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@@ -32,11 +32,19 @@ extern "C" {
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// Buffer bits
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#define GL_COLOR_BUFFER_BIT 0x0200
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+// Enable capabilities
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+#define GL_CULL_FACE 0x0B44
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+
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// Utility
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#define GL_VENDOR 0x1F00
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#define GL_RENDERER 0x1F01
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#define GL_VERSION 0x1F02
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+// Culled face side
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+#define GL_FRONT 0x0404
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+#define GL_BACK 0x0405
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+#define GL_FRONT_AND_BACK 0x0408
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+
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// Error codes
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#define GL_NO_ERROR 0
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#define GL_INVALID_ENUM 0x500
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@@ -47,6 +55,10 @@ extern "C" {
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#define GL_OUT_OF_MEMORY 0x505
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#define GL_INVALID_FRAMEBUFFER_OPERATION 0x506
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+// Triangle winding order
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+#define GL_CW 0x0900
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+#define GL_CCW 0x0901
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+
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//
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// OpenGL typedefs
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//
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@@ -96,6 +108,10 @@ GLAPI void glVertex2fv(const GLfloat* v);
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GLAPI void glVertex3f(GLfloat x, GLfloat y, GLfloat z);
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GLAPI void glVertex3fv(const GLfloat* v);
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GLAPI void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
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+GLAPI void glEnable(GLenum cap);
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+GLAPI void glDisable(GLenum cap);
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+GLAPI void glCullFace(GLenum mode);
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+GLAPI void glFrontFace(GLenum mode);
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#ifdef __cplusplus
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}
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