Fixes painting of nested nodes in scrollable containers by moving
painter's scroll offset translation from paint_node() to
before_children_paint() and after_children_paint().
Build a grid snapped to device pixels and use it to construct the
rectangles for the cell edges, same as for collapsed borders. This is
especially important when border-spacing is set to 0 since it avoids
gaps between adjacent cells which have borders set.
It is only PaintableBox that can have scrollable overflow so it doesn't
make sense to have handle_mousewheel() implementation in Paintable.
Also new implementation of handle_mousewheel() takes in account overflow
limits from scrollable_overflow_rect().
...along with `outline-color`, `outline-style`, and `outline-width`.
This re-uses the existing border-painting code, which seems to work well
enough!
This replaces the previous code for drawing focus-outlines, with generic
outline painting for any elements that want it. Focus outlines are now
instead supported by this code in Default.css:
```css
:focus-visible {
outline: auto;
}
```
The `clip_shrink` optimization in `paint_background()` now also
correctly uses DevicePixels, instead of reducing a DevicePixel rect by
a CSSPixels amount.
Using fixed-point saturated arithmetics for CSSPixels allows to avoid
accumulating floating-point errors.
This implementation is not complete yet: currently saturated
arithmetics implemented only for addition. But it is enough to not
regress any of layout tests we have :)
See https://github.com/SerenityOS/serenity/issues/18566
This finally fixes the issue where stacking contexts that have either a
transform or opacity != 1 would clip their descendants to the root of
the stacking context.
Always use `would_be_fully_clipped_by_painter` to check if painting can
be skipped.
This allows to quickly find all the places where this check happens and
also removes incosistency that before we checked for intersection with
viewport rect in some places and for intersection with painter clip
rect in other places.
This makes it possible to set a pseudo-element as the inspected node
using Document::set_inspected_node(), Document then provides
inspected_layout_node() for the painting related functions.
This fixes a plethora of rounding problems on many websites.
In the future, we may want to replace this with fixed-point arithmetic
(bug #18566) for performance (and consistency with other engines),
but in the meantime this makes the web look a bit better. :^)
There's a lot more things that could be converted to doubles, which
would reduce the amount of casting necessary in this patch.
We can do that incrementally, however.
This avoids a ton of work when painting large documents. Even though it
would eventually get clipped by the painter anyway, by bailing out
earlier, we avoid a lot more work (UTF-8 iteration, OpenType lookups,
etc).
It would be even nicer if we could skip entire line boxes, but we don't
have a fast way to get the bounding rect of a line box at the moment.
Previously, calling `.right()` on a `Gfx::Rect` would return the last
column's coordinate still inside the rectangle, or `left + width - 1`.
This is called 'endpoint inclusive' and does not make a lot of sense for
`Gfx::Rect<float>` where a rectangle of width 5 at position (0, 0) would
return 4 as its right side. This same problem exists for `.bottom()`.
This changes `Gfx::Rect` to be endpoint exclusive, which gives us the
nice property that `width = right - left` and `height = bottom - top`.
It enables us to treat `Gfx::Rect<int>` and `Gfx::Rect<float>` exactly
the same.
All users of `Gfx::Rect` have been updated accordingly.
Avoid possible null optional dereference when creating border radius
clipper, and avoid creating clipper if the clip rect is empty (which
prevents some debug spam). Also remove an unnecessary lambda.
After finishing layout, iframe layout boxes (FrameBox) get notified
about their new size by LayoutState::commit(). This information is
forwarded to the nested browsing context, where it can be used for
layout of the nested document.
The problem here was that we notified the FrameBox twice. Once when
assigning the used offset to its paintable, and once when assigning its
size. Because the offset was assigned first, we ended up telling the
FrameBox "btw, your size is 0x0". This caused us to throw away all
the layout information we had for the nested document.
We'd then say "actually, your size is 300x200" (or something) but by
then it was already too late, and we had to do a full relayout.
This caused iframes to flicker as every time their containing document
was laid out, we'd nuke the iframe layout and redo it (on a zero timer).
The fix is pleasantly simple: we didn't need to inform the nested
document of its offset in the containing document's layout anyway. Only
its size is relevant. So we can simply remove the first call, which
removes the bogus 0x0 temporary size.
Note that iframes may still flicker if they change size in the
containing document. That's a separate issue that will require more
finesse to solve. However, this fixes a very noticeable common case.
Before this change `apply_clip_overflow_rect` might crash trying to
access `clip_rect` that does not have value because we currently
support calculation of visible rectangle when `overflow: hidden`
is applied for both axis.
If the PaintableBox had children, but we didn't hit any of them, we
default to saying that you hit the PaintableBox itself.
However, if said PaintableBox has `pointer-events: none`, we should
say nothing was hit, so that the hit testing can continue.
This fixes an issue where Discord server icons were not clickable.
Use FlyString::from_deprecated_fly_string() in these instances instead
of FlyString::from_utf8(). As we convert to new FlyString/String we want
to be aware of these potential unnecessary allocations.
The name "initial containing block" was wrong for this, as it doesn't
correspond to the HTML element, and that's specifically what it's
supposed to do! :^)
This reverts commit eb1ef59603c13c43b87c099c43c4d118dc8441f6.
The idea of saving clip box to apply it to handle `overflow: hidden`
turned out to break painting if box is painted before it's containing
block (it is possible if box has negative z-index).
There is a problem with current approach where overflow clip rectange is
calculated by aggregating intersection of absolute padding boxes of
boxes in containing block chain that resulting rectangle doesn't
respect transform properties.
To solve this problem `PaintableBox` is changed to store clip rectangle
saved from painter because it does respect transform properties of all
previously applied clip rectangles.
This simplifies the ownership model between DOM/layout/paint nodes
immensely by deferring to the garbage collector for figuring out what's
live and what's not.