This is now a bit closer to the spec's 10.4.2.2 ArrayCreate - it will
throw a RangeError if the requested length exceeds 2^32 - 1, so anyone
passing in a custom value (defaults to zero for same behaviour as
before) will need an exception check at the call site.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
Letting these create and return a JS::Array directly is pretty awkward
since we then need to go through the indexed properties for iteration.
Just use a MarkedValueList (i.e. Vector<Value>) for this and add a new
Array::create_from() function to turn the Vector into a returnable
Array as we did before.
This brings it a lot closer to the spec as well, which uses the
CreateArrayFromList abstract operation to do exactly this.
There's an optimization opportunity for the future here, since we know
the Vector's size we could prepare the newly created Array accordingly,
e.g. by switching to generic storage upfront if needed.
1. Allow Value(size_t) and use it for array length properties.
If an array length can't fit in an Int32 value, we shouldn't go out of
or way to force it into one. Instead, for values above INT32_MAX,
we simply store them as Double values.
2. Switch to generic indexed property storage for large arrays.
Previously we would always allocate array storage eagerly when the
length property was set. This meant that "a.length = 0x80000000" would
trivially DOS the engine on 32-bit since we don't have that much VM.
We now switch to generic storage when changing the length moves us over
the 4M entry mark.
Fixes#5986.
https://tc39.es/ecma262/#sec-properties-of-the-array-prototype-object
The Array prototype object: [...] is an Array exotic object and has the
internal methods specified for such objects.
NOTE: The Array prototype object is specified to be an Array exotic
object to ensure compatibility with ECMAScript code that was created
prior to the ECMAScript 2015 specification.