StylePainter's behavior is now handled by a static instance
of BaseStylePainter. The original static behavior of StylePainter
is left as-is for API compatibility.
You can now pass print_report=true to Heap::collect_garbage() and it
will print out a little summary of the time spent, and counts of
live vs freed cells and blocks.
Instruction::to_string used to copy a string literal into a String,
and then the String into a StringBuilder. Copy it to the StringBuilder
directly.
No measurable performance benefit, but it's also less code.
From a layering perspective, it's maybe a bit surprising that the
X86::SymbolProvider implementation also lives in LibX86, but since
everything depends on LibELF via LibC, and since all current
LibX86-based disassemblers want to use ELFSymbolProvider, it makes
some amount of sense to put it there.
Instead of SortingProxyModel having a column+order, we move that state
to AbstractView. When you click on a column header, the view tells the
model to resort the relevant column with the new order.
This is implemented in SortingProxyModel by simply walking all the
reified source/proxy mappings and resorting their row indexes.
We now create multiple levels of internal mappings between source
and proxy indexes, to support tree models.
This breaks selection update after resort, which we'll have to
deal with somehow.
This patch adds SortingProxyModel::less_than(ModelIndex, ModelIndex)
which is now used to implement the sort order. This allows you to
subclass SortingProxyModel if you want to tweak how sorting works.
Get rid of the awkward case sensitivity logic in SortingProxyModel
since that can now be done outside. Turns out nobody was actually
using it anyway, but it seems like something we will want to do
in the future someday.
Windows have an initial off-screen rect, so when a dialog is created and
shown before its parent window, in which it is centered, it would be
invisible to the user.
Fixes#3172.
If they use up so much stack space, contain (sometimes several) loops, and take
a noticable amount of time anyway, then 'inline' is probably going to be ignored
by the compiler anyway.
The SI prefixes "k", "M", "G" mean "10^3", "10^6", "10^9".
The IEC prefixes "Ki", "Mi", "Gi" mean "2^10", "2^20", "2^30".
Let's use the correct name, at least in code.
Only changes the name of the constants, no other behavior change.
I originally defined the bytes() method for the String class, because it
made it obvious that it's a span of bytes instead of span of characters.
This commit makes this more consistent by defining a bytes() method when
the type of the span is known to be u8.
Additionaly, the cast operator to Bytes is overloaded for ByteBuffer and
such.
Since all reference-captured variables where pointers to non-stack
objects whose owners outlive the lambdas, things were fine in practice,
but it's a bit brittle and it makes a change I want to make in this code
more difficult.
Various applications were using the same slightly verbose code to center
themselves on the screen/desktop:
Gfx::IntRect window_rect { 0, 0, width, height };
window_rect.center_within(GUI::Desktop::the().rect());
window->set_rect(window_rect);
Which now becomes:
window->resize(width, height);
window->center_on_screen();