Commit History

Autor SHA1 Mensaxe Data
  Erik Biederstadt 61bd1890d2 LibGL: Implement very basic version of glGetFloatv %!s(int64=4) %!d(string=hai) anos
  Jesse Buhagiar 8298e406a4 LibGL: Use Texture Units in Rasterizer and Context %!s(int64=4) %!d(string=hai) anos
  Jesse Buhagiar 573c1c82f7 LibGL: Implement glActiveTexture %!s(int64=4) %!d(string=hai) anos
  Jesse Buhagiar 52e5d3c961 LibGL: Implement basic texture units %!s(int64=4) %!d(string=hai) anos
  Stephan Unverwerth 755393e684 LibGL: Implement glBindTexture() %!s(int64=4) %!d(string=hai) anos
  Stephan Unverwerth 10ceeb092f Everywhere: Use s.unverwerth@serenityos.org :^) %!s(int64=4) %!d(string=hai) anos
  Jesse Buhagiar e21ba0cd12 LibGL: Implement glTexCoord2f %!s(int64=4) %!d(string=hai) anos
  Jesse Buhagiar 4f324ba4d7 LibGL: Implement Texture State Management %!s(int64=4) %!d(string=hai) anos
  Jesse Buhagiar 21dff6d40b LibGL: Add Texture Name Allocation %!s(int64=4) %!d(string=hai) anos
  Stephan Unverwerth d6c84ca4df LibGL: Implement glReadPixels() stub with argument validation %!s(int64=4) %!d(string=hai) anos
  Stephan Unverwerth 24e74750d5 LibGL: Implement glReadBuffer() %!s(int64=4) %!d(string=hai) anos
  Stephan Unverwerth eed0bcaf42 LibGL: Implement glHint() %!s(int64=4) %!d(string=hai) anos
  Stephan Unverwerth 1bd754882d LibGL: Implement glAlphaFunc() %!s(int64=4) %!d(string=hai) anos
  Stephan Unverwerth d6e8634576 LibGL: Add glBlendFunc() and glShadeModel() to call lists %!s(int64=4) %!d(string=hai) anos
  Stephan Unverwerth da57563c1c LibGL: Implement glShadeModel() %!s(int64=4) %!d(string=hai) anos
  Stephan Unverwerth d6e9b433cf LibGL: Add support for GL_BLEND in glEnable() and glDisable() %!s(int64=4) %!d(string=hai) anos
  Stephan Unverwerth 279737642c LibGL: Add defines and stubs for glBlendFunc() %!s(int64=4) %!d(string=hai) anos
  Stephan Unverwerth 2b9ad11bd8 LibGL: Implement glFlush() and glFinish() %!s(int64=4) %!d(string=hai) anos
  Ali Mohammad Pur 720d21411b LibGL: Implement glGenLists and a few friends %!s(int64=4) %!d(string=hai) anos
  Stephan Unverwerth a8fc4be47a LibGL: Add supporting code for depth buffer %!s(int64=4) %!d(string=hai) anos
  Jesse Buhagiar e8cd89a538 LibGL: Move polygon clipping to `Clipper` class %!s(int64=4) %!d(string=hai) anos
  Stephan Unverwerth 5ff248649b LibGL: Add software rasterizer %!s(int64=4) %!d(string=hai) anos
  Stephan Unverwerth e6c0600499 LibGL: Add back face culling functions %!s(int64=4) %!d(string=hai) anos
  Ali Mohammad Pur f601f12801 LibGL: Implement glOrtho and underlying functions %!s(int64=4) %!d(string=hai) anos
  Jesse Buhagiar f07a7f7b94 LibGL: Impement glLoadMatrixf and underlying function %!s(int64=4) %!d(string=hai) anos
  Jesse Buhagiar ea0df0b5da LibGL: Implement glScalef %!s(int64=4) %!d(string=hai) anos
  Jesse Buhagiar 1959efe063 LibGL: Set GL error on some calls during begin/end %!s(int64=4) %!d(string=hai) anos
  Jesse Buhagiar e537e2690a LibGL: Implement glGetError and underlying function %!s(int64=4) %!d(string=hai) anos
  Jesse Buhagiar 4807d32139 LibGL: Implement a basic OpenGL 1.x compatible library %!s(int64=4) %!d(string=hai) anos