||||
auto is_horizontal = m_orientation == Orientation::Horizontal;
|
||||
auto rect = m_table_view.visible_content_rect();
|
||||
auto start = is_horizontal ? rect.top_left().x() : rect.top_left().y();
|
||||
auto end = is_horizontal ? (rect.top_left().x() + m_table_view.content_width()) : rect.bottom_left().y();
|
||||
auto start = is_horizontal ? rect.left() : rect.top();
|
||||
auto end = is_horizontal ? (rect.left() + m_table_view.content_width()) : rect.bottom() - 1;
|
||||
auto offset = 0;
|
||||
VisibleSectionRange range;
|
||||
for (; range.end < section_count; ++range.end) {
|
||||
|
@ -113,7 +113,7 @@ Gfx::IntRect HeaderView::section_resize_grabbable_rect(int section) const
|
|||
if (m_orientation == Gfx::Orientation::Vertical)
|
||||
return {};
|
||||
auto rect = section_rect(section);
|
||||
return { rect.right() - 1, rect.top(), 4, rect.height() };
|
||||
return { rect.right() - 2, rect.top(), 4, rect.height() };
|
||||
}
|
||||
|
||||
int HeaderView::section_count() const
|
||||
|
@ -250,8 +250,8 @@ void HeaderView::mouseup_event(MouseEvent& event)
|
|||
|
||||
void HeaderView::paint_horizontal(Painter& painter)
|
||||
{
|
||||
painter.draw_line({ 0, 0 }, { rect().right(), 0 }, palette().threed_highlight());
|
||||
painter.draw_line({ 0, rect().bottom() }, { rect().right(), rect().bottom() }, palette().threed_shadow1());
|
||||
painter.draw_line({ 0, 0 }, { rect().right() - 1, 0 }, palette().threed_highlight());
|
||||
painter.draw_line({ 0, rect().bottom() - 1 }, { rect().right() - 1, rect().bottom() - 1 }, palette().threed_shadow1());
|
||||
auto range = visible_section_range();
|
||||
int x_offset = range.start_offset;
|
||||
for (int section = range.start; section < range.end; ++section) {
|
||||
|
@ -283,7 +283,7 @@ void HeaderView::paint_horizontal(Painter& painter)
|
|||
x_offset += section_width + m_table_view.horizontal_padding() * 2;
|
||||
}
|
||||
|
||||
if (x_offset < rect().right()) {
|
||||
if (x_offset < rect().right() - 1) {
|
||||
Gfx::IntRect cell_rect(x_offset, 0, width() - x_offset, height());
|
||||
Gfx::StylePainter::paint_button(painter, cell_rect, palette(), Gfx::ButtonStyle::Normal, false, false);
|
||||
}
|
||||
|
@ -291,8 +291,8 @@ void HeaderView::paint_horizontal(Painter& painter)
|
|||
|
||||
void HeaderView::paint_vertical(Painter& painter)
|
||||
{
|
||||
painter.draw_line(rect().top_left(), rect().bottom_left(), palette().threed_highlight());
|
||||
painter.draw_line(rect().top_right(), rect().bottom_right(), palette().threed_shadow1());
|
||||
painter.draw_line(rect().top_left(), rect().bottom_left().moved_up(1), palette().threed_highlight());
|
||||
painter.draw_line(rect().top_right().moved_left(1), rect().bottom_right().translated(-1), palette().threed_shadow1());
|
||||
auto range = visible_section_range();
|
||||
int y_offset = range.start_offset;
|
||||
for (int section = range.start; section < range.end; ++section) {
|
||||
|
@ -312,7 +312,7 @@ void HeaderView::paint_vertical(Painter& painter)
|
|||
y_offset += section_size;
|
||||
}
|
||||
|
||||
if (y_offset < rect().bottom()) {
|
||||
if (y_offset < rect().bottom() - 1) {
|
||||
Gfx::IntRect cell_rect(0, y_offset, width(), height() - y_offset);
|
||||
Gfx::StylePainter::paint_button(painter, cell_rect, palette(), Gfx::ButtonStyle::Normal, false, false);
|
||||
}
|
||||
|
|
|
@ -431,7 +431,7 @@ void IconView::get_item_rects(int item_index, ItemData& item_data, Gfx::Font con
|
|||
int unwrapped_text_width = font.width_rounded_up(item_data.text);
|
||||
int available_width = item_rect.width() - 6;
|
||||
|
||||
item_data.text_rect = { 0, item_data.icon_rect.bottom() + 6 + 1, 0, font.pixel_size_rounded_up() };
|
||||
item_data.text_rect = { 0, item_data.icon_rect.bottom() + 6, 0, font.pixel_size_rounded_up() };
|
||||
item_data.wrapped_text_lines.clear();
|
||||
|
||||
if ((unwrapped_text_width > available_width) && (item_data.selected || m_hovered_index == item_data.index || cursor_index() == item_data.index || m_always_wrap_item_labels)) {
|
||||
|
@ -789,7 +789,7 @@ inline IterationDecision IconView::for_each_item_intersecting_rect(Gfx::IntRect
|
|||
int begin_row, begin_column;
|
||||
column_row_from_content_position(rect.top_left(), begin_row, begin_column);
|
||||
int end_row, end_column;
|
||||
column_row_from_content_position(rect.bottom_right(), end_row, end_column);
|
||||
column_row_from_content_position(rect.bottom_right().translated(-1), end_row, end_column);
|
||||
|
||||
int items_per_flow_axis_step;
|
||||
int item_index;
|
||||
|
|
|
@ -118,8 +118,8 @@ void IncrementalSearchBanner::paint_event(PaintEvent& event)
|
|||
|
||||
Painter painter(*this);
|
||||
painter.add_clip_rect(event.rect());
|
||||
painter.draw_line({ 0, rect().bottom() - 1 }, { width(), rect().bottom() - 1 }, palette().threed_shadow1());
|
||||
painter.draw_line({ 0, rect().bottom() }, { width(), rect().bottom() }, palette().threed_shadow2());
|
||||
painter.draw_line({ 0, rect().bottom() - 2 }, { width(), rect().bottom() - 2 }, palette().threed_shadow1());
|
||||
painter.draw_line({ 0, rect().bottom() - 1 }, { width(), rect().bottom() - 1 }, palette().threed_shadow2());
|
||||
}
|
||||
|
||||
Optional<UISize> IncrementalSearchBanner::calculated_min_size() const
|
||||
|
|
|
@ -98,7 +98,7 @@ void LinkLabel::paint_event(PaintEvent& event)
|
|||
GUI::Painter painter(*this);
|
||||
|
||||
if (m_hovered)
|
||||
painter.draw_line({ 0, rect().bottom() }, { font().width_rounded_up(text()), rect().bottom() }, palette().link());
|
||||
painter.draw_line({ 0, rect().bottom() - 1 }, { font().width_rounded_up(text()), rect().bottom() - 1 }, palette().link());
|
||||
|
||||
if (is_focused())
|
||||
painter.draw_focus_rect(text_rect(), palette().focus_outline());
|
||||
|
|
|
@ -47,16 +47,15 @@ void OpacitySlider::paint_event(PaintEvent& event)
|
|||
constexpr int notch_size = 3;
|
||||
if (orientation() == Gfx::Orientation::Horizontal) {
|
||||
int notch_y_top = inner_rect.top() + notch_size;
|
||||
int notch_y_bottom = inner_rect.bottom() - notch_size;
|
||||
int notch_y_bottom = inner_rect.bottom() - 1 - notch_size;
|
||||
int notch_x = inner_rect.left() + ((float)value() / (float)max() * (float)inner_rect.width());
|
||||
|
||||
// Top notch
|
||||
painter.set_pixel(notch_x, notch_y_top, palette().threed_shadow2());
|
||||
for (int i = notch_size; i >= 0; --i) {
|
||||
painter.set_pixel(notch_x - (i + 1), notch_y_top - i - 1, palette().threed_highlight());
|
||||
for (int j = 0; j < i * 2; ++j) {
|
||||
for (int j = 0; j < i * 2; ++j)
|
||||
painter.set_pixel(notch_x - (i + 1) + j + 1, notch_y_top - i - 1, palette().button());
|
||||
}
|
||||
painter.set_pixel(notch_x + (i + 0), notch_y_top - i - 1, palette().threed_shadow1());
|
||||
painter.set_pixel(notch_x + (i + 1), notch_y_top - i - 1, palette().threed_shadow2());
|
||||
}
|
||||
|
@ -65,9 +64,8 @@ void OpacitySlider::paint_event(PaintEvent& event)
|
|||
painter.set_pixel(notch_x, notch_y_bottom, palette().threed_shadow2());
|
||||
for (int i = 0; i < notch_size; ++i) {
|
||||
painter.set_pixel(notch_x - (i + 1), notch_y_bottom + i + 1, palette().threed_highlight());
|
||||
for (int j = 0; j < i * 2; ++j) {
|
||||
for (int j = 0; j < i * 2; ++j)
|
||||
painter.set_pixel(notch_x - (i + 1) + j + 1, notch_y_bottom + i + 1, palette().button());
|
||||
}
|
||||
painter.set_pixel(notch_x + (i + 0), notch_y_bottom + i + 1, palette().threed_shadow1());
|
||||
painter.set_pixel(notch_x + (i + 1), notch_y_bottom + i + 1, palette().threed_shadow2());
|
||||
}
|
||||
|
@ -83,16 +81,15 @@ void OpacitySlider::paint_event(PaintEvent& event)
|
|||
painter.draw_line({ notch_x - 1, notch_y_top }, { notch_x - 1, notch_y_bottom }, Color(h, h, h, 255));
|
||||
} else {
|
||||
int notch_x_left = inner_rect.left() + notch_size;
|
||||
int notch_x_right = inner_rect.right() - notch_size;
|
||||
int notch_x_right = inner_rect.right() - 1 - notch_size;
|
||||
int notch_y = inner_rect.top() + ((float)value() / (float)max() * (float)inner_rect.height());
|
||||
|
||||
// Left notch
|
||||
painter.set_pixel(notch_x_left, notch_y, palette().threed_shadow2());
|
||||
for (int i = notch_size; i >= 0; --i) {
|
||||
painter.set_pixel(notch_x_left - i - 1, notch_y - (i + 1), palette().threed_highlight());
|
||||
for (int j = 0; j < i * 2; ++j) {
|
||||
for (int j = 0; j < i * 2; ++j)
|
||||
painter.set_pixel(notch_x_left - i - 1, notch_y - (i + 1) + j + 1, palette().button());
|
||||
}
|
||||
painter.set_pixel(notch_x_left - i - 1, notch_y + (i + 0), palette().threed_shadow1());
|
||||
painter.set_pixel(notch_x_left - i - 1, notch_y + (i + 1), palette().threed_shadow2());
|
||||
}
|
||||
|
@ -101,9 +98,8 @@ void OpacitySlider::paint_event(PaintEvent& event)
|
|||
painter.set_pixel(notch_x_right, notch_y, palette().threed_shadow2());
|
||||
for (int i = 0; i < notch_size; ++i) {
|
||||
painter.set_pixel(notch_x_right + i + 1, notch_y - (i + 1), palette().threed_highlight());
|
||||
for (int j = 0; j < i * 2; ++j) {
|
||||
for (int j = 0; j < i * 2; ++j)
|
||||
painter.set_pixel(notch_x_right + i + 1, notch_y - (i + 1) + j + 1, palette().button());
|
||||
}
|
||||
painter.set_pixel(notch_x_right + i + 1, notch_y + (i + 0), palette().threed_shadow1());
|
||||
painter.set_pixel(notch_x_right + i + 1, notch_y + (i + 1), palette().threed_shadow2());
|
||||
}
|
||||
|
|
|
@ -51,7 +51,7 @@ void RadioButton::paint_event(PaintEvent& event)
|
|||
|
||||
Gfx::StylePainter::paint_radio_button(painter, circle_rect, palette(), is_checked(), is_being_pressed());
|
||||
|
||||
Gfx::IntRect text_rect { circle_rect.right() + 5 + horizontal_padding(), 0, font().width_rounded_up(text()), font().pixel_size_rounded_up() };
|
||||
Gfx::IntRect text_rect { circle_rect.right() + 4 + horizontal_padding(), 0, font().width_rounded_up(text()), font().pixel_size_rounded_up() };
|
||||
text_rect.center_vertically_within(rect());
|
||||
paint_text(painter, text_rect, font(), Gfx::TextAlignment::TopLeft);
|
||||
|
||||
|
|
|
@ -179,21 +179,21 @@ void Scrollbar::paint_event(PaintEvent& event)
|
|||
Gfx::IntRect rect_to_fill = rect();
|
||||
if (orientation() == Orientation::Vertical) {
|
||||
if (m_gutter_click_state == GutterClickState::BeforeScrubber) {
|
||||
rect_to_fill.set_top(decrement_button_rect().bottom());
|
||||
rect_to_fill.set_bottom(scrubber_rect().top());
|
||||
rect_to_fill.set_top(decrement_button_rect().bottom() - 1);
|
||||
rect_to_fill.set_bottom(scrubber_rect().top() + 1);
|
||||
} else {
|
||||
VERIFY(m_gutter_click_state == GutterClickState::AfterScrubber);
|
||||
rect_to_fill.set_top(scrubber_rect().bottom());
|
||||
rect_to_fill.set_bottom(increment_button_rect().top());
|
||||
rect_to_fill.set_top(scrubber_rect().bottom() - 1);
|
||||
rect_to_fill.set_bottom(increment_button_rect().top() + 1);
|
||||
}
|
||||
} else {
|
||||
if (m_gutter_click_state == GutterClickState::BeforeScrubber) {
|
||||
rect_to_fill.set_left(decrement_button_rect().right());
|
||||
rect_to_fill.set_right(scrubber_rect().left());
|
||||
rect_to_fill.set_left(decrement_button_rect().right() - 1);
|
||||
rect_to_fill.set_right(scrubber_rect().left() + 1);
|
||||
} else {
|
||||
VERIFY(m_gutter_click_state == GutterClickState::AfterScrubber);
|
||||
rect_to_fill.set_left(scrubber_rect().right());
|
||||
rect_to_fill.set_right(increment_button_rect().left());
|
||||
rect_to_fill.set_left(scrubber_rect().right() - 1);
|
||||
rect_to_fill.set_right(increment_button_rect().left() + 1);
|
||||
}
|
||||
}
|
||||
painter.fill_rect_with_dither_pattern(rect_to_fill, palette().button(), palette().button().lightened(0.77f));
|
||||
|
|
|
@ -29,12 +29,12 @@ void SeparatorWidget::paint_event(PaintEvent& event)
|
|||
|
||||
if (m_orientation == Gfx::Orientation::Vertical) {
|
||||
painter.translate(rect().center().x() - 1, 0);
|
||||
painter.draw_line({ 0, 0 }, { 0, rect().bottom() }, palette().threed_shadow1());
|
||||
painter.draw_line({ 1, 0 }, { 1, rect().bottom() }, palette().threed_highlight());
|
||||
painter.draw_line({ 0, 0 }, { 0, rect().bottom() - 1 }, palette().threed_shadow1());
|
||||
painter.draw_line({ 1, 0 }, { 1, rect().bottom() - 1 }, palette().threed_highlight());
|
||||
} else {
|
||||
painter.translate(0, rect().center().y() - 1);
|
||||
painter.draw_line({ 0, 0 }, { rect().right(), 0 }, palette().threed_shadow1());
|
||||
painter.draw_line({ 0, 1 }, { rect().right(), 1 }, palette().threed_highlight());
|
||||
painter.draw_line({ 0, 0 }, { rect().right() - 1, 0 }, palette().threed_shadow1());
|
||||
painter.draw_line({ 0, 1 }, { rect().right() - 1, 1 }, palette().threed_highlight());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -253,7 +253,7 @@ void TabWidget::paint_event(PaintEvent& event)
|
|||
icon_rect.translate_by(4, (button_rect.height() / 2) - (icon_rect.height() / 2));
|
||||
|
||||
painter.draw_scaled_bitmap(icon_rect, *icon, icon->rect());
|
||||
text_rect.set_x(icon_rect.right() + 1 + 4);
|
||||
text_rect.set_x(icon_rect.right() + 4);
|
||||
text_rect.intersect(button_rect);
|
||||
};
|
||||
|
||||
|
@ -288,12 +288,12 @@ void TabWidget::paint_event(PaintEvent& event)
|
|||
|
||||
Gfx::IntRect icon_rect { close_button_rect.x() + 3, close_button_rect.y() + 3, 6, 6 };
|
||||
if (!m_tabs[i].modified) {
|
||||
painter.draw_line(icon_rect.top_left(), icon_rect.bottom_right(), palette().button_text());
|
||||
painter.draw_line(icon_rect.top_right(), icon_rect.bottom_left(), palette().button_text());
|
||||
painter.draw_line(icon_rect.top_left(), icon_rect.bottom_right().translated(-1), palette().button_text());
|
||||
painter.draw_line(icon_rect.top_right().moved_left(1), icon_rect.bottom_left().moved_up(1), palette().button_text());
|
||||
} else {
|
||||
painter.draw_line(icon_rect.top_left().moved_right(1), icon_rect.bottom_right().translated(-1, -1), palette().button_text());
|
||||
painter.draw_line(icon_rect.top_right().moved_left(1), icon_rect.bottom_left().translated(1, -1), palette().button_text());
|
||||
painter.draw_line(icon_rect.bottom_left().moved_down(1), icon_rect.bottom_right().moved_down(1), palette().button_text(), 1, Painter::LineStyle::Dotted);
|
||||
painter.draw_line(icon_rect.top_left().moved_right(1), icon_rect.bottom_right().translated(-2), palette().button_text());
|
||||
painter.draw_line(icon_rect.top_right().moved_left(2), icon_rect.bottom_left().translated(1, -2), palette().button_text());
|
||||
painter.draw_line(icon_rect.bottom_left(), icon_rect.bottom_right().moved_left(1), palette().button_text(), 1, Painter::LineStyle::Dotted);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -329,12 +329,12 @@ void TabWidget::paint_event(PaintEvent& event)
|
|||
}
|
||||
|
||||
if (m_tab_position == TabPosition::Top) {
|
||||
painter.draw_line(button_rect.bottom_left().translated(1, 1), button_rect.bottom_right().translated(-1, 1), palette().button());
|
||||
painter.draw_line(button_rect.bottom_left().moved_right(1), button_rect.bottom_right().translated(-2, 0), palette().button());
|
||||
} else if (m_tab_position == TabPosition::Bottom) {
|
||||
painter.set_pixel(button_rect.top_left().translated(0, -1), palette().threed_highlight());
|
||||
painter.set_pixel(button_rect.top_right().translated(-1, -1), palette().threed_shadow1());
|
||||
painter.draw_line(button_rect.top_left().translated(1, -1), button_rect.top_right().translated(-2, -1), palette().button());
|
||||
painter.draw_line(button_rect.top_left().translated(1, -2), button_rect.top_right().translated(-2, -2), palette().button());
|
||||
painter.set_pixel(button_rect.top_right().translated(-2, -1), palette().threed_shadow1());
|
||||
painter.draw_line(button_rect.top_left().translated(1, -1), button_rect.top_right().translated(-3, -1), palette().button());
|
||||
painter.draw_line(button_rect.top_left().translated(1, -2), button_rect.top_right().translated(-3, -2), palette().button());
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -362,12 +362,12 @@ void TabWidget::paint_event(PaintEvent& event)
|
|||
|
||||
Gfx::IntRect icon_rect { close_button_rect.x() + 3, close_button_rect.y() + 3, 6, 6 };
|
||||
if (!m_tabs[i].modified) {
|
||||
painter.draw_line(icon_rect.top_left(), icon_rect.bottom_right(), palette().button_text());
|
||||
painter.draw_line(icon_rect.top_right(), icon_rect.bottom_left(), palette().button_text());
|
||||
painter.draw_line(icon_rect.top_left(), icon_rect.bottom_right().translated(-1), palette().button_text());
|
||||
painter.draw_line(icon_rect.top_right().moved_left(1), icon_rect.bottom_left().moved_up(1), palette().button_text());
|
||||
} else {
|
||||
painter.draw_line(icon_rect.top_left().moved_right(1), icon_rect.bottom_right().translated(-1, -1), palette().button_text());
|
||||
painter.draw_line(icon_rect.top_right().moved_left(1), icon_rect.bottom_left().translated(1, -1), palette().button_text());
|
||||
painter.draw_line(icon_rect.bottom_left().moved_down(1), icon_rect.bottom_right().moved_down(1), palette().button_text(), 1, Painter::LineStyle::Dotted);
|
||||
painter.draw_line(icon_rect.top_left().moved_right(1), icon_rect.bottom_right().translated(-2, -2), palette().button_text());
|
||||
painter.draw_line(icon_rect.top_right().moved_left(2), icon_rect.bottom_left().moved_right(1), palette().button_text());
|
||||
painter.draw_line(icon_rect.bottom_left(), icon_rect.bottom_right().moved_left(1), palette().button_text(), 1, Painter::LineStyle::Dotted);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -444,7 +444,7 @@ Gfx::IntRect TabWidget::close_button_rect(size_t index) const
|
|||
auto rect = button_rect(index);
|
||||
Gfx::IntRect close_button_rect { 0, 0, 12, 12 };
|
||||
|
||||
close_button_rect.translate_by(rect.right(), rect.top());
|
||||
close_button_rect.translate_by(rect.right() - 1, rect.top());
|
||||
close_button_rect.translate_by(-(close_button_rect.width() + 4), (rect.height() / 2) - (close_button_rect.height() / 2));
|
||||
|
||||
return close_button_rect;
|
||||
|
@ -459,9 +459,8 @@ int TabWidget::TabData::width(Gfx::Font const& font) const
|
|||
// text and the focus rect has an odd number of pixels, and this
|
||||
// causes the text (and subsequently the focus rect) to not be aligned
|
||||
// to the center perfectly.
|
||||
if (width % 2 == 0) {
|
||||
if (width % 2 == 0)
|
||||
width++;
|
||||
}
|
||||
|
||||
return width;
|
||||
}
|
||||
|
|
|
@ -53,7 +53,7 @@ void TableView::paint_event(PaintEvent& event)
|
|||
|
||||
bool dummy;
|
||||
int first_visible_row = index_at_event_position(frame_inner_rect().top_left().translated(x_offset, y_offset), dummy).row();
|
||||
int last_visible_row = index_at_event_position(frame_inner_rect().bottom_right().translated(x_offset, y_offset), dummy).row();
|
||||
int last_visible_row = index_at_event_position(frame_inner_rect().bottom_right().translated(-1).translated(x_offset, y_offset), dummy).row();
|
||||
|
||||
if (first_visible_row == -1)
|
||||
first_visible_row = 0;
|
||||
|
@ -136,9 +136,9 @@ void TableView::paint_event(PaintEvent& event)
|
|||
}
|
||||
|
||||
if (m_grid_style == GridStyle::Horizontal || m_grid_style == GridStyle::Both)
|
||||
painter.draw_line(cell_rect_for_fill.bottom_left(), cell_rect_for_fill.bottom_right(), palette().ruler());
|
||||
painter.draw_line(cell_rect_for_fill.bottom_left().moved_up(1), cell_rect_for_fill.bottom_right().translated(-1), palette().ruler());
|
||||
if (m_grid_style == GridStyle::Vertical || m_grid_style == GridStyle::Both)
|
||||
painter.draw_line(cell_rect_for_fill.top_right(), cell_rect_for_fill.bottom_right(), palette().ruler());
|
||||
painter.draw_line(cell_rect_for_fill.top_right().moved_left(1), cell_rect_for_fill.bottom_right().translated(-1), palette().ruler());
|
||||
|
||||
if (selection_behavior() == SelectionBehavior::SelectItems && cell_index == cursor_index())
|
||||
painter.draw_rect(cell_rect_for_fill, palette().text_cursor());
|
||||
|
@ -173,7 +173,7 @@ void TableView::second_paint_event(PaintEvent& event)
|
|||
|
||||
// The rubber band rect always borders the widget inner to the left and right
|
||||
auto rubber_band_left = widget_inner_rect().left();
|
||||
auto rubber_band_right = widget_inner_rect().right() + 1;
|
||||
auto rubber_band_right = widget_inner_rect().right();
|
||||
|
||||
auto rubber_band_rect = Gfx::IntRect::from_two_points({ rubber_band_left, m_rubber_band_origin }, { rubber_band_right, m_rubber_band_current });
|
||||
|
||||
|
@ -250,7 +250,7 @@ void TableView::mousemove_event(MouseEvent& event)
|
|||
{
|
||||
if (m_rubber_banding) {
|
||||
// The rubber band rect cannot go outside the bounds of the rect enclosing all rows
|
||||
m_rubber_band_current = clamp(event.position().y(), widget_inner_rect().top() + column_header().height(), widget_inner_rect().bottom() + 1);
|
||||
m_rubber_band_current = clamp(event.position().y(), widget_inner_rect().top() + column_header().height(), widget_inner_rect().bottom());
|
||||
|
||||
int row_count = model()->row_count();
|
||||
|
||||
|
|
|
@ -114,7 +114,7 @@ void PasswordBox::paint_event(PaintEvent& event)
|
|||
painter.fill_ellipse(dot_indicator_rect, icon_color);
|
||||
|
||||
Gfx::IntPoint arc_start_point { dot_indicator_rect.x() - dot_indicator_padding / 2, dot_indicator_rect.y() + dot_indicator_padding / 2 };
|
||||
Gfx::IntPoint arc_end_point = { dot_indicator_rect.top_right().x() + dot_indicator_padding / 2, dot_indicator_rect.top_right().y() + dot_indicator_padding / 2 };
|
||||
Gfx::IntPoint arc_end_point = { dot_indicator_rect.right() - 1 + dot_indicator_padding / 2, dot_indicator_rect.top() + dot_indicator_padding / 2 };
|
||||
Gfx::IntPoint arc_center_point = { dot_indicator_rect.center().x(), dot_indicator_rect.top() - dot_indicator_padding };
|
||||
painter.draw_quadratic_bezier_curve(arc_center_point, arc_start_point, arc_end_point, icon_color, 1);
|
||||
}
|
||||
|
|
|
@ -167,11 +167,11 @@ TextPosition TextEditor::text_position_at_content_position(Gfx::IntPoint content
|
|||
continue;
|
||||
|
||||
auto& rect = m_line_data[i]->visual_rect;
|
||||
if (position.y() >= rect.top() && position.y() <= rect.bottom()) {
|
||||
if (rect.contains_vertically(position.y())) {
|
||||
line_index = i;
|
||||
break;
|
||||
}
|
||||
if (position.y() > rect.bottom())
|
||||
if (position.y() >= rect.bottom())
|
||||
line_index = last_visible_line_index;
|
||||
}
|
||||
line_index = max((size_t)0, min(line_index, last_visible_line_index));
|
||||
|
@ -473,7 +473,7 @@ Gfx::IntRect TextEditor::gutter_indicator_rect(size_t line_number, int indicator
|
|||
auto gutter_rect = gutter_content_rect(line_number);
|
||||
auto indicator_size = gutter_rect.height();
|
||||
return Gfx::IntRect {
|
||||
gutter_rect.right() - static_cast<int>(lroundf(indicator_size * (indicator_position + 1.5f))),
|
||||
gutter_rect.right() - 1 - static_cast<int>(lroundf(indicator_size * (indicator_position + 1.5f))),
|
||||
gutter_rect.top(),
|
||||
indicator_size,
|
||||
indicator_size
|
||||
|
@ -538,7 +538,7 @@ void TextEditor::paint_event(PaintEvent& event)
|
|||
}
|
||||
if (attributes.underline_style.has_value()) {
|
||||
auto bottom_left = [&]() {
|
||||
auto point = rect.bottom_left().translated(0, 1);
|
||||
auto point = rect.bottom_left();
|
||||
|
||||
if constexpr (IsSame<RemoveCVReference<decltype(rect)>, Gfx::IntRect>)
|
||||
return point;
|
||||
|
@ -547,7 +547,7 @@ void TextEditor::paint_event(PaintEvent& event)
|
|||
};
|
||||
|
||||
auto bottom_right = [&]() {
|
||||
auto point = rect.bottom_right().translated(0, 1);
|
||||
auto point = rect.bottom_right().translated(-1, 0);
|
||||
|
||||
if constexpr (IsSame<RemoveCVReference<decltype(rect)>, Gfx::IntRect>)
|
||||
return point;
|
||||
|
@ -584,13 +584,13 @@ void TextEditor::paint_event(PaintEvent& event)
|
|||
auto gutter_rect = gutter_rect_in_inner_coordinates();
|
||||
painter.fill_rect(gutter_rect, palette().gutter());
|
||||
if (!m_ruler_visible)
|
||||
painter.draw_line(gutter_rect.top_right(), gutter_rect.bottom_right(), palette().gutter_border());
|
||||
painter.draw_line(gutter_rect.top_right().translated(-1, 0), gutter_rect.bottom_right().translated(-1), palette().gutter_border());
|
||||
}
|
||||
|
||||
if (m_ruler_visible) {
|
||||
auto ruler_rect = ruler_rect_in_inner_coordinates().inflated(0, folding_indicator_width(), 0, 0);
|
||||
painter.fill_rect(ruler_rect, palette().ruler());
|
||||
painter.draw_line(ruler_rect.top_right(), ruler_rect.bottom_right(), palette().ruler_border());
|
||||
painter.draw_line(ruler_rect.top_right().translated(-1, 0), ruler_rect.bottom_right().translated(-1), palette().ruler_border());
|
||||
|
||||
// Paint +/- buttons for folding regions
|
||||
for (auto const& folding_region : document().folding_regions()) {
|
||||
|
@ -606,7 +606,7 @@ void TextEditor::paint_event(PaintEvent& event)
|
|||
}
|
||||
|
||||
size_t first_visible_line = text_position_at(event.rect().top_left()).line();
|
||||
size_t last_visible_line = text_position_at(event.rect().bottom_right()).line();
|
||||
size_t last_visible_line = text_position_at(event.rect().bottom_right().translated(-1)).line();
|
||||
|
||||
auto selection = normalized_selection();
|
||||
bool has_selection = selection.is_valid();
|
||||
|
@ -855,7 +855,7 @@ void TextEditor::paint_event(PaintEvent& event)
|
|||
|
||||
int selection_right = selection_ends_on_current_visual_line
|
||||
? content_x_for_position({ line_index, (size_t)selection_end_column_within_line })
|
||||
: visual_line_rect.right() + 1;
|
||||
: visual_line_rect.right();
|
||||
|
||||
Gfx::IntRect selection_rect {
|
||||
selection_left,
|
||||
|
@ -1842,7 +1842,7 @@ void TextEditor::try_show_autocomplete(UserRequestedAutocomplete user_requested_
|
|||
{
|
||||
force_update_autocomplete([&, user_requested_autocomplete = move(user_requested_autocomplete)] {
|
||||
if (user_requested_autocomplete == Yes || m_autocomplete_box->has_suggestions()) {
|
||||
auto position = content_rect_for_position(cursor()).translated(0, -visible_content_rect().y()).bottom_right().translated(screen_relative_rect().top_left().translated(ruler_width(), 0).translated(10, 5));
|
||||
auto position = content_rect_for_position(cursor()).translated(0, -visible_content_rect().y()).bottom_right().translated(screen_relative_rect().top_left().translated(ruler_width(), 0).translated(9, 4));
|
||||
m_autocomplete_box->show(position);
|
||||
}
|
||||
});
|
||||
|
|
|
@ -169,7 +169,7 @@ Optional<UISize> Toolbar::calculated_min_size() const
|
|||
ErrorOr<void> Toolbar::create_overflow_objects()
|
||||
{
|
||||
m_overflow_action = Action::create("Overflow Menu", { Mod_Ctrl | Mod_Shift, Key_O }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/overflow-menu.png"sv)), [&](auto&) {
|
||||
m_overflow_menu->popup(m_overflow_button->screen_relative_rect().bottom_left(), {}, m_overflow_button->rect());
|
||||
m_overflow_menu->popup(m_overflow_button->screen_relative_rect().bottom_left().moved_up(1), {}, m_overflow_button->rect());
|
||||
});
|
||||
m_overflow_action->set_status_tip("Show hidden toolbar actions");
|
||||
m_overflow_action->set_enabled(false);
|
||||
|
|
|
@ -31,8 +31,8 @@ void ToolbarContainer::paint_event(GUI::PaintEvent& event)
|
|||
for_each_child_widget([&](auto& widget) {
|
||||
if (widget.is_visible()) {
|
||||
auto rect = widget.relative_rect();
|
||||
painter.draw_line(rect.top_left().translated(0, -1), rect.top_right().translated(0, -1), palette().threed_highlight());
|
||||
painter.draw_line(rect.bottom_left().translated(0, 1), rect.bottom_right().translated(0, 1), palette().threed_shadow1());
|
||||
painter.draw_line(rect.top_left().moved_up(1), rect.top_right().translated(-1), palette().threed_highlight());
|
||||
painter.draw_line(rect.bottom_left(), rect.bottom_right().moved_left(1), palette().threed_shadow1());
|
||||
}
|
||||
return IterationDecision::Continue;
|
||||
});
|
||||
|
|
|
@ -82,7 +82,7 @@ void Tray::paint_event(GUI::PaintEvent& event)
|
|||
icon_rect.center_vertically_within(rect);
|
||||
|
||||
Gfx::IntRect text_rect {
|
||||
icon_rect.right() + 5,
|
||||
icon_rect.right() + 4,
|
||||
rect.y(),
|
||||
rect.width(),
|
||||
rect.height(),
|
||||
|
|
|
@ -327,7 +327,7 @@ void TreeView::paint_event(PaintEvent& event)
|
|||
Gfx::IntRect icon_rect = { rect.x(), rect.y(), icon_size(), icon_size() };
|
||||
icon_rect.center_vertically_within(rect);
|
||||
Gfx::IntRect background_rect = {
|
||||
icon_rect.right() + 1 + icon_spacing(), rect.y(),
|
||||
icon_rect.right() + icon_spacing(), rect.y(),
|
||||
min(rect.width(), column_width - indent_width) - icon_size() - icon_spacing(), rect.height()
|
||||
};
|
||||
Gfx::IntRect text_rect = background_rect.shrunken(text_padding() * 2, 0);
|
||||
|
|
|
@ -84,7 +84,7 @@ void ValueSlider::paint_event(PaintEvent& event)
|
|||
painter.fill_rect_with_gradient(m_orientation, bar_rect(), palette().inactive_window_border1(), palette().inactive_window_border2());
|
||||
|
||||
auto unfilled_rect = bar_rect();
|
||||
unfilled_rect.set_left(knob_rect().right());
|
||||
unfilled_rect.set_left(knob_rect().right() - 1);
|
||||
painter.fill_rect(unfilled_rect, palette().base());
|
||||
|
||||
Gfx::StylePainter::paint_frame(painter, bar_rect(), palette(), Gfx::FrameStyle::SunkenContainer);
|
||||
|
@ -143,7 +143,7 @@ int ValueSlider::value_at(Gfx::IntPoint position) const
|
|||
float leftmost_knob_center = (float)bar_rect().left() + (float)knob_thickness / 2;
|
||||
if (position.x() < leftmost_knob_center)
|
||||
return min();
|
||||
float rightmost_knob_center = (float)bar_rect().right() - (float)knob_thickness / 2;
|
||||
float rightmost_knob_center = (float)(bar_rect().right() - 1) - (float)knob_thickness / 2;
|
||||
if (position.x() > rightmost_knob_center)
|
||||
return max();
|
||||
float relative_offset = (float)(position.x() - leftmost_knob_center) / (rightmost_knob_center - leftmost_knob_center);
|
||||
|
|
|
@ -354,7 +354,7 @@ void Widget::handle_keydown_event(KeyEvent& event)
|
|||
}
|
||||
|
||||
if (event.key() == KeyCode::Key_Menu) {
|
||||
ContextMenuEvent c_event(window_relative_rect().bottom_right(), screen_relative_rect().bottom_right());
|
||||
ContextMenuEvent c_event(window_relative_rect().bottom_right().translated(-1), screen_relative_rect().bottom_right().translated(-1));
|
||||
dispatch_event(c_event);
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -204,9 +204,9 @@ template<>
|
|||
FloatRect AffineTransform::map(FloatRect const& rect) const
|
||||
{
|
||||
FloatPoint p1 = map(rect.top_left());
|
||||
FloatPoint p2 = map(rect.top_right().translated(1, 0));
|
||||
FloatPoint p3 = map(rect.bottom_right().translated(1, 1));
|
||||
FloatPoint p4 = map(rect.bottom_left().translated(0, 1));
|
||||
FloatPoint p2 = map(rect.top_right());
|
||||
FloatPoint p3 = map(rect.bottom_right());
|
||||
FloatPoint p4 = map(rect.bottom_left());
|
||||
float left = smallest_of(p1.x(), p2.x(), p3.x(), p4.x());
|
||||
float top = smallest_of(p1.y(), p2.y(), p3.y(), p4.y());
|
||||
float right = largest_of(p1.x(), p2.x(), p3.x(), p4.x());
|
||||
|
|
|
@ -683,11 +683,11 @@ void AntiAliasingPainter::fill_rect_with_rounded_corners(IntRect const& a_rect,
|
|||
if (top_left)
|
||||
fill_corner(top_left_corner, bounding_rect.top_left(), top_left);
|
||||
if (top_right)
|
||||
fill_corner(top_right_corner, bounding_rect.top_right(), top_right);
|
||||
fill_corner(top_right_corner, bounding_rect.top_right().moved_left(1), top_right);
|
||||
if (bottom_left)
|
||||
fill_corner(bottom_left_corner, bounding_rect.bottom_left(), bottom_left);
|
||||
fill_corner(bottom_left_corner, bounding_rect.bottom_left().moved_up(1), bottom_left);
|
||||
if (bottom_right)
|
||||
fill_corner(bottom_right_corner, bounding_rect.bottom_right(), bottom_right);
|
||||
fill_corner(bottom_right_corner, bounding_rect.bottom_right().translated(-1), bottom_right);
|
||||
}
|
||||
|
||||
void AntiAliasingPainter::stroke_segment_intersection(FloatPoint current_line_a, FloatPoint current_line_b, FloatLine const& previous_line, Color color, float thickness)
|
||||
|
|
|
@ -280,12 +280,12 @@ void ClassicStylePainter::paint_frame(Painter& painter, IntRect const& rect, Pal
|
|||
VERIFY_NOT_REACHED();
|
||||
}
|
||||
|
||||
painter.draw_line(rect.top_left(), rect.top_right(), top_left_color);
|
||||
painter.draw_line(rect.bottom_left(), rect.bottom_right(), bottom_right_color);
|
||||
painter.draw_line(rect.top_left(), rect.top_right().moved_left(1), top_left_color);
|
||||
painter.draw_line(rect.bottom_left().moved_up(1), rect.bottom_right().translated(-1), bottom_right_color);
|
||||
|
||||
if ((style != FrameStyle::SunkenPanel && style != FrameStyle::RaisedPanel) || !skip_vertical_lines) {
|
||||
painter.draw_line(rect.top_left().translated(0, 1), rect.bottom_left().translated(0, -1), top_left_color);
|
||||
painter.draw_line(rect.top_right(), rect.bottom_right().translated(0, -1), bottom_right_color);
|
||||
painter.draw_line(rect.top_left().moved_down(1), rect.bottom_left().moved_up(2), top_left_color);
|
||||
painter.draw_line(rect.top_right().moved_left(1), rect.bottom_right().translated(-1, -2), bottom_right_color);
|
||||
}
|
||||
|
||||
if (style == FrameStyle::RaisedContainer || style == FrameStyle::SunkenContainer) {
|
||||
|
@ -302,19 +302,19 @@ void ClassicStylePainter::paint_frame(Painter& painter, IntRect const& rect, Pal
|
|||
bottom_right_color = light_shade;
|
||||
}
|
||||
IntRect inner_container_frame_rect = rect.shrunken(2, 2);
|
||||
painter.draw_line(inner_container_frame_rect.top_left(), inner_container_frame_rect.top_right(), top_left_color);
|
||||
painter.draw_line(inner_container_frame_rect.bottom_left(), inner_container_frame_rect.bottom_right(), bottom_right_color);
|
||||
painter.draw_line(inner_container_frame_rect.top_left().translated(0, 1), inner_container_frame_rect.bottom_left().translated(0, -1), top_left_color);
|
||||
painter.draw_line(inner_container_frame_rect.top_right(), inner_container_frame_rect.bottom_right().translated(0, -1), bottom_right_color);
|
||||
painter.draw_line(inner_container_frame_rect.top_left(), inner_container_frame_rect.top_right().moved_left(1), top_left_color);
|
||||
painter.draw_line(inner_container_frame_rect.bottom_left().moved_up(1), inner_container_frame_rect.bottom_right().translated(-1), bottom_right_color);
|
||||
painter.draw_line(inner_container_frame_rect.top_left().moved_down(1), inner_container_frame_rect.bottom_left().moved_up(2), top_left_color);
|
||||
painter.draw_line(inner_container_frame_rect.top_right().moved_left(1), inner_container_frame_rect.bottom_right().translated(-1, -2), bottom_right_color);
|
||||
}
|
||||
|
||||
if (style == FrameStyle::RaisedBox || style == FrameStyle::SunkenBox) {
|
||||
swap(top_left_color, bottom_right_color);
|
||||
IntRect inner_rect = rect.shrunken(2, 2);
|
||||
painter.draw_line(inner_rect.top_left(), inner_rect.top_right(), top_left_color);
|
||||
painter.draw_line(inner_rect.bottom_left(), inner_rect.bottom_right(), bottom_right_color);
|
||||
painter.draw_line(inner_rect.top_left().translated(0, 1), inner_rect.bottom_left().translated(0, -1), top_left_color);
|
||||
painter.draw_line(inner_rect.top_right(), inner_rect.bottom_right().translated(0, -1), bottom_right_color);
|
||||
painter.draw_line(inner_rect.top_left(), inner_rect.top_right().moved_left(1), top_left_color);
|
||||
painter.draw_line(inner_rect.bottom_left().moved_up(1), inner_rect.bottom_right().translated(-1), bottom_right_color);
|
||||
painter.draw_line(inner_rect.top_left().moved_down(1), inner_rect.bottom_left().moved_up(2), top_left_color);
|
||||
painter.draw_line(inner_rect.top_right().moved_left(1), inner_rect.bottom_right().translated(-1, -2), bottom_right_color);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -342,22 +342,22 @@ void ClassicStylePainter::paint_window_frame(Painter& painter, IntRect const& re
|
|||
rect.height() - border_thickness },
|
||||
base_color, border_thickness);
|
||||
|
||||
painter.draw_line(rect.top_left().translated(0, 1), rect.bottom_left(), base_color);
|
||||
painter.draw_line(rect.top_left().translated(1, 1), rect.top_right().translated(-1, 1), light_shade);
|
||||
painter.draw_line(rect.top_left().translated(1, 1), rect.bottom_left().translated(1, -1), light_shade);
|
||||
painter.draw_line(rect.top_left().translated(2, 2), rect.top_right().translated(-2, 2), base_color);
|
||||
painter.draw_line(rect.top_left().translated(2, 2), rect.bottom_left().translated(2, -2), base_color);
|
||||
painter.draw_line(rect.top_left().translated(3, 3), rect.top_right().translated(-3, 3), base_color);
|
||||
painter.draw_line(rect.top_left().translated(3, 3), rect.bottom_left().translated(3, -3), base_color);
|
||||
painter.draw_line(rect.top_left().translated(0, 1), rect.bottom_left().translated(0, -1), base_color);
|
||||
painter.draw_line(rect.top_left().translated(1, 1), rect.top_right().translated(-2, 1), light_shade);
|
||||
painter.draw_line(rect.top_left().translated(1, 1), rect.bottom_left().translated(1, -2), light_shade);
|
||||
painter.draw_line(rect.top_left().translated(2, 2), rect.top_right().translated(-3, 2), base_color);
|
||||
painter.draw_line(rect.top_left().translated(2, 2), rect.bottom_left().translated(2, -3), base_color);
|
||||
painter.draw_line(rect.top_left().translated(3, 3), rect.top_right().translated(-4, 3), base_color);
|
||||
painter.draw_line(rect.top_left().translated(3, 3), rect.bottom_left().translated(3, -4), base_color);
|
||||
|
||||
painter.draw_line(rect.top_right(), rect.bottom_right(), dark_shade);
|
||||
painter.draw_line(rect.top_right().translated(-1, 1), rect.bottom_right().translated(-1, -1), mid_shade);
|
||||
painter.draw_line(rect.top_right().translated(-2, 2), rect.bottom_right().translated(-2, -2), base_color);
|
||||
painter.draw_line(rect.top_right().translated(-3, 3), rect.bottom_right().translated(-3, -3), base_color);
|
||||
painter.draw_line(rect.bottom_left(), rect.bottom_right(), dark_shade);
|
||||
painter.draw_line(rect.bottom_left().translated(1, -1), rect.bottom_right().translated(-1, -1), mid_shade);
|
||||
painter.draw_line(rect.bottom_left().translated(2, -2), rect.bottom_right().translated(-2, -2), base_color);
|
||||
painter.draw_line(rect.bottom_left().translated(3, -3), rect.bottom_right().translated(-3, -3), base_color);
|
||||
painter.draw_line(rect.top_right().translated(-1, 0), rect.bottom_right().translated(-1, -1), dark_shade);
|
||||
painter.draw_line(rect.top_right().translated(-2, 1), rect.bottom_right().translated(-2, -2), mid_shade);
|
||||
painter.draw_line(rect.top_right().translated(-3, 2), rect.bottom_right().translated(-3, -3), base_color);
|
||||
painter.draw_line(rect.top_right().translated(-4, 3), rect.bottom_right().translated(-4, -4), base_color);
|
||||
painter.draw_line(rect.bottom_left().translated(0, -1), rect.bottom_right().translated(-1, -1), dark_shade);
|
||||
painter.draw_line(rect.bottom_left().translated(1, -2), rect.bottom_right().translated(-2, -2), mid_shade);
|
||||
painter.draw_line(rect.bottom_left().translated(2, -3), rect.bottom_right().translated(-3, -3), base_color);
|
||||
painter.draw_line(rect.bottom_left().translated(3, -4), rect.bottom_right().translated(-4, -4), base_color);
|
||||
}
|
||||
|
||||
void ClassicStylePainter::paint_progressbar(Painter& painter, IntRect const& rect, Palette const& palette, int min, int max, int value, StringView text, Orientation orientation)
|
||||
|
@ -624,7 +624,7 @@ void ClassicStylePainter::paint_simple_rect_shadow(Painter& painter, IntRect con
|
|||
auto half_width = containing_horizontal_rect.width() / 2;
|
||||
int corner_piece_width = min(containing_horizontal_rect.width() / 2, base_size * 2);
|
||||
int left_corners_right = containing_horizontal_rect.left() + corner_piece_width;
|
||||
int right_corners_left = max(containing_horizontal_rect.right() - corner_piece_width + 1, left_corners_right + 1);
|
||||
int right_corners_left = max(containing_horizontal_rect.right() - corner_piece_width, left_corners_right + 1);
|
||||
auto paint_horizontal = [&](int y, int src_row) {
|
||||
if (half_width <= 0)
|
||||
return;
|
||||
|
@ -639,7 +639,7 @@ void ClassicStylePainter::paint_simple_rect_shadow(Painter& painter, IntRect con
|
|||
};
|
||||
|
||||
paint_horizontal(containing_rect.top(), 0);
|
||||
paint_horizontal(containing_rect.bottom() - base_size + 1, 1);
|
||||
paint_horizontal(containing_rect.bottom() - base_size, 1);
|
||||
|
||||
int corner_piece_height = min(half_height, base_size);
|
||||
int top_corners_bottom = base_size + corner_piece_height;
|
||||
|
@ -658,7 +658,7 @@ void ClassicStylePainter::paint_simple_rect_shadow(Painter& painter, IntRect con
|
|||
paint_vertical(containing_rect.left(), 0, horizontal_shift, 0);
|
||||
if (shadow_includes_frame)
|
||||
horizontal_shift = 0; // TODO: fix off-by-one on rectangles barely wide enough
|
||||
paint_vertical(containing_rect.right() - base_size + 1, 1, 0, horizontal_shift);
|
||||
paint_vertical(containing_rect.right() - base_size, 1, 0, horizontal_shift);
|
||||
|
||||
if (fill_content) {
|
||||
// Fill the enclosed rectangle with the RGBA color of the right-bottom pixel of the TL tile
|
||||
|
|
|
@ -64,8 +64,8 @@ void ClassicWindowTheme::paint_normal_frame(Painter& painter, WindowState window
|
|||
|
||||
auto [title_color, border_color, border_color2, stripes_color, shadow_color] = compute_frame_colors(window_state, palette);
|
||||
|
||||
painter.draw_line(titlebar_rect.bottom_left().translated(0, 1), titlebar_rect.bottom_right().translated(0, 1), palette.button());
|
||||
painter.draw_line(titlebar_rect.bottom_left().translated(0, 2), titlebar_rect.bottom_right().translated(0, 2), palette.button());
|
||||
painter.draw_line(titlebar_rect.bottom_left(), titlebar_rect.bottom_right().moved_left(1), palette.button());
|
||||
painter.draw_line(titlebar_rect.bottom_left().moved_down(1), titlebar_rect.bottom_right().translated(-1, 1), palette.button());
|
||||
|
||||
painter.fill_rect_with_gradient(titlebar_rect, border_color, border_color2);
|
||||
|
||||
|
@ -87,7 +87,7 @@ void ClassicWindowTheme::paint_normal_frame(Painter& painter, WindowState window
|
|||
if (stripes_color.alpha() > 0) {
|
||||
switch (title_alignment) {
|
||||
case Gfx::TextAlignment::CenterLeft: {
|
||||
int stripe_left = titlebar_title_rect.right() + 5;
|
||||
int stripe_left = titlebar_title_rect.right() + 4;
|
||||
|
||||
if (stripe_left && stripe_right && stripe_left < stripe_right) {
|
||||
for (int i = 2; i <= titlebar_inner_rect.height() - 2; i += 2) {
|
||||
|
@ -164,12 +164,11 @@ void ClassicWindowTheme::paint_notification_frame(Painter& painter, WindowMode w
|
|||
painter.fill_rect_with_gradient(Gfx::Orientation::Vertical, titlebar_rect, palette.active_window_border1(), palette.active_window_border2());
|
||||
|
||||
if (palette.active_window_title_stripes().alpha() > 0) {
|
||||
int stripe_top = close_button_rect.bottom() + 4;
|
||||
int stripe_top = close_button_rect.bottom() + 3;
|
||||
int stripe_bottom = window_rect.height() - 3;
|
||||
if (stripe_top && stripe_bottom && stripe_top < stripe_bottom) {
|
||||
for (int i = 2; i <= palette.window_title_height() - 2; i += 2) {
|
||||
for (int i = 2; i <= palette.window_title_height() - 2; i += 2)
|
||||
painter.draw_line({ titlebar_rect.x() + i, stripe_top }, { titlebar_rect.x() + i, stripe_bottom }, palette.active_window_title_stripes());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -208,7 +207,7 @@ Vector<IntRect> ClassicWindowTheme::layout_buttons(WindowType window_type, Windo
|
|||
if (window_type == WindowType::Notification)
|
||||
pos = titlebar_rect(window_type, window_mode, window_rect, palette).top() + 2;
|
||||
else
|
||||
pos = titlebar_text_rect(window_type, window_mode, window_rect, palette).right() + 1;
|
||||
pos = titlebar_text_rect(window_type, window_mode, window_rect, palette).right();
|
||||
|
||||
for (size_t i = 0; i < buttons; i++) {
|
||||
if (window_type == WindowType::Notification) {
|
||||
|
|
|
@ -68,7 +68,7 @@ ALWAYS_INLINE void Painter::draw_scanline_for_fill_path(int y, T x_start, T x_en
|
|||
if (paint_left_subpixel)
|
||||
set_physical_pixel(clipped.top_left(), get_color_with_alpha(0, left_subpixel_alpha), true);
|
||||
if (paint_right_subpixel)
|
||||
set_physical_pixel(clipped.top_right(), get_color_with_alpha(scanline.width(), right_subpixel_alpha), true);
|
||||
set_physical_pixel(clipped.top_right().moved_left(1), get_color_with_alpha(scanline.width(), right_subpixel_alpha), true);
|
||||
clipped.shrink(0, paint_right_subpixel, 0, paint_left_subpixel);
|
||||
if (clipped.is_empty())
|
||||
return;
|
||||
|
@ -82,9 +82,8 @@ ALWAYS_INLINE void Painter::draw_scanline_for_fill_path(int y, T x_start, T x_en
|
|||
}
|
||||
}
|
||||
|
||||
for (int x = clipped.x(); x <= clipped.right(); x++) {
|
||||
for (int x = clipped.x(); x < clipped.right(); x++)
|
||||
set_physical_pixel({ x, clipped.y() }, get_color(x - scanline.x()), true);
|
||||
}
|
||||
}
|
||||
|
||||
[[maybe_unused]] inline void approximately_place_on_int_grid(FloatPoint ffrom, FloatPoint fto, IntPoint& from, IntPoint& to, Optional<IntPoint> previous_to)
|
||||
|
@ -144,8 +143,8 @@ void Painter::fill_path_impl(Path const& path, ColorOrFunction color, Gfx::Paint
|
|||
active_list.ensure_capacity(segments.size());
|
||||
|
||||
// first, grab the segments for the very first scanline
|
||||
GridCoordinateType first_y = path.bounding_box().bottom_right().y() + 1;
|
||||
GridCoordinateType last_y = path.bounding_box().top_left().y() - 1;
|
||||
GridCoordinateType first_y = path.bounding_box().bottom();
|
||||
GridCoordinateType last_y = path.bounding_box().top() - 1;
|
||||
float scanline = first_y;
|
||||
|
||||
size_t last_active_segment { 0 };
|
||||
|
|
|
@ -110,7 +110,7 @@ public:
|
|||
FloatVector3 value(0, 0, 0);
|
||||
for (auto k = 0l; k < (ssize_t)N; ++k) {
|
||||
auto ki = i + k - offset;
|
||||
if (ki < source_rect.x() || ki > source_rect.right()) {
|
||||
if (ki < source_rect.x() || ki >= source_rect.right()) {
|
||||
if (parameters.should_wrap())
|
||||
ki = (ki + source.size().width()) % source.size().width(); // TODO: fix up using source_rect
|
||||
else
|
||||
|
@ -119,7 +119,7 @@ public:
|
|||
|
||||
for (auto l = 0l; l < (ssize_t)N; ++l) {
|
||||
auto lj = j + l - offset;
|
||||
if (lj < source_rect.y() || lj > source_rect.bottom()) {
|
||||
if (lj < source_rect.y() || lj >= source_rect.bottom()) {
|
||||
if (parameters.should_wrap())
|
||||
lj = (lj + source.size().height()) % source.size().height(); // TODO: fix up using source_rect
|
||||
else
|
||||
|
|
|
@ -560,18 +560,14 @@ static void for_each_pixel_around_rect_clockwise(RectType const& rect, Callback
|
|||
{
|
||||
if (rect.is_empty())
|
||||
return;
|
||||
for (auto x = rect.left(); x <= rect.right(); ++x) {
|
||||
for (auto x = rect.left(); x < rect.right(); ++x)
|
||||
callback(x, rect.top());
|
||||
}
|
||||
for (auto y = rect.top() + 1; y <= rect.bottom(); ++y) {
|
||||
callback(rect.right(), y);
|
||||
}
|
||||
for (auto x = rect.right() - 1; x >= rect.left(); --x) {
|
||||
callback(x, rect.bottom());
|
||||
}
|
||||
for (auto y = rect.bottom() - 1; y > rect.top(); --y) {
|
||||
for (auto y = rect.top() + 1; y < rect.bottom(); ++y)
|
||||
callback(rect.right() - 1, y);
|
||||
for (auto x = rect.right() - 2; x >= rect.left(); --x)
|
||||
callback(x, rect.bottom() - 1);
|
||||
for (auto y = rect.bottom() - 2; y > rect.top(); --y)
|
||||
callback(rect.left(), y);
|
||||
}
|
||||
}
|
||||
|
||||
void Painter::draw_focus_rect(IntRect const& rect, Color color)
|
||||
|
@ -596,17 +592,17 @@ void Painter::draw_rect(IntRect const& a_rect, Color color, bool rough)
|
|||
return;
|
||||
|
||||
int min_y = clipped_rect.top();
|
||||
int max_y = clipped_rect.bottom();
|
||||
int max_y = clipped_rect.bottom() - 1;
|
||||
int scale = this->scale();
|
||||
|
||||
if (rect.top() >= clipped_rect.top() && rect.top() <= clipped_rect.bottom()) {
|
||||
if (rect.top() >= clipped_rect.top() && rect.top() < clipped_rect.bottom()) {
|
||||
int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
|
||||
int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
|
||||
for (int i = 0; i < scale; ++i)
|
||||
fill_physical_scanline_with_draw_op(rect.top() * scale + i, start_x * scale, width * scale, color);
|
||||
++min_y;
|
||||
}
|
||||
if (rect.bottom() >= clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) {
|
||||
if (rect.bottom() > clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) {
|
||||
int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
|
||||
int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
|
||||
for (int i = 0; i < scale; ++i)
|
||||
|
@ -624,7 +620,7 @@ void Painter::draw_rect(IntRect const& a_rect, Color color, bool rough)
|
|||
for (int i = 0; i < scale; ++i)
|
||||
set_physical_pixel_with_draw_op(bits[rect.left() * scale + i], color);
|
||||
for (int i = 0; i < scale; ++i)
|
||||
set_physical_pixel_with_draw_op(bits[rect.right() * scale + i], color);
|
||||
set_physical_pixel_with_draw_op(bits[(rect.right() - 1) * scale + i], color);
|
||||
}
|
||||
} else {
|
||||
for (int y = min_y * scale; y <= max_y * scale; ++y) {
|
||||
|
@ -634,7 +630,7 @@ void Painter::draw_rect(IntRect const& a_rect, Color color, bool rough)
|
|||
set_physical_pixel_with_draw_op(bits[rect.left() * scale + i], color);
|
||||
if (draw_right_side)
|
||||
for (int i = 0; i < scale; ++i)
|
||||
set_physical_pixel_with_draw_op(bits[rect.right() * scale + i], color);
|
||||
set_physical_pixel_with_draw_op(bits[(rect.right() - 1) * scale + i], color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -672,8 +668,8 @@ void Painter::draw_bitmap(IntPoint p, CharacterBitmap const& bitmap, Color color
|
|||
char const* bitmap_row = &bitmap.bits()[first_row * bitmap.width() + first_column];
|
||||
size_t const bitmap_skip = bitmap.width();
|
||||
|
||||
for (int row = first_row; row <= last_row; ++row) {
|
||||
for (int j = 0; j <= (last_column - first_column); ++j) {
|
||||
for (int row = first_row; row < last_row; ++row) {
|
||||
for (int j = 0; j < (last_column - first_column); ++j) {
|
||||
char fc = bitmap_row[j];
|
||||
if (fc == '#')
|
||||
dst[j] = color.value();
|
||||
|
@ -700,16 +696,16 @@ void Painter::draw_bitmap(IntPoint p, GlyphBitmap const& bitmap, Color color)
|
|||
size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
|
||||
|
||||
if (scale == 1) {
|
||||
for (int row = first_row; row <= last_row; ++row) {
|
||||
for (int j = 0; j <= (last_column - first_column); ++j) {
|
||||
for (int row = first_row; row < last_row; ++row) {
|
||||
for (int j = 0; j < (last_column - first_column); ++j) {
|
||||
if (bitmap.bit_at(j + first_column, row))
|
||||
dst[j] = color_for_format(dst_format, dst[j]).blend(color).value();
|
||||
}
|
||||
dst += dst_skip;
|
||||
}
|
||||
} else {
|
||||
for (int row = first_row; row <= last_row; ++row) {
|
||||
for (int j = 0; j <= (last_column - first_column); ++j) {
|
||||
for (int row = first_row; row < last_row; ++row) {
|
||||
for (int j = 0; j < (last_column - first_column); ++j) {
|
||||
if (bitmap.bit_at((j + first_column), row)) {
|
||||
for (int iy = 0; iy < scale; ++iy)
|
||||
for (int ix = 0; ix < scale; ++ix) {
|
||||
|
@ -753,7 +749,7 @@ void Painter::draw_triangle(IntPoint a, IntPoint b, IntPoint c, Color color)
|
|||
|
||||
// return if top is below clip rect or bottom is above clip rect
|
||||
auto clip = clip_rect();
|
||||
if (p0.y() >= clip.bottom())
|
||||
if (p0.y() >= clip.bottom() - 1)
|
||||
return;
|
||||
if (p2.y() < clip.top())
|
||||
return;
|
||||
|
@ -801,7 +797,7 @@ void Painter::draw_triangle(IntPoint a, IntPoint b, IntPoint c, Color color)
|
|||
|
||||
int rgba = color.value();
|
||||
|
||||
for (int y = max(p0.y(), clip.top()); y <= min(p2.y(), clip.bottom()); y++) {
|
||||
for (int y = max(p0.y(), clip.top()); y < min(p2.y() + 1, clip.bottom()); y++) {
|
||||
Optional<int>
|
||||
x0 = l0.intersection_on_x(y),
|
||||
x1 = l1.intersection_on_x(y),
|
||||
|
@ -827,9 +823,8 @@ void Painter::draw_triangle(IntPoint a, IntPoint b, IntPoint c, Color color)
|
|||
int left_bound = result_a, right_bound = result_b;
|
||||
|
||||
ARGB32* scanline = m_target->scanline(y);
|
||||
for (int x = max(left_bound, clip.left()); x <= min(right_bound, clip.right()); x++) {
|
||||
for (int x = max(left_bound, clip.left()); x <= min(right_bound, clip.right() - 1); x++)
|
||||
scanline[x] = rgba;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -920,8 +915,8 @@ void Painter::blit_with_opacity(IntPoint position, Gfx::Bitmap const& source, In
|
|||
.dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x(),
|
||||
.src_pitch = source.pitch() / sizeof(ARGB32),
|
||||
.dst_pitch = m_target->pitch() / sizeof(ARGB32),
|
||||
.row_count = last_row - first_row + 1,
|
||||
.column_count = last_column - first_column + 1,
|
||||
.row_count = last_row - first_row,
|
||||
.column_count = last_column - first_column,
|
||||
.opacity = opacity,
|
||||
.src_format = source.format(),
|
||||
};
|
||||
|
@ -968,8 +963,8 @@ void Painter::blit_filtered(IntPoint position, Gfx::Bitmap const& source, IntRec
|
|||
ARGB32 const* src = source.scanline(safe_src_rect.top() + first_row) + safe_src_rect.left() + first_column;
|
||||
size_t const src_skip = source.pitch() / sizeof(ARGB32);
|
||||
|
||||
for (int row = first_row; row <= last_row; ++row) {
|
||||
for (int x = 0; x <= (last_column - first_column); ++x) {
|
||||
for (int row = first_row; row < last_row; ++row) {
|
||||
for (int x = 0; x < (last_column - first_column); ++x) {
|
||||
u8 alpha = color_for_format(src_format, src[x]).alpha();
|
||||
if (alpha == 0xff) {
|
||||
auto color = filter(Color::from_argb(src[x]));
|
||||
|
@ -986,9 +981,9 @@ void Painter::blit_filtered(IntPoint position, Gfx::Bitmap const& source, IntRec
|
|||
src += src_skip;
|
||||
}
|
||||
} else {
|
||||
for (int row = first_row; row <= last_row; ++row) {
|
||||
for (int row = first_row; row < last_row; ++row) {
|
||||
ARGB32 const* src = source.scanline(safe_src_rect.top() + row / s) + safe_src_rect.left() + first_column / s;
|
||||
for (int x = 0; x <= (last_column - first_column); ++x) {
|
||||
for (int x = 0; x < (last_column - first_column); ++x) {
|
||||
u8 alpha = color_for_format(src_format, src[x / s]).alpha();
|
||||
if (alpha == 0xff) {
|
||||
auto color = filter(color_for_format(src_format, src[x / s]));
|
||||
|
@ -1033,9 +1028,9 @@ void Painter::draw_tiled_bitmap(IntRect const& a_dst_rect, Gfx::Bitmap const& so
|
|||
clipped_rect *= scale;
|
||||
dst_rect *= scale;
|
||||
|
||||
int const first_row = (clipped_rect.top() - dst_rect.top());
|
||||
int const last_row = (clipped_rect.bottom() - dst_rect.top());
|
||||
int const first_column = (clipped_rect.left() - dst_rect.left());
|
||||
int const first_row = clipped_rect.top() - dst_rect.top();
|
||||
int const last_row = clipped_rect.bottom() - dst_rect.top();
|
||||
int const first_column = clipped_rect.left() - dst_rect.left();
|
||||
ARGB32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
|
||||
size_t const dst_skip = m_target->pitch() / sizeof(ARGB32);
|
||||
|
||||
|
@ -1043,20 +1038,18 @@ void Painter::draw_tiled_bitmap(IntRect const& a_dst_rect, Gfx::Bitmap const& so
|
|||
int s = scale / source.scale();
|
||||
if (s == 1) {
|
||||
int x_start = first_column + a_dst_rect.left() * scale;
|
||||
for (int row = first_row; row <= last_row; ++row) {
|
||||
for (int row = first_row; row < last_row; ++row) {
|
||||
ARGB32 const* sl = source.scanline((row + a_dst_rect.top() * scale) % source.physical_height());
|
||||
for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
|
||||
for (int x = x_start; x < clipped_rect.width() + x_start; ++x)
|
||||
dst[x - x_start] = sl[x % source.physical_width()];
|
||||
}
|
||||
dst += dst_skip;
|
||||
}
|
||||
} else {
|
||||
int x_start = first_column + a_dst_rect.left() * scale;
|
||||
for (int row = first_row; row <= last_row; ++row) {
|
||||
for (int row = first_row; row < last_row; ++row) {
|
||||
ARGB32 const* sl = source.scanline(((row + a_dst_rect.top() * scale) / s) % source.physical_height());
|
||||
for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
|
||||
for (int x = x_start; x < clipped_rect.width() + x_start; ++x)
|
||||
dst[x - x_start] = sl[(x / s) % source.physical_width()];
|
||||
}
|
||||
dst += dst_skip;
|
||||
}
|
||||
}
|
||||
|
@ -1114,7 +1107,7 @@ void Painter::blit(IntPoint position, Gfx::Bitmap const& source, IntRect const&
|
|||
if (source.format() == BitmapFormat::BGRx8888 || source.format() == BitmapFormat::BGRA8888) {
|
||||
ARGB32 const* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
|
||||
size_t const src_skip = source.pitch() / sizeof(ARGB32);
|
||||
for (int row = first_row; row <= last_row; ++row) {
|
||||
for (int row = first_row; row < last_row; ++row) {
|
||||
memcpy(dst, src, sizeof(ARGB32) * clipped_rect.width());
|
||||
dst += dst_skip;
|
||||
src += src_skip;
|
||||
|
@ -1125,7 +1118,7 @@ void Painter::blit(IntPoint position, Gfx::Bitmap const& source, IntRect const&
|
|||
if (source.format() == BitmapFormat::RGBA8888) {
|
||||
u32 const* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
|
||||
size_t const src_skip = source.pitch() / sizeof(u32);
|
||||
for (int row = first_row; row <= last_row; ++row) {
|
||||
for (int row = first_row; row < last_row; ++row) {
|
||||
for (int i = 0; i < clipped_rect.width(); ++i) {
|
||||
u32 rgba = src[i];
|
||||
u32 bgra = (rgba & 0xff00ff00)
|
||||
|
@ -1200,9 +1193,9 @@ ALWAYS_INLINE static void do_draw_box_sampled_scaled_bitmap(Gfx::Bitmap& target,
|
|||
return (intersected_right - intersected_left) * (intersected_bottom - intersected_top);
|
||||
};
|
||||
|
||||
for (int y = clipped_rect.top(); y <= clipped_rect.bottom(); ++y) {
|
||||
for (int y = clipped_rect.top(); y < clipped_rect.bottom(); ++y) {
|
||||
auto* scanline = reinterpret_cast<Color*>(target.scanline(y));
|
||||
for (int x = clipped_rect.left(); x <= clipped_rect.right(); ++x) {
|
||||
for (int x = clipped_rect.left(); x < clipped_rect.right(); ++x) {
|
||||
// Project the destination pixel in the source image
|
||||
FloatRect const source_box = {
|
||||
src_rect.left() + (x - dst_rect.x()) * source_pixel_width,
|
||||
|
@ -1217,8 +1210,8 @@ ALWAYS_INLINE static void do_draw_box_sampled_scaled_bitmap(Gfx::Bitmap& target,
|
|||
float green_accumulator = 0.f;
|
||||
float blue_accumulator = 0.f;
|
||||
float total_area = 0.f;
|
||||
for (int sy = enclosing_source_box.y(); sy <= enclosing_source_box.bottom(); ++sy) {
|
||||
for (int sx = enclosing_source_box.x(); sx <= enclosing_source_box.right(); ++sx) {
|
||||
for (int sy = enclosing_source_box.y(); sy < enclosing_source_box.bottom(); ++sy) {
|
||||
for (int sx = enclosing_source_box.x(); sx < enclosing_source_box.right(); ++sx) {
|
||||
float area = float_rect_intersection_area_fixme(source_box, pixel_box.translated(sx, sy));
|
||||
|
||||
auto pixel = get_pixel(source, sx, sy);
|
||||
|
@ -1281,11 +1274,11 @@ ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, IntRect con
|
|||
i64 src_left = src_rect.left() * shift;
|
||||
i64 src_top = src_rect.top() * shift;
|
||||
|
||||
for (int y = clipped_rect.top(); y <= clipped_rect.bottom(); ++y) {
|
||||
for (int y = clipped_rect.top(); y < clipped_rect.bottom(); ++y) {
|
||||
auto* scanline = reinterpret_cast<Color*>(target.scanline(y));
|
||||
auto desired_y = (y - dst_rect.y()) * vscale + src_top;
|
||||
|
||||
for (int x = clipped_rect.left(); x <= clipped_rect.right(); ++x) {
|
||||
for (int x = clipped_rect.left(); x < clipped_rect.right(); ++x) {
|
||||
auto desired_x = (x - dst_rect.x()) * hscale + src_left;
|
||||
|
||||
Color src_pixel;
|
||||
|
@ -1293,10 +1286,10 @@ ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, IntRect con
|
|||
auto shifted_x = desired_x + bilinear_offset_x;
|
||||
auto shifted_y = desired_y + bilinear_offset_y;
|
||||
|
||||
auto scaled_x0 = clamp(shifted_x >> 32, clipped_src_rect.left(), clipped_src_rect.right());
|
||||
auto scaled_x1 = clamp((shifted_x >> 32) + 1, clipped_src_rect.left(), clipped_src_rect.right());
|
||||
auto scaled_y0 = clamp(shifted_y >> 32, clipped_src_rect.top(), clipped_src_rect.bottom());
|
||||
auto scaled_y1 = clamp((shifted_y >> 32) + 1, clipped_src_rect.top(), clipped_src_rect.bottom());
|
||||
auto scaled_x0 = clamp(shifted_x >> 32, clipped_src_rect.left(), clipped_src_rect.right() - 1);
|
||||
auto scaled_x1 = clamp((shifted_x >> 32) + 1, clipped_src_rect.left(), clipped_src_rect.right() - 1);
|
||||
auto scaled_y0 = clamp(shifted_y >> 32, clipped_src_rect.top(), clipped_src_rect.bottom() - 1);
|
||||
auto scaled_y1 = clamp((shifted_y >> 32) + 1, clipped_src_rect.top(), clipped_src_rect.bottom() - 1);
|
||||
|
||||
float x_ratio = (shifted_x & fractional_mask) / static_cast<float>(shift);
|
||||
float y_ratio = (shifted_y & fractional_mask) / static_cast<float>(shift);
|
||||
|
@ -1311,10 +1304,10 @@ ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, IntRect con
|
|||
|
||||
src_pixel = top.mixed_with(bottom, y_ratio);
|
||||
} else if constexpr (scaling_mode == Painter::ScalingMode::SmoothPixels) {
|
||||
auto scaled_x1 = clamp(desired_x >> 32, clipped_src_rect.left(), clipped_src_rect.right());
|
||||
auto scaled_x0 = clamp(scaled_x1 - 1, clipped_src_rect.left(), clipped_src_rect.right());
|
||||
auto scaled_y1 = clamp(desired_y >> 32, clipped_src_rect.top(), clipped_src_rect.bottom());
|
||||
auto scaled_y0 = clamp(scaled_y1 - 1, clipped_src_rect.top(), clipped_src_rect.bottom());
|
||||
auto scaled_x1 = clamp(desired_x >> 32, clipped_src_rect.left(), clipped_src_rect.right() - 1);
|
||||
auto scaled_x0 = clamp(scaled_x1 - 1, clipped_src_rect.left(), clipped_src_rect.right() - 1);
|
||||
auto scaled_y1 = clamp(desired_y >> 32, clipped_src_rect.top(), clipped_src_rect.bottom() - 1);
|
||||
auto scaled_y0 = clamp(scaled_y1 - 1, clipped_src_rect.top(), clipped_src_rect.bottom() - 1);
|
||||
|
||||
float x_ratio = (desired_x & fractional_mask) / (float)shift;
|
||||
float y_ratio = (desired_y & fractional_mask) / (float)shift;
|
||||
|
@ -1332,8 +1325,8 @@ ALWAYS_INLINE static void do_draw_scaled_bitmap(Gfx::Bitmap& target, IntRect con
|
|||
|
||||
src_pixel = top.mixed_with(bottom, scaled_y_ratio);
|
||||
} else {
|
||||
auto scaled_x = clamp(desired_x >> 32, clipped_src_rect.left(), clipped_src_rect.right());
|
||||
auto scaled_y = clamp(desired_y >> 32, clipped_src_rect.top(), clipped_src_rect.bottom());
|
||||
auto scaled_x = clamp(desired_x >> 32, clipped_src_rect.left(), clipped_src_rect.right() - 1);
|
||||
auto scaled_y = clamp(desired_y >> 32, clipped_src_rect.top(), clipped_src_rect.bottom() - 1);
|
||||
src_pixel = get_pixel(source, scaled_x, scaled_y);
|
||||
}
|
||||
|
||||
|
@ -1556,7 +1549,7 @@ void draw_text_line(FloatRect const& a_rect, Utf8View const& text, Font const& f
|
|||
case TextAlignment::TopRight:
|
||||
case TextAlignment::CenterRight:
|
||||
case TextAlignment::BottomRight:
|
||||
rect.set_x(rect.right() - font.width(text));
|
||||
rect.set_x(rect.right() - 1 - font.width(text));
|
||||
break;
|
||||
case TextAlignment::TopCenter:
|
||||
case TextAlignment::BottomCenter:
|
||||
|
@ -2043,16 +2036,16 @@ void Painter::draw_line(IntPoint a_p1, IntPoint a_p2, Color color, int thickness
|
|||
// Special case: vertical line.
|
||||
if (point1.x() == point2.x()) {
|
||||
int const x = point1.x();
|
||||
if (x < clip_rect.left() || x > clip_rect.right())
|
||||
if (x < clip_rect.left() || x >= clip_rect.right())
|
||||
return;
|
||||
if (point1.y() > point2.y())
|
||||
swap(point1, point2);
|
||||
if (point1.y() > clip_rect.bottom())
|
||||
if (point1.y() >= clip_rect.bottom())
|
||||
return;
|
||||
if (point2.y() < clip_rect.top())
|
||||
return;
|
||||
int min_y = max(point1.y(), clip_rect.top());
|
||||
int max_y = min(point2.y(), clip_rect.bottom());
|
||||
int max_y = min(point2.y(), clip_rect.bottom() - 1);
|
||||
if (style == LineStyle::Dotted) {
|
||||
for (int y = min_y; y <= max_y; y += thickness * 2)
|
||||
draw_physical_pixel({ x, y }, color, thickness);
|
||||
|
@ -2078,16 +2071,16 @@ void Painter::draw_line(IntPoint a_p1, IntPoint a_p2, Color color, int thickness
|
|||
// Special case: horizontal line.
|
||||
if (point1.y() == point2.y()) {
|
||||
int const y = point1.y();
|
||||
if (y < clip_rect.top() || y > clip_rect.bottom())
|
||||
if (y < clip_rect.top() || y >= clip_rect.bottom())
|
||||
return;
|
||||
if (point1.x() > point2.x())
|
||||
swap(point1, point2);
|
||||
if (point1.x() > clip_rect.right())
|
||||
if (point1.x() >= clip_rect.right())
|
||||
return;
|
||||
if (point2.x() < clip_rect.left())
|
||||
return;
|
||||
int min_x = max(point1.x(), clip_rect.left());
|
||||
int max_x = min(point2.x(), clip_rect.right());
|
||||
int max_x = min(point2.x(), clip_rect.right() - 1);
|
||||
if (style == LineStyle::Dotted) {
|
||||
for (int x = min_x; x <= max_x; x += thickness * 2)
|
||||
draw_physical_pixel({ x, y }, color, thickness);
|
||||
|
@ -2490,19 +2483,17 @@ void Painter::blit_tiled(IntRect const& dst_rect, Gfx::Bitmap const& bitmap, Int
|
|||
{
|
||||
auto tile_width = rect.width();
|
||||
auto tile_height = rect.height();
|
||||
auto dst_right = dst_rect.right();
|
||||
auto dst_bottom = dst_rect.bottom();
|
||||
auto dst_right = dst_rect.right() - 1;
|
||||
auto dst_bottom = dst_rect.bottom() - 1;
|
||||
for (int tile_y = dst_rect.top(); tile_y < dst_bottom; tile_y += tile_height) {
|
||||
for (int tile_x = dst_rect.left(); tile_x < dst_right; tile_x += tile_width) {
|
||||
IntRect tile_src_rect = rect;
|
||||
auto tile_x_overflow = tile_x + tile_width - dst_right;
|
||||
if (tile_x_overflow > 0) {
|
||||
if (tile_x_overflow > 0)
|
||||
tile_src_rect.set_width(tile_width - tile_x_overflow);
|
||||
}
|
||||
auto tile_y_overflow = tile_y + tile_height - dst_bottom;
|
||||
if (tile_y_overflow > 0) {
|
||||
if (tile_y_overflow > 0)
|
||||
tile_src_rect.set_height(tile_height - tile_y_overflow);
|
||||
}
|
||||
blit(IntPoint(tile_x, tile_y), bitmap, tile_src_rect);
|
||||
}
|
||||
}
|
||||
|
@ -2545,7 +2536,7 @@ void Gfx::Painter::draw_ui_text(Gfx::IntRect const& rect, StringView text, Gfx::
|
|||
float width = 0;
|
||||
for (auto it = utf8_view.begin(); it != utf8_view.end(); ++it) {
|
||||
if (utf8_view.byte_offset_of(it) >= underline_offset.value()) {
|
||||
int y = text_rect.bottom() + 1;
|
||||
int y = text_rect.bottom();
|
||||
int x1 = text_rect.left() + width;
|
||||
int x2 = x1 + font.glyph_or_emoji_width(it);
|
||||
draw_line({ x1, y }, { x2, y }, color);
|
||||
|
|
|
@ -15,8 +15,8 @@ namespace Gfx {
|
|||
template<typename T>
|
||||
void Point<T>::constrain(Rect<T> const& rect)
|
||||
{
|
||||
m_x = AK::clamp<T>(x(), rect.left(), rect.right());
|
||||
m_y = AK::clamp<T>(y(), rect.top(), rect.bottom());
|
||||
m_x = AK::clamp<T>(x(), rect.left(), rect.right() - 1);
|
||||
m_y = AK::clamp<T>(y(), rect.top(), rect.bottom() - 1);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
/*
|
||||
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
|
||||
* Copyright (c) 2021-2022, Sam Atkins <atkinssj@serenityos.org>
|
||||
* Copyright (c) 2022, Jelle Raaijmakers <jelle@gmta.nl>
|
||||
* Copyright (c) 2022-2023, Jelle Raaijmakers <jelle@gmta.nl>
|
||||
*
|
||||
* SPDX-License-Identifier: BSD-2-Clause
|
||||
*/
|
||||
|
@ -9,6 +9,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <AK/Format.h>
|
||||
#include <AK/Vector.h>
|
||||
#include <LibGfx/AffineTransform.h>
|
||||
#include <LibGfx/Line.h>
|
||||
#include <LibGfx/Orientation.h>
|
||||
|
@ -19,12 +20,6 @@
|
|||
|
||||
namespace Gfx {
|
||||
|
||||
template<typename T>
|
||||
T abst(T value)
|
||||
{
|
||||
return value < 0 ? -value : value;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
class Rect {
|
||||
public:
|
||||
|
@ -291,17 +286,17 @@ public:
|
|||
|
||||
[[nodiscard]] bool contains_vertically(T y) const
|
||||
{
|
||||
return y >= top() && y <= bottom();
|
||||
return y >= top() && y < bottom();
|
||||
}
|
||||
|
||||
[[nodiscard]] bool contains_horizontally(T x) const
|
||||
{
|
||||
return x >= left() && x <= right();
|
||||
return x >= left() && x < right();
|
||||
}
|
||||
|
||||
[[nodiscard]] bool contains(T x, T y) const
|
||||
{
|
||||
return x >= m_location.x() && x <= right() && y >= m_location.y() && y <= bottom();
|
||||
return contains_horizontally(x) && contains_vertically(y);
|
||||
}
|
||||
|
||||
[[nodiscard]] ALWAYS_INLINE bool contains(Point<T> const& point) const
|
||||
|
@ -354,29 +349,14 @@ public:
|
|||
}
|
||||
|
||||
[[nodiscard]] ALWAYS_INLINE T left() const { return x(); }
|
||||
[[nodiscard]] ALWAYS_INLINE T right() const { return x() + width() - 1; }
|
||||
[[nodiscard]] ALWAYS_INLINE T right() const { return x() + width(); }
|
||||
[[nodiscard]] ALWAYS_INLINE T top() const { return y(); }
|
||||
[[nodiscard]] ALWAYS_INLINE T bottom() const { return y() + height() - 1; }
|
||||
[[nodiscard]] ALWAYS_INLINE T bottom() const { return y() + height(); }
|
||||
|
||||
ALWAYS_INLINE void set_left(T left)
|
||||
{
|
||||
set_x(left);
|
||||
}
|
||||
|
||||
ALWAYS_INLINE void set_top(T top)
|
||||
{
|
||||
set_y(top);
|
||||
}
|
||||
|
||||
ALWAYS_INLINE void set_right(T right)
|
||||
{
|
||||
set_width(right - x() + 1);
|
||||
}
|
||||
|
||||
ALWAYS_INLINE void set_bottom(T bottom)
|
||||
{
|
||||
set_height(bottom - y() + 1);
|
||||
}
|
||||
ALWAYS_INLINE void set_left(T left) { set_x(left); }
|
||||
ALWAYS_INLINE void set_top(T top) { set_y(top); }
|
||||
ALWAYS_INLINE void set_right(T right) { set_width(right - x()); }
|
||||
ALWAYS_INLINE void set_bottom(T bottom) { set_height(bottom - y()); }
|
||||
|
||||
void set_right_without_resize(T new_right)
|
||||
{
|
||||
|
@ -392,20 +372,20 @@ public:
|
|||
|
||||
[[nodiscard]] bool intersects_vertically(Rect<T> const& other) const
|
||||
{
|
||||
return top() <= other.bottom() && other.top() <= bottom();
|
||||
return top() < other.bottom() && other.top() < bottom();
|
||||
}
|
||||
|
||||
[[nodiscard]] bool intersects_horizontally(Rect<T> const& other) const
|
||||
{
|
||||
return left() <= other.right() && other.left() <= right();
|
||||
return left() < other.right() && other.left() < right();
|
||||
}
|
||||
|
||||
[[nodiscard]] bool intersects(Rect<T> const& other) const
|
||||
{
|
||||
return left() <= other.right()
|
||||
&& other.left() <= right()
|
||||
&& top() <= other.bottom()
|
||||
&& other.top() <= bottom();
|
||||
return left() < other.right()
|
||||
&& other.left() < right()
|
||||
&& top() < other.bottom()
|
||||
&& other.top() < bottom();
|
||||
}
|
||||
|
||||
template<typename Container>
|
||||
|
@ -445,25 +425,25 @@ public:
|
|||
x(),
|
||||
y(),
|
||||
width(),
|
||||
hammer.y() - y()
|
||||
hammer.y() - y(),
|
||||
};
|
||||
Rect<T> bottom_shard {
|
||||
x(),
|
||||
hammer.y() + hammer.height(),
|
||||
hammer.bottom(),
|
||||
width(),
|
||||
(y() + height()) - (hammer.y() + hammer.height())
|
||||
bottom() - hammer.bottom(),
|
||||
};
|
||||
Rect<T> left_shard {
|
||||
x(),
|
||||
max(hammer.y(), y()),
|
||||
hammer.x() - x(),
|
||||
min((hammer.y() + hammer.height()), (y() + height())) - max(hammer.y(), y())
|
||||
min(hammer.bottom(), bottom()) - max(hammer.y(), y()),
|
||||
};
|
||||
Rect<T> right_shard {
|
||||
hammer.x() + hammer.width(),
|
||||
hammer.right(),
|
||||
max(hammer.y(), y()),
|
||||
right() - hammer.right(),
|
||||
min((hammer.y() + hammer.height()), (y() + height())) - max(hammer.y(), y())
|
||||
min(hammer.bottom(), bottom()) - max(hammer.y(), y()),
|
||||
};
|
||||
if (!top_shard.is_empty())
|
||||
pieces.unchecked_append(top_shard);
|
||||
|
@ -505,10 +485,10 @@ public:
|
|||
return;
|
||||
}
|
||||
|
||||
m_location.set_x(l);
|
||||
m_location.set_y(t);
|
||||
m_size.set_width((r - l) + 1);
|
||||
m_size.set_height((b - t) + 1);
|
||||
set_x(l);
|
||||
set_y(t);
|
||||
set_right(r);
|
||||
set_bottom(b);
|
||||
}
|
||||
|
||||
[[nodiscard]] static Rect<T> centered_on(Point<T> const& center, Size<T> const& size)
|
||||
|
@ -518,7 +498,7 @@ public:
|
|||
|
||||
[[nodiscard]] static Rect<T> from_two_points(Point<T> const& a, Point<T> const& b)
|
||||
{
|
||||
return { min(a.x(), b.x()), min(a.y(), b.y()), abst(a.x() - b.x()), abst(a.y() - b.y()) };
|
||||
return { min(a.x(), b.x()), min(a.y(), b.y()), AK::abs(a.x() - b.x()), AK::abs(a.y() - b.y()) };
|
||||
}
|
||||
|
||||
[[nodiscard]] static Rect<T> intersection(Rect<T> const& a, Rect<T> const& b)
|
||||
|
@ -541,18 +521,18 @@ public:
|
|||
if (auto point = line.intersected({ top_left(), top_right() }); point.has_value())
|
||||
points.append({ point.value().x(), y() });
|
||||
if (auto point = line.intersected({ bottom_left(), bottom_right() }); point.has_value()) {
|
||||
points.append({ point.value().x(), bottom() });
|
||||
points.append({ point.value().x(), bottom() - 1 });
|
||||
if (points.size() == 2)
|
||||
return points;
|
||||
}
|
||||
if (height() > 2) {
|
||||
if (auto point = line.intersected({ { x(), y() + 1 }, { x(), bottom() - 1 } }); point.has_value()) {
|
||||
if (auto point = line.intersected({ { x(), y() + 1 }, { x(), bottom() - 2 } }); point.has_value()) {
|
||||
points.append({ x(), point.value().y() });
|
||||
if (points.size() == 2)
|
||||
return points;
|
||||
}
|
||||
if (auto point = line.intersected({ { right(), y() + 1 }, { right(), bottom() - 1 } }); point.has_value())
|
||||
points.append({ right(), point.value().y() });
|
||||
if (auto point = line.intersected({ { right() - 1, y() + 1 }, { right() - 1, bottom() - 2 } }); point.has_value())
|
||||
points.append({ right() - 1, point.value().y() });
|
||||
}
|
||||
return points;
|
||||
}
|
||||
|
@ -560,11 +540,11 @@ public:
|
|||
template<typename U = T>
|
||||
[[nodiscard]] Gfx::Rect<U> interpolated_to(Gfx::Rect<T> const& to, float factor) const
|
||||
{
|
||||
VERIFY(factor >= 0.0f);
|
||||
VERIFY(factor <= 1.0f);
|
||||
if (factor == 0.0f)
|
||||
VERIFY(factor >= 0.f);
|
||||
VERIFY(factor <= 1.f);
|
||||
if (factor == 0.f)
|
||||
return *this;
|
||||
if (factor == 1.0f)
|
||||
if (factor == 1.f)
|
||||
return to;
|
||||
if (this == &to)
|
||||
return *this;
|
||||
|
@ -572,7 +552,7 @@ public:
|
|||
auto interpolated_top = round_to<U>(mix<float>(y(), to.y(), factor));
|
||||
auto interpolated_right = round_to<U>(mix<float>(right(), to.right(), factor));
|
||||
auto interpolated_bottom = round_to<U>(mix<float>(bottom(), to.bottom(), factor));
|
||||
return { interpolated_left, interpolated_top, interpolated_right - interpolated_left + 1, interpolated_bottom - interpolated_top + 1 };
|
||||
return { interpolated_left, interpolated_top, interpolated_right - interpolated_left, interpolated_bottom - interpolated_top };
|
||||
}
|
||||
|
||||
[[nodiscard]] float center_point_distance_to(Rect<T> const& other) const
|
||||
|
@ -596,7 +576,7 @@ public:
|
|||
{
|
||||
auto points = closest_outside_center_points(other);
|
||||
if (points.is_empty())
|
||||
return 0.0;
|
||||
return 0.f;
|
||||
return Line { points[0], points[0] }.length();
|
||||
}
|
||||
|
||||
|
@ -679,8 +659,8 @@ public:
|
|||
check_distance({ top_left(), top_right() });
|
||||
check_distance({ bottom_left(), bottom_right() });
|
||||
if (height() > 2) {
|
||||
check_distance({ { x(), y() + 1 }, { x(), bottom() - 1 } });
|
||||
check_distance({ { right(), y() + 1 }, { right(), bottom() - 1 } });
|
||||
check_distance({ { x(), y() + 1 }, { x(), bottom() - 2 } });
|
||||
check_distance({ { right() - 1, y() + 1 }, { right() - 1, bottom() - 2 } });
|
||||
}
|
||||
VERIFY(closest_point.has_value());
|
||||
VERIFY(side(closest_point.value()) != Side::None);
|
||||
|
@ -699,23 +679,23 @@ public:
|
|||
if (part.x() < other_rect.x()) {
|
||||
if (part.y() < other_rect.y())
|
||||
m_top_left = true;
|
||||
if ((part.y() >= other_rect.y() && part.y() < other_rect.bottom()) || (part.y() <= other_rect.bottom() && part.bottom() > other_rect.y()))
|
||||
if ((part.y() >= other_rect.y() && part.y() < other_rect.bottom() - 1) || (part.y() < other_rect.bottom() && part.bottom() - 1 > other_rect.y()))
|
||||
m_left = true;
|
||||
if (part.y() >= other_rect.bottom() || part.bottom() > other_rect.y())
|
||||
if (part.y() >= other_rect.bottom() - 1 || part.bottom() - 1 > other_rect.y())
|
||||
m_bottom_left = true;
|
||||
}
|
||||
if (part.x() >= other_rect.x() || part.right() > other_rect.x()) {
|
||||
if (part.x() >= other_rect.x() || part.right() - 1 > other_rect.x()) {
|
||||
if (part.y() < other_rect.y())
|
||||
m_top = true;
|
||||
if (part.y() >= other_rect.bottom() || part.bottom() > other_rect.bottom())
|
||||
if (part.y() >= other_rect.bottom() - 1 || part.bottom() > other_rect.bottom())
|
||||
m_bottom = true;
|
||||
}
|
||||
if (part.x() >= other_rect.right() || part.right() > other_rect.right()) {
|
||||
if (part.x() >= other_rect.right() - 1 || part.right() > other_rect.right()) {
|
||||
if (part.y() < other_rect.y())
|
||||
m_top_right = true;
|
||||
if ((part.y() >= other_rect.y() && part.y() < other_rect.bottom()) || (part.y() <= other_rect.bottom() && part.bottom() > other_rect.y()))
|
||||
if ((part.y() >= other_rect.y() && part.y() < other_rect.bottom() - 1) || (part.y() < other_rect.bottom() && part.bottom() - 1 > other_rect.y()))
|
||||
m_right = true;
|
||||
if (part.y() >= other_rect.bottom() || part.bottom() > other_rect.y())
|
||||
if (part.y() >= other_rect.bottom() - 1 || part.bottom() - 1 > other_rect.y())
|
||||
m_bottom_right = true;
|
||||
}
|
||||
}
|
||||
|
@ -763,9 +743,9 @@ public:
|
|||
{
|
||||
if (is_empty())
|
||||
return Side::None;
|
||||
if (point.y() == y() || point.y() == bottom())
|
||||
return (point.x() >= x() && point.x() <= right()) ? (point.y() == y() ? Side::Top : Side::Bottom) : Side::None;
|
||||
if (point.x() == x() || point.x() == right())
|
||||
if (point.y() == y() || point.y() == bottom() - 1)
|
||||
return (point.x() >= x() && point.x() < right()) ? (point.y() == y() ? Side::Top : Side::Bottom) : Side::None;
|
||||
if (point.x() == x() || point.x() == right() - 1)
|
||||
return (point.y() > y() && point.y() < bottom()) ? (point.x() == x() ? Side::Left : Side::Right) : Side::None;
|
||||
return Side::None;
|
||||
}
|
||||
|
@ -778,7 +758,7 @@ public:
|
|||
case Side::Left:
|
||||
// Return the area in other that is to the left of this rect
|
||||
if (other.x() < x()) {
|
||||
if (other.right() >= x())
|
||||
if (other.right() > x())
|
||||
return { other.location(), { x() - other.x(), other.height() } };
|
||||
else
|
||||
return other;
|
||||
|
@ -787,7 +767,7 @@ public:
|
|||
case Side::Top:
|
||||
// Return the area in other that is above this rect
|
||||
if (other.y() < y()) {
|
||||
if (other.bottom() >= y())
|
||||
if (other.bottom() > y())
|
||||
return { other.location(), { other.width(), y() - other.y() } };
|
||||
else
|
||||
return other;
|
||||
|
@ -795,18 +775,18 @@ public:
|
|||
break;
|
||||
case Side::Right:
|
||||
// Return the area in other that is to the right of this rect
|
||||
if (other.right() >= x()) {
|
||||
if (other.x() <= right())
|
||||
return { { right() + 1, other.y() }, { other.width() - (right() - other.x()), other.height() } };
|
||||
if (other.right() > x()) {
|
||||
if (other.x() < right())
|
||||
return { { right(), other.y() }, { other.width() - (right() - 1 - other.x()), other.height() } };
|
||||
else
|
||||
return other;
|
||||
}
|
||||
break;
|
||||
case Side::Bottom:
|
||||
// Return the area in other that is below this rect
|
||||
if (other.bottom() >= y()) {
|
||||
if (other.y() <= bottom())
|
||||
return { { other.x(), bottom() + 1 }, { other.width(), other.height() - (bottom() - other.y()) } };
|
||||
if (other.bottom() > y()) {
|
||||
if (other.y() < bottom())
|
||||
return { { other.x(), bottom() }, { other.width(), other.height() - (bottom() - 1 - other.y()) } };
|
||||
else
|
||||
return other;
|
||||
}
|
||||
|
@ -878,10 +858,10 @@ public:
|
|||
return false;
|
||||
if (intersects(other))
|
||||
return false;
|
||||
if (other.x() + other.width() == x() || other.x() == x() + width())
|
||||
return max(top(), other.top()) <= min(bottom(), other.bottom());
|
||||
if (other.y() + other.height() == y() || other.y() == y() + height())
|
||||
return max(left(), other.left()) <= min(right(), other.right());
|
||||
if (other.right() == x() || other.x() == right())
|
||||
return max(top(), other.top()) < min(bottom(), other.bottom());
|
||||
if (other.bottom() == y() || other.y() == bottom())
|
||||
return max(left(), other.left()) < min(right(), other.right());
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -923,7 +903,7 @@ public:
|
|||
set_location(other.location());
|
||||
return;
|
||||
case TextAlignment::TopRight:
|
||||
set_x(other.x() + other.width() - width());
|
||||
set_x(other.right() - width());
|
||||
set_y(other.y());
|
||||
return;
|
||||
case TextAlignment::CenterLeft:
|
||||
|
@ -931,20 +911,20 @@ public:
|
|||
center_vertically_within(other);
|
||||
return;
|
||||
case TextAlignment::CenterRight:
|
||||
set_x(other.x() + other.width() - width());
|
||||
set_x(other.right() - width());
|
||||
center_vertically_within(other);
|
||||
return;
|
||||
case TextAlignment::BottomCenter:
|
||||
center_horizontally_within(other);
|
||||
set_y(other.y() + other.height() - height());
|
||||
set_y(other.bottom() - height());
|
||||
return;
|
||||
case TextAlignment::BottomLeft:
|
||||
set_x(other.x());
|
||||
set_y(other.y() + other.height() - height());
|
||||
set_y(other.bottom() - height());
|
||||
return;
|
||||
case TextAlignment::BottomRight:
|
||||
set_x(other.x() + other.width() - width());
|
||||
set_y(other.y() + other.height() - height());
|
||||
set_x(other.right() - width());
|
||||
set_y(other.bottom() - height());
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -1036,8 +1016,8 @@ using FloatRect = Rect<float>;
|
|||
{
|
||||
int x1 = floorf(float_rect.x());
|
||||
int y1 = floorf(float_rect.y());
|
||||
int x2 = ceilf(float_rect.x() + float_rect.width());
|
||||
int y2 = ceilf(float_rect.y() + float_rect.height());
|
||||
int x2 = ceilf(float_rect.right());
|
||||
int y2 = ceilf(float_rect.bottom());
|
||||
return Gfx::IntRect::from_two_points({ x1, y1 }, { x2, y2 });
|
||||
}
|
||||
|
||||
|
|
|
@ -29,7 +29,7 @@ public:
|
|||
return adopt_ref(*new Typed2DBuffer(buffer));
|
||||
}
|
||||
|
||||
void fill(T value, Gfx::IntRect const& rect) { m_buffer->fill(value, rect.left(), rect.right(), rect.top(), rect.bottom(), 0, 0); }
|
||||
void fill(T value, Gfx::IntRect const& rect) { m_buffer->fill(value, rect.left(), rect.right(), rect.top(), rect.bottom(), 0, 1); }
|
||||
ALWAYS_INLINE T* scanline(int y) { return m_buffer->buffer_pointer(0, y, 0); }
|
||||
ALWAYS_INLINE T const* scanline(int y) const { return m_buffer->buffer_pointer(0, y, 0); }
|
||||
|
||||
|
@ -40,7 +40,7 @@ public:
|
|||
int source_y = 0;
|
||||
|
||||
// NOTE: we are flipping the Y-coordinate here, which is OpenGL-specific: (0, 0) is considered the lower-left corner of the window
|
||||
for (int y = target.bottom(); y >= target.top(); --y) {
|
||||
for (int y = target.bottom() - 1; y >= target.top(); --y) {
|
||||
auto const* buffer_scanline = scanline(source_y++);
|
||||
auto* bitmap_scanline = bitmap.scanline(y);
|
||||
memcpy(bitmap_scanline + target.left(), buffer_scanline, sizeof(u32) * target.width());
|
||||
|
|
|
@ -41,10 +41,10 @@ public:
|
|||
|
||||
void fill(T value, int x1, int x2, int y1, int y2, int z1, int z2)
|
||||
{
|
||||
for (auto z = z1; z <= z2; ++z) {
|
||||
for (auto y = y1; y <= y2; ++y) {
|
||||
for (auto z = z1; z < z2; ++z) {
|
||||
for (auto y = y1; y < y2; ++y) {
|
||||
auto* xline = buffer_pointer(0, y, z);
|
||||
for (auto x = x1; x <= x2; ++x)
|
||||
for (auto x = x1; x < x2; ++x)
|
||||
xline[x] = value;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -231,9 +231,9 @@ ALWAYS_INLINE void Device::rasterize(Gfx::IntRect& render_bounds, CB1 set_covera
|
|||
|
||||
// Quad bounds
|
||||
auto const render_bounds_left = render_bounds.left();
|
||||
auto const render_bounds_right = render_bounds.right();
|
||||
auto const render_bounds_right = render_bounds.right() - 1;
|
||||
auto const render_bounds_top = render_bounds.top();
|
||||
auto const render_bounds_bottom = render_bounds.bottom();
|
||||
auto const render_bounds_bottom = render_bounds.bottom() - 1;
|
||||
auto const qx0 = render_bounds_left & ~1;
|
||||
auto const qx1 = render_bounds_right & ~1;
|
||||
auto const qy0 = render_bounds_top & ~1;
|
||||
|
@ -678,9 +678,9 @@ void Device::rasterize_triangle(Triangle& triangle)
|
|||
// Calculate render bounds based on the triangle's vertices
|
||||
Gfx::IntRect render_bounds;
|
||||
render_bounds.set_left(min(min(v0.x(), v1.x()), v2.x()) / subpixel_factor);
|
||||
render_bounds.set_right(max(max(v0.x(), v1.x()), v2.x()) / subpixel_factor);
|
||||
render_bounds.set_right(max(max(v0.x(), v1.x()), v2.x()) / subpixel_factor + 1);
|
||||
render_bounds.set_top(min(min(v0.y(), v1.y()), v2.y()) / subpixel_factor);
|
||||
render_bounds.set_bottom(max(max(v0.y(), v1.y()), v2.y()) / subpixel_factor);
|
||||
render_bounds.set_bottom(max(max(v0.y(), v1.y()), v2.y()) / subpixel_factor + 1);
|
||||
|
||||
// Calculate depth of fragment for fog;
|
||||
// OpenGL 1.5 chapter 3.10: "An implementation may choose to approximate the
|
||||
|
|
|
@ -369,12 +369,12 @@ void TerminalWidget::paint_event(GUI::PaintEvent& event)
|
|||
}
|
||||
|
||||
if (underline_style == UnderlineStyle::Solid) {
|
||||
painter.draw_line(cell_rect.bottom_left(), cell_rect.bottom_right(), underline_color);
|
||||
painter.draw_line(cell_rect.bottom_left().moved_up(1), cell_rect.bottom_right().translated(-1), underline_color);
|
||||
} else if (underline_style == UnderlineStyle::Dotted) {
|
||||
int x1 = cell_rect.bottom_left().x();
|
||||
int x2 = cell_rect.bottom_right().x();
|
||||
int y = cell_rect.bottom_left().y();
|
||||
for (int x = x1; x <= x2; ++x) {
|
||||
int x1 = cell_rect.left();
|
||||
int x2 = cell_rect.right();
|
||||
int y = cell_rect.bottom() - 1;
|
||||
for (int x = x1; x < x2; ++x) {
|
||||
if ((x % 3) == 0)
|
||||
painter.set_pixel({ x, y }, underline_color);
|
||||
}
|
||||
|
@ -439,16 +439,16 @@ void TerminalWidget::paint_event(GUI::PaintEvent& event)
|
|||
auto cursor_color = terminal_color_to_rgb(cursor_line.attribute_at(m_terminal.cursor_column()).effective_foreground_color());
|
||||
auto cell_rect = glyph_rect(row_with_cursor, m_terminal.cursor_column()).inflated(0, m_line_spacing);
|
||||
if (m_cursor_shape == VT::CursorShape::Underline) {
|
||||
auto x1 = cell_rect.bottom_left().x();
|
||||
auto x2 = cell_rect.bottom_right().x();
|
||||
auto y = cell_rect.bottom_left().y();
|
||||
for (auto x = x1; x <= x2; ++x)
|
||||
auto x1 = cell_rect.left();
|
||||
auto x2 = cell_rect.right();
|
||||
auto y = cell_rect.bottom() - 1;
|
||||
for (auto x = x1; x < x2; ++x)
|
||||
painter.set_pixel({ x, y }, cursor_color);
|
||||
} else if (m_cursor_shape == VT::CursorShape::Bar) {
|
||||
auto x = cell_rect.bottom_left().x();
|
||||
auto y1 = cell_rect.top_left().y();
|
||||
auto y2 = cell_rect.bottom_left().y();
|
||||
for (auto y = y1; y <= y2; ++y)
|
||||
auto x = cell_rect.left();
|
||||
auto y1 = cell_rect.top();
|
||||
auto y2 = cell_rect.bottom();
|
||||
for (auto y = y1; y < y2; ++y)
|
||||
painter.set_pixel({ x, y }, cursor_color);
|
||||
} else {
|
||||
// We fall back to a block if we don't support the selected cursor type.
|
||||
|
|
|
@ -60,8 +60,8 @@ Gfx::FloatSize RadialGradientStyleValue::resolve_size(Layout::Node const& node,
|
|||
auto const distance_from = [&](float v, float a, float b, auto distance_function) {
|
||||
return distance_function(fabs(a - v), fabs(b - v));
|
||||
};
|
||||
auto x_dist = distance_from(center.x(), size.left(), size.right(), distance_function);
|
||||
auto y_dist = distance_from(center.y(), size.top(), size.bottom(), distance_function);
|
||||
auto x_dist = distance_from(center.x(), size.left(), size.right() - 1, distance_function);
|
||||
auto y_dist = distance_from(center.y(), size.top(), size.bottom() - 1, distance_function);
|
||||
if (m_properties.ending_shape == EndingShape::Circle) {
|
||||
auto dist = distance_function(x_dist, y_dist);
|
||||
return Gfx::FloatSize { dist, dist };
|
||||
|
@ -80,20 +80,20 @@ Gfx::FloatSize RadialGradientStyleValue::resolve_size(Layout::Node const& node,
|
|||
|
||||
auto const corner_distance = [&](auto distance_compare, Gfx::FloatPoint& corner) {
|
||||
auto top_left_distance = size.top_left().distance_from(center);
|
||||
auto top_right_distance = size.top_right().distance_from(center);
|
||||
auto bottom_right_distance = size.bottom_right().distance_from(center);
|
||||
auto bottom_left_distance = size.bottom_left().distance_from(center);
|
||||
auto top_right_distance = size.top_right().moved_left(1).distance_from(center);
|
||||
auto bottom_right_distance = size.bottom_right().translated(-1).distance_from(center);
|
||||
auto bottom_left_distance = size.bottom_left().moved_up(1).distance_from(center);
|
||||
auto distance = top_left_distance;
|
||||
if (distance_compare(top_right_distance, distance)) {
|
||||
corner = size.top_right();
|
||||
corner = size.top_right().translated(-1, 0);
|
||||
distance = top_right_distance;
|
||||
}
|
||||
if (distance_compare(bottom_right_distance, distance)) {
|
||||
corner = size.top_right();
|
||||
corner = size.top_right().translated(-1, 0);
|
||||
distance = bottom_right_distance;
|
||||
}
|
||||
if (distance_compare(bottom_left_distance, distance)) {
|
||||
corner = size.top_right();
|
||||
corner = size.top_right().translated(-1, 0);
|
||||
distance = bottom_left_distance;
|
||||
}
|
||||
return distance;
|
||||
|
|
|
@ -706,7 +706,7 @@ void BlockFormattingContext::place_block_level_element_in_normal_flow_vertically
|
|||
CSSPixels clearance_y_in_root = 0;
|
||||
for (auto const& floating_box : float_side.current_boxes) {
|
||||
auto floating_box_rect_in_root = margin_box_rect_in_ancestor_coordinate_space(floating_box.box, root(), m_state);
|
||||
clearance_y_in_root = max(clearance_y_in_root, floating_box_rect_in_root.bottom() + 1);
|
||||
clearance_y_in_root = max(clearance_y_in_root, floating_box_rect_in_root.bottom());
|
||||
}
|
||||
|
||||
// Then, convert the clearance Y to a coordinate relative to the containing block of `child_box`.
|
||||
|
@ -762,8 +762,8 @@ static void measure_scrollable_overflow(LayoutState const& state, Box const& box
|
|||
auto child_rect = absolute_content_rect(box, state);
|
||||
child_rect.inflate(child_state.border_box_top(), child_state.border_box_right(), child_state.border_box_bottom(), child_state.border_box_left());
|
||||
|
||||
bottom_edge = max(bottom_edge, child_rect.bottom());
|
||||
right_edge = max(right_edge, child_rect.right());
|
||||
bottom_edge = max(bottom_edge, child_rect.bottom() - 1);
|
||||
right_edge = max(right_edge, child_rect.right() - 1);
|
||||
|
||||
if (box.computed_values().overflow_x() == CSS::Overflow::Hidden && box.computed_values().overflow_y() == CSS::Overflow::Hidden)
|
||||
return;
|
||||
|
@ -874,7 +874,9 @@ void BlockFormattingContext::layout_floating_box(Box const& box, BlockContainer
|
|||
// We're looking for the innermost preceding float that intersects vertically with `box`.
|
||||
for (auto& preceding_float : side_data.current_boxes.in_reverse()) {
|
||||
auto const preceding_float_rect = margin_box_rect_in_ancestor_coordinate_space(preceding_float.box, root(), m_state);
|
||||
if (!preceding_float_rect.contains_vertically(y_in_root))
|
||||
// FIXME: the line below is for compatibility with a fixed `Gfx::FloatRect` bug where `.bottom()` was subtracted by one;
|
||||
// replace with !rect.contains_vertically() and update the test cases accordingly.
|
||||
if (y_in_root < preceding_float_rect.top() || y_in_root > preceding_float_rect.bottom() - 1.f)
|
||||
continue;
|
||||
// We found a preceding float that intersects vertically with the current float.
|
||||
// Now we need to find out if there's enough inline-axis space to stack them next to each other.
|
||||
|
@ -1007,7 +1009,9 @@ BlockFormattingContext::SpaceUsedByFloats BlockFormattingContext::space_used_by_
|
|||
auto const& floating_box_state = m_state.get(floating_box.box);
|
||||
// NOTE: The floating box is *not* in the final horizontal position yet, but the size and vertical position is valid.
|
||||
auto rect = margin_box_rect_in_ancestor_coordinate_space(floating_box.box, root(), m_state);
|
||||
if (rect.contains_vertically(y.value())) {
|
||||
// FIXME: the line below is for compatibility with a fixed `Gfx::FloatRect` bug where `.bottom()` was subtracted by one;
|
||||
// replace with rect.contains_vertically() and update the test cases accordingly.
|
||||
if (y.value() >= rect.top() && y.value() <= rect.bottom() - 1.f) {
|
||||
CSSPixels offset_from_containing_block_chain_margins_between_here_and_root = 0;
|
||||
for (auto const* containing_block = floating_box.box->containing_block(); containing_block && containing_block != &root(); containing_block = containing_block->containing_block()) {
|
||||
auto const& containing_block_state = m_state.get(*containing_block);
|
||||
|
@ -1026,7 +1030,9 @@ BlockFormattingContext::SpaceUsedByFloats BlockFormattingContext::space_used_by_
|
|||
auto const& floating_box_state = m_state.get(floating_box.box);
|
||||
// NOTE: The floating box is *not* in the final horizontal position yet, but the size and vertical position is valid.
|
||||
auto rect = margin_box_rect_in_ancestor_coordinate_space(floating_box.box, root(), m_state);
|
||||
if (rect.contains_vertically(y.value())) {
|
||||
// FIXME: the line below is for compatibility with a fixed `Gfx::FloatRect` bug where `.bottom()` was subtracted by one;
|
||||
// replace with rect.contains_vertically() and update the test cases accordingly.
|
||||
if (y.value() >= rect.top() && y.value() <= rect.bottom() - 1.f) {
|
||||
CSSPixels offset_from_containing_block_chain_margins_between_here_and_root = 0;
|
||||
for (auto const* containing_block = floating_box.box->containing_block(); containing_block && containing_block != &root(); containing_block = containing_block->containing_block()) {
|
||||
auto const& containing_block_state = m_state.get(*containing_block);
|
||||
|
|
|
@ -358,7 +358,7 @@ CSSPixels FormattingContext::compute_auto_height_for_block_formatting_context_ro
|
|||
// NOTE: Floating box coordinates are relative to their own containing block,
|
||||
// which may or may not be the BFC root.
|
||||
auto margin_box = margin_box_rect_in_ancestor_coordinate_space(*floating_box, root, m_state);
|
||||
CSSPixels floating_box_bottom_margin_edge = margin_box.bottom() + 1;
|
||||
CSSPixels floating_box_bottom_margin_edge = margin_box.bottom();
|
||||
if (!bottom.has_value() || floating_box_bottom_margin_edge > bottom.value())
|
||||
bottom = floating_box_bottom_margin_edge;
|
||||
}
|
||||
|
|
|
@ -329,7 +329,6 @@ bool InlineFormattingContext::any_floats_intrude_at_y(CSSPixels y) const
|
|||
|
||||
bool InlineFormattingContext::can_fit_new_line_at_y(CSSPixels y) const
|
||||
{
|
||||
|
||||
auto top_intrusions = parent().intrusion_by_floats_into_box(containing_block(), y);
|
||||
auto bottom_intrusions = parent().intrusion_by_floats_into_box(containing_block(), y + containing_block().line_height() - 1);
|
||||
|
||||
|
|
|
@ -309,11 +309,11 @@ void paint_background(PaintContext& context, Layout::NodeWithStyleAndBoxModelMet
|
|||
|
||||
image.resolve_for_size(layout_node, image_rect.size());
|
||||
|
||||
while (image_y <= css_clip_rect.bottom()) {
|
||||
while (image_y < css_clip_rect.bottom()) {
|
||||
image_rect.set_y(image_y);
|
||||
|
||||
auto image_x = initial_image_x;
|
||||
while (image_x <= css_clip_rect.right()) {
|
||||
while (image_x < css_clip_rect.right()) {
|
||||
image_rect.set_x(image_x);
|
||||
auto image_device_rect = context.rounded_device_rect(image_rect);
|
||||
if (image_device_rect != last_image_device_rect && image_device_rect.intersects(context.device_viewport_rect()))
|
||||
|
|
|
@ -85,13 +85,13 @@ void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const&
|
|||
auto points_for_edge = [](BorderEdge edge, DevicePixelRect const& rect) -> Points {
|
||||
switch (edge) {
|
||||
case BorderEdge::Top:
|
||||
return { rect.top_left(), rect.top_right() };
|
||||
return { rect.top_left(), rect.top_right().moved_left(1) };
|
||||
case BorderEdge::Right:
|
||||
return { rect.top_right(), rect.bottom_right() };
|
||||
return { rect.top_right().moved_left(1), rect.bottom_right().translated(-1) };
|
||||
case BorderEdge::Bottom:
|
||||
return { rect.bottom_left(), rect.bottom_right() };
|
||||
return { rect.bottom_left().moved_up(1), rect.bottom_right().translated(-1) };
|
||||
default: // Edge::Left
|
||||
return { rect.top_left(), rect.bottom_left() };
|
||||
return { rect.top_left(), rect.bottom_left().moved_up(1) };
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -365,13 +365,13 @@ void paint_all_borders(PaintContext& context, CSSPixelRect const& bordered_rect,
|
|||
blit_corner(border_rect.top_left().to_type<int>(), top_left.as_rect(), pick_corner_color(borders_data.top, borders_data.left));
|
||||
|
||||
if (top_right)
|
||||
blit_corner(border_rect.top_right().to_type<int>().translated(-top_right.horizontal_radius + 1, 0), top_right.as_rect().translated(corner_mask_rect.width().value() - top_right.horizontal_radius, 0), pick_corner_color(borders_data.top, borders_data.right));
|
||||
blit_corner(border_rect.top_right().to_type<int>().translated(-top_right.horizontal_radius, 0), top_right.as_rect().translated(corner_mask_rect.width().value() - top_right.horizontal_radius, 0), pick_corner_color(borders_data.top, borders_data.right));
|
||||
|
||||
if (bottom_right)
|
||||
blit_corner(border_rect.bottom_right().to_type<int>().translated(-bottom_right.horizontal_radius + 1, -bottom_right.vertical_radius + 1), bottom_right.as_rect().translated(corner_mask_rect.width().value() - bottom_right.horizontal_radius, corner_mask_rect.height().value() - bottom_right.vertical_radius), pick_corner_color(borders_data.bottom, borders_data.right));
|
||||
blit_corner(border_rect.bottom_right().to_type<int>().translated(-bottom_right.horizontal_radius, -bottom_right.vertical_radius), bottom_right.as_rect().translated(corner_mask_rect.width().value() - bottom_right.horizontal_radius, corner_mask_rect.height().value() - bottom_right.vertical_radius), pick_corner_color(borders_data.bottom, borders_data.right));
|
||||
|
||||
if (bottom_left)
|
||||
blit_corner(border_rect.bottom_left().to_type<int>().translated(0, -bottom_left.vertical_radius + 1), bottom_left.as_rect().translated(0, corner_mask_rect.height().value() - bottom_left.vertical_radius), pick_corner_color(borders_data.bottom, borders_data.left));
|
||||
blit_corner(border_rect.bottom_left().to_type<int>().translated(0, -bottom_left.vertical_radius), bottom_left.as_rect().translated(0, corner_mask_rect.height().value() - bottom_left.vertical_radius), pick_corner_color(borders_data.bottom, borders_data.left));
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -43,7 +43,7 @@ ErrorOr<BorderRadiusCornerClipper> BorderRadiusCornerClipper::create(PaintContex
|
|||
.top_right = top_right,
|
||||
.bottom_right = bottom_right,
|
||||
.bottom_left = bottom_left },
|
||||
.page_locations = { .top_left = border_rect.top_left(), .top_right = border_rect.top_right().translated(-top_right.horizontal_radius + 1, 0), .bottom_right = border_rect.bottom_right().translated(-bottom_right.horizontal_radius + 1, -bottom_right.vertical_radius + 1), .bottom_left = border_rect.bottom_left().translated(0, -bottom_left.vertical_radius + 1) },
|
||||
.page_locations = { .top_left = border_rect.top_left(), .top_right = border_rect.top_right().translated(-top_right.horizontal_radius, 0), .bottom_right = border_rect.bottom_right().translated(-bottom_right.horizontal_radius, -bottom_right.vertical_radius), .bottom_left = border_rect.bottom_left().translated(0, -bottom_left.vertical_radius) },
|
||||
.bitmap_locations = { .top_left = { 0, 0 }, .top_right = { corners_bitmap_size.width() - top_right.horizontal_radius, 0 }, .bottom_right = { corners_bitmap_size.width() - bottom_right.horizontal_radius, corners_bitmap_size.height() - bottom_right.vertical_radius }, .bottom_left = { 0, corners_bitmap_size.height() - bottom_left.vertical_radius } },
|
||||
.corner_bitmap_size = corners_bitmap_size
|
||||
};
|
||||
|
|
|
@ -450,16 +450,16 @@ static void paint_text_decoration(PaintContext& context, Gfx::Painter& painter,
|
|||
return;
|
||||
case CSS::TextDecorationLine::Underline:
|
||||
line_start_point = context.rounded_device_point(fragment_box.top_left().translated(0, baseline + 2));
|
||||
line_end_point = context.rounded_device_point(fragment_box.top_right().translated(0, baseline + 2));
|
||||
line_end_point = context.rounded_device_point(fragment_box.top_right().translated(-1, baseline + 2));
|
||||
break;
|
||||
case CSS::TextDecorationLine::Overline:
|
||||
line_start_point = context.rounded_device_point(fragment_box.top_left().translated(0, baseline - glyph_height));
|
||||
line_end_point = context.rounded_device_point(fragment_box.top_right().translated(0, baseline - glyph_height));
|
||||
line_end_point = context.rounded_device_point(fragment_box.top_right().translated(-1, baseline - glyph_height));
|
||||
break;
|
||||
case CSS::TextDecorationLine::LineThrough: {
|
||||
auto x_height = font.x_height();
|
||||
line_start_point = context.rounded_device_point(fragment_box.top_left().translated(0, baseline - x_height * 0.5f));
|
||||
line_end_point = context.rounded_device_point(fragment_box.top_right().translated(0, baseline - x_height * 0.5f));
|
||||
line_end_point = context.rounded_device_point(fragment_box.top_right().translated(-1, baseline - x_height * 0.5f));
|
||||
break;
|
||||
}
|
||||
case CSS::TextDecorationLine::Blink:
|
||||
|
@ -603,7 +603,7 @@ void PaintableWithLines::paint(PaintContext& context, PaintPhase phase) const
|
|||
context.painter().draw_rect(context.enclosing_device_rect(fragment_absolute_rect).to_type<int>(), Color::Green);
|
||||
context.painter().draw_line(
|
||||
context.rounded_device_point(fragment_absolute_rect.top_left().translated(0, fragment.baseline())).to_type<int>(),
|
||||
context.rounded_device_point(fragment_absolute_rect.top_right().translated(0, fragment.baseline())).to_type<int>(), Color::Red);
|
||||
context.rounded_device_point(fragment_absolute_rect.top_right().translated(-1, fragment.baseline())).to_type<int>(), Color::Red);
|
||||
}
|
||||
if (is<Layout::TextNode>(fragment.layout_node()))
|
||||
paint_text_fragment(context, static_cast<Layout::TextNode const&>(fragment.layout_node()), fragment, phase);
|
||||
|
@ -715,7 +715,7 @@ Optional<HitTestResult> PaintableWithLines::hit_test(CSSPixelPoint position, Hit
|
|||
// The best candidate is either the end of the line above, the beginning of the line below, or the beginning or end of the current line.
|
||||
// We arbitrarily choose to consider the end of the line above and ignore the beginning of the line below.
|
||||
// If we knew the direction of selection, we could make a better choice.
|
||||
if (fragment_absolute_rect.bottom() <= position.y()) { // fully below the fragment
|
||||
if (fragment_absolute_rect.bottom() - 1 <= position.y()) { // fully below the fragment
|
||||
last_good_candidate = HitTestResult { const_cast<Paintable&>(*fragment.layout_node().paintable()), fragment.start() + fragment.length() };
|
||||
} else if (fragment_absolute_rect.top() <= position.y()) { // vertically within the fragment
|
||||
if (position.x() < fragment_absolute_rect.left()) { // left of the fragment
|
||||
|
|
|
@ -234,11 +234,10 @@ void paint_box_shadow(PaintContext& context, CSSPixelRect const& content_rect, B
|
|||
auto top_start = inner_bounding_rect.top() - blurred_edge_thickness;
|
||||
auto bottom_start = inner_bounding_rect.top() + inner_bounding_rect.height() + (blurred_edge_thickness - horizontal_edge_width);
|
||||
|
||||
// Note: The +1s in a few of the following translations are due to the -1s Gfx::Rect::right() and Gfx::Rect::bottom().
|
||||
auto top_left_corner_blit_pos = inner_bounding_rect.top_left().translated(-blurred_edge_thickness, -blurred_edge_thickness);
|
||||
auto top_right_corner_blit_pos = inner_bounding_rect.top_right().translated(-top_right_corner_size.width() + 1 + double_radius, -blurred_edge_thickness);
|
||||
auto bottom_left_corner_blit_pos = inner_bounding_rect.bottom_left().translated(-blurred_edge_thickness, -bottom_left_corner_size.height() + 1 + double_radius);
|
||||
auto bottom_right_corner_blit_pos = inner_bounding_rect.bottom_right().translated(-bottom_right_corner_size.width() + 1 + double_radius, -bottom_right_corner_size.height() + 1 + double_radius);
|
||||
auto top_right_corner_blit_pos = inner_bounding_rect.top_right().translated(-top_right_corner_size.width() + double_radius, -blurred_edge_thickness);
|
||||
auto bottom_left_corner_blit_pos = inner_bounding_rect.bottom_left().translated(-blurred_edge_thickness, -bottom_left_corner_size.height() + double_radius);
|
||||
auto bottom_right_corner_blit_pos = inner_bounding_rect.bottom_right().translated(-bottom_right_corner_size.width() + double_radius, -bottom_right_corner_size.height() + double_radius);
|
||||
|
||||
auto paint_shadow = [&](DevicePixelRect clip_rect) {
|
||||
Gfx::PainterStateSaver save { painter };
|
||||
|
@ -253,15 +252,15 @@ void paint_box_shadow(PaintContext& context, CSSPixelRect const& content_rect, B
|
|||
painter.blit(bottom_right_corner_blit_pos.to_type<int>(), shadow_bitmap, bottom_right_corner_rect.to_type<int>());
|
||||
|
||||
// Horizontal edges
|
||||
for (auto x = inner_bounding_rect.left() + (bottom_left_corner_size.width() - double_radius); x <= inner_bounding_rect.right() - (bottom_right_corner_size.width() - double_radius); ++x)
|
||||
for (auto x = inner_bounding_rect.left() + (bottom_left_corner_size.width() - double_radius); x < inner_bounding_rect.right() - (bottom_right_corner_size.width() - double_radius); ++x)
|
||||
painter.blit({ x, bottom_start }, shadow_bitmap, bottom_edge_rect.to_type<int>());
|
||||
for (auto x = inner_bounding_rect.left() + (top_left_corner_size.width() - double_radius); x <= inner_bounding_rect.right() - (top_right_corner_size.width() - double_radius); ++x)
|
||||
for (auto x = inner_bounding_rect.left() + (top_left_corner_size.width() - double_radius); x < inner_bounding_rect.right() - (top_right_corner_size.width() - double_radius); ++x)
|
||||
painter.blit({ x, top_start }, shadow_bitmap, top_edge_rect.to_type<int>());
|
||||
|
||||
// Vertical edges
|
||||
for (auto y = inner_bounding_rect.top() + (top_right_corner_size.height() - double_radius); y <= inner_bounding_rect.bottom() - (bottom_right_corner_size.height() - double_radius); ++y)
|
||||
for (auto y = inner_bounding_rect.top() + (top_right_corner_size.height() - double_radius); y < inner_bounding_rect.bottom() - (bottom_right_corner_size.height() - double_radius); ++y)
|
||||
painter.blit({ right_start, y }, shadow_bitmap, right_edge_rect.to_type<int>());
|
||||
for (auto y = inner_bounding_rect.top() + (top_left_corner_size.height() - double_radius); y <= inner_bounding_rect.bottom() - (bottom_left_corner_size.height() - double_radius); ++y)
|
||||
for (auto y = inner_bounding_rect.top() + (top_left_corner_size.height() - double_radius); y < inner_bounding_rect.bottom() - (bottom_left_corner_size.height() - double_radius); ++y)
|
||||
painter.blit({ left_start, y }, shadow_bitmap, left_edge_rect.to_type<int>());
|
||||
};
|
||||
|
||||
|
@ -300,13 +299,13 @@ void paint_box_shadow(PaintContext& context, CSSPixelRect const& content_rect, B
|
|||
paint_shadow({ 0, 0, really_large_number, device_content_rect.top() });
|
||||
|
||||
// Everything below content_rect, including sides
|
||||
paint_shadow({ 0, device_content_rect.bottom() + 1, really_large_number, really_large_number });
|
||||
paint_shadow({ 0, device_content_rect.bottom(), really_large_number, really_large_number });
|
||||
|
||||
// Everything directly to the left of content_rect
|
||||
paint_shadow({ 0, device_content_rect.top(), device_content_rect.left(), device_content_rect.height() });
|
||||
|
||||
// Everything directly to the right of content_rect
|
||||
paint_shadow({ device_content_rect.right() + 1, device_content_rect.top(), really_large_number, device_content_rect.height() });
|
||||
paint_shadow({ device_content_rect.right(), device_content_rect.top(), really_large_number, device_content_rect.height() });
|
||||
|
||||
if (top_left_corner) {
|
||||
// Inside the top left corner (the part outside the border radius)
|
||||
|
@ -316,19 +315,19 @@ void paint_box_shadow(PaintContext& context, CSSPixelRect const& content_rect, B
|
|||
|
||||
if (top_right_corner) {
|
||||
// Inside the top right corner (the part outside the border radius)
|
||||
auto top_right = top_right_corner.as_rect().to_type<DevicePixels>().translated(device_content_rect.top_right().translated(-top_right_corner.horizontal_radius + 1, 0));
|
||||
auto top_right = top_right_corner.as_rect().to_type<DevicePixels>().translated(device_content_rect.top_right().translated(-top_right_corner.horizontal_radius, 0));
|
||||
paint_shadow(top_right);
|
||||
}
|
||||
|
||||
if (bottom_right_corner) {
|
||||
// Inside the bottom right corner (the part outside the border radius)
|
||||
auto bottom_right = bottom_right_corner.as_rect().to_type<DevicePixels>().translated(device_content_rect.bottom_right().translated(-bottom_right_corner.horizontal_radius + 1, -bottom_right_corner.vertical_radius + 1));
|
||||
auto bottom_right = bottom_right_corner.as_rect().to_type<DevicePixels>().translated(device_content_rect.bottom_right().translated(-bottom_right_corner.horizontal_radius, -bottom_right_corner.vertical_radius));
|
||||
paint_shadow(bottom_right);
|
||||
}
|
||||
|
||||
if (bottom_left_corner) {
|
||||
// Inside the bottom left corner (the part outside the border radius)
|
||||
auto bottom_left = bottom_left_corner.as_rect().to_type<DevicePixels>().translated(device_content_rect.bottom_left().translated(0, -bottom_left_corner.vertical_radius + 1));
|
||||
auto bottom_left = bottom_left_corner.as_rect().to_type<DevicePixels>().translated(device_content_rect.bottom_left().translated(0, -bottom_left_corner.vertical_radius));
|
||||
paint_shadow(bottom_left);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -27,9 +27,9 @@ static void update_notification_window_locations(Gfx::IntRect const& screen_rect
|
|||
auto& window = window_entry.value;
|
||||
Gfx::IntPoint new_window_location;
|
||||
if (last_window_rect.has_value())
|
||||
new_window_location = last_window_rect.value().bottom_left().translated(0, 10);
|
||||
new_window_location = last_window_rect.value().bottom_left().moved_down(9);
|
||||
else
|
||||
new_window_location = screen_rect.top_right().translated(-window->rect().width() - 24, 7);
|
||||
new_window_location = screen_rect.top_right().translated(-window->rect().width() - 24 - 1, 7);
|
||||
if (window->rect().location() != new_window_location) {
|
||||
window->move_to(new_window_location);
|
||||
window->set_original_rect(window->rect());
|
||||
|
@ -58,10 +58,10 @@ NotificationWindow::NotificationWindow(i32 client_id, DeprecatedString const& te
|
|||
Gfx::IntRect rect;
|
||||
rect.set_width(220);
|
||||
rect.set_height(40);
|
||||
rect.set_location(GUI::Desktop::the().rect().top_right().translated(-rect.width() - 24, 7));
|
||||
rect.set_location(GUI::Desktop::the().rect().top_right().translated(-rect.width() - 24 - 1, 7));
|
||||
|
||||
if (lowest_notification_rect_on_screen.has_value())
|
||||
rect.set_location(lowest_notification_rect_on_screen.value().bottom_left().translated(0, 10));
|
||||
rect.set_location(lowest_notification_rect_on_screen.value().bottom_left().moved_down(9));
|
||||
|
||||
set_rect(rect);
|
||||
|
||||
|
|
|
@ -219,7 +219,7 @@ void ClockWidget::position_calendar_window()
|
|||
{
|
||||
constexpr auto taskbar_top_padding { 4 };
|
||||
m_calendar_window->set_rect(
|
||||
screen_relative_rect().right() - m_calendar_window->width() + 1,
|
||||
screen_relative_rect().right() - m_calendar_window->width(),
|
||||
screen_relative_rect().top() - taskbar_top_padding - m_calendar_window->height(),
|
||||
m_window_size.width(),
|
||||
m_window_size.height());
|
||||
|
|
|
@ -142,7 +142,7 @@ void TaskbarWindow::toggle_show_desktop()
|
|||
void TaskbarWindow::on_screen_rects_change(Vector<Gfx::IntRect, 4> const& rects, size_t main_screen_index)
|
||||
{
|
||||
auto const& rect = rects[main_screen_index];
|
||||
Gfx::IntRect new_rect { rect.x(), rect.bottom() - taskbar_height() + 1, rect.width(), taskbar_height() };
|
||||
Gfx::IntRect new_rect { rect.x(), rect.bottom() - taskbar_height(), rect.width(), taskbar_height() };
|
||||
set_rect(new_rect);
|
||||
update_applet_area();
|
||||
}
|
||||
|
|
|
@ -129,7 +129,7 @@ Window& Menu::ensure_menu_window(Gfx::IntPoint position)
|
|||
auto calculate_window_rect = [&]() -> Gfx::IntRect {
|
||||
int window_height_available = screen.height() - frame_thickness() * 2;
|
||||
int max_window_height = (window_height_available / item_height()) * item_height() + frame_thickness() * 2;
|
||||
int content_height = m_items.is_empty() ? 0 : (m_items.last()->rect().bottom() + 1) + frame_thickness();
|
||||
int content_height = m_items.is_empty() ? 0 : m_items.last()->rect().bottom() + frame_thickness();
|
||||
int window_height = min(max_window_height, content_height);
|
||||
if (window_height < content_height) {
|
||||
m_scrollable = true;
|
||||
|
@ -284,7 +284,7 @@ void Menu::draw(MenuItem const& item, bool is_drawing_all)
|
|||
painter.set_font(previous_font);
|
||||
if (item.is_submenu()) {
|
||||
Gfx::IntRect submenu_arrow_rect {
|
||||
item.rect().right() - static_cast<int>(s_submenu_arrow_bitmap.width()) - 2,
|
||||
item.rect().right() - static_cast<int>(s_submenu_arrow_bitmap.width()) - 3,
|
||||
0,
|
||||
s_submenu_arrow_bitmap.width(),
|
||||
s_submenu_arrow_bitmap.height()
|
||||
|
@ -313,7 +313,7 @@ void Menu::update_for_new_hovered_item(bool make_input)
|
|||
if (hovered_item->is_submenu()) {
|
||||
VERIFY(menu_window());
|
||||
MenuManager::the().close_everyone_not_in_lineage(*hovered_item->submenu());
|
||||
hovered_item->submenu()->do_popup(hovered_item->rect().top_right().translated(menu_window()->rect().location()), make_input, true);
|
||||
hovered_item->submenu()->do_popup(hovered_item->rect().top_right().translated(-1, 0).translated(menu_window()->rect().location()), make_input, true);
|
||||
} else {
|
||||
MenuManager::the().close_everyone_not_in_lineage(*this);
|
||||
VERIFY(menu_window());
|
||||
|
@ -620,10 +620,10 @@ void Menu::open_button_menu(Gfx::IntPoint position, Gfx::IntRect const& button_r
|
|||
auto& window = ensure_menu_window(position);
|
||||
Gfx::IntPoint adjusted_pos = position;
|
||||
|
||||
if (window.rect().right() > screen.width())
|
||||
adjusted_pos = adjusted_pos.translated(-(window.rect().right() - screen.width()) - 1, 0);
|
||||
if (window.rect().right() - 1 > screen.width())
|
||||
adjusted_pos = adjusted_pos.translated(-(window.rect().right() - screen.width()), 0);
|
||||
|
||||
if (window.rect().bottom() > screen.height())
|
||||
if (window.rect().bottom() - 1 > screen.height())
|
||||
adjusted_pos = adjusted_pos.translated(0, -window.rect().height() - button_rect.height() + 1);
|
||||
|
||||
window.set_rect(adjusted_pos.x(), adjusted_pos.y(), window.rect().width(), window.rect().height());
|
||||
|
@ -651,7 +651,7 @@ void Menu::do_popup(Gfx::IntPoint position, bool make_input, bool as_submenu)
|
|||
constexpr auto margin = 10;
|
||||
Gfx::IntPoint adjusted_pos = m_unadjusted_position = position;
|
||||
|
||||
if (adjusted_pos.x() + window.width() > screen.rect().right() - margin) {
|
||||
if (adjusted_pos.x() + window.width() >= screen.rect().right() - margin) {
|
||||
// Vertically translate the window by its full width, i.e. flip it at its vertical axis.
|
||||
adjusted_pos = adjusted_pos.translated(-window.width(), 0);
|
||||
// If the window is a submenu, translate to the opposite side of its immediate ancestor
|
||||
|
@ -664,7 +664,7 @@ void Menu::do_popup(Gfx::IntPoint position, bool make_input, bool as_submenu)
|
|||
// underneath the cursor and can be closed by another click at the same position.
|
||||
adjusted_pos.set_x(adjusted_pos.x() + 1);
|
||||
}
|
||||
if (adjusted_pos.y() + window.height() > screen.rect().bottom() - margin) {
|
||||
if (adjusted_pos.y() + window.height() >= screen.rect().bottom() - margin) {
|
||||
// Vertically translate the window by its full height, i.e. flip it at its horizontal axis.
|
||||
auto offset = window.height();
|
||||
// ...but if it's a submenu, go back by one menu item height to keep the menu aligned with
|
||||
|
|
|
@ -98,7 +98,7 @@ void MenuManager::event(Core::Event& event)
|
|||
else {
|
||||
auto* target_menu = previous_menu(m_current_menu);
|
||||
if (target_menu) {
|
||||
target_menu->ensure_menu_window(target_menu->rect_in_window_menubar().bottom_left().translated(wm.window_with_active_menu()->frame().rect().location()).translated(wm.window_with_active_menu()->frame().menubar_rect().location()));
|
||||
target_menu->ensure_menu_window(target_menu->rect_in_window_menubar().bottom_left().moved_up(1).translated(wm.window_with_active_menu()->frame().rect().location()).translated(wm.window_with_active_menu()->frame().menubar_rect().location()));
|
||||
open_menu(*target_menu);
|
||||
wm.window_with_active_menu()->invalidate_menubar();
|
||||
}
|
||||
|
@ -115,7 +115,7 @@ void MenuManager::event(Core::Event& event)
|
|||
else if (m_open_menu_stack.size() <= 1 && wm.window_with_active_menu()) {
|
||||
auto* target_menu = next_menu(m_current_menu);
|
||||
if (target_menu) {
|
||||
target_menu->ensure_menu_window(target_menu->rect_in_window_menubar().bottom_left().translated(wm.window_with_active_menu()->frame().rect().location()).translated(wm.window_with_active_menu()->frame().menubar_rect().location()));
|
||||
target_menu->ensure_menu_window(target_menu->rect_in_window_menubar().bottom_left().moved_up(1).translated(wm.window_with_active_menu()->frame().rect().location()).translated(wm.window_with_active_menu()->frame().menubar_rect().location()));
|
||||
open_menu(*target_menu);
|
||||
wm.window_with_active_menu()->invalidate_menubar();
|
||||
close_everyone_not_in_lineage(*target_menu);
|
||||
|
|
|
@ -358,7 +358,7 @@ bool ScreenLayout::try_auto_add_display_connector(DeprecatedString const& device
|
|||
for (auto& screen : screens) {
|
||||
auto screen_rect = screen.virtual_rect();
|
||||
Gfx::IntRect new_screen_rect {
|
||||
screen_rect.right() + 1,
|
||||
screen_rect.right(),
|
||||
screen_rect.top(),
|
||||
(int)mode_setting.horizontal_active,
|
||||
(int)mode_setting.vertical_active
|
||||
|
|
|
@ -512,7 +512,7 @@ void Window::event(Core::Event& event)
|
|||
void Window::handle_keydown_event(KeyEvent const& event)
|
||||
{
|
||||
if (event.modifiers() == Mod_Alt && event.key() == Key_Space && type() == WindowType::Normal && !is_frameless()) {
|
||||
auto position = frame().titlebar_rect().bottom_left().translated(frame().rect().location());
|
||||
auto position = frame().titlebar_rect().bottom_left().moved_up(1).translated(frame().rect().location());
|
||||
popup_window_menu(position, WindowMenuDefaultAction::Close);
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -362,7 +362,7 @@ void WindowFrame::PerScaleRenderedCache::paint(WindowFrame& frame, Gfx::Painter&
|
|||
}
|
||||
if (m_bottom_y < top_bottom_height) {
|
||||
// We have a bottom piece
|
||||
Gfx::IntRect rect_in_frame { frame_rect.x(), window_rect.bottom() + 1, frame_rect.width(), top_bottom_height - m_bottom_y };
|
||||
Gfx::IntRect rect_in_frame { frame_rect.x(), window_rect.bottom(), frame_rect.width(), top_bottom_height - m_bottom_y };
|
||||
auto src_rect = rect.intersected(rect_in_frame);
|
||||
if (!src_rect.is_empty())
|
||||
painter.blit(src_rect.location(), *m_top_bottom, src_rect.translated(-rect_in_frame.x(), -rect_in_frame.y() + m_bottom_y), frame.opacity());
|
||||
|
@ -380,7 +380,7 @@ void WindowFrame::PerScaleRenderedCache::paint(WindowFrame& frame, Gfx::Painter&
|
|||
}
|
||||
if (m_right_x < left_right_width) {
|
||||
// We have a right piece
|
||||
Gfx::IntRect rect_in_frame { window_rect.right() + 1, window_rect.y(), left_right_width - m_right_x, window_rect.height() };
|
||||
Gfx::IntRect rect_in_frame { window_rect.right(), window_rect.y(), left_right_width - m_right_x, window_rect.height() };
|
||||
auto src_rect = rect.intersected(rect_in_frame);
|
||||
if (!src_rect.is_empty())
|
||||
painter.blit(src_rect.location(), *m_left_right, src_rect.translated(-rect_in_frame.x() + m_right_x, -rect_in_frame.y()), frame.opacity());
|
||||
|
@ -525,9 +525,9 @@ void WindowFrame::PerScaleRenderedCache::render(WindowFrame& frame, Screen& scre
|
|||
Gfx::Painter top_bottom_painter(*m_top_bottom);
|
||||
top_bottom_painter.add_clip_rect({ update_location, { frame_rect_to_update.width(), top_bottom_height - update_location.y() - (frame_rect_including_shadow.bottom() - frame_rect_to_update.bottom()) } });
|
||||
if (m_bottom_y > 0)
|
||||
top_bottom_painter.blit({ 0, 0 }, *tmp_bitmap, { 0, 0, frame_rect_including_shadow.width(), m_bottom_y }, 1.0, false);
|
||||
top_bottom_painter.blit({ 0, 0 }, *tmp_bitmap, { 0, 0, frame_rect_including_shadow.width(), m_bottom_y }, 1.f, false);
|
||||
if (m_bottom_y < top_bottom_height)
|
||||
top_bottom_painter.blit({ 0, m_bottom_y }, *tmp_bitmap, { 0, frame_rect_including_shadow.height() - (frame_rect_including_shadow.bottom() - window_rect.bottom()), frame_rect_including_shadow.width(), top_bottom_height - m_bottom_y }, 1.0, false);
|
||||
top_bottom_painter.blit({ 0, m_bottom_y }, *tmp_bitmap, { 0, frame_rect_including_shadow.height() - (frame_rect_including_shadow.bottom() - window_rect.bottom()), frame_rect_including_shadow.width(), top_bottom_height - m_bottom_y }, 1.f, false);
|
||||
} else {
|
||||
m_bottom_y = 0;
|
||||
}
|
||||
|
@ -541,7 +541,7 @@ void WindowFrame::PerScaleRenderedCache::render(WindowFrame& frame, Screen& scre
|
|||
if (m_right_x > 0)
|
||||
left_right_painter.blit({ 0, 0 }, *tmp_bitmap, { 0, m_bottom_y, m_right_x, window_rect.height() }, 1.0, false);
|
||||
if (m_right_x < left_right_width)
|
||||
left_right_painter.blit({ m_right_x, 0 }, *tmp_bitmap, { (window_rect.right() - frame_rect_including_shadow.x()) + 1, m_bottom_y, frame_rect_including_shadow.width() - (frame_rect_including_shadow.right() - window_rect.right()), window_rect.height() }, 1.0, false);
|
||||
left_right_painter.blit({ m_right_x, 0 }, *tmp_bitmap, { window_rect.right() - frame_rect_including_shadow.x(), m_bottom_y, frame_rect_including_shadow.width() - (frame_rect_including_shadow.right() - window_rect.right()), window_rect.height() }, 1.0, false);
|
||||
} else {
|
||||
m_right_x = 0;
|
||||
}
|
||||
|
@ -727,9 +727,9 @@ Optional<HitTestResult> WindowFrame::PerScaleRenderedCache::hit_test(WindowFrame
|
|||
if (m_top_bottom->rect().contains(scaled_relative_point))
|
||||
alpha = m_top_bottom->get_pixel(scaled_relative_point).alpha();
|
||||
}
|
||||
} else if (position.y() > window_rect.bottom()) {
|
||||
} else if (position.y() >= window_rect.bottom()) {
|
||||
if (m_top_bottom) {
|
||||
Gfx::IntPoint scaled_relative_point { window_relative_position.x() * m_top_bottom->scale(), m_bottom_y * m_top_bottom->scale() + position.y() - window_rect.bottom() - 1 };
|
||||
Gfx::IntPoint scaled_relative_point { window_relative_position.x() * m_top_bottom->scale(), m_bottom_y * m_top_bottom->scale() + position.y() - window_rect.bottom() };
|
||||
if (m_top_bottom->rect().contains(scaled_relative_point))
|
||||
alpha = m_top_bottom->get_pixel(scaled_relative_point).alpha();
|
||||
}
|
||||
|
@ -739,9 +739,9 @@ Optional<HitTestResult> WindowFrame::PerScaleRenderedCache::hit_test(WindowFrame
|
|||
if (m_left_right->rect().contains(scaled_relative_point))
|
||||
alpha = m_left_right->get_pixel(scaled_relative_point).alpha();
|
||||
}
|
||||
} else if (position.x() > window_rect.right()) {
|
||||
} else if (position.x() >= window_rect.right()) {
|
||||
if (m_left_right) {
|
||||
Gfx::IntPoint scaled_relative_point { m_right_x * m_left_right->scale() + position.x() - window_rect.right() - 1, (window_relative_position.y() - m_bottom_y) * m_left_right->scale() };
|
||||
Gfx::IntPoint scaled_relative_point { m_right_x * m_left_right->scale() + position.x() - window_rect.right(), (window_relative_position.y() - m_bottom_y) * m_left_right->scale() };
|
||||
if (m_left_right->rect().contains(scaled_relative_point))
|
||||
alpha = m_left_right->get_pixel(scaled_relative_point).alpha();
|
||||
}
|
||||
|
@ -769,7 +769,7 @@ bool WindowFrame::handle_titlebar_icon_mouse_event(MouseEvent const& event)
|
|||
// for the fact that we opened and closed a window in the meanwhile
|
||||
wm.system_menu_doubleclick(m_window, event);
|
||||
|
||||
m_window.popup_window_menu(titlebar_rect().bottom_left().translated(rect().location()), WindowMenuDefaultAction::Close);
|
||||
m_window.popup_window_menu(titlebar_rect().bottom_left().moved_up(1).translated(rect().location()), WindowMenuDefaultAction::Close);
|
||||
return true;
|
||||
} else if (event.type() == Event::MouseUp && event.button() == MouseButton::Primary) {
|
||||
// Since the MouseDown event opened a menu, another MouseUp
|
||||
|
@ -909,7 +909,7 @@ void WindowFrame::open_menubar_menu(Menu& menu)
|
|||
{
|
||||
auto menubar_rect = this->menubar_rect();
|
||||
MenuManager::the().close_everyone();
|
||||
auto position = menu.rect_in_window_menubar().bottom_left().translated(rect().location()).translated(menubar_rect.location());
|
||||
auto position = menu.rect_in_window_menubar().bottom_left().moved_up(1).translated(rect().location()).translated(menubar_rect.location());
|
||||
menu.set_unadjusted_position(position);
|
||||
auto& window = menu.ensure_menu_window(position);
|
||||
auto window_rect = window.rect();
|
||||
|
@ -917,13 +917,12 @@ void WindowFrame::open_menubar_menu(Menu& menu)
|
|||
auto window_border_thickness = 1;
|
||||
|
||||
// If the menu is off the right edge of the screen align its right edge with the edge of the screen.
|
||||
if (window_rect.right() > screen.width()) {
|
||||
position = position.translated(((window_rect.right() - screen.width()) * -1) - window_border_thickness, 0);
|
||||
}
|
||||
if (window_rect.right() - 1 > screen.width())
|
||||
position = position.translated(((window_rect.right() - 1 - screen.width()) * -1) - window_border_thickness, 0);
|
||||
|
||||
// If the menu is below the bottom of the screen move it to appear above the menubar.
|
||||
if (window_rect.bottom() > screen.height()) {
|
||||
if (window_rect.bottom() - 1 > screen.height())
|
||||
position = position.translated(0, (window_rect.height() * -1) - menubar_rect.height());
|
||||
}
|
||||
|
||||
window.set_rect(position.x(), position.y(), window_rect.width(), window_rect.height());
|
||||
|
||||
|
|
|
@ -887,7 +887,7 @@ bool WindowManager::process_ongoing_window_move(MouseEvent& event)
|
|||
apply_window_tile(WindowTileType::Right);
|
||||
} else if (allow_tile && event_location_relative_to_screen.y() <= secondary_deadzone + desktop_relative_to_screen.top()) {
|
||||
apply_window_tile(WindowTileType::Top);
|
||||
} else if (allow_tile && event_location_relative_to_screen.y() >= desktop_relative_to_screen.bottom() - secondary_deadzone) {
|
||||
} else if (allow_tile && event_location_relative_to_screen.y() >= desktop_relative_to_screen.bottom() - 1 - secondary_deadzone) {
|
||||
apply_window_tile(WindowTileType::Bottom);
|
||||
} else if (!m_move_window->is_tiled()) {
|
||||
apply_window_tile(WindowTileType::None);
|
||||
|
@ -971,12 +971,12 @@ bool WindowManager::process_ongoing_window_resize(MouseEvent const& event)
|
|||
constexpr auto hot_zone = 10;
|
||||
Gfx::IntRect tiling_rect = desktop_rect(cursor_screen).shrunken({ hot_zone, hot_zone });
|
||||
if ((m_resize_direction == ResizeDirection::Up || m_resize_direction == ResizeDirection::Down)
|
||||
&& (event.y() >= tiling_rect.bottom() || event.y() <= tiling_rect.top())) {
|
||||
&& (event.y() >= tiling_rect.bottom() - 1 || event.y() <= tiling_rect.top())) {
|
||||
m_resize_window->set_tiled(WindowTileType::VerticallyMaximized);
|
||||
return true;
|
||||
}
|
||||
if ((m_resize_direction == ResizeDirection::Left || m_resize_direction == ResizeDirection::Right)
|
||||
&& (event.x() >= tiling_rect.right() || event.x() <= tiling_rect.left())) {
|
||||
&& (event.x() > tiling_rect.right() || event.x() <= tiling_rect.left())) {
|
||||
m_resize_window->set_tiled(WindowTileType::HorizontallyMaximized);
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -199,9 +199,9 @@ void WindowSwitcher::draw()
|
|||
Gfx::IntRect thumbnail_rect = { item_rect.location().translated(0, 5), { thumbnail_width(), thumbnail_height() } };
|
||||
if (window.backing_store())
|
||||
painter.draw_scaled_bitmap(thumbnail_rect, *window.backing_store(), window.backing_store()->rect(), 1.0f, Gfx::Painter::ScalingMode::BilinearBlend);
|
||||
Gfx::IntRect icon_rect = { thumbnail_rect.bottom_right().translated(-window.icon().width(), -window.icon().height()), { window.icon().width(), window.icon().height() } };
|
||||
Gfx::IntRect icon_rect = { thumbnail_rect.bottom_right().translated(-window.icon().width() - 1, -window.icon().height() - 1), { window.icon().width(), window.icon().height() } };
|
||||
painter.blit(icon_rect.location(), window.icon(), window.icon().rect());
|
||||
painter.draw_text(item_rect.translated(thumbnail_width() + 12, 0).translated(1, 1), window.computed_title(), WindowManager::the().window_title_font(), Gfx::TextAlignment::CenterLeft, text_color.inverted());
|
||||
painter.draw_text(item_rect.translated(thumbnail_width() + 12, 0).translated(1), window.computed_title(), WindowManager::the().window_title_font(), Gfx::TextAlignment::CenterLeft, text_color.inverted());
|
||||
painter.draw_text(item_rect.translated(thumbnail_width() + 12, 0), window.computed_title(), WindowManager::the().window_title_font(), Gfx::TextAlignment::CenterLeft, text_color);
|
||||
auto window_details = m_windows_on_multiple_stacks ? DeprecatedString::formatted("{} on {}:{}", window.rect().to_deprecated_string(), window.window_stack().row() + 1, window.window_stack().column() + 1) : window.rect().to_deprecated_string();
|
||||
painter.draw_text(item_rect, window_details, Gfx::TextAlignment::CenterRight, rect_text_color);
|
||||
|
|
Loading…
Add table
Reference in a new issue